Documentation ¶
Index ¶
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
Types ¶
type Chassis ¶
type Chassis struct {
// contains filtered or unexported fields
}
func (*Chassis) Add ¶
func (c *Chassis) Add(basicEntity *ecs.BasicEntity, controllerComponent *components.Chassis)
func (*Chassis) Remove ¶
func (c *Chassis) Remove(basicEntity ecs.BasicEntity)
type Gun ¶
type Gun struct {
// contains filtered or unexported fields
}
func (*Gun) Add ¶
func (c *Gun) Add(basicEntity *ecs.BasicEntity, gunComponent *components.Gun)
func (*Gun) Remove ¶
func (c *Gun) Remove(basicEntity ecs.BasicEntity)
type Video ¶
func (*Video) DataHandler ¶
func (*Video) Remove ¶
func (v *Video) Remove(basic ecs.BasicEntity)
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