configuration

package
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Published: May 2, 2024 License: Apache-2.0 Imports: 12 Imported by: 0

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Constants

View Source
const (
	// GangIdAnnotation maps to a unique id of the gang the job is part of; jobs with equal value make up a gang.
	// All jobs in a gang are guaranteed to be scheduled onto the same cluster at the same time.
	GangIdAnnotation = "armadaproject.io/gangId"
	// GangCardinalityAnnotation All jobs in a gang must specify the total number of jobs in the gang via this annotation.
	// The cardinality should be expressed as a positive integer, e.g., "3".
	GangCardinalityAnnotation = "armadaproject.io/gangCardinality"
	// GangMinimumCardinalityAnnotation All jobs in a gang must specify the minimum size for the gang to be schedulable via this annotation.
	// The cardinality should be expressed as a positive integer, e.g., "3".
	GangMinimumCardinalityAnnotation = "armadaproject.io/gangMinimumCardinality"
	// The jobs that make up a gang may be constrained to be scheduled across a set of uniform nodes.
	// Specifically, if provided, all gang jobs are scheduled onto nodes for which the value of the provided label is equal.
	// Used to ensure, e.g., that all gang jobs are scheduled onto the same cluster or rack.
	GangNodeUniformityLabelAnnotation = "armadaproject.io/gangNodeUniformityLabel"
	// GangNumJobsScheduledAnnotation is set by the scheduler and indicates how many gang jobs were scheduled.
	// For example, a gang composed of 4 jobs may only have a subset be scheduled if  GangMinimumCardinalityAnnotation < 4.
	GangNumJobsScheduledAnnotation = "armadaproject.io/numGangJobsScheduled"
	// FailFastAnnotation, if set to true, ensures Armada does not re-schedule jobs that fail to start.
	// Instead, the job the pod is part of fails immediately.
	FailFastAnnotation = "armadaproject.io/failFast"
)
View Source
const (
	DuplicateWellKnownNodeTypeErrorMessage     = "duplicate well-known node type name"
	AwayNodeTypesWithoutPreemptionErrorMessage = "priority class has away node types but is not preemptible"
	UnknownWellKnownNodeTypeErrorMessage       = "priority class refers to unknown well-known node type"
)

Variables

This section is empty.

Functions

func IsSchedulingAnnotation added in v0.4.35

func IsSchedulingAnnotation(annotation string) bool

func SchedulingConfigValidation added in v0.4.8

func SchedulingConfigValidation(sl validator.StructLevel)

Types

type ArmadaConfig

type ArmadaConfig struct {
	Auth authconfig.AuthConfig

	GrpcPort    uint16
	HttpPort    uint16
	MetricsPort uint16
	// If non-nil, net/http/pprof endpoints are exposed on localhost on this port.
	PprofPort *uint16

	CorsAllowedOrigins []string
	GrpcGatewayPath    string

	Grpc grpcconfig.GrpcConfig

	SchedulerApiConnection client.ApiConnectionDetails

	CancelJobsBatchSize int

	RequireQueueAndJobSet bool

	Redis          redis.UniversalOptions
	EventsApiRedis redis.UniversalOptions
	Pulsar         PulsarConfig
	Postgres       PostgresConfig // Used for Pulsar submit API deduplication
	QueryApi       QueryApiConfig

	// True if we use postgres for the primary queue store.False means we use redis
	QueueRepositoryUsesPostgres bool

	// Period At which the Queue cache will be refreshed
	QueueCacheRefreshPeriod time.Duration

	// Config relating to job submission.
	Submission SubmissionConfig
	// Scheduling config used by the submitChecker.
	Scheduling SchedulingConfig
}

type FailureEstimatorConfig added in v0.4.20

type FailureEstimatorConfig struct {
	Disabled                           bool
	NumInnerIterations                 int     `validate:"gt=0"`
	InnerOptimiserStepSize             float64 `validate:"gt=0"`
	OuterOptimiserStepSize             float64 `validate:"gt=0"`
	OuterOptimiserNesterovAcceleration float64 `validate:"gte=0"`
}

FailureEstimatorConfig controls node and queue success probability estimation. See internal/scheduler/failureestimator.go for details.

type NodeQuarantinerConfig added in v0.4.33

type NodeQuarantinerConfig struct {
	FailureProbabilityQuarantineThreshold float64       `validate:"gte=0,lte=1"`
	FailureProbabilityEstimateTimeout     time.Duration `validate:"gte=0"`
}

NodeQuarantinerConfig controls how nodes are quarantined, i.e., removed from consideration when scheduling new jobs. See internal/scheduler/quarantine/node_quarantiner.go for details.

type PostgresConfig

type PostgresConfig struct {
	Connection map[string]string
}

TODO: we can probably just typedef this to map[string]string

type PulsarConfig

type PulsarConfig struct {
	// Pulsar URL
	URL string `validate:"required"`
	// Path to the trusted TLS certificate file (must exist)
	TLSTrustCertsFilePath string
	// Whether Pulsar client accept untrusted TLS certificate from broker
	TLSAllowInsecureConnection bool
	// Whether the Pulsar client will validate the hostname in the broker's TLS Cert matches the actual hostname.
	TLSValidateHostname bool
	// Max number of connections to a single broker that will be kept in the pool. (Default: 1 connection)
	MaxConnectionsPerBroker int
	// Whether Pulsar authentication is enabled
	AuthenticationEnabled bool
	// Authentication type. For now only "JWT" auth is valid
	AuthenticationType string
	// Path to the JWT token (must exist). This must be set if AuthenticationType is "JWT"
	JwtTokenPath                string
	JobsetEventsTopic           string
	RedisFromPulsarSubscription string
	// Compression to use.  Valid values are "None", "LZ4", "Zlib", "Zstd".  Default is "None"
	CompressionType pulsar.CompressionType
	// Compression Level to use.  Valid values are "Default", "Better", "Faster".  Default is "Default"
	CompressionLevel pulsar.CompressionLevel
	// Settings for deduplication, which relies on a postgres server.
	DedupTable string
	// Maximum allowed message size in bytes
	MaxAllowedMessageSize uint
	// Timeout when polling pulsar for messages
	ReceiveTimeout time.Duration
	// Backoff from polling when Pulsar returns an error
	BackoffTime time.Duration
	// Number of pulsar messages that will be queued by the pulsar consumer.
	ReceiverQueueSize int
}

type QueryApiConfig added in v0.4.20

type QueryApiConfig struct {
	Enabled       bool
	Postgres      PostgresConfig
	MaxQueryItems int
}

type QueueQuarantinerConfig added in v0.4.33

type QueueQuarantinerConfig struct {
	QuarantineFactorMultiplier        float64       `validate:"gte=0,lte=1"`
	FailureProbabilityEstimateTimeout time.Duration `validate:"gte=0"`
}

QueueQuarantinerConfig controls how scheduling from misbehaving queues is rate-limited. See internal/scheduler/quarantine/queue_quarantiner.go for details.

type ResourceType added in v0.4.48

type ResourceType struct {
	// Resource name, e.g., "cpu", "memory", or "nvidia.com/gpu".
	Name string
	// Resolution with which Armada tracks this resource; larger values indicate lower resolution.
	Resolution resource.Quantity
}

ResourceType represents a resource the scheduler indexes for efficient lookup.

type SchedulingConfig

type SchedulingConfig struct {
	// Set to true to disable scheduling
	DisableScheduling bool
	// Set to true to enable scheduler assertions. This results in some performance loss.
	EnableAssertions bool
	// If using PreemptToFairShare,
	// the probability of evicting jobs on a node to balance resource usage.
	// TODO(albin): Remove.
	NodeEvictionProbability float64
	// If using PreemptToFairShare,
	// the probability of evicting jobs on oversubscribed nodes, i.e.,
	// nodes on which the total resource requests are greater than the available resources.
	// TODO(albin): Remove.
	NodeOversubscriptionEvictionProbability float64
	// Only queues allocated more than this fraction of their fair share are considered for preemption.
	ProtectedFractionOfFairShare float64 `validate:"gte=0"`
	// Armada adds a node selector term to every scheduled pod using this label with the node name as value.
	// This to force kube-scheduler to schedule pods on the node chosen by Armada.
	// For example, if NodeIdLabel is "kubernetes.io/hostname" and armada schedules a pod on node "myNode",
	// then Armada adds "kubernetes.io/hostname": "myNode" to the pod node selector before sending it to the executor.
	NodeIdLabel string `validate:"required"`
	// Map from priority class names to priority classes.
	// Must be consistent with Kubernetes priority classes.
	// I.e., priority classes defined here must be defined in all executor clusters and should map to the same priority.
	PriorityClasses map[string]types.PriorityClass `validate:"dive"`
	// Jobs with no priority class are assigned this priority class when ingested by the scheduler.
	// Must be a key in the PriorityClasses map above.
	DefaultPriorityClassName string
	// If set, override the priority class name of pods with this value when sending to an executor.
	PriorityClassNameOverride *string
	// Number of jobs to load from the database at a time.
	MaxQueueLookback uint
	// In each invocation of the scheduler, no more jobs are scheduled once this limit has been exceeded.
	// Note that the total scheduled resources may be greater than this limit.
	MaximumResourceFractionToSchedule map[string]float64
	// Overrides MaximalClusterFractionToSchedule if set for the current pool.
	MaximumResourceFractionToScheduleByPool map[string]map[string]float64
	// The rate at which Armada schedules jobs is rate-limited using a token bucket approach.
	// Specifically, there is a token bucket that persists between scheduling rounds.
	// The bucket fills up at a rate of MaximumSchedulingRate tokens per second and has capacity MaximumSchedulingBurst.
	// A token is removed from the bucket when a scheduling a job and scheduling stops while the bucket is empty.
	//
	// Hence, MaximumSchedulingRate controls the maximum number of jobs scheduled per second in steady-state,
	// i.e., once the burst capacity has been exhausted.
	//
	// Rate-limiting is based on the number of tokens available at the start of each scheduling round,
	// i.e., tokens accumulated while scheduling become available at the start of the next scheduling round.
	//
	// For more information about the rate-limiter, see:
	// https://pkg.go.dev/golang.org/x/time/rate#Limiter
	MaximumSchedulingRate float64 `validate:"gt=0"`
	// MaximumSchedulingBurst controls the burst capacity of the rate-limiter.
	//
	// There are two important implications:
	// - Armada will never schedule more than MaximumSchedulingBurst jobs per scheduling round.
	// - Gang jobs with cardinality greater than MaximumSchedulingBurst can never be scheduled.
	MaximumSchedulingBurst int `validate:"gt=0"`
	// In addition to the global rate-limiter, there is a separate rate-limiter for each queue.
	// These work the same as the global rate-limiter, except they apply only to jobs scheduled from a specific queue.
	//
	// Per-queue version of MaximumSchedulingRate.
	MaximumPerQueueSchedulingRate float64 `validate:"gt=0"`
	// Per-queue version of MaximumSchedulingBurst.
	MaximumPerQueueSchedulingBurst int `validate:"gt=0"`
	// Maximum number of times a job is retried before considered failed.
	MaxRetries uint
	// List of resource names, e.g., []string{"cpu", "memory"}, to consider when computing DominantResourceFairness.
	DominantResourceFairnessResourcesToConsider []string
	// Once a node has been found on which a pod can be scheduled,
	// the scheduler will consider up to the next maxExtraNodesToConsider nodes.
	// The scheduler selects the node with the best score out of the considered nodes.
	// In particular, the score expresses whether preemption is necessary to schedule a pod.
	// Hence, a larger MaxExtraNodesToConsider would reduce the expected number of preemptions.
	// TODO(albin): Remove. It's unused.
	MaxExtraNodesToConsider uint
	// Resource types (e.g. memory or nvidia.com/gpu) that the scheduler keeps track of.
	// Resource types not on this list will be ignored if seen on a node, and any jobs requesting them will fail.
	SupportedResourceTypes []ResourceType
	// Resources, e.g., "cpu", "memory", and "nvidia.com/gpu", for which the scheduler creates indexes for efficient lookup.
	// This list must contain at least one resource. Adding more than one resource is not required, but may speed up scheduling.
	// Ideally, this list contains all resources that frequently constrain which nodes a job can be scheduled onto.
	//
	// In particular, the allocatable resources on each node are rounded to a multiple of the resolution.
	// Lower resolution speeds up scheduling by improving node lookup speed but may prevent scheduling jobs,
	// since the allocatable resources may be rounded down to be a multiple of the resolution.
	//
	// See NodeDb docs for more details.
	IndexedResources []ResourceType
	// Node labels that the scheduler creates indexes for efficient lookup of.
	// Should include node labels frequently used by node selectors on submitted jobs.
	//
	// If not set, no labels are indexed.
	IndexedNodeLabels []string
	// Taint keys that the scheduler creates indexes for efficient lookup of.
	// Should include keys of taints frequently used in tolerations on submitted jobs.
	//
	// If not set, all taints are indexed.
	IndexedTaints []string
	// WellKnownNodeTypes defines a set of well-known node types used to define "home" and "away" nodes for a given priority class.
	WellKnownNodeTypes []WellKnownNodeType `validate:"dive"`
	// Executor that haven't heartbeated in this time period are considered stale.
	// No new jobs are scheduled onto stale executors.
	ExecutorTimeout time.Duration
	// Maximum number of jobs that can be assigned to a executor but not yet acknowledged, before
	// the scheduler is excluded from consideration by the scheduler.
	MaxUnacknowledgedJobsPerExecutor uint
	// If true, do not during scheduling skip jobs with requirements known to be impossible to meet.
	AlwaysAttemptScheduling bool
	// The frequency at which the scheduler updates the cluster state.
	ExecutorUpdateFrequency time.Duration
	// Controls node and queue success probability estimation.
	FailureProbabilityEstimation FailureEstimatorConfig
	// Controls node quarantining, i.e., removing from consideration for scheduling misbehaving nodes.
	NodeQuarantining NodeQuarantinerConfig
	// Controls queue quarantining, i.e., rate-limiting scheduling from misbehaving queues.
	QueueQuarantining QueueQuarantinerConfig
	// Defines the order in which pools will be scheduled. Higher priority pools will be scheduled first
	PoolSchedulePriority map[string]int
	// Default priority for pools that are not in the above list
	DefaultPoolSchedulePriority int
}

SchedulingConfig contains config controlling the Armada scheduler.

The Armada scheduler is in charge of assigning pods to cluster and nodes. The Armada scheduler is part of the Armada control plane.

Features: 1. Queuing and fairly dividing resources between users. 2. Fair preemption, including between jobs of equal priority to balance resource allocation. 3. Gang scheduling, optional across clusters, and with lower and upper bounds on the number of jobs scheduled.

Note that Armada still relies on kube-scheduler for binding of pods to nodes. This is achieved by adding to each pod created by Armada a node selector that matches only the intended node.

type SubmissionConfig added in v0.4.33

type SubmissionConfig struct {
	// The priorityClassName field on submitted pod must be either empty or in this list.
	// These names should correspond to priority classes defined in schedulingConfig.
	AllowedPriorityClassNames map[string]bool
	// Priority class name assigned to pods that do not specify one.
	// Must be an entry in PriorityClasses above.
	DefaultPriorityClassName string
	// Default job resource limits added to pods.
	DefaultJobLimits armadaresource.ComputeResources
	// Tolerations added to all submitted pods.
	DefaultJobTolerations []v1.Toleration
	// Tolerations added to all submitted pods of a given priority class.
	DefaultJobTolerationsByPriorityClass map[string][]v1.Toleration
	// Tolerations added to all submitted pods requesting a non-zero amount of some resource.
	DefaultJobTolerationsByResourceRequest map[string][]v1.Toleration
	// Pods of size greater than this are rejected at submission.
	MaxPodSpecSizeBytes uint
	// Jobs requesting less than this amount of resources are rejected at submission.
	MinJobResources v1.ResourceList
	// Default value of GangNodeUniformityLabelAnnotation if not set on submitted jobs.
	// TODO(albin): We should add a label to nodes in the nodeDb indicating which cluster it came from.
	//              If we do, we can default to that label if the uniformity label is empty.
	DefaultGangNodeUniformityLabel string
	// Minimum allowed termination grace period for pods submitted to Armada.
	// Should normally be set to a positive value, e.g., "10m".
	// Since a zero grace period causes Kubernetes to force delete pods, which may causes issues with container resource cleanup.
	//
	// The grace period of pods that either
	// - do not set a grace period, or
	// - explicitly set a grace period of 0 seconds,
	// is automatically set to MinTerminationGracePeriod.
	MinTerminationGracePeriod time.Duration
	// Max allowed grace period.
	// Should normally not be set greater than single-digit minutes,
	// since cancellation and preemption may need to wait for this amount of time.
	MaxTerminationGracePeriod time.Duration
	// Default activeDeadline for all pods that don't explicitly set activeDeadlineSeconds.
	// Is trumped by DefaultActiveDeadlineByResourceRequest.
	DefaultActiveDeadline time.Duration
	// Default activeDeadline for pods with at least one container requesting a given resource.
	// For example, if
	// DefaultActiveDeadlineByResourceRequest: map[string]time.Duration{"gpu": time.Second},
	// then all pods requesting a non-zero amount of gpu and don't explicitly set activeDeadlineSeconds
	// will have activeDeadlineSeconds set to 1.
	// Trumps DefaultActiveDeadline.
	DefaultActiveDeadlineByResourceRequest map[string]time.Duration
}

SubmissionConfig contains config relating to job submission.

type WellKnownNodeType added in v0.4.8

type WellKnownNodeType struct {
	// Name is the unique identifier for this node type.
	Name string `validate:"required"`
	// Taints is the set of taints that characterizes this node type; a node is
	// part of this node type if and only if it has all of these taints.
	Taints []v1.Taint
}

A WellKnownNodeType defines a set of nodes; see AwayNodeType.

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