Documentation ¶
Index ¶
Constants ¶
This section is empty.
Variables ¶
View Source
var (
FontDefault rl.Font
)
Functions ¶
func BloodmageIntro ¶
func BloodmageIntro()
func RaylibIntro ¶
func RaylibIntro()
Types ¶
type MainMenuItem ¶
type MainMenuItem uint8
const ( MainMenuItem_None MainMenuItem = iota MainMenuItem_NewGame MainMenuItem_LoadGame MainMenuItem_Options MainMenuItem_Quit )
func MainMenu ¶
func MainMenu() MainMenuItem
MainMenu can be called in game loop to display the main menu
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