db

package
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Published: Sep 21, 2023 License: GPL-3.0 Imports: 15 Imported by: 0

Documentation

Overview

Package db provides a wrapper around the actual database connection.

Index

Constants

This section is empty.

Variables

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var ErrEmptyUpdate = errors.New("Update operation does not change any values")

ErrEmptyUpdate indicates that an update operation would not change any values.

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var ErrInvalidSavepoint = errors.New("that save point does not exist")

ErrInvalidSavepoint is returned when a user of the Database uses an unkown (or expired) savepoint name.

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var ErrInvalidValue = errors.New("Invalid value for parameter")

ErrInvalidValue indicates that one or more parameters passed to a method had values that are invalid for that operation.

View Source
var ErrNoTxInProgress = errors.New("There is no transaction in progress")

ErrNoTxInProgress indicates that an attempt was made to finish a transaction when none was active.

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var ErrObjectNotFound = errors.New("object was not found in database")

ErrObjectNotFound indicates that an Object was not found in the database.

View Source
var ErrTxInProgress = errors.New("A Transaction is already in progress")

ErrTxInProgress indicates that an attempt to initiate a transaction failed because there is already one in progress.

Functions

This section is empty.

Types

type Database

type Database struct {
	// contains filtered or unexported fields
}

Database is the storage backend for managing podcasts audio books.

It is not safe to share a Database instance between goroutines, however opening multiple connections to the same Database is safe.

func Open

func Open(path string) (*Database, error)

Open opens a Database. If the database specified by the path does not exist, yet, it is created and initialized.

func (*Database) Begin

func (db *Database) Begin() error

Begin begins an explicit database transaction. Only one transaction can be in progress at once, attempting to start one, while another transaction is already in progress will yield ErrTxInProgress.

func (*Database) Close

func (db *Database) Close() error

Close closes the database. If there is a pending transaction, it is rolled back.

func (*Database) Commit

func (db *Database) Commit() error

Commit ends the active transaction, making any changes made during that transaction permanent and visible to other connections. If no transaction is active, it returns ErrNoTxInProgress

func (*Database) FileAdd

func (db *Database) FileAdd(f *objects.File) error

FileAdd adds a File to the Database.

func (*Database) FileDel

func (db *Database) FileDel(f *objects.File) error

FileDel deletes a File from the Database.

func (*Database) FileGetByID

func (db *Database) FileGetByID(id int64) (*objects.File, error)

FileGetByID looks up a File by its ID.

func (*Database) FileGetByPath

func (db *Database) FileGetByPath(path string) (*objects.File, error)

FileGetByPath looks up a File by its file system path.

func (*Database) FileGetByProgram

func (db *Database) FileGetByProgram(p *objects.Program) ([]objects.File, error)

FileGetByProgram looks up all the files belonging to the given Program.

func (*Database) FileGetNoProgram

func (db *Database) FileGetNoProgram() ([]objects.File, error)

FileGetNoProgram looks up all the files that have not been assigned to a Program.

func (*Database) FileSetOrd

func (db *Database) FileSetOrd(f *objects.File, ord []int64) error

FileSetOrd updates the ordering information on a File.

func (*Database) FileSetPosition

func (db *Database) FileSetPosition(f *objects.File, pos int64) error

FileSetPosition sets the playback position of a File.

func (*Database) FileSetProgram

func (db *Database) FileSetProgram(f *objects.File, p *objects.Program) error

FileSetProgram sets a File's ProgramID to the one of the given Program.

func (*Database) FileSetTitle

func (db *Database) FileSetTitle(f *objects.File, title string) error

FileSetTitle updates the title of a file.

func (*Database) FolderAdd

func (db *Database) FolderAdd(f *objects.Folder) error

FolderAdd adds a new Folder to the database.

func (*Database) FolderGetAll

func (db *Database) FolderGetAll() ([]objects.Folder, error)

FolderGetAll return all Folders from the database.

func (*Database) FolderGetByID

func (db *Database) FolderGetByID(id int64) (*objects.Folder, error)

FolderGetByID looks up a Folder by its ID

func (*Database) FolderGetByPath

func (db *Database) FolderGetByPath(path string) (*objects.Folder, error)

FolderGetByPath looks up a Folder by its Path.

func (*Database) FolderUpdateScan

func (db *Database) FolderUpdateScan(f *objects.Folder, t time.Time) error

FolderUpdateScan updates a Folder's last_scan timestamp.

func (*Database) PerformMaintenance

func (db *Database) PerformMaintenance() error

PerformMaintenance performs some maintenance operations on the database. It cannot be called while a transaction is in progress and will block pretty much all access to the database while it is running.

func (*Database) ProgramAdd

func (db *Database) ProgramAdd(p *objects.Program) error

ProgramAdd adds a Program to the Database.

func (*Database) ProgramDel

func (db *Database) ProgramDel(p *objects.Program) error

ProgramDel removes a Program from the Database.

func (*Database) ProgramGetAll

func (db *Database) ProgramGetAll() ([]objects.Program, error)

ProgramGetAll loads all Programs from the Database.

func (*Database) ProgramGetByID

func (db *Database) ProgramGetByID(id int64) (*objects.Program, error)

ProgramGetByID loads a Program by its Database ID.

func (*Database) ProgramGetByTitle

func (db *Database) ProgramGetByTitle(title string) (*objects.Program, error)

ProgramGetByTitle looks up a Program by its Title. Returns nil, if no such program is found. The title has to be an exact, case-sensitivity and all.

func (*Database) ProgramSetCreator

func (db *Database) ProgramSetCreator(p *objects.Program, c string) error

ProgramSetCreator updates the Program's Creator.

func (*Database) ProgramSetCurFile

func (db *Database) ProgramSetCurFile(p *objects.Program, f *objects.File) error

ProgramSetCurFile updates the Program's index to the File being currently played.

func (*Database) ProgramSetTitle

func (db *Database) ProgramSetTitle(p *objects.Program, t string) error

ProgramSetTitle updates a Program's title.

func (*Database) ProgramSetURL

func (db *Database) ProgramSetURL(p *objects.Program, u *url.URL) error

ProgramSetURL updates the Program's Creator.

func (*Database) Rollback

func (db *Database) Rollback() error

Rollback terminates a pending transaction, undoing any changes to the database made during that transaction. If no transaction is active, it returns ErrNoTxInProgress

func (*Database) SavepointCreate

func (db *Database) SavepointCreate(name string) error

SavepointCreate creates a savepoint with the given name.

Savepoints only make sense within a running transaction, and just like with explicit transactions, managing them is the responsibility of the user of the Database.

Creating a savepoint without a surrounding transaction is not allowed, even though SQLite allows it.

For details on how Savepoints work, check the excellent SQLite documentation, but here's a quick guide:

Savepoints are kind-of-like transactions within a transaction: One can create a savepoint, make some changes to the database, and roll back to that savepoint, discarding all changes made between creating the savepoint and rolling back to it. Savepoints can be quite useful, but there are a few things to keep in mind:

  • Savepoints exist within a transaction. When the surrounding transaction is finished, all savepoints created within that transaction cease to exist, no matter if the transaction is commited or rolled back.
  • When the database is recovered after being interrupted during a transaction, e.g. by a power outage, the entire transaction is rolled back, including all savepoints that might exist.
  • When a savepoint is released, nothing changes in the state of the surrounding transaction. That means rolling back the surrounding transaction rolls back the entire transaction, regardless of any savepoints within.
  • Savepoints do not nest. Releasing a savepoint releases it and *all* existing savepoints that have been created before it. Rolling back to a savepoint removes that savepoint and all savepoints created after it.

func (*Database) SavepointRelease

func (db *Database) SavepointRelease(name string) error

SavepointRelease releases the Savepoint with the given name, and all Savepoints created before the one being release.

func (*Database) SavepointRollback

func (db *Database) SavepointRollback(name string) error

SavepointRollback rolls back the running transaction to the given savepoint.

type Pool

type Pool struct {
	// contains filtered or unexported fields
}

Pool is a pool of database connections

func NewPool

func NewPool(cnt int) (*Pool, error)

NewPool creates a Pool of database connections. The number of connections to use is given by the parameter cnt.

func (*Pool) Close

func (pool *Pool) Close() error

Close closes all open database connections currently in the pool and empties the pool. Any connections retrieved from the pool that are in use at the time Close is called are unaffected.

func (*Pool) Get

func (pool *Pool) Get() *Database

Get returns a DB connection from the pool. If the pool is empty, it waits for a connection to be returned.

func (*Pool) GetNoWait

func (pool *Pool) GetNoWait() (*Database, error)

GetNoWait returns a DB connection from the pool. If the pool is empty, it creates a new one.

func (*Pool) IsEmpty

func (pool *Pool) IsEmpty() bool

IsEmpty returns true if the pool is currently empty.

func (*Pool) Put

func (pool *Pool) Put(db *Database)

Put returns a DB connection to the pool.

Directories

Path Synopsis
Package query provides symbolic constants to identify SQL queries.
Package query provides symbolic constants to identify SQL queries.

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