Documentation ¶
Index ¶
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
func StdAddListeners ¶
StdAddListeners : add the standard listeners to the server NEW CONNECTION NEW DOSCONNECTION
func StdReciveMessage ¶
StdReciveMessage : Standard function to recive messages
Types ¶
type GMObject ¶
type GMObject struct {
// contains filtered or unexported fields
}
GMObject : game mode object
type GameMode ¶
type GameMode struct {
// contains filtered or unexported fields
}
GameMode : game mode from config
type PObject ¶
type PObject struct {
// contains filtered or unexported fields
}
PObject : player object
type PlayerType ¶
type PlayerType struct {
// contains filtered or unexported fields
}
PlayerType : player type
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