Documentation ¶
Index ¶
Constants ¶
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Variables ¶
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Functions ¶
func LoadMatch ¶
func LoadMatch(matchIDs <-chan uint64, loaded chan<- MatchResult)
func LoadNewMatches ¶
Types ¶
type Action ¶
func (*Action) UnmarshalJSON ¶
type Match ¶
type Match struct { R1ID int `json:"r1_id"` R2ID int `json:"r2_id"` R1Name string `json:"r1_name"` R2Name string `json:"r2_name"` R1Score int `json:"r1_score"` R2Score int `json:"r2_score"` R1Ranking int `json:"r1_ranking"` R2Ranking int `json:"r2_ranking"` R1Rating float64 `json:"r1_rating"` R2Rating float64 `json:"r2_rating"` R1Time float64 `json:"r1_time"` R2Time float64 `json:"r2_time"` Timestamp uint64 Ranked bool Seed uint64 KFactor int `json:"k_factor"` State int Winner int Data MatchData }
func (*Match) GridString ¶
func (*Match) SynthString ¶
type MatchRecord ¶
func LoadNewRecords ¶
func LoadNewRecords() ([]MatchRecord, error)
type MatchResult ¶
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