kube-dosbox

command module
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Published: Apr 12, 2024 License: GPL-3.0 Imports: 12 Imported by: 0

README

kube-dosbox

Build an MS-DOS games emulator on Kubernetes.

kube-dosbox cover with red alert and aladdin

Description

Build your very own Kubernetes MS-DOS games emulator using js-dos JavaScript library and play retro games in your browser. The core idea is the following: we need a single structural entity that will point to the game bundle and let Kubernetes take care the provisioning and lifecycle of the elements required to make this game playable in a browser.

simple diagramm of the k8s resources involved

Read more here

Getting Started

You’ll need a Kubernetes cluster to run against. You can use KIND to get a local cluster for testing, or run against a remote cluster. Note: Your controller will automatically use the current context in your kubeconfig file (i.e. whatever cluster kubectl cluster-info shows).

Running on the cluster
  1. Install Instances of Custom Resources:
kubectl apply -f config/samples/
  1. Build and push your image to the location specified by IMG:
make docker-build docker-push IMG=<some-registry>/kube-dosbox:<tag>
  1. Deploy the controller to the cluster with the image specified by IMG:
make deploy IMG=<some-registry>/kube-dosbox:<tag>
Uninstall CRDs

To delete the CRDs from the cluster:

make uninstall
Undeploy controller

UnDeploy the controller from the cluster:

make undeploy

Contributing

// TODO(user): Add detailed information on how you would like others to contribute to this project

How it works

This project aims to follow the Kubernetes Operator pattern.

It uses Controllers, which provide a reconcile function responsible for synchronizing resources until the desired state is reached on the cluster.

Test It Out
  1. Install the CRDs into the cluster:
make install
  1. Run your controller (this will run in the foreground, so switch to a new terminal if you want to leave it running):
make run

NOTE: You can also run this in one step by running: make install run

Modifying the API definitions

If you are editing the API definitions, generate the manifests such as CRs or CRDs using:

make manifests

NOTE: Run make --help for more information on all potential make targets

More information can be found via the Kubebuilder Documentation

License

Copyright 2023.

Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at

http://www.apache.org/licenses/LICENSE-2.0

Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions and limitations under the License.

Documentation

The Go Gopher

There is no documentation for this package.

Directories

Path Synopsis
api
v1alpha1
Package v1alpha1 contains API Schema definitions for the operator v1alpha1 API group +kubebuilder:object:generate=true +groupName=operator.contrib.dosbox.com
Package v1alpha1 contains API Schema definitions for the operator v1alpha1 API group +kubebuilder:object:generate=true +groupName=operator.contrib.dosbox.com

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