Documentation ¶
Index ¶
- type BannedChampion
- type BlockDTO
- type BlockItemDTO
- type ChampionDTO
- type ChampionListDTO
- type ChampionMasteryDTO
- type ChampionMasteryService
- func (c *ChampionMasteryService) BySummonerAndChampionID(summonerID, championID int64) (*ChampionMasteryDTO, *http.Response, error)
- func (c *ChampionMasteryService) MasteryBySummonerID(summonerID int64) ([]ChampionMasteryDTO, *http.Response, error)
- func (c *ChampionMasteryService) ScoreBySummonerID(summonerID int64) (int, *http.Response, error)
- type ChampionService
- type ChampionSpellDTO
- type Client
- type ClientOption
- type Count
- type CurrentGameInfo
- type CurrentGameParticipant
- type FeaturedGameInfo
- type FeaturedGames
- type GameCustomizationObject
- type GoldDTO
- type GroupDTO
- type ImageDTO
- type Incident
- type InfoDTO
- type InventoryDataStatsDTO
- type ItemDTO
- type ItemListDTO
- type ItemTreeDTO
- type LanguageStringsDTO
- type LeagueItemDTO
- type LeagueListDTO
- type LeaguePositionDTO
- type LeagueService
- func (l *LeagueService) ByLeagueID(leagueID string) (*LeagueListDTO, *http.Response, error)
- func (l *LeagueService) ChallengerLeagueByQueue(queue string) (*LeagueListDTO, *http.Response, error)
- func (l *LeagueService) MasterLeagueByQueue(queue string) (*LeagueListDTO, *http.Response, error)
- func (l *LeagueService) PositionsBySummonerID(summonerID int64) ([]LeaguePositionDTO, *http.Response, error)
- type LevelTipDTO
- type Limit
- type LobbyEventDTO
- type LobbyEventDTOWrapper
- type MapDataDTO
- type MapDetailsDTO
- type MasteryDTO
- type MasteryListDTO
- type MasteryTreeDTO
- type MasteryTreeItemDTO
- type MasteryTreeListDTO
- type MatchByAccountIDOption
- type MatchByAccountIDOptions
- type MatchDTO
- type MatchEventDTO
- type MatchFrameDTO
- type MatchMasteryDTO
- type MatchParticipantFrameDTO
- type MatchPositionDTO
- type MatchReferenceDTO
- type MatchRuneDTO
- type MatchService
- func (m *MatchService) MatchByID(matchID int64) (*MatchDTO, *http.Response, error)
- func (m *MatchService) MatchByIDAndTournamentCode(matchID int64, tournamentCode string) (*MatchDTO, *http.Response, error)
- func (m *MatchService) MatchIDsByTournamentCode(tournamentCode string) ([]int64, *http.Response, error)
- func (m *MatchService) MatchTimelineByID(matchID int64) (*MatchTimelineDTO, *http.Response, error)
- func (m *MatchService) MatchesByAccountID(accountID int64, opts ...MatchByAccountIDOption) (*MatchlistDTO, *http.Response, error)
- func (m *MatchService) RecentMatches(accountID int64) (*MatchlistDTO, *http.Response, error)
- type MatchTimelineDTO
- type MatchlistDTO
- type Message
- type MetaDataDTO
- type MiniSeriesDTO
- type Observer
- type Participant
- type ParticipantDTO
- type ParticipantIdentityDTO
- type ParticipantStatsDTO
- type ParticipantTimelineDTO
- type PassiveDTO
- type Perks
- type PlayerDTO
- type ProfileIconDataDTO
- type ProfileIconDetailsDTO
- type ProviderRegistration
- type Rate
- type RealmDTO
- type RecommendedDTO
- type ReforgedRuneDTO
- type ReforgedRunePathDTO
- type ReforgedRuneSlotDTO
- type RuneDTO
- type RuneListDTO
- type RuneStatsDTO
- type Service
- type ShardStatus
- type SkinDTO
- type SpectatorService
- type SpellVarsDTO
- type StaticChampionDTO
- type StaticChampionListDTO
- type StaticDataChampionsOption
- type StaticDataChampionsOptions
- type StaticDataItemsOption
- type StaticDataItemsOptions
- type StaticDataLanguageStringsOption
- type StaticDataLanguageStringsOptions
- type StaticDataMapsOption
- type StaticDataMapsOptions
- type StaticDataMasteriesOption
- type StaticDataMasteriesOptions
- type StaticDataMasteryOption
- type StaticDataMasteryOptions
- type StaticDataProfileIconsOption
- type StaticDataProfileIconsOptions
- type StaticDataReforgedRuneOption
- type StaticDataReforgedRuneOptions
- type StaticDataRuneListOption
- type StaticDataRuneListOptions
- type StaticDataRuneOption
- type StaticDataRuneOptions
- type StaticDataService
- func (s *StaticDataService) ChampionByID(championID int64, opts ...StaticDataChampionsOption) (*StaticChampionDTO, *http.Response, error)
- func (s *StaticDataService) Champions(opts ...StaticDataChampionsOption) (*StaticChampionListDTO, *http.Response, error)
- func (s *StaticDataService) ItemByID(itemID int64, opts ...StaticDataItemsOption) (*ItemDTO, *http.Response, error)
- func (s *StaticDataService) Items(opts ...StaticDataItemsOption) (*ItemListDTO, *http.Response, error)
- func (s *StaticDataService) LanguageStrings(opts ...StaticDataLanguageStringsOption) (*LanguageStringsDTO, *http.Response, error)
- func (s *StaticDataService) Languages() ([]string, *http.Response, error)
- func (s *StaticDataService) Maps(opts ...StaticDataMapsOption) (*MapDataDTO, *http.Response, error)
- func (s *StaticDataService) Masteries(opts ...StaticDataMasteriesOption) (*MasteryListDTO, *http.Response, error)
- func (s *StaticDataService) MasteryByID(masteryID int64, opts ...StaticDataMasteryOption) (*MasteryDTO, *http.Response, error)
- func (s *StaticDataService) ProfileIcons(opts ...StaticDataProfileIconsOption) (*ProfileIconDataDTO, *http.Response, error)
- func (s *StaticDataService) Realms() (*RealmDTO, *http.Response, error)
- func (s *StaticDataService) ReforgedRuneByID(runeID int, opts ...StaticDataReforgedRuneOption) (*ReforgedRuneDTO, *http.Response, error)
- func (s *StaticDataService) ReforgedRunePathByID(pathID int, opts ...StaticDataReforgedRuneOption) (*ReforgedRunePathDTO, *http.Response, error)
- func (s *StaticDataService) ReforgedRunePaths(opts ...StaticDataReforgedRuneOption) ([]ReforgedRunePathDTO, *http.Response, error)
- func (s *StaticDataService) ReforgedRunes(opts ...StaticDataReforgedRuneOption) ([]ReforgedRuneDTO, *http.Response, error)
- func (s *StaticDataService) RuneByID(runeID int64, opts ...StaticDataRuneOption) (*RuneDTO, *http.Response, error)
- func (s *StaticDataService) Runes(opts ...StaticDataRuneListOption) (*RuneListDTO, *http.Response, error)
- func (s *StaticDataService) SummonerSpellByID(summonerSpellID int64, opts ...StaticDataSpellOption) (*SummonerSpellDTO, *http.Response, error)
- func (s *StaticDataService) SummonerSpells(opts ...StaticDataSpellListOption) (*SummonerSpellListDTO, *http.Response, error)
- func (s *StaticDataService) TarballLinks(opts ...TarballLinksOption) (*string, *http.Response, error)
- func (s *StaticDataService) Versions() ([]string, *http.Response, error)
- type StaticDataSpellListOption
- type StaticDataSpellListOptions
- type StaticDataSpellOption
- type StaticDataSpellOptions
- type StatsDTO
- type StatusService
- type SummonerDTO
- type SummonerService
- type SummonerSpellDTO
- type SummonerSpellListDTO
- type TarballLinksOption
- type TarballLinksOptions
- type TeamBansDTO
- type TeamStatsDTO
- type ThirdPartyCodeService
- type TournamentCode
- type TournamentCodeDTO
- type TournamentCodeUpdate
- type TournamentCodesOption
- type TournamentCodesOptions
- type TournamentRegistration
- type TournamentService
- func (t *TournamentService) Codes(tc *TournamentCode, opts ...TournamentCodesOption) ([]string, *http.Response, error)
- func (t *TournamentService) LobbyEvents(tournamentCode string) (*LobbyEventDTOWrapper, *http.Response, error)
- func (t *TournamentService) Provider(pr *ProviderRegistration) (*int, *http.Response, error)
- func (t *TournamentService) Tournament(tr *TournamentRegistration) (*int, *http.Response, error)
- func (t *TournamentService) TournamentCode(tournamentCode string) (*TournamentCodeDTO, *http.Response, error)
- func (t *TournamentService) UpdateTournament(tournamentCode string, tcu *TournamentCodeUpdate) (*http.Response, error)
- type TournamentStubService
- func (t *TournamentStubService) Codes(tc *TournamentCode, opts ...TournamentCodesOption) ([]string, *http.Response, error)
- func (t *TournamentStubService) LobbyEventsByCode(tournamentCode string) (*LobbyEventDTOWrapper, *http.Response, error)
- func (t *TournamentStubService) Provider(pr *ProviderRegistration) (*int, *http.Response, error)
- func (t *TournamentStubService) Tournament(tr *TournamentRegistration) (*int, *http.Response, error)
- type Translation
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
This section is empty.
Types ¶
type BannedChampion ¶
type BannedChampion struct { PickTurn int `json:"pickTurn"` ChampionID int64 `json:"championId"` TeamID int64 `json:"teamId"` }
BannedChampion contains information about a banned champion.
type BlockDTO ¶
type BlockDTO struct { Items []BlockItemDTO `json:"items"` RecMath bool `json:"recMath"` Type string `json:"type"` }
BlockDTO contains champion recommended block data.
type BlockItemDTO ¶
BlockItemDTO contains champion recommended block item data.
type ChampionDTO ¶
type ChampionDTO struct { RankedPlayEnabled bool `json:"rankedPlayEnabled"` BotEnabled bool `json:"botEnabled"` BotMmEnabled bool `json:"botMmEnabled"` Active bool `json:"active"` FreeToPlay bool `json:"freeToPlay"` ID int64 `json:"id"` }
ChampionDTO contains champion information.
type ChampionListDTO ¶
type ChampionListDTO struct {
Champions []ChampionDTO `json:"champions"`
}
ChampionListDTO contains a collection of champion information.
type ChampionMasteryDTO ¶
type ChampionMasteryDTO struct { ChestGranted bool `json:"chestGranted"` ChampionLevel int `json:"championLevel"` ChampionPoints int `json:"championPoints"` ChampionID int64 `json:"championId"` PlayerID int64 `json:"playerId"` ChampionPointsUntilNextLevel int64 `json:"championPointsUntilNextLevel"` TokensEarned int `json:"tokensEarned"` ChampionPointsSinceLastLevel int64 `json:"championPointsSinceLastLevel"` LastPlayTime int64 `json:"lastPlayTime"` }
ChampionMasteryDTO contains Champion Mastery information for player and champion combination.
type ChampionMasteryService ¶
type ChampionMasteryService service
ChampionMasteryService represents the Champion-Mastery-V3 API methods. https://developer.riotgames.com/api-methods/#champion-mastery-v3
func (*ChampionMasteryService) BySummonerAndChampionID ¶
func (c *ChampionMasteryService) BySummonerAndChampionID(summonerID, championID int64) (*ChampionMasteryDTO, *http.Response, error)
BySummonerAndChampionID gets a champion mastery for the given summoner ID and champion ID combination.
func (*ChampionMasteryService) MasteryBySummonerID ¶
func (c *ChampionMasteryService) MasteryBySummonerID(summonerID int64) ([]ChampionMasteryDTO, *http.Response, error)
MasteryBySummonerID gets all champion mastery entries sorted by number of champion points in descending order.
func (*ChampionMasteryService) ScoreBySummonerID ¶
ScoreBySummonerID gets a summoner's total champion mastery score by ID. The score is the sum of all individual champion mastery levels.
type ChampionService ¶
type ChampionService service
ChampionService represents the Champion-V3 API methods. https://developer.riotgames.com/api-methods/#champion-v3
func (*ChampionService) All ¶
func (c *ChampionService) All() (*ChampionListDTO, *http.Response, error)
All lists all of the currently available champions.
func (*ChampionService) ByID ¶
func (c *ChampionService) ByID(id int) (*ChampionDTO, *http.Response, error)
ByID retrieves champion information by ID.
type ChampionSpellDTO ¶
type ChampionSpellDTO struct { CooldownBurn string `json:"cooldownBurn"` Resource string `json:"resource"` LevelTip LevelTipDTO `json:"levelTip"` Vars []SpellVarsDTO `json:"vars"` CostType string `json:"costType"` Image ImageDTO `json:"image"` SanitizedDescription string `json:"sanitizedDescription"` SanitizedTooltip string `json:"sanitizedTooltip"` Effect [][]float64 `json:"effect"` Tooltip string `json:"tooltip"` MaxRank int `json:"maxrank"` CostBurn string `json:"costBurn"` RangeBurn string `json:"rangeBurn"` Range interface{} `json:"range"` // Either []int or string ("self") Cooldown []float64 `json:"cooldown"` Cost []int `json:"cost"` Key string `json:"key"` Description string `json:"description"` EffectBurn []string `json:"effectBurn"` AltImages []ImageDTO `json:"altimages"` Name string `json:"name"` }
ChampionSpellDTO contains champion spell data.
type Client ¶
type Client struct { BaseURL *url.URL // API Sections. ChampionMastery *ChampionMasteryService Champion *ChampionService League *LeagueService StaticData *StaticDataService Status *StatusService Match *MatchService Spectator *SpectatorService Summoner *SummonerService ThirdPartyCode *ThirdPartyCodeService TournamentStub *TournamentStubService Tournament *TournamentService // contains filtered or unexported fields }
Client manages communication with the Riot API.
func NewClient ¶
func NewClient(riotToken string, opts ...ClientOption) *Client
NewClient creates a new Riot API client. Any number of ClientOptions can be passed, and will be applied after the default client has been created.
func (*Client) Do ¶
Do sends an API request and returns the API response. The API response is decoded and stored in the value pointed to by v, or returned as an error if an API error has occurred.
func (*Client) NewRequest ¶
NewRequest creates a new API request. A relative URL can be provided in urlStr, in which case it is resolved to the BaseURL of the Client. Relative URLs should always be specified with out a preceding slash.
type ClientOption ¶
type ClientOption func(*Client)
ClientOption is a function which modifies the ionia client.
func WithRegion ¶
func WithRegion(region string) ClientOption
WithRegion returns a ClientOption which sets the Client's region to the given value.
type CurrentGameInfo ¶
type CurrentGameInfo struct { GameID int64 `json:"gameId"` GameStartTime int64 `json:"gameStartTime"` PlatformID string `json:"platformId"` GameMode string `json:"gameMode"` MapID int64 `json:"mapId"` GameType string `json:"gameType"` BannedChampions []BannedChampion `json:"bannedChampions"` Observers Observer `json:"observers"` Participants []CurrentGameParticipant `json:"participants"` GameLength int64 `json:"gameLength"` GameQueueConfigID int64 `json:"gameQueueConfigId"` }
CurrentGameInfo contains current game info.
type CurrentGameParticipant ¶
type CurrentGameParticipant struct { ProfileIconID int64 `json:"profileIconId"` ChampionID int64 `json:"championId"` SummonerName string `json:"summonerName"` GameCustomizationObjects []GameCustomizationObject `json:"gameCustomizationObjects"` Bot bool `json:"bot"` Perks Perks `json:"perks"` Spell2ID int64 `json:"spell2Id"` TeamID int64 `json:"teamId"` Spell1ID int64 `json:"spell1Id"` SummonerID int64 `json:"summonerId"` }
CurrentGameParticipant contains current game participant information.
type FeaturedGameInfo ¶
type FeaturedGameInfo struct { GameID int64 `json:"gameId"` GameStartTime int64 `json:"gameStartTime"` PlatformID string `json:"platformId"` GameMode string `json:"gameMode"` MapID int64 `json:"mapId"` GameType string `json:"gameType"` BannedChampions []BannedChampion `json:"bannedChampions"` Observers Observer `json:"observers"` Participants []Participant `json:"participants"` GameLength int64 `json:"gameLength"` GameQueueConfigID int64 `json:"gameQueueConfigId"` }
FeaturedGameInfo contains featured game information.
type FeaturedGames ¶
type FeaturedGames struct { ClientRefreshInterval int64 `json:"clientRefreshInterval"` GameList []FeaturedGameInfo `json:"gameList"` }
FeaturedGames contains featured games information.
type GameCustomizationObject ¶
type GameCustomizationObject struct { Category string `json:"category"` Content string `json:"content"` }
GameCustomizationObject contains game customization information.
type GoldDTO ¶
type GoldDTO struct { Sell int `json:"sell"` Total int `json:"total"` Base int `json:"base"` Purchasable bool `json:"purchasable"` }
GoldDTO contains item gold data.
type ImageDTO ¶
type ImageDTO struct { Full string `json:"full"` Group string `json:"group"` Sprite string `json:"sprite"` H int `json:"h"` W int `json:"w"` Y int `json:"y"` X int `json:"x"` }
ImageDTO contains image data.
type Incident ¶
type Incident struct { Active bool `json:"active"` CreatedAt string `json:"created_at"` ID int64 `json:"id"` Updates []Message `json:"updates"` }
Incident contains incident data.
type InfoDTO ¶
type InfoDTO struct { Difficulty int `json:"difficulty"` Attack int `json:"attack"` Defense int `json:"defense"` Magic int `json:"magic"` }
InfoDTO contains champion information.
type InventoryDataStatsDTO ¶
type InventoryDataStatsDTO struct { PercentCritDamageMod float64 `json:"PercentCritDamageMod"` PercentSpellBlockMod float64 `json:"PercentSpellBlockMod"` PercentHPRegenMod float64 `json:"PercentHPRegenMod"` PercentMovementSpeedMod float64 `json:"PercentMovementSpeedMod"` FlatSpellBlockMod float64 `json:"FlatSpellBlockMod"` FlatCritDamageMod float64 `json:"FlatCritDamageMod"` FlatEnergyPoolMod float64 `json:"FlatEnergyPoolMod"` PercentLifeStealMod float64 `json:"PercentLifeStealMod"` FlatMPPoolMod float64 `json:"FlatMPPoolMod"` FlatMovementSpeedMod float64 `json:"FlatMovementSpeedMod"` PercentAttackSpeedMod float64 `json:"PercentAttackSpeedMod"` FlatBlockMod float64 `json:"FlatBlockMod"` PercentBlockMod float64 `json:"PercentBlockMod"` FlatEnergyRegenMod float64 `json:"FlatEnergyRegenMod"` PercentSpellVampMod float64 `json:"PercentSpellVampMod"` FlatMPRegenMod float64 `json:"FlatMPRegenMod"` PercentDodgeMod float64 `json:"PercentDodgeMod"` FlatAttackSpeedMod float64 `json:"FlatAttackSpeedMod"` FlatArmorMod float64 `json:"FlatArmorMod"` FlatHPRegenMod float64 `json:"FlatHPRegenMod"` PercentMagicDamageMod float64 `json:"PercentMagicDamageMod"` PercentMPPoolMod float64 `json:"PercentMPPoolMod"` FlatMagicDamageMod float64 `json:"FlatMagicDamageMod"` PercentMPRegenMod float64 `json:"PercentMPRegenMod"` PercentPhysicalDamageMod float64 `json:"PercentPhysicalDamageMod"` FlatPhysicalDamageMod float64 `json:"FlatPhysicalDamageMod"` PercentHPPoolMod float64 `json:"PercentHPPoolMod"` PercentArmorMod float64 `json:"PercentArmorMod"` PercentCritChanceMod float64 `json:"PercentCritChanceMod"` PercentEXPBonus float64 `json:"PercentEXPBonus"` FlatHPPoolMod float64 `json:"FlatHPPoolMod"` FlatCritChanceMod float64 `json:"FlatCritChanceMod"` FlatEXPBonus float64 `json:"FlatEXPBonus"` }
InventoryDataStatsDTO contains stats for inventory (e.g. runes and items).
type ItemDTO ¶
type ItemDTO struct { Gold GoldDTO `json:"gold"` PlainText string `json:"plaintext"` HideFromAll bool `json:"hideFromAll"` InStore bool `json:"inStore"` Into []string `json:"into"` ID int `json:"id"` Stats InventoryDataStatsDTO `json:"stats"` Colloq string `json:"colloq"` Maps map[string]bool `json:"maps"` SpecialRecipe int `json:"specialRecipe"` Image ImageDTO `json:"image"` Description string `json:"description"` Tags []string `json:"tags"` Effect map[string]string `json:"effect"` RequiredChampion string `json:"requiredChampion"` From []string `json:"from"` Group string `json:"group"` ConsumeOnFull bool `json:"consumeOnFull"` Name string `json:"name"` Consumed bool `json:"consumed"` SanitizedDescription string `json:"sanitizedDescription"` Depth int `json:"depth"` Stacks int `json:"stacks"` }
ItemDTO contains item data.
type ItemListDTO ¶
type ItemListDTO struct { Data map[string]ItemDTO `json:"data"` Version string `json:"version"` Tree []ItemTreeDTO `json:"tree"` Groups []GroupDTO `json:"groups"` Type string `json:"type"` }
ItemListDTO contains item list data.
type ItemTreeDTO ¶
ItemTreeDTO contains item tree data.
type LanguageStringsDTO ¶
type LanguageStringsDTO struct { Data map[string]string `json:"data"` Version string `json:"version"` Type string `json:"type"` }
LanguageStringsDTO contains language strings data.
type LeagueItemDTO ¶
type LeagueItemDTO struct { Rank string `json:"rank"` HotStreak bool `json:"hotStreak"` MiniSeries MiniSeriesDTO `json:"miniSeries"` Wins int `json:"wins"` Veteran bool `json:"veteran"` Losses int `json:"losses"` FreshBlood bool `json:"freshBlood"` PlayerOrTeamName string `json:"playerOrTeamName"` Inactive bool `json:"inactive"` PlayerOrTeamID string `json:"playerOrTeamId"` LeaguePoints int `json:"leaguePoints"` }
LeagueItemDTO represents a player or ranked team in a league.
type LeagueListDTO ¶
type LeagueListDTO struct { LeagueID string `json:"leagueId"` Tier string `json:"tier"` Entries []LeagueItemDTO `json:"entries"` Queue string `json:"queue"` Name string `json:"name"` }
LeagueListDTO contains information about a ranked league.
type LeaguePositionDTO ¶
type LeaguePositionDTO struct { Rank string `json:"rank"` QueueType string `json:"queueType"` HotStreak bool `json:"hotStreak"` MiniSeries MiniSeriesDTO `json:"miniSeries"` Wins int `json:"wins"` Veteran bool `json:"veteran"` Losses int `json:"losses"` FreshBlood bool `json:"freshBlood"` LeagueID string `json:"leagueId"` PlayerOrTeamName string `json:"playerOrTeamName"` Inactive bool `json:"inactive"` PlayerOrTeamID string `json:"playerOrTeamId"` LeagueName string `json:"leagueName"` Tier string `json:"tier"` LeaguePoints int `json:"leaguePoints"` }
LeaguePositionDTO represents the position of a summoner in a league.
type LeagueService ¶
type LeagueService service
LeagueService represents the League-V3 API methods. https://developer.riotgames.com/api-methods/#league-v3
func (*LeagueService) ByLeagueID ¶
func (l *LeagueService) ByLeagueID(leagueID string) (*LeagueListDTO, *http.Response, error)
ByLeagueID gets information for the league with the given ID, including inactive entries.
WARNING: Consistently looking up leagues that don't exist will result in a blacklist.
func (*LeagueService) ChallengerLeagueByQueue ¶
func (l *LeagueService) ChallengerLeagueByQueue(queue string) (*LeagueListDTO, *http.Response, error)
ChallengerLeagueByQueue gets the challenger league information for the given queue.
func (*LeagueService) MasterLeagueByQueue ¶
func (l *LeagueService) MasterLeagueByQueue(queue string) (*LeagueListDTO, *http.Response, error)
MasterLeagueByQueue gets the master league information for the given queue.
func (*LeagueService) PositionsBySummonerID ¶
func (l *LeagueService) PositionsBySummonerID(summonerID int64) ([]LeaguePositionDTO, *http.Response, error)
PositionsBySummonerID gets league positions in all queues for the given summoner ID.
type LevelTipDTO ¶
LevelTipDTO contains champion level tip data.
type Limit ¶
Limit represents a limit returned by a request. These limits are the Application, Method, and Service rate limits.
type LobbyEventDTO ¶
type LobbyEventDTO struct { EventType string `json:"eventType"` SummonerID string `json:"summonerId"` Timestamp string `json:"timestamp"` }
LobbyEventDTO contains lobby event data.
type LobbyEventDTOWrapper ¶
type LobbyEventDTOWrapper struct {
EventList []LobbyEventDTO `json:"eventList"`
}
LobbyEventDTOWrapper contains a slice of LobbyEventDTO.
type MapDataDTO ¶
type MapDataDTO struct { Data map[string]MapDetailsDTO `json:"data"` Version string `json:"version"` Type string `json:"type"` }
MapDataDTO contains map data.
type MapDetailsDTO ¶
type MapDetailsDTO struct { MapName string `json:"mapName"` Image ImageDTO `json:"image"` MapID int64 `json:"mapId"` UnpurchasableItemList []int64 `json:"unpurchasableItemList"` }
MapDetailsDTO contains map details data.
type MasteryDTO ¶
type MasteryDTO struct { Prereq string `json:"prereq"` MasteryTree string `json:"masteryTree"` Name string `json:"name"` Ranks int `json:"ranks"` Image ImageDTO `json:"image"` SanitizedDescription []string `json:"sanitizedDescription"` ID int `json:"id"` Description []string `json:"description"` }
MasteryDTO contains mastery data.
type MasteryListDTO ¶
type MasteryListDTO struct { Data map[string]MasteryDTO `json:"data"` Version string `json:"version"` Tree MasteryTreeDTO `json:"tree"` Type string `json:"type"` }
MasteryListDTO contains mastery list data.
type MasteryTreeDTO ¶
type MasteryTreeDTO struct { Resolve []MasteryTreeListDTO `json:"Resolve"` Defense []MasteryTreeListDTO `json:"Defense"` Utility []MasteryTreeListDTO `json:"Utility"` Offense []MasteryTreeListDTO `json:"Offense"` Ferocity []MasteryTreeListDTO `json:"Ferocity"` Cunning []MasteryTreeListDTO `json:"Cunning"` }
MasteryTreeDTO contains mastery tree data.
type MasteryTreeItemDTO ¶
MasteryTreeItemDTO contains mastery tree item data.
type MasteryTreeListDTO ¶
type MasteryTreeListDTO struct {
MasteryTreeItems []MasteryTreeItemDTO `json:"masteryTreeItems"`
}
MasteryTreeListDTO contains mastery tree list data.
type MatchByAccountIDOption ¶
type MatchByAccountIDOption func(*MatchByAccountIDOptions)
MatchByAccountIDOption is a function which modifies the MatchByAccountIDOptions.
type MatchByAccountIDOptions ¶
type MatchByAccountIDOptions struct { // The end time to use for filtering matchlist specified as epoch milliseconds. // If beginTime is specified, but not endTime, then these parameters are ignored. // If endTime is specified, but not beginTime, then beginTime defaults to the start // of the account's match history. If both are specified, then endTime should be // greater than beginTime. The maximum time range allowed is one week, otherwise // a 400 error code is returned. EndTime int64 `url:"endTime"` // The begin index to use for filtering matchlist. If beginIndex is specified, // but not endIndex, then endIndex defaults to beginIndex+100. If endIndex is // specified, but not beginIndex, then beginIndex defaults to 0. If both are // specified, then endIndex must be greater than beginIndex. The maximum range // allowed is 100, otherwise a 400 error code is returned. BeginIndex int `url:"beginIndex"` // The begin time to use for filtering matchlist specified as epoch milliseconds. // If beginTime is specified, but not endTime, then these parameters are ignored. // If endTime is specified, but not beginTime, then beginTime defaults to the start // of the account's match history. If both are specified, then endTime should be // greater than beginTime. The maximum time range allowed is one week, otherwise a // 400 error code is returned. BeginTime int64 `url:"beginTime"` // Slice of champion IDs for filtering the matchlist. Champion []int `url:"champion"` // The end index to use for filtering matchlist. If beginIndex is specified, but // not endIndex, then endIndex defaults to beginIndex+100. If endIndex is specified, // but not beginIndex, then beginIndex defaults to 0. If both are specified, then // endIndex must be greater than beginIndex. The maximum range allowed is 100, // otherwise a 400 error code is returned. EndIndex int `url:"endIndex"` // Slice of queue IDs for filtering the matchlist. Queue []int `url:"queue"` // Slice of season IDs for filtering the matchlist. Season []int `url:"season"` }
MatchByAccountIDOptions specifies the optional parameters for the match by account ID service method.
type MatchDTO ¶
type MatchDTO struct { SeasonID int `json:"seasonId"` QueueID int `json:"queueId"` GameID int64 `json:"gameId"` ParticipantIdentities []ParticipantIdentityDTO `json:"participantIdentities"` GameVersion string `json:"gameVersion"` PlatformID string `json:"platformId"` GameMode string `json:"gameMode"` MapID int `json:"mapId"` GameType string `json:"gameType"` Teams []TeamStatsDTO `json:"teams"` Participants []ParticipantDTO `json:"participants"` GameDuration int64 `json:"gameDuration"` GameCreation int64 `json:"gameCreation"` }
MatchDTO contains match data.
type MatchEventDTO ¶
type MatchEventDTO struct { EventType string `json:"eventType"` TowerType string `json:"towerType"` TeamID int `json:"teamId"` AscendedType string `json:"ascendedType"` KillerID int `json:"killerId"` LevelUpType string `json:"levelUpType"` PointCaptured string `json:"pointCaptured"` AssistingParticipantIds []int `json:"assistingParticipantIds"` WardType string `json:"wardType"` MonsterType string `json:"monsterType"` Type string `json:"type"` SkillSlot int `json:"skillSlot"` VictimID int `json:"victimId"` Timestamp int64 `json:"timestamp"` AfterID int `json:"afterId"` MonsterSubType string `json:"monsterSubType"` LaneType string `json:"laneType"` ItemID int `json:"itemId"` ParticipantID int `json:"participantId"` BuildingType string `json:"buildingType"` CreatorID int `json:"creatorId"` Position MatchPositionDTO `json:"position"` BeforeID int `json:"beforeId"` }
MatchEventDTO contains information about a match event.
Type Legal Values: CHAMPION_KILL, WARD_PLACED, WARD_KILL, BUILDING_KILL, ELITE_MONSTER_KILL, ITEM_PURCHASED, ITEM_SOLD, ITEM_DESTROYED, ITEM_UNDO, SKILL_LEVEL_UP, ASCENDED_EVENT, CAPTURE_POINT, PORO_KING_SUMMON.
type MatchFrameDTO ¶
type MatchFrameDTO struct { Timestamp int64 `json:"timestamp"` ParticipantFrames map[int]MatchParticipantFrameDTO `json:"participantFrames"` Events []MatchEventDTO `json:"events"` }
MatchFrameDTO contains match frame data.
type MatchMasteryDTO ¶
MatchMasteryDTO contains mastery data for a match.
type MatchParticipantFrameDTO ¶
type MatchParticipantFrameDTO struct { TotalGold int `json:"totalGold"` TeamScore int `json:"teamScore"` ParticipantID int `json:"participantId"` Level int `json:"level"` CurrentGold int `json:"currentGold"` MinionsKilled int `json:"minionsKilled"` DominionScore int `json:"dominionScore"` Position MatchPositionDTO `json:"position"` XP int `json:"xp"` JungleMinionsKilled int `json:"jungleMinionsKilled"` }
MatchParticipantFrameDTO contains participant frame data for a match.
type MatchPositionDTO ¶
MatchPositionDTO contains information about the position of an object on the map.
type MatchReferenceDTO ¶
type MatchReferenceDTO struct { Lane string `json:"lane"` GameID int64 `json:"gameId"` Champion int `json:"champion"` PlatformID string `json:"platformId"` Season int `json:"season"` Queue int `json:"queue"` Role string `json:"role"` Timestamp int64 `json:"timestamp"` }
MatchReferenceDTO contains match reference data.
type MatchRuneDTO ¶
MatchRuneDTO contains rune data for a match.
type MatchService ¶
type MatchService service
MatchService represents the Match-V3 API methods. https://developer.riotgames.com/api-methods/#match-v3
func (*MatchService) MatchByIDAndTournamentCode ¶
func (m *MatchService) MatchByIDAndTournamentCode(matchID int64, tournamentCode string) (*MatchDTO, *http.Response, error)
MatchByIDAndTournamentCode retrieves a match by ID and tournament code.
func (*MatchService) MatchIDsByTournamentCode ¶
func (m *MatchService) MatchIDsByTournamentCode(tournamentCode string) ([]int64, *http.Response, error)
MatchIDsByTournamentCode retrieves match IDs for the given tournament code.
func (*MatchService) MatchTimelineByID ¶
func (m *MatchService) MatchTimelineByID(matchID int64) (*MatchTimelineDTO, *http.Response, error)
MatchTimelineByID retrieves a match timeline by match ID.
func (*MatchService) MatchesByAccountID ¶
func (m *MatchService) MatchesByAccountID(accountID int64, opts ...MatchByAccountIDOption) (*MatchlistDTO, *http.Response, error)
MatchesByAccountID retrieves matches by account ID.
func (*MatchService) RecentMatches ¶
func (m *MatchService) RecentMatches(accountID int64) (*MatchlistDTO, *http.Response, error)
RecentMatches retrieves the last 20 matches played on a given account ID.
type MatchTimelineDTO ¶
type MatchTimelineDTO struct { Frames []MatchFrameDTO `json:"frames"` FrameInterval int64 `json:"frameInterval"` }
MatchTimelineDTO contains match timeline data.
type MatchlistDTO ¶
type MatchlistDTO struct { Matches []MatchReferenceDTO `json:"matches"` TotalGames int `json:"totalGames"` StartIndex int `json:"startIndex"` EndIndex int `json:"endIndex"` }
MatchlistDTO contains match list data.
type Message ¶
type Message struct { Severity string `json:"severity"` Author string `json:"author"` CreatedAt string `json:"created_at"` Translations []Translation `json:"translations"` UpdatedAt string `json:"updated_at"` Content string `json:"content"` ID string `json:"id"` }
Message contains message data.
type MetaDataDTO ¶
type MetaDataDTO struct { Tier string `json:"tier"` Type string `json:"type"` IsRune bool `json:"isRune"` }
MetaDataDTO contains meta data.
type MiniSeriesDTO ¶
type MiniSeriesDTO struct { Wins int `json:"wins"` Losses int `json:"losses"` Target int `json:"target"` Progress string `json:"progress"` }
MiniSeriesDTO contains information about a league item's current mini series.
type Observer ¶
type Observer struct {
EncryptionKey string `json:"encryptionKey"`
}
Observer contains observer information.
type Participant ¶
type Participant struct { ProfileIconID int64 `json:"profileIconId"` ChampionID int64 `json:"championId"` SummonerName string `json:"summonerName"` Bot bool `json:"bot"` Spell2ID int64 `json:"spell2Id"` TeamID int64 `json:"teamId"` Spell1ID int64 `json:"spell1Id"` }
Participant contains participant information.
type ParticipantDTO ¶
type ParticipantDTO struct { Stats ParticipantStatsDTO `json:"stats"` ParticipantID int `json:"participantId"` Runes []RuneDTO `json:"runes"` Timeline ParticipantTimelineDTO `json:"timeline"` TeamID int `json:"teamId"` Spell2ID int `json:"spell2Id"` Masteries []MasteryDTO `json:"masteries"` HighestAchievedSeasonTier string `json:"highestAchievedSeasonTier"` Spell1ID int `json:"spell1Id"` ChampionID int `json:"championId"` }
ParticipantDTO contains participant data.
type ParticipantIdentityDTO ¶
type ParticipantIdentityDTO struct { Player PlayerDTO `json:"player"` ParticipantID int `json:"participantId"` }
ParticipantIdentityDTO contains participant identity data.
type ParticipantStatsDTO ¶
type ParticipantStatsDTO struct { PhysicalDamageDealt int64 `json:"physicalDamageDealt"` NeutralMinionsKilledTeamJungle int `json:"neutralMinionsKilledTeamJungle"` MagicDamageDealt int64 `json:"magicDamageDealt"` TotalPlayerScore int `json:"totalPlayerScore"` Deaths int `json:"deaths"` Win bool `json:"win"` NeutralMinionsKilledEnemyJungle int `json:"neutralMinionsKilledEnemyJungle"` AltarsCaptured int `json:"altarsCaptured"` LargestCriticalStrike int `json:"largestCriticalStrike"` TotalDamageDealt int64 `json:"totalDamageDealt"` MagicDamageDealtToChampions int64 `json:"magicDamageDealtToChampions"` VisionWardsBoughtInGame int `json:"visionWardsBoughtInGame"` DamageDealtToObjectives int64 `json:"damageDealtToObjectives"` LargestKillingSpree int `json:"largestKillingSpree"` Item1 int `json:"item1"` QuadraKills int `json:"quadraKills"` TeamObjective int `json:"teamObjective"` TotalTimeCrowdControlDealt int `json:"totalTimeCrowdControlDealt"` LongestTimeSpentLiving int `json:"longestTimeSpentLiving"` WardsKilled int `json:"wardsKilled"` FirstTowerAssist bool `json:"firstTowerAssist"` FirstTowerKill bool `json:"firstTowerKill"` Item2 int `json:"item2"` Item3 int `json:"item3"` Item0 int `json:"item0"` FirstBloodAssist bool `json:"firstBloodAssist"` VisionScore int64 `json:"visionScore"` WardsPlaced int `json:"wardsPlaced"` Item4 int `json:"item4"` Item5 int `json:"item5"` Item6 int `json:"item6"` TurretKills int `json:"turretKills"` TripleKills int `json:"tripleKills"` DamageSelfMitigated int64 `json:"damageSelfMitigated"` ChampLevel int `json:"champLevel"` NodeNeutralizeAssist int `json:"nodeNeutralizeAssist"` FirstInhibitorKill bool `json:"FirstInhibitorKill"` GoldEarned int `json:"goldEarned"` MagicalDamageTaken int64 `json:"magicalDamageTaken"` Kills int `json:"kills"` DoubleKills int `json:"doubleKills"` NodeCaptureAssist int `json:"nodeCaptureAssist"` TrueDamageTaken int64 `json:"trueDamageTaken"` NodeNeutralize int `json:"nodeNeutralize"` FirstInhibitorAssist bool `json:"firstInhibitorAssist"` Assists int `json:"assists"` UnrealKills int `json:"unrealKills"` NeutralMinionsKilled int `json:"neutralMinionsKilled"` ObjectivePlayerScore int `json:"objectivePlayerScore"` CombatPlayerScore int `json:"combatPlayerScore"` DamageDealtToTurrets int64 `json:"damageDealtToTurrets"` AltarsNeutralized int `json:"altarsNeutralized"` PhysicalDamageDealtToChampions int64 `json:"physicalDamageDealtToChampions"` GoldSpent int `json:"goldSpent"` TrueDamageDealt int64 `json:"trueDamageDealt"` TrueDamageDealtToChampions int64 `json:"trueDamageDealtToChampions"` ParticipantID int `json:"participantId"` PentaKills int `json:"pentaKills"` TotalHeal int64 `json:"totalHeal"` TotalMinionsKilled int `json:"totalMinionsKilled"` FirstBloodKill bool `json:"firstBloodKill"` NodeCapture int `json:"nodeCapture"` LargestMultiKill int `json:"largestMultiKill"` SightWardsBoughtInGame int `json:"sightWardsBoughtInGame"` TotalDamageDealtToChampions int64 `json:"totalDamageDealtToChampions"` TotalUnitsHealed int `json:"totalUnitsHealed"` InhibitorKills int `json:"inhibitorKills"` TotalScoreRank int `json:"totalScoreRank"` TotalDamageTaken int64 `json:"totalDamageTaken"` KillingSprees int `json:"killingSprees"` TimeCCingOthers int64 `json:"timeCCingOthers"` PhysicalDamageTaken int64 `json:"physicalDamageTaken"` }
ParticipantStatsDTO contains participant stats data.
type ParticipantTimelineDTO ¶
type ParticipantTimelineDTO struct { Lane string `json:"lane"` ParticipantID int `json:"participantId"` CSDiffPerMinDeltas map[string]float64 `json:"csDiffPerMinDeltas"` GoldPerMinDeltas map[string]float64 `json:"goldPerMinDeltas"` XPDiffPerMinDeltas map[string]float64 `json:"xpDiffPerMinDeltas"` CreepsPerMinDeltas map[string]float64 `json:"creepsPerMinDeltas"` CPPerMinDeltas map[string]float64 `json:"xpPerMinDeltas"` Role string `json:"role"` DamageTakenDiffPerMinDeltas map[string]float64 `json:"damageTakenDiffPerMinDeltas"` DamageTakenPerMinDeltas map[string]float64 `json:"damageTakenPerMinDeltas"` }
ParticipantTimelineDTO contains participant timeline data.
type PassiveDTO ¶
type PassiveDTO struct { Image ImageDTO `json:"image"` SanitizedDescription string `json:"sanitizedDescription"` Name string `json:"name"` Description string `json:"description"` }
PassiveDTO contains champion passive data.
type Perks ¶
type Perks struct { PerkStyle int64 `json:"perkStyle"` PerkIDs []int64 `json:"perkids"` PerkSubStyle int64 `json:"perkSubStyle"` }
Perks contains perks information.
type PlayerDTO ¶
type PlayerDTO struct { CurrentPlatformID string `json:"currentPlatformId"` SummonerName string `json:"summonerName"` MatchHistoryURI string `json:"matchHistoryUri"` PlatformID string `json:"platformId"` CurrentAccountID int64 `json:"currentAccountId"` ProfileIcon int `json:"profileIcon"` SummonerID int64 `json:"summonerId"` AccountID int64 `json:"accountId"` }
PlayerDTO contains player data.
type ProfileIconDataDTO ¶
type ProfileIconDataDTO struct { Data map[string]ProfileIconDetailsDTO `json:"data"` Version string `json:"version"` Type string `json:"type"` }
ProfileIconDataDTO contains profile icon data.
type ProfileIconDetailsDTO ¶
ProfileIconDetailsDTO contains profile icon details data.
type ProviderRegistration ¶
type ProviderRegistration struct { // The provider's callback URL to which tournament game results in this region should // be posted. The URL must be well-formed, use the http or https protocol, and use // the default port for the protocol (http URLs must use port 80, https URLs must // use port 443). URL string `json:"url"` // The region in which the provider will be running tournaments. // (Legal values: BR, EUNE, EUW, JP, LAN, LAS, NA, OCE, PBE, RU, TR) Region string `json:"region"` }
ProviderRegistration specifies the required parameters for the Tournament Stub providers service method.
type Rate ¶
Rate represents the current rate limit state of a rate limit. This can be either an Application, Method, or Service rate limit.
type RealmDTO ¶
type RealmDTO struct { Lg string `json:"lg"` Dd string `json:"dd"` L string `json:"l"` N map[string]string `json:"n"` ProfileIconMax int `json:"profileiconmax"` Store string `json:"store"` V string `json:"v"` CDN string `json:"cdn"` CSS string `json:"css"` }
RealmDTO contains realm data.
type RecommendedDTO ¶
type RecommendedDTO struct { Map string `json:"map"` Blocks []BlockDTO `json:"blocks"` Champion string `json:"champion"` Title string `json:"title"` Priority bool `json:"priority"` Mode string `json:"mode"` Type string `json:"type"` }
RecommendedDTO contains champion recommended data.
type ReforgedRuneDTO ¶
type ReforgedRuneDTO struct { RunePathName string `json:"runePathName"` RunePathID int `json:"runePathId"` Name string `json:"name"` ID int `json:"id"` Key string `json:"key"` ShortDesc string `json:"shortDesc"` LongDesc string `json:"longDesc"` Icon string `json:"icon"` }
ReforgedRuneDTO contains reforged rune data.
type ReforgedRunePathDTO ¶
type ReforgedRunePathDTO struct { Slots []ReforgedRuneSlotDTO `json:"slots"` Icon string `json:"icon"` ID int `json:"id"` Key string `json:"key"` Name string `json:"name"` }
ReforgedRunePathDTO contains reforged rune path data.
type ReforgedRuneSlotDTO ¶
type ReforgedRuneSlotDTO struct {
Runes []ReforgedRuneDTO `json:"runes"`
}
ReforgedRuneSlotDTO contains reforged rune slot data.
type RuneDTO ¶
type RuneDTO struct { Stats RuneStatsDTO `json:"stats"` Name string `json:"name"` Tags []string `json:"tags"` Image ImageDTO `json:"image"` SanitizedDescription string `json:"sanitizedDescription"` Rune MetaDataDTO `json:"rune"` ID int `json:"id"` Description string `json:"description"` }
RuneDTO contains rune data.
type RuneListDTO ¶
type RuneListDTO struct { Data map[string]RuneDTO `json:"data"` Version string `json:"version"` Type string `json:"type"` }
RuneListDTO contains rune list data.
type RuneStatsDTO ¶
type RuneStatsDTO struct { PercentTimeDeadModPerLevel int64 PercentArmorPenetrationModPerLevel int64 PercentCritDamageMod int64 PercentSpellBlockMod int64 PercentHPRegenMod int64 PercentMovementSpeedMod int64 FlatSpellBlockMod int64 FlatEnergyRegenModPerLevel int64 FlatEnergyPoolMod int64 FlatMagicPenetrationModPerLevel int64 PercentLifeStealMod int64 FlatMPPoolMod int64 PercentCooldownMod int64 PercentMagicPenetrationMod int64 FlatArmorPenetrationModPerLevel int64 FlatMovementSpeedMod int64 FlatTimeDeadModPerLevel int64 FlatArmorModPerLevel int64 PercentAttackSpeedMod int64 FlatDodgeModPerLevel int64 PercentMagicDamageMod int64 PercentBlockMod int64 FlatDodgeMod int64 FlatEnergyRegenMod int64 FlatHPModPerLevel int64 PercentAttackSpeedModPerLevel int64 PercentSpellVampMod int64 FlatMPRegenMod int64 PercentHPPoolMod int64 PercentDodgeMod int64 FlatAttackSpeedMod int64 FlatArmorMod int64 FlatMagicDamageModPerLevel int64 FlatHPRegenMod int64 PercentPhysicalDamageMod int64 FlatCritChanceModPerLevel int64 FlatSpellBlockModPerLevel int64 PercentTimeDeadMod int64 FlatBlockMod int64 PercentMPPoolMod int64 FlatMagicDamageMod int64 PercentMPRegenMod int64 PercentMovementSpeedModPerLevel int64 PercentCooldownModPerLevel int64 FlatMPModPerLevel int64 FlatEnergyModPerLevel int64 FlatPhysicalDamageMod int64 FlatHPRegenModPerLevel int64 FlatCritDamageMod int64 PercentArmorMod int64 FlatMagicPenetrationMod int64 PercentCritChanceMod int64 FlatPhysicalDamageModPerLevel int64 PercentArmorPenetrationMod int64 PercentEXPBonus int64 FlatMPRegenModPerLevel int64 PercentMagicPenetrationModPerLevel int64 FlatTimeDeadMod int64 FlatMovementSpeedModPerLevel int64 FlatGoldPer10Mod int64 FlatArmorPenetrationMod int64 FlatCritDamageModPerLevel int64 FlatHPPoolMod int64 FlatCritChanceMod int64 FlatEXPBonus int64 }
RuneStatsDTO contains stats for runes.
type Service ¶
type Service struct { Status string `json:"status"` Incidents []Incident `json:"incidents"` Name string `json:"name"` Slug string `json:"slug"` }
Service contains service data.
type ShardStatus ¶
type ShardStatus struct { Name string `json:"name"` RegionTag string `json:"region_tag"` HostName string `json:"hostname"` Services []Service `json:"services"` Slug string `json:"slug"` Locales []string `json:"locales"` }
ShardStatus contains shard status data.
type SpectatorService ¶
type SpectatorService service
SpectatorService represents the Spectator-V3 API methods. https://developer.riotgames.com/api-methods/#spectator-v3
func (*SpectatorService) CurrentGame ¶
func (s *SpectatorService) CurrentGame(summonerID int64) (*CurrentGameInfo, *http.Response, error)
CurrentGame retrieves the current game information for the given summoner ID.
func (*SpectatorService) FeaturedGames ¶
func (s *SpectatorService) FeaturedGames() (*FeaturedGames, *http.Response, error)
FeaturedGames retrieves a list of featured games.
type SpellVarsDTO ¶
type SpellVarsDTO struct { RanksWith string `json:"ranksWith"` Dyn string `json:"dyn"` Link string `json:"link"` Coeff []float64 `json:"coeff"` Key string `json:"key"` }
SpellVarsDTO contains spell vars data.
type StaticChampionDTO ¶
type StaticChampionDTO struct { Info InfoDTO `json:"info"` EnemyTips []string `json:"enemytips"` Stats StatsDTO `json:"stats"` Name string `json:"name"` Title string `json:"title"` Image ImageDTO `json:"image"` Tags []string `json:"tags"` Partype string `json:"partype"` Skins []SkinDTO `json:"skin"` Passive PassiveDTO `json:"passive"` Recommended RecommendedDTO `json:"recommended"` AllyTips []string `json:"allytips"` Key string `json:"key"` Lore string `json:"lore"` ID int `json:"id"` Blurb string `json:"blurb"` Spells []ChampionSpellDTO `json:"spells"` }
StaticChampionDTO contains champion data.
type StaticChampionListDTO ¶
type StaticChampionListDTO struct { Keys map[string]string `json:"keys"` Data map[string]StaticChampionDTO `json:"data"` Version string `json:"version"` Type string `json:"type"` Format string `json:"format"` }
StaticChampionListDTO contains champion list data.
type StaticDataChampionsOption ¶
type StaticDataChampionsOption func(*StaticDataChampionsOptions)
StaticDataChampionsOption is a function which modifies the StaticDataChampionsOptions.
type StaticDataChampionsOptions ¶
type StaticDataChampionsOptions struct { // Locale of the data to be returned. // Default: Locale of the client's region. Locale string `url:"locale,omitempty"` // Patch version for the data to be returned. // A list of valid versions can be obtained from the /versions endpoint. // Default: Latest version for the client's region. Version string `url:"version,omitempty"` // Tags to return additional data. // To return all additional data, use the tag 'all'. // Default: type, version, data, id, key, name, and title are returned. ChampionListData []string `url:"champListData,omitempty"` // Tags to return additional data. // To return all additional data, use the tag 'all'. // Default: type, version, data, id, key, name, and title are returned. Tags []string `url:"tags,omitempty"` // If true, the returned data will use the champions' IDs as keys. // Otherwise, the champions' keys will be used instead. // Default: false. DataByID bool `url:"dataById,omitempty"` }
StaticDataChampionsOptions specifies the optional parameters to the Static Data champions service methods.
type StaticDataItemsOption ¶
type StaticDataItemsOption func(*StaticDataItemsOptions)
StaticDataItemsOption is a function which modifies the StaticDataItemsOptions.
type StaticDataItemsOptions ¶
type StaticDataItemsOptions struct { // Locale of the data to be returned. // Default: Locale of the client's region. Locale string `url:"locale,omitempty"` // Patch version for the data to be returned. // A list of valid versions can be obtained from the /versions endpoint. // Default: Latest version for the client's region. Version string `url:"version,omitempty"` // Tags to return additional data. // To return all additional data, use the tag 'all'. // Default: type, version, data, id, name, description, plaintext, and group are returned. ItemListData []string `url:"itemListData,omitempty"` // Tags to return additional data. // To return all additional data, use the tag 'all'. // Default: type, version, data, id, name, description, plaintext, and group are returned. Tags []string `url:"tags,omitempty"` }
StaticDataItemsOptions specifies the optional parameters to the Static Data items service methods.
type StaticDataLanguageStringsOption ¶
type StaticDataLanguageStringsOption func(*StaticDataLanguageStringsOptions)
StaticDataLanguageStringsOption is a function which modifies the StaticDataLanguageStringsOptions.
type StaticDataLanguageStringsOptions ¶
type StaticDataLanguageStringsOptions struct { Locale string `url:"locale"` Version string `url:"version"` }
StaticDataLanguageStringsOptions specifies the optional parameters to the Static Data language strings service method.
type StaticDataMapsOption ¶
type StaticDataMapsOption func(*StaticDataMapsOptions)
StaticDataMapsOption is a function which modifies the StaticDataMapsOptions.
type StaticDataMapsOptions ¶
StaticDataMapsOptions specifies the optional parameters to the Static Data maps service method.
type StaticDataMasteriesOption ¶
type StaticDataMasteriesOption func(*StaticDataMasteriesOptions)
StaticDataMasteriesOption is a function which modifies the StaticDataMasteriesOptions.
type StaticDataMasteriesOptions ¶
type StaticDataMasteriesOptions struct { Locale string `url:"locale"` Version string `url:"version"` Tags []string `url:"tags"` MasteryListData []string `url:"masteryListData"` }
StaticDataMasteriesOptions specifies the optional parameters to the Static Data masteries service method.
type StaticDataMasteryOption ¶
type StaticDataMasteryOption func(*StaticDataMasteryOptions)
StaticDataMasteryOption is a function which modifies the StaticDataMasteryOptions.
type StaticDataMasteryOptions ¶
type StaticDataMasteryOptions struct { MasteryData []string `url:"masteryData"` Locale string `url:"locale"` Version string `url:"version"` Tags []string `url:"tags"` }
StaticDataMasteryOptions specifies the optional parameters to the Static Data mastery service method.
type StaticDataProfileIconsOption ¶
type StaticDataProfileIconsOption func(*StaticDataProfileIconsOptions)
StaticDataProfileIconsOption is a function which modifies the StaticDataProfileIconsOptions.
type StaticDataProfileIconsOptions ¶
type StaticDataProfileIconsOptions struct { Locale string `url:"locale"` Version string `url:"version"` }
StaticDataProfileIconsOptions specifies the optional parameters to the Static Data profile icons service method.
type StaticDataReforgedRuneOption ¶
type StaticDataReforgedRuneOption func(*StaticDataReforgedRuneOptions)
StaticDataReforgedRuneOption is a function which modifies the StaticDataReforgedRuneOptions.
type StaticDataReforgedRuneOptions ¶
type StaticDataReforgedRuneOptions struct { Version string `url:"version"` Locale string `url:"locale"` }
StaticDataReforgedRuneOptions specifies the optional parameters to the Static Data reforged runes service method.
type StaticDataRuneListOption ¶
type StaticDataRuneListOption func(*StaticDataRuneListOptions)
StaticDataRuneListOption is a function which modifies the StaticDataRuneListOptions.
type StaticDataRuneListOptions ¶
type StaticDataRuneListOptions struct { Locale string `url:"locale"` Version string `url:"version"` RuneListData []string `url:"runeListData"` Tags []string `url:"tags"` }
StaticDataRuneListOptions specifies the optional parameters for the Static Data rune service method.
type StaticDataRuneOption ¶
type StaticDataRuneOption func(*StaticDataRuneOptions)
StaticDataRuneOption is a function which modifies the StaticDataRuneOptions.
type StaticDataRuneOptions ¶
type StaticDataRuneOptions struct { Locale string `url:"locale"` Version string `url:"version"` RuneData []string `url:"runeData"` Tags []string `url:"tags"` }
StaticDataRuneOptions specifies the optional parameters for the Static Data rune service method.
type StaticDataService ¶
type StaticDataService service
StaticDataService represents the LOL-Static-Data-V3 API methods. https://developer.riotgames.com/api-methods/#lol-static-data-v3
func (*StaticDataService) ChampionByID ¶
func (s *StaticDataService) ChampionByID(championID int64, opts ...StaticDataChampionsOption) (*StaticChampionDTO, *http.Response, error)
ChampionByID gets champion information by champion ID.
func (*StaticDataService) Champions ¶
func (s *StaticDataService) Champions(opts ...StaticDataChampionsOption) (*StaticChampionListDTO, *http.Response, error)
Champions retrieves a list of champion information.
func (*StaticDataService) ItemByID ¶
func (s *StaticDataService) ItemByID(itemID int64, opts ...StaticDataItemsOption) (*ItemDTO, *http.Response, error)
ItemByID retrieves an item by ID.
func (*StaticDataService) Items ¶
func (s *StaticDataService) Items(opts ...StaticDataItemsOption) (*ItemListDTO, *http.Response, error)
Items retrieves a list of items.
func (*StaticDataService) LanguageStrings ¶
func (s *StaticDataService) LanguageStrings(opts ...StaticDataLanguageStringsOption) (*LanguageStringsDTO, *http.Response, error)
LanguageStrings retrieves language strings data.
func (*StaticDataService) Languages ¶
func (s *StaticDataService) Languages() ([]string, *http.Response, error)
Languages retrieves supported languages data.
func (*StaticDataService) Maps ¶
func (s *StaticDataService) Maps(opts ...StaticDataMapsOption) (*MapDataDTO, *http.Response, error)
Maps retrieves map data.
func (*StaticDataService) Masteries ¶
func (s *StaticDataService) Masteries(opts ...StaticDataMasteriesOption) (*MasteryListDTO, *http.Response, error)
Masteries retrieves the list of masteries.
func (*StaticDataService) MasteryByID ¶
func (s *StaticDataService) MasteryByID(masteryID int64, opts ...StaticDataMasteryOption) (*MasteryDTO, *http.Response, error)
MasteryByID retrieves a mastery by ID.
func (*StaticDataService) ProfileIcons ¶
func (s *StaticDataService) ProfileIcons(opts ...StaticDataProfileIconsOption) (*ProfileIconDataDTO, *http.Response, error)
ProfileIcons retrieves profile icons.
func (*StaticDataService) Realms ¶
func (s *StaticDataService) Realms() (*RealmDTO, *http.Response, error)
Realms retrieves realms data.
func (*StaticDataService) ReforgedRuneByID ¶
func (s *StaticDataService) ReforgedRuneByID(runeID int, opts ...StaticDataReforgedRuneOption) (*ReforgedRuneDTO, *http.Response, error)
ReforgedRuneByID retrieves a reforged rune by ID.
func (*StaticDataService) ReforgedRunePathByID ¶
func (s *StaticDataService) ReforgedRunePathByID(pathID int, opts ...StaticDataReforgedRuneOption) (*ReforgedRunePathDTO, *http.Response, error)
ReforgedRunePathByID retrieves a reforged rune path by ID.
func (*StaticDataService) ReforgedRunePaths ¶
func (s *StaticDataService) ReforgedRunePaths(opts ...StaticDataReforgedRuneOption) ([]ReforgedRunePathDTO, *http.Response, error)
ReforgedRunePaths retrieves reforged rune paths.
func (*StaticDataService) ReforgedRunes ¶
func (s *StaticDataService) ReforgedRunes(opts ...StaticDataReforgedRuneOption) ([]ReforgedRuneDTO, *http.Response, error)
ReforgedRunes retrieves reforged runes.
func (*StaticDataService) RuneByID ¶
func (s *StaticDataService) RuneByID(runeID int64, opts ...StaticDataRuneOption) (*RuneDTO, *http.Response, error)
RuneByID retrieves a rune by ID.
func (*StaticDataService) Runes ¶
func (s *StaticDataService) Runes(opts ...StaticDataRuneListOption) (*RuneListDTO, *http.Response, error)
Runes retrieves the list of runes.
func (*StaticDataService) SummonerSpellByID ¶
func (s *StaticDataService) SummonerSpellByID(summonerSpellID int64, opts ...StaticDataSpellOption) (*SummonerSpellDTO, *http.Response, error)
SummonerSpellByID retrieves a summoner spell by ID.
func (*StaticDataService) SummonerSpells ¶
func (s *StaticDataService) SummonerSpells(opts ...StaticDataSpellListOption) (*SummonerSpellListDTO, *http.Response, error)
SummonerSpells retrieves summoner spell list.
func (*StaticDataService) TarballLinks ¶
func (s *StaticDataService) TarballLinks(opts ...TarballLinksOption) (*string, *http.Response, error)
TarballLinks retrieves full tarball link.
type StaticDataSpellListOption ¶
type StaticDataSpellListOption func(*StaticDataSpellListOptions)
StaticDataSpellListOption is a function which modifies the StaticDataSpellListOptions.
type StaticDataSpellListOptions ¶
type StaticDataSpellListOptions struct { Locale string `url:"locale"` Version string `url:"version"` SpellListData []string `url:"spellListData"` DataByID bool `url:"dataById"` Tags []string `url:"tags"` }
StaticDataSpellListOptions specifies the optional parameters for the Static Data spell list service method.
type StaticDataSpellOption ¶
type StaticDataSpellOption func(*StaticDataSpellOptions)
StaticDataSpellOption is a function which modifies the StaticDataSpellOptions.
type StaticDataSpellOptions ¶
type StaticDataSpellOptions struct { Locale string `url:"locale"` Version string `url:"version"` SpellData []string `url:"spellData"` DataByID bool `url:"dataById"` Tags []string `url:"tags"` }
StaticDataSpellOptions specifies the optional parameters for the Static Data spell service method.
type StatsDTO ¶
type StatsDTO struct { ArmorPerLevel float64 `json:"armorperlevel"` HPPerLevel float64 `json:"hpperlevel"` AttackDamage float64 `json:"attackdamage"` MPPerLevel float64 `json:"mpperlevel"` AttackSpeedOffset float64 `json:"attackspeedoffset"` Armor float64 `json:"armor"` HP float64 `json:"hp"` HPRegenPerLevel float64 `json:"hpregenperlevel"` SpellBlock float64 `json:"spellblock"` AttackRange float64 `json:"attackrange"` MoveSpeed float64 `json:"movespeed"` AttackDamagePerLevel float64 `json:"attackdamageperlevel"` MPRegenPerLevel float64 `json:"mpregenperlevel"` MP float64 `json:"mp"` SpellBlockPerLevel float64 `json:"spellblockperlevel"` Crit float64 `json:"crit"` MPRegen float64 `json:"mpregen"` AttackSpeedPerLevel float64 `json:"attackspeedperlevel"` HPRegen float64 `json:"hpregen"` CritPerLevel float64 `json:"critperlevel"` }
StatsDTO contains champion stats data.
type StatusService ¶
type StatusService service
StatusService represents the LOL-Status-V3 API methods. https://developer.riotgames.com/api-methods/#lol-status-v3
func (*StatusService) ShardData ¶
func (s *StatusService) ShardData() (*ShardStatus, *http.Response, error)
ShardData retrieves the League of Legends status for the given shard.
type SummonerDTO ¶
type SummonerDTO struct { ProfileIconID int `json:"profileIconId"` Name string `json:"name"` SummonerLevel int64 `json:"summonerLevel"` RevisionDate int64 `json:"revisionDate"` ID int64 `json:"id"` AccountID int64 `json:"accountId"` }
SummonerDTO contains summoner information.
type SummonerService ¶
type SummonerService service
SummonerService represents the Match-V3 API methods. https://developer.riotgames.com/api-methods/#summoner-v3/GET_getByAccountId
func (*SummonerService) ByAccountID ¶
func (s *SummonerService) ByAccountID(accountID int64) (*SummonerDTO, *http.Response, error)
ByAccountID retrieves a summoner by account ID.
func (*SummonerService) BySummonerID ¶
func (s *SummonerService) BySummonerID(summonerID int64) (*SummonerDTO, *http.Response, error)
BySummonerID retrives a summoner by summoner ID.
func (*SummonerService) BySummonerName ¶
func (s *SummonerService) BySummonerName(summonerName string) (*SummonerDTO, *http.Response, error)
BySummonerName retrieves a summoner by summoner name.
type SummonerSpellDTO ¶
type SummonerSpellDTO struct { Vars []SpellVarsDTO `json:"vars"` Image ImageDTO `json:"image"` CostBurn string `json:"costBurn"` Cooldown []int64 `json:"cooldown"` EffectBurn []string `json:"effectBurn"` ID int `json:"id"` CooldownBurn string `json:"cooldownBurn"` Tooltip string `json:"tooltip"` MaxRank int `json:"maxrank"` RangeBurn string `json:"rangeBurn"` Description string `json:"description"` Effect [][]int64 `json:"effect"` Key string `json:"key"` LevelTip LevelTipDTO `json:"leveltip"` Modes []string `json:"modes"` Resource string `json:"resource"` Name string `json:"name"` CostType string `json:"costType"` SanitizedDescription string `json:"sanitizedDescription"` SanitizedTooltip string `json:"sanitizedTooltip"` Range interface{} `json:"range"` // This field is either a List of Integer or the String 'self' for spells that target one's own champion. Cost []int `json:"cost"` SummonerLevel int `json:"summonerLevel"` }
SummonerSpellDTO contains summoner spell data.
type SummonerSpellListDTO ¶
type SummonerSpellListDTO struct { Data map[string]SummonerSpellDTO `json:"data"` Version string `json:"version"` Type string `json:"type"` }
SummonerSpellListDTO contains summoner spell list data.
type TarballLinksOption ¶
type TarballLinksOption func(*TarballLinksOptions)
TarballLinksOption is a function which modifies the TarballLinksOptions.
type TarballLinksOptions ¶
type TarballLinksOptions struct {
Version string `url:"version"`
}
TarballLinksOptions specifies the optional parameters for the Static Data tarball links service method.
type TeamBansDTO ¶
TeamBansDTO contains team bans data.
type TeamStatsDTO ¶
type TeamStatsDTO struct { FirstDragon bool `json:"firstDragon"` FirstInhibitor bool `json:"firstInhibitor"` Bans []TeamBansDTO `json:"bans"` BaronKills int `json:"baronKills"` FirstRiftHerald bool `json:"firstRiftHerald"` FirstBaron bool `json:"firstBaron"` RiftHeraldKills int `json:"riftHeraldKills"` FirstBlood bool `json:"firstBlood"` TeamID int `json:"teamId"` FirstTower bool `json:"firstTower"` VilemawKills int `json:"vilemawKills"` InhibitorKills int `json:"inhibitorKills"` TowerKills int `json:"towerKills"` DominionVictoryScore int `json:"dominionVictoryScore"` Win string `json:"win"` DragonKills int `json:"dragonKills"` }
TeamStatsDTO contains team stats data.
type ThirdPartyCodeService ¶
type ThirdPartyCodeService service
ThirdPartyCodeService represents the Match-V3 API methods. https://developer.riotgames.com/api-methods/#third-party-code-v3
func (*ThirdPartyCodeService) BySummonerID ¶
BySummonerID retrieves third party code for a given summoner ID.
type TournamentCode ¶
type TournamentCode struct { // Optional list of participants in order to validate the players eligible to join the lobby. // NOTE: Riot does not currently enforce participants at the team level, but rather the // aggregate of teamOne and teamTwo. Riot may add the ability to enforce at the team level // in the future. AllowedSummonerIDs []int `json:"allowedSummonerIds"` // The map type of the game. (Legal values: SUMMONERS_RIFT, TWISTED_TREELINE, HOWLING_ABYSS) MapType string `json:"mapType"` // Optional string that may contain any data in any format, if specified at all. // Used to denote any custom information about the game. Metadata string `json:"metadata"` // The pick type of the game. // (Legal values: BLIND_PICK, DRAFT_MODE, ALL_RANDOM, TOURNAMENT_DRAFT) PickType string `json:"pickType"` // The spectator type of the game. (Legal values: NONE, LOBBYONLY, ALL) SpectatorType string `json:"spectatorType"` // The team size of the game. Valid values are 1-5. TeamSize int `json:"teamSize"` }
TournamentCode represents the required parameters for the Tournament codes service method.
type TournamentCodeDTO ¶
type TournamentCodeDTO struct { Map string `json:"map"` Code string `json:"code"` Spectators string `json:"spectators"` Region string `json:"region"` ProviderID int `json:"providerId"` TeamSize int `json:"teamSize"` Participants []int64 `json:"participants"` PickType string `json:"pickType"` TournamentID int `json:"tournamentId"` LobbyName string `json:"lobbyName"` Password string `json:"password"` ID int `json:"id"` Metadata string `json:"metaData"` }
TournamentCodeDTO contains tournament code data.
type TournamentCodeUpdate ¶
type TournamentCodeUpdate struct { AllowedSummonerIDs []int `json:"allowedSummonerIds"` MapType string `json:"mapType"` PickType string `json:"pickType"` SpectatorType string `json:"spectatorType"` }
TournamentCodeUpdate specifies the optional body parameters for the Tournament code update service method.
type TournamentCodesOption ¶
type TournamentCodesOption func(*TournamentCodesOptions)
TournamentCodesOption is a function that modifies the TournamentCodesOptions.
type TournamentCodesOptions ¶
type TournamentCodesOptions struct { // The number of codes to create (max 1000). Count int `url:"count"` // The tournament ID. TournamentID int64 `url:"tournamentId"` }
TournamentCodesOptions specifies the optional parameters for the Tournament Stub codes service method.
type TournamentRegistration ¶
type TournamentRegistration struct { // The optional name of the tournament. Name string `json:"name"` // The provider ID to specify the regional registered provider data to associate this tournament. ProviderID int `json:"providerId"` }
TournamentRegistration specifies the required parameters for the Tournament Stub tournaments service method.
type TournamentService ¶
type TournamentService service
TournamentService represents the Tournament-Stub-V3 API methods. https://developer.riotgames.com/api-methods/#tournament-v3
func (*TournamentService) Codes ¶
func (t *TournamentService) Codes(tc *TournamentCode, opts ...TournamentCodesOption) ([]string, *http.Response, error)
Codes creates a tournament code for the given tournament.
func (*TournamentService) LobbyEvents ¶
func (t *TournamentService) LobbyEvents(tournamentCode string) (*LobbyEventDTOWrapper, *http.Response, error)
LobbyEvents retrieves a list of lobby events by tournament code.
func (*TournamentService) Provider ¶
func (t *TournamentService) Provider(pr *ProviderRegistration) (*int, *http.Response, error)
Provider creates a tournament provider and returns its ID.
func (*TournamentService) Tournament ¶
func (t *TournamentService) Tournament(tr *TournamentRegistration) (*int, *http.Response, error)
Tournament creates a mock tournament and returns its ID.
func (*TournamentService) TournamentCode ¶
func (t *TournamentService) TournamentCode(tournamentCode string) (*TournamentCodeDTO, *http.Response, error)
TournamentCode retrieves the tournament code information for the given tournament code.
func (*TournamentService) UpdateTournament ¶
func (t *TournamentService) UpdateTournament(tournamentCode string, tcu *TournamentCodeUpdate) (*http.Response, error)
UpdateTournament updates the pick type, map, spectator type, or allowed summoners for the given code.
type TournamentStubService ¶
type TournamentStubService service
TournamentStubService represents the Tournament-Stub-V3 API methods. https://developer.riotgames.com/api-methods/#tournament-stub-v3
func (*TournamentStubService) Codes ¶
func (t *TournamentStubService) Codes(tc *TournamentCode, opts ...TournamentCodesOption) ([]string, *http.Response, error)
Codes creates a mock tournament code for the given tournament.
func (*TournamentStubService) LobbyEventsByCode ¶
func (t *TournamentStubService) LobbyEventsByCode(tournamentCode string) (*LobbyEventDTOWrapper, *http.Response, error)
LobbyEventsByCode retrieves a list of lobby events for the given tournament code.
func (*TournamentStubService) Provider ¶
func (t *TournamentStubService) Provider(pr *ProviderRegistration) (*int, *http.Response, error)
Provider creates a mock tournament provider and returns its ID.
func (*TournamentStubService) Tournament ¶
func (t *TournamentStubService) Tournament(tr *TournamentRegistration) (*int, *http.Response, error)
Tournament creates a mock tournament and returns its ID.
type Translation ¶
type Translation struct { Locale string `json:"locale"` Content string `json:"content"` UpdatedAt string `json:"updated_at"` }
Translation contains translation data.