Documentation ¶
Index ¶
- func GetAccountInfo(db *sql.DB, account string) ([]map[string]interface{}, messagehandle.ErrorMsg)
- func GetAttachKind(db *sql.DB, playerid int64, kind int64) ([]map[string]interface{}, messagehandle.ErrorMsg)
- func GetAttachType(db *sql.DB, playerid int64, kind int64, attType int64) ([]map[string]interface{}, messagehandle.ErrorMsg)
- func GetAttachTypeRange(db *sql.DB, playerid, kind, miniAttType, maxAttType int64) ([]map[string]interface{}, messagehandle.ErrorMsg)
- func GetPlayerInfoByGameAccount(db *sql.DB, gameAccount string) ([]map[string]interface{}, messagehandle.ErrorMsg)
- func GetPlayerInfoByPlayerID(db *sql.DB, playerID int64) (interface{}, messagehandle.ErrorMsg)
- func GetSetting(db *sql.DB) ([]map[string]interface{}, messagehandle.ErrorMsg)
- func GetSettingKey(db *sql.DB, key string) ([]map[string]interface{}, messagehandle.ErrorMsg)
- func NewAccount(db *sql.DB, args ...interface{})
- func NewAttach(db *sql.DB, args ...interface{})
- func NewGameAccount(db *sql.DB, args ...interface{}) (int64, messagehandle.ErrorMsg)
- func NewSetting(db *sql.DB, args ...interface{})
- func ReflushSetting(db *sql.DB, args ...interface{}) messagehandle.ErrorMsg
- func UpdateAccount(db *sql.DB, args ...interface{}) messagehandle.ErrorMsg
- func UpdateAttach(db *sql.DB, args ...interface{}) messagehandle.ErrorMsg
- func UpdatePlayerInfo(db *sql.DB, args ...interface{})
- func UpdateSetting(db *sql.DB, args ...interface{}) messagehandle.ErrorMsg
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
func GetAccountInfo ¶
GetAccountInfo Check Account existence and get
func GetAttachKind ¶
func GetAttachKind(db *sql.DB, playerid int64, kind int64) ([]map[string]interface{}, messagehandle.ErrorMsg)
GetAttachKind get db attach kind
func GetAttachType ¶
func GetAttachType(db *sql.DB, playerid int64, kind int64, attType int64) ([]map[string]interface{}, messagehandle.ErrorMsg)
GetAttachType ...
func GetAttachTypeRange ¶
func GetAttachTypeRange(db *sql.DB, playerid, kind, miniAttType, maxAttType int64) ([]map[string]interface{}, messagehandle.ErrorMsg)
GetAttachTypeRange ...
func GetPlayerInfoByGameAccount ¶
func GetPlayerInfoByGameAccount(db *sql.DB, gameAccount string) ([]map[string]interface{}, messagehandle.ErrorMsg)
GetPlayerInfoByGameAccount ...
func GetPlayerInfoByPlayerID ¶
func GetPlayerInfoByPlayerID(db *sql.DB, playerID int64) (interface{}, messagehandle.ErrorMsg)
GetPlayerInfoByPlayerID ...
func GetSetting ¶
func GetSetting(db *sql.DB) ([]map[string]interface{}, messagehandle.ErrorMsg)
GetSetting get db setting
func GetSettingKey ¶
GetSettingKey get db setting
func NewAccount ¶
NewAccount new goruting set new Account
func NewGameAccount ¶
func NewGameAccount(db *sql.DB, args ...interface{}) (int64, messagehandle.ErrorMsg)
NewGameAccount gameaccount, money, gametoken
func ReflushSetting ¶
func ReflushSetting(db *sql.DB, args ...interface{}) messagehandle.ErrorMsg
ReflushSetting ...
func UpdateAccount ¶
func UpdateAccount(db *sql.DB, args ...interface{}) messagehandle.ErrorMsg
UpdateAccount update
func UpdateAttach ¶
func UpdateAttach(db *sql.DB, args ...interface{}) messagehandle.ErrorMsg
UpdateAttach ...
func UpdateSetting ¶
func UpdateSetting(db *sql.DB, args ...interface{}) messagehandle.ErrorMsg
UpdateSetting ...
Types ¶
This section is empty.
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