Documentation ¶
Index ¶
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
This section is empty.
Types ¶
type Gameplay ¶
type Gameplay interface { rayframe.InitScene rayframe.ExitKeyScene rayframe.BackgroundScene rayframe.UpdateScene rayframe.RendererScene2D rayframe.RendererScene3D }
Grant all required interfaces are implemented
type Help ¶
type Help interface { rayframe.InitScene rayframe.ExitKeyScene rayframe.BackgroundScene rayframe.UpdateScene rayframe.RendererScene2D }
Grant all required interfaces are implemented
type MainMenuInterface ¶
type MainMenuInterface interface { rayframe.InitScene rayframe.BackgroundScene rayframe.UpdateScene rayframe.RendererScene2D }
Grant all required interfaces are implemented
var MainMenu MainMenuInterface = &MainMenuType{}
type MainMenuType ¶
func (MainMenuType) Background ¶
func (menu MainMenuType) Background() color.RGBA
func (*MainMenuType) Init ¶
func (menu *MainMenuType) Init(frame *rayframe.RayFrame)
func (MainMenuType) Render2D ¶
func (menu MainMenuType) Render2D() rayframe.Scene
Click to show internal directories.
Click to hide internal directories.