Documentation ¶
Index ¶
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
Types ¶
type RexMesh ¶
func NewRexMesh ¶
func (*RexMesh) OfferMaterial ¶
OfferMaterial is used by the caller to propagate a material. If the materialID is matching, the material is replaced
func (*RexMesh) OfferTexture ¶
OfferTexture is used by the caller to propagate a texture for the material. If the ID is matching, the texture is applied
type TerrainMesh ¶
func NewTerrainMesh ¶
func NewTerrainMesh(width, height float32, nrWidthSegments, nrHeightSegments int) *TerrainMesh
func (*TerrainMesh) ApplyNoiseMap ¶
func (t *TerrainMesh) ApplyNoiseMap()
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