Documentation ¶
Index ¶
- Constants
- func Button(bounds rl.Rectangle, text string) bool
- func CheckBox(bounds rl.Rectangle, text string, checked bool) bool
- func ColorBarAlpha(bounds rl.Rectangle, text string, alpha float32) float32
- func ColorBarHue(bounds rl.Rectangle, text string, value float32) float32
- func ColorPanel(bounds rl.Rectangle, text string, color rl.Color) rl.Color
- func ColorPicker(bounds rl.Rectangle, text string, color rl.Color) rl.Color
- func ComboBox(bounds rl.Rectangle, text string, active int32) int32
- func Disable()
- func DropdownBox(bounds rl.Rectangle, text string, active *int32, editMode bool) bool
- func DummyRec(bounds rl.Rectangle, text string)
- func Enable()
- func Fade(alpha float32)
- func GetState() int32
- func GetStyle(control int32, property int32) int32
- func Grid(bounds rl.Rectangle, text string, spacing float32, subdivs int32) rl.Vector2
- func GroupBox(bounds rl.Rectangle, text string)
- func IconText(iconId int32, text string) string
- func IsLocked() bool
- func Label(bounds rl.Rectangle, text string)
- func LabelButton(bounds rl.Rectangle, text string) bool
- func Line(bounds rl.Rectangle, text string)
- func ListView(bounds rl.Rectangle, text string, scrollIndex *int32, active int32) int32
- func ListViewEx(bounds rl.Rectangle, text []string, focus, scrollIndex *int32, active int32) int32
- func LoadStyle(fileName string)
- func LoadStyleDefault()
- func Lock()
- func MessageBox(bounds rl.Rectangle, title string, message string, buttons string) int32
- func Panel(bounds rl.Rectangle, text string)
- func ProgressBar(bounds rl.Rectangle, textLeft string, textRight string, value float32, ...) float32
- func ScrollBar(bounds rl.Rectangle, value, minValue, maxValue int32) int32
- func ScrollPanel(bounds rl.Rectangle, text string, content rl.Rectangle, scroll *rl.Vector2) rl.Rectangle
- func SetState(state int32)
- func SetStyle(control int32, property int32, value int32)
- func Slider(bounds rl.Rectangle, textLeft string, textRight string, value float32, ...) float32
- func SliderBar(bounds rl.Rectangle, textLeft string, textRight string, value float32, ...) float32
- func Spinner(bounds rl.Rectangle, text string, value *int32, minValue, maxValue int, ...) bool
- func StatusBar(bounds rl.Rectangle, text string)
- func TabBar(bounds rl.Rectangle, text []string, active *int32) int32
- func TextBox(bounds rl.Rectangle, text *string, textSize int, editMode bool) bool
- func TextBoxMulti(bounds rl.Rectangle, text *string, textSize int32, editMode bool) bool
- func TextInputBox(bounds rl.Rectangle, title, message, buttons string, text *string, ...) int32
- func Toggle(bounds rl.Rectangle, text string, active bool) bool
- func ToggleGroup(bounds rl.Rectangle, text string, active int32) int32
- func Unlock()
- func ValueBox(bounds rl.Rectangle, text string, value *int32, minValue, maxValue int, ...) bool
- func WindowBox(bounds rl.Rectangle, title string) bool
- type CStringArray
- type GuiCheckBoxProperty
- type GuiColorPickerProperty
- type GuiComboBoxProperty
- type GuiControl
- type GuiControlProperty
- type GuiDefaultProperty
- type GuiDropdownBoxProperty
- type GuiListViewProperty
- type GuiProgressBarProperty
- type GuiScrollBarProperty
- type GuiSliderProperty
- type GuiSpinnerProperty
- type GuiState
- type GuiStyleProp
- type GuiTextAlignment
- type GuiTextBoxProperty
- type GuiToggleProperty
Constants ¶
const ( SCROLLBAR_LEFT_SIDE = 0 SCROLLBAR_RIGHT_SIDE = 1 )
const ( STATE_NORMAL int32 = 0 STATE_FOCUSED = 1 STATE_PRESSED = 2 STATE_DISABLED = 3 )
STATE_NORMAL - Gui control state
const ( TEXT_ALIGN_LEFT int32 = 0 TEXT_ALIGN_CENTER = 1 TEXT_ALIGN_RIGHT = 2 )
TEXT_ALIGN_LEFT - Gui control text alignment
const ( DEFAULT int32 = 0 LABEL = 1 BUTTON = 2 TOGGLE = 3 SLIDER = 4 PROGRESSBAR = 5 CHECKBOX = 6 COMBOBOX = 7 DROPDOWNBOX = 8 TEXTBOX = 9 VALUEBOX = 10 SPINNER = 11 LISTVIEW = 12 COLORPICKER = 13 SCROLLBAR = 14 STATUSBAR = 15 )
DEFAULT - Gui controls
const ( BORDER_COLOR_NORMAL int32 = 0 BASE_COLOR_NORMAL = 1 TEXT_COLOR_NORMAL = 2 BORDER_COLOR_FOCUSED = 3 BASE_COLOR_FOCUSED = 4 TEXT_COLOR_FOCUSED = 5 BORDER_COLOR_PRESSED = 6 BASE_COLOR_PRESSED = 7 TEXT_COLOR_PRESSED = 8 BORDER_COLOR_DISABLED = 9 BASE_COLOR_DISABLED = 10 TEXT_COLOR_DISABLED = 11 BORDER_WIDTH = 12 TEXT_PADDING = 13 TEXT_ALIGNMENT = 14 RESERVED = 15 )
Gui base properties for every control NOTE: RAYGUI_MAX_PROPS_BASE properties (by default 16 properties)
const ( TEXT_SIZE int32 = 16 TEXT_SPACING = 17 LINE_COLOR = 18 BACKGROUND_COLOR = 19 )
DEFAULT extended properties NOTE: Those properties are common to all controls or global
const ( // Slider size of internal bar SLIDER_WIDTH int32 = 16 // Slider/SliderBar internal bar padding SLIDER_PADDING = 17 )
const ( ARROWS_SIZE int32 = 16 ARROWS_VISIBLE = 17 SCROLL_SLIDER_PADDING = 18 SCROLL_SLIDER_SIZE = 19 SCROLL_PADDING = 20 SCROLL_SPEED = 21 )
const ( // ComboBox right button width COMBO_BUTTON_WIDTH int32 = 16 // ComboBox button separation COMBO_BUTTON_SPACING = 17 )
const ( // DropdownBox arrow separation from border and items ARROW_PADDING int32 = 16 // DropdownBox items separation DROPDOWN_ITEMS_SPACING = 17 )
const ( // TextBox/TextBoxMulti/ValueBox/Spinner inner text padding TEXT_INNER_PADDING int32 = 16 // TextBoxMulti lines separation TEXT_LINES_SPACING = 17 )
const ( // Spinner left/right buttons width SPIN_BUTTON_WIDTH int32 = 16 // Spinner buttons separation SPIN_BUTTON_SPACING = 17 )
const ( // ListView items height LIST_ITEMS_HEIGHT int32 = 16 // ListView items separation LIST_ITEMS_SPACING = 17 // ListView scrollbar size (usually width) SCROLLBAR_WIDTH = 18 // ListView scrollbar side (0-left, 1-right) SCROLLBAR_SIDE = 19 )
const ( COLOR_SELECTOR_SIZE int32 = 16 // rl.ColorPicker right hue bar width HUEBAR_WIDTH = 17 // rl.ColorPicker right hue bar separation from panel HUEBAR_PADDING = 18 // rl.ColorPicker right hue bar selector height HUEBAR_SELECTOR_HEIGHT = 19 // rl.ColorPicker right hue bar selector overflow HUEBAR_SELECTOR_OVERFLOW = 20 )
const ( ICON_NONE int32 = 0 ICON_FOLDER_FILE_OPEN = 1 ICON_FILE_SAVE_CLASSIC = 2 ICON_FOLDER_OPEN = 3 ICON_FOLDER_SAVE = 4 ICON_FILE_OPEN = 5 ICON_FILE_SAVE = 6 ICON_FILE_EXPORT = 7 ICON_FILE_ADD = 8 ICON_FILE_DELETE = 9 ICON_FILETYPE_TEXT = 10 ICON_FILETYPE_AUDIO = 11 ICON_FILETYPE_IMAGE = 12 ICON_FILETYPE_PLAY = 13 ICON_FILETYPE_VIDEO = 14 ICON_FILETYPE_INFO = 15 ICON_FILE_COPY = 16 ICON_FILE_CUT = 17 ICON_FILE_PASTE = 18 ICON_CURSOR_HAND = 19 ICON_CURSOR_POINTER = 20 ICON_CURSOR_CLASSIC = 21 ICON_PENCIL = 22 ICON_PENCIL_BIG = 23 ICON_BRUSH_CLASSIC = 24 ICON_BRUSH_PAINTER = 25 ICON_WATER_DROP = 26 ICON_COLOR_PICKER = 27 ICON_RUBBER = 28 ICON_COLOR_BUCKET = 29 ICON_TEXT_T = 30 ICON_TEXT_A = 31 ICON_SCALE = 32 ICON_RESIZE = 33 ICON_FILTER_POINT = 34 ICON_FILTER_BILINEAR = 35 ICON_CROP = 36 ICON_CROP_ALPHA = 37 ICON_SQUARE_TOGGLE = 38 ICON_SYMMETRY = 39 ICON_SYMMETRY_HORIZONTAL = 40 ICON_SYMMETRY_VERTICAL = 41 ICON_LENS = 42 ICON_LENS_BIG = 43 ICON_EYE_ON = 44 ICON_EYE_OFF = 45 ICON_FILTER_TOP = 46 ICON_FILTER = 47 ICON_TARGET_POINT = 48 ICON_TARGET_SMALL = 49 ICON_TARGET_BIG = 50 ICON_TARGET_MOVE = 51 ICON_CURSOR_MOVE = 52 ICON_CURSOR_SCALE = 53 ICON_CURSOR_SCALE_RIGHT = 54 ICON_CURSOR_SCALE_LEFT = 55 ICON_UNDO = 56 ICON_REDO = 57 ICON_REREDO = 58 ICON_MUTATE = 59 ICON_ROTATE = 60 ICON_REPEAT = 61 ICON_SHUFFLE = 62 ICON_EMPTYBOX = 63 ICON_TARGET = 64 ICON_TARGET_SMALL_FILL = 65 ICON_TARGET_BIG_FILL = 66 ICON_TARGET_MOVE_FILL = 67 ICON_CURSOR_MOVE_FILL = 68 ICON_CURSOR_SCALE_FILL = 69 ICON_CURSOR_SCALE_RIGHT_FILL = 70 ICON_CURSOR_SCALE_LEFT_FILL = 71 ICON_UNDO_FILL = 72 ICON_REDO_FILL = 73 ICON_REREDO_FILL = 74 ICON_MUTATE_FILL = 75 ICON_ROTATE_FILL = 76 ICON_REPEAT_FILL = 77 ICON_SHUFFLE_FILL = 78 ICON_EMPTYBOX_SMALL = 79 ICON_BOX = 80 ICON_BOX_TOP = 81 ICON_BOX_TOP_RIGHT = 82 ICON_BOX_RIGHT = 83 ICON_BOX_BOTTOM_RIGHT = 84 ICON_BOX_BOTTOM = 85 ICON_BOX_BOTTOM_LEFT = 86 ICON_BOX_LEFT = 87 ICON_BOX_TOP_LEFT = 88 ICON_BOX_CENTER = 89 ICON_BOX_CIRCLE_MASK = 90 ICON_POT = 91 ICON_ALPHA_MULTIPLY = 92 ICON_ALPHA_CLEAR = 93 ICON_DITHERING = 94 ICON_MIPMAPS = 95 ICON_BOX_GRID = 96 ICON_GRID = 97 ICON_BOX_CORNERS_SMALL = 98 ICON_BOX_CORNERS_BIG = 99 ICON_FOUR_BOXES = 100 ICON_GRID_FILL = 101 ICON_BOX_MULTISIZE = 102 ICON_ZOOM_SMALL = 103 ICON_ZOOM_MEDIUM = 104 ICON_ZOOM_BIG = 105 ICON_ZOOM_ALL = 106 ICON_ZOOM_CENTER = 107 ICON_BOX_DOTS_SMALL = 108 ICON_BOX_DOTS_BIG = 109 ICON_BOX_CONCENTRIC = 110 ICON_BOX_GRID_BIG = 111 ICON_OK_TICK = 112 ICON_CROSS = 113 ICON_ARROW_LEFT = 114 ICON_ARROW_RIGHT = 115 ICON_ARROW_DOWN = 116 ICON_ARROW_UP = 117 ICON_ARROW_LEFT_FILL = 118 ICON_ARROW_RIGHT_FILL = 119 ICON_ARROW_DOWN_FILL = 120 ICON_ARROW_UP_FILL = 121 ICON_AUDIO = 122 ICON_FX = 123 ICON_WAVE = 124 ICON_WAVE_SINUS = 125 ICON_WAVE_SQUARE = 126 ICON_WAVE_TRIANGULAR = 127 ICON_CROSS_SMALL = 128 ICON_PLAYER_PREVIOUS = 129 ICON_PLAYER_PLAY_BACK = 130 ICON_PLAYER_PLAY = 131 ICON_PLAYER_PAUSE = 132 ICON_PLAYER_STOP = 133 ICON_PLAYER_NEXT = 134 ICON_PLAYER_RECORD = 135 ICON_MAGNET = 136 ICON_LOCK_CLOSE = 137 ICON_LOCK_OPEN = 138 ICON_CLOCK = 139 ICON_TOOLS = 140 ICON_GEAR = 141 ICON_GEAR_BIG = 142 ICON_BIN = 143 ICON_HAND_POINTER = 144 ICON_LASER = 145 ICON_COIN = 146 ICON_EXPLOSION = 147 ICON_1UP = 148 ICON_PLAYER = 149 ICON_PLAYER_JUMP = 150 ICON_KEY = 151 ICON_DEMON = 152 ICON_TEXT_POPUP = 153 ICON_GEAR_EX = 154 ICON_CRACK = 155 ICON_CRACK_POINTS = 156 ICON_STAR = 157 ICON_DOOR = 158 ICON_EXIT = 159 ICON_MODE_2D = 160 ICON_MODE_3D = 161 ICON_CUBE = 162 ICON_CUBE_FACE_TOP = 163 ICON_CUBE_FACE_LEFT = 164 ICON_CUBE_FACE_FRONT = 165 ICON_CUBE_FACE_BOTTOM = 166 ICON_CUBE_FACE_RIGHT = 167 ICON_CUBE_FACE_BACK = 168 ICON_CAMERA = 169 ICON_SPECIAL = 170 ICON_LINK_NET = 171 ICON_LINK_BOXES = 172 ICON_LINK_MULTI = 173 ICON_LINK = 174 ICON_LINK_BROKE = 175 ICON_TEXT_NOTES = 176 ICON_NOTEBOOK = 177 ICON_SUITCASE = 178 ICON_SUITCASE_ZIP = 179 ICON_MAILBOX = 180 ICON_MONITOR = 181 ICON_PRINTER = 182 ICON_PHOTO_CAMERA = 183 ICON_PHOTO_CAMERA_FLASH = 184 ICON_HOUSE = 185 ICON_HEART = 186 ICON_CORNER = 187 ICON_VERTICAL_BARS = 188 ICON_VERTICAL_BARS_FILL = 189 ICON_LIFE_BARS = 190 ICON_INFO = 191 ICON_CROSSLINE = 192 ICON_HELP = 193 ICON_FILETYPE_ALPHA = 194 ICON_FILETYPE_HOME = 195 ICON_LAYERS_VISIBLE = 196 ICON_LAYERS = 197 ICON_WINDOW = 198 ICON_HIDPI = 199 ICON_FILETYPE_BINARY = 200 ICON_HEX = 201 ICON_SHIELD = 202 ICON_FILE_NEW = 203 ICON_FOLDER_ADD = 204 ICON_ALARM = 205 ICON_CPU = 206 ICON_ROM = 207 ICON_STEP_OVER = 208 ICON_STEP_INTO = 209 ICON_STEP_OUT = 210 ICON_RESTART = 211 ICON_BREAKPOINT_ON = 212 ICON_BREAKPOINT_OFF = 213 ICON_BURGER_MENU = 214 ICON_CASE_SENSITIVE = 215 ICON_REG_EXP = 216 ICON_FOLDER = 217 ICON_FILE = 218 ICON_219 = 219 ICON_220 = 220 ICON_221 = 221 ICON_222 = 222 ICON_223 = 223 ICON_224 = 224 ICON_225 = 225 ICON_226 = 226 ICON_227 = 227 ICON_228 = 228 ICON_229 = 229 ICON_230 = 230 ICON_231 = 231 ICON_232 = 232 ICON_233 = 233 ICON_234 = 234 ICON_235 = 235 ICON_236 = 236 ICON_237 = 237 ICON_238 = 238 ICON_239 = 239 ICON_240 = 240 ICON_241 = 241 ICON_242 = 242 ICON_243 = 243 ICON_244 = 244 ICON_245 = 245 ICON_246 = 246 ICON_247 = 247 ICON_248 = 248 ICON_249 = 249 ICON_250 = 250 ICON_251 = 251 ICON_252 = 252 ICON_253 = 253 ICON_254 = 254 ICON_255 = 255 )
Icons enumeration
const (
CHECK_PADDING int32 = 16
)
const (
GROUP_PADDING int32 = 16
)
GROUP_PADDING .
const ( // ProgressBar internal padding PROGRESS_PADDING int32 = 16 )
Variables ¶
This section is empty.
Functions ¶
func ColorBarAlpha ¶
ColorBarAlpha control
func ColorBarHue ¶
ColorBarHue control
func ColorPanel ¶
ColorPanel control
func ColorPicker ¶
ColorPicker control (multiple color controls)
func DropdownBox ¶
DropdownBox control
func Fade ¶
func Fade(alpha float32)
GuiFade - Set gui controls alpha (global state), alpha goes from 0.0f to 1.0f
func LabelButton ¶
LabelButton control, show true when clicked
func ListViewEx ¶
ListViewEx control with extended parameters
func MessageBox ¶
MessageBox control, displays a message
func ProgressBar ¶
func ProgressBar(bounds rl.Rectangle, textLeft string, textRight string, value float32, minValue float32, maxValue float32) float32
ProgressBar control, shows current progress value
func ScrollPanel ¶
func ScrollPanel(bounds rl.Rectangle, text string, content rl.Rectangle, scroll *rl.Vector2) rl.Rectangle
ScrollPanel control
func Slider ¶
func Slider(bounds rl.Rectangle, textLeft string, textRight string, value float32, minValue float32, maxValue float32) float32
Slider control
func SliderBar ¶
func SliderBar(bounds rl.Rectangle, textLeft string, textRight string, value float32, minValue float32, maxValue float32) float32
SliderBar control, returns selected value
func Spinner ¶
func Spinner(bounds rl.Rectangle, text string, value *int32, minValue, maxValue int, editMode bool) bool
Spinner control, returns selected value
func TextBoxMulti ¶
TextBoxMulti control with multiple lines
func TextInputBox ¶
func TextInputBox(bounds rl.Rectangle, title, message, buttons string, text *string, textMaxSize int32, secretViewActive *int32) int32
TextInputBox control, ask for text
func ToggleGroup ¶
ToggleGroup control, returns active toggle index
Types ¶
type CStringArray ¶
CStringArray represents an array of pointers to NULL terminated C strings, the array itself is terminated with a NULL
func NewCStringArray ¶
func NewCStringArray() *CStringArray
NewCStringArray returns an instance of CStringArray
func NewCStringArrayFromPointer ¶
func NewCStringArrayFromPointer(p unsafe.Pointer) *CStringArray
func NewCStringArrayFromSlice ¶
func NewCStringArrayFromSlice(ss []string) *CStringArray
NewCStringArrayFromSlice makes an instance of CStringArray then copy the input slice to it.
func (*CStringArray) Copy ¶
func (arr *CStringArray) Copy(ss []string)
Copy converts Go slice of strings to C underlying struct of CStringArray
func (*CStringArray) Free ¶
func (arr *CStringArray) Free()
Free frees C underlying struct of CStringArray MUST call this method after using CStringArray Exception: If you use NewCStringArrayFromPointer() to create CStringArray object and you use other way to free C underlying structure pointed by the pointer, then don't need to call Free()
func (*CStringArray) ToSlice ¶
func (arr *CStringArray) ToSlice() []string
ToSlice converts CStringArray to Go slice of strings
type GuiStyleProp ¶
type GuiStyleProp struct {
// contains filtered or unexported fields
}
GuiStyleProp - Style property