Documentation ¶
Index ¶
- func NewCollision(er entity.Repository) engine.System
- func NewMovement(repo entity.Repository) engine.System
- func NewRendering(repo entity.Repository) engine.System
- type Collision
- type Movement
- type Rendering
- func (a *Rendering) Error() error
- func (a *Rendering) Process(stopCh chan bool)
- func (a *Rendering) Setup()
- func (a *Rendering) Teardown()
- func (a *Rendering) WithHeight(height int) *Rendering
- func (a *Rendering) WithPlugins(plugins ...engine.Plugin) *Rendering
- func (a *Rendering) WithTitle(title string) *Rendering
- func (a *Rendering) WithWidth(width int) *Rendering
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
Types ¶
type Collision ¶
type Collision struct {
// contains filtered or unexported fields
}
Collision ...
func (*Collision) WithHeight ¶ added in v0.3.2
type Rendering ¶
type Rendering struct {
// contains filtered or unexported fields
}
Rendering ...
func (*Rendering) WithHeight ¶
func (*Rendering) WithPlugins ¶
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