Documentation ¶
Index ¶
Constants ¶
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Variables ¶
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var RuneMap = map[rune]string{
'0': `
▞████▚
▟█ ███▙
▓▓ ▟▛ ▓▓
▒▒▒▒ ▒▒
░░░░░░`,
'1': `
▞▚
▟██
▓▓
▒▒
░░`,
'2': `
▞████▚
██
▓▓▓▓▓
▒▒
░░░░░░░`,
'3': `
▞████▚
██
▓▓▓▓▓
▒▒
░░░░░░`,
'4': `
▞▚ ▞▚
██ ██
▓▓▓▓▓▓▓
▒▒
░░`,
'5': `
▞█████▚
██
▓▓▓▓▓▓▓
▒▒
░░░░░░░`,
'6': `
▞████▚
▟█
▓▓▓▓▓▓▓
▒▒ ▒▒
░░░░░░`,
'7': `
▞█████▚
█▙
▓▓
▒▒
░░`,
'8': `
▞███▚
▟█ █▙
▓▓▓▓▓
▒▒ ▒▒
░░░░░ `,
'9': `
▞███▚
▟█ █▙
▓▓▓▓▓▓
▒▒
░░░░░ `,
':': `
█▚
▒▒`,
'-': `
▓▓▓▓▓
`,
'/': `
█▞
█▛
▓▓
▒▒
░░`,
}
Functions ¶
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Types ¶
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