pools

package
v0.0.0-...-7b99a6d Latest Latest
Warning

This package is not in the latest version of its module.

Go to latest
Published: Jan 29, 2024 License: Apache-2.0 Imports: 11 Imported by: 0

Documentation

Index

Constants

This section is empty.

Variables

This section is empty.

Functions

This section is empty.

Types

type Client

type Client struct {
	// contains filtered or unexported fields
}

Client for pools API

func (*Client) SetTransport

func (a *Client) SetTransport(transport runtime.ClientTransport)

SetTransport changes the transport on the client

func (*Client) SystemCreatePool

func (a *Client) SystemCreatePool(params *SystemCreatePoolParams, authInfo runtime.ClientAuthInfoWriter, opts ...ClientOption) (*SystemCreatePoolCreated, error)
SystemCreatePool creates identity pool

Create an identity pool.

When no `metadata_schema_id` and/or `payload_schema_id` are provided in the request body, the identity pool is created with the following defaults accordingly:

`default_metadata=metadata_v0`

`default_payload=user_v0`

func (*Client) SystemDeletePool

func (a *Client) SystemDeletePool(params *SystemDeletePoolParams, authInfo runtime.ClientAuthInfoWriter, opts ...ClientOption) (*SystemDeletePoolNoContent, error)

SystemDeletePool deletes identity pool

Delete an identity pool. For this, provide the required identity pool identifier in the path.

func (*Client) SystemGetPool

func (a *Client) SystemGetPool(params *SystemGetPoolParams, authInfo runtime.ClientAuthInfoWriter, opts ...ClientOption) (*SystemGetPoolOK, error)

SystemGetPool gets pool

Gets pool.

func (*Client) SystemListPools

func (a *Client) SystemListPools(params *SystemListPoolsParams, authInfo runtime.ClientAuthInfoWriter, opts ...ClientOption) (*SystemListPoolsOK, error)
SystemListPools lists identity pools

Retrieve the list of all identity pools.

You can filter the response with the query parameters to narrow the pool list down.

func (*Client) SystemUpdatePool

func (a *Client) SystemUpdatePool(params *SystemUpdatePoolParams, authInfo runtime.ClientAuthInfoWriter, opts ...ClientOption) (*SystemUpdatePoolOK, error)

SystemUpdatePool updates identity pool

Update the identity pool details. Pass the identifier of the required identity pool with the `ipID` path parameter.

type ClientOption

type ClientOption func(*runtime.ClientOperation)

ClientOption is the option for Client methods

type ClientService

type ClientService interface {
	SystemCreatePool(params *SystemCreatePoolParams, authInfo runtime.ClientAuthInfoWriter, opts ...ClientOption) (*SystemCreatePoolCreated, error)

	SystemDeletePool(params *SystemDeletePoolParams, authInfo runtime.ClientAuthInfoWriter, opts ...ClientOption) (*SystemDeletePoolNoContent, error)

	SystemGetPool(params *SystemGetPoolParams, authInfo runtime.ClientAuthInfoWriter, opts ...ClientOption) (*SystemGetPoolOK, error)

	SystemListPools(params *SystemListPoolsParams, authInfo runtime.ClientAuthInfoWriter, opts ...ClientOption) (*SystemListPoolsOK, error)

	SystemUpdatePool(params *SystemUpdatePoolParams, authInfo runtime.ClientAuthInfoWriter, opts ...ClientOption) (*SystemUpdatePoolOK, error)

	SetTransport(transport runtime.ClientTransport)
}

ClientService is the interface for Client methods

func New

func New(transport runtime.ClientTransport, formats strfmt.Registry) ClientService

New creates a new pools API client.

type SystemCreatePoolBadRequest

type SystemCreatePoolBadRequest struct {
	Payload *models.Error
}

SystemCreatePoolBadRequest describes a response with status code 400, with default header values.

Bad request

func NewSystemCreatePoolBadRequest

func NewSystemCreatePoolBadRequest() *SystemCreatePoolBadRequest

NewSystemCreatePoolBadRequest creates a SystemCreatePoolBadRequest with default headers values

func (*SystemCreatePoolBadRequest) Code

func (o *SystemCreatePoolBadRequest) Code() int

Code gets the status code for the system create pool bad request response

func (*SystemCreatePoolBadRequest) Error

func (*SystemCreatePoolBadRequest) GetPayload

func (o *SystemCreatePoolBadRequest) GetPayload() *models.Error

func (*SystemCreatePoolBadRequest) IsClientError

func (o *SystemCreatePoolBadRequest) IsClientError() bool

IsClientError returns true when this system create pool bad request response has a 4xx status code

func (*SystemCreatePoolBadRequest) IsCode

func (o *SystemCreatePoolBadRequest) IsCode(code int) bool

IsCode returns true when this system create pool bad request response a status code equal to that given

func (*SystemCreatePoolBadRequest) IsRedirect

func (o *SystemCreatePoolBadRequest) IsRedirect() bool

IsRedirect returns true when this system create pool bad request response has a 3xx status code

func (*SystemCreatePoolBadRequest) IsServerError

func (o *SystemCreatePoolBadRequest) IsServerError() bool

IsServerError returns true when this system create pool bad request response has a 5xx status code

func (*SystemCreatePoolBadRequest) IsSuccess

func (o *SystemCreatePoolBadRequest) IsSuccess() bool

IsSuccess returns true when this system create pool bad request response has a 2xx status code

func (*SystemCreatePoolBadRequest) String

func (o *SystemCreatePoolBadRequest) String() string

type SystemCreatePoolConflict

type SystemCreatePoolConflict struct {
	Payload *models.Error
}

SystemCreatePoolConflict describes a response with status code 409, with default header values.

Conflict

func NewSystemCreatePoolConflict

func NewSystemCreatePoolConflict() *SystemCreatePoolConflict

NewSystemCreatePoolConflict creates a SystemCreatePoolConflict with default headers values

func (*SystemCreatePoolConflict) Code

func (o *SystemCreatePoolConflict) Code() int

Code gets the status code for the system create pool conflict response

func (*SystemCreatePoolConflict) Error

func (o *SystemCreatePoolConflict) Error() string

func (*SystemCreatePoolConflict) GetPayload

func (o *SystemCreatePoolConflict) GetPayload() *models.Error

func (*SystemCreatePoolConflict) IsClientError

func (o *SystemCreatePoolConflict) IsClientError() bool

IsClientError returns true when this system create pool conflict response has a 4xx status code

func (*SystemCreatePoolConflict) IsCode

func (o *SystemCreatePoolConflict) IsCode(code int) bool

IsCode returns true when this system create pool conflict response a status code equal to that given

func (*SystemCreatePoolConflict) IsRedirect

func (o *SystemCreatePoolConflict) IsRedirect() bool

IsRedirect returns true when this system create pool conflict response has a 3xx status code

func (*SystemCreatePoolConflict) IsServerError

func (o *SystemCreatePoolConflict) IsServerError() bool

IsServerError returns true when this system create pool conflict response has a 5xx status code

func (*SystemCreatePoolConflict) IsSuccess

func (o *SystemCreatePoolConflict) IsSuccess() bool

IsSuccess returns true when this system create pool conflict response has a 2xx status code

func (*SystemCreatePoolConflict) String

func (o *SystemCreatePoolConflict) String() string

type SystemCreatePoolCreated

type SystemCreatePoolCreated struct {

	/* The ETag HTTP header is an identifier for a specific version of a resource

	in:header

	     Format: etag
	*/
	Etag string

	Payload *models.PoolResponse
}

SystemCreatePoolCreated describes a response with status code 201, with default header values.

Identity Pool

func NewSystemCreatePoolCreated

func NewSystemCreatePoolCreated() *SystemCreatePoolCreated

NewSystemCreatePoolCreated creates a SystemCreatePoolCreated with default headers values

func (*SystemCreatePoolCreated) Code

func (o *SystemCreatePoolCreated) Code() int

Code gets the status code for the system create pool created response

func (*SystemCreatePoolCreated) Error

func (o *SystemCreatePoolCreated) Error() string

func (*SystemCreatePoolCreated) GetPayload

func (o *SystemCreatePoolCreated) GetPayload() *models.PoolResponse

func (*SystemCreatePoolCreated) IsClientError

func (o *SystemCreatePoolCreated) IsClientError() bool

IsClientError returns true when this system create pool created response has a 4xx status code

func (*SystemCreatePoolCreated) IsCode

func (o *SystemCreatePoolCreated) IsCode(code int) bool

IsCode returns true when this system create pool created response a status code equal to that given

func (*SystemCreatePoolCreated) IsRedirect

func (o *SystemCreatePoolCreated) IsRedirect() bool

IsRedirect returns true when this system create pool created response has a 3xx status code

func (*SystemCreatePoolCreated) IsServerError

func (o *SystemCreatePoolCreated) IsServerError() bool

IsServerError returns true when this system create pool created response has a 5xx status code

func (*SystemCreatePoolCreated) IsSuccess

func (o *SystemCreatePoolCreated) IsSuccess() bool

IsSuccess returns true when this system create pool created response has a 2xx status code

func (*SystemCreatePoolCreated) String

func (o *SystemCreatePoolCreated) String() string

type SystemCreatePoolForbidden

type SystemCreatePoolForbidden struct {
	Payload *models.Error
}

SystemCreatePoolForbidden describes a response with status code 403, with default header values.

Forbidden

func NewSystemCreatePoolForbidden

func NewSystemCreatePoolForbidden() *SystemCreatePoolForbidden

NewSystemCreatePoolForbidden creates a SystemCreatePoolForbidden with default headers values

func (*SystemCreatePoolForbidden) Code

func (o *SystemCreatePoolForbidden) Code() int

Code gets the status code for the system create pool forbidden response

func (*SystemCreatePoolForbidden) Error

func (o *SystemCreatePoolForbidden) Error() string

func (*SystemCreatePoolForbidden) GetPayload

func (o *SystemCreatePoolForbidden) GetPayload() *models.Error

func (*SystemCreatePoolForbidden) IsClientError

func (o *SystemCreatePoolForbidden) IsClientError() bool

IsClientError returns true when this system create pool forbidden response has a 4xx status code

func (*SystemCreatePoolForbidden) IsCode

func (o *SystemCreatePoolForbidden) IsCode(code int) bool

IsCode returns true when this system create pool forbidden response a status code equal to that given

func (*SystemCreatePoolForbidden) IsRedirect

func (o *SystemCreatePoolForbidden) IsRedirect() bool

IsRedirect returns true when this system create pool forbidden response has a 3xx status code

func (*SystemCreatePoolForbidden) IsServerError

func (o *SystemCreatePoolForbidden) IsServerError() bool

IsServerError returns true when this system create pool forbidden response has a 5xx status code

func (*SystemCreatePoolForbidden) IsSuccess

func (o *SystemCreatePoolForbidden) IsSuccess() bool

IsSuccess returns true when this system create pool forbidden response has a 2xx status code

func (*SystemCreatePoolForbidden) String

func (o *SystemCreatePoolForbidden) String() string

type SystemCreatePoolNotFound

type SystemCreatePoolNotFound struct {
	Payload *models.Error
}

SystemCreatePoolNotFound describes a response with status code 404, with default header values.

Not found

func NewSystemCreatePoolNotFound

func NewSystemCreatePoolNotFound() *SystemCreatePoolNotFound

NewSystemCreatePoolNotFound creates a SystemCreatePoolNotFound with default headers values

func (*SystemCreatePoolNotFound) Code

func (o *SystemCreatePoolNotFound) Code() int

Code gets the status code for the system create pool not found response

func (*SystemCreatePoolNotFound) Error

func (o *SystemCreatePoolNotFound) Error() string

func (*SystemCreatePoolNotFound) GetPayload

func (o *SystemCreatePoolNotFound) GetPayload() *models.Error

func (*SystemCreatePoolNotFound) IsClientError

func (o *SystemCreatePoolNotFound) IsClientError() bool

IsClientError returns true when this system create pool not found response has a 4xx status code

func (*SystemCreatePoolNotFound) IsCode

func (o *SystemCreatePoolNotFound) IsCode(code int) bool

IsCode returns true when this system create pool not found response a status code equal to that given

func (*SystemCreatePoolNotFound) IsRedirect

func (o *SystemCreatePoolNotFound) IsRedirect() bool

IsRedirect returns true when this system create pool not found response has a 3xx status code

func (*SystemCreatePoolNotFound) IsServerError

func (o *SystemCreatePoolNotFound) IsServerError() bool

IsServerError returns true when this system create pool not found response has a 5xx status code

func (*SystemCreatePoolNotFound) IsSuccess

func (o *SystemCreatePoolNotFound) IsSuccess() bool

IsSuccess returns true when this system create pool not found response has a 2xx status code

func (*SystemCreatePoolNotFound) String

func (o *SystemCreatePoolNotFound) String() string

type SystemCreatePoolParams

type SystemCreatePoolParams struct {

	// Pool.
	Pool *models.Pool

	/* IfMatch.

	   A server will only return requested resources if the resource matches one of the listed ETag value

	   Format: etag
	*/
	IfMatch *string

	Context    context.Context
	HTTPClient *http.Client
	// contains filtered or unexported fields
}

SystemCreatePoolParams contains all the parameters to send to the API endpoint

for the system create pool operation.

Typically these are written to a http.Request.

func NewSystemCreatePoolParams

func NewSystemCreatePoolParams() *SystemCreatePoolParams

NewSystemCreatePoolParams creates a new SystemCreatePoolParams object, with the default timeout for this client.

Default values are not hydrated, since defaults are normally applied by the API server side.

To enforce default values in parameter, use SetDefaults or WithDefaults.

func NewSystemCreatePoolParamsWithContext

func NewSystemCreatePoolParamsWithContext(ctx context.Context) *SystemCreatePoolParams

NewSystemCreatePoolParamsWithContext creates a new SystemCreatePoolParams object with the ability to set a context for a request.

func NewSystemCreatePoolParamsWithHTTPClient

func NewSystemCreatePoolParamsWithHTTPClient(client *http.Client) *SystemCreatePoolParams

NewSystemCreatePoolParamsWithHTTPClient creates a new SystemCreatePoolParams object with the ability to set a custom HTTPClient for a request.

func NewSystemCreatePoolParamsWithTimeout

func NewSystemCreatePoolParamsWithTimeout(timeout time.Duration) *SystemCreatePoolParams

NewSystemCreatePoolParamsWithTimeout creates a new SystemCreatePoolParams object with the ability to set a timeout on a request.

func (*SystemCreatePoolParams) SetContext

func (o *SystemCreatePoolParams) SetContext(ctx context.Context)

SetContext adds the context to the system create pool params

func (*SystemCreatePoolParams) SetDefaults

func (o *SystemCreatePoolParams) SetDefaults()

SetDefaults hydrates default values in the system create pool params (not the query body).

All values with no default are reset to their zero value.

func (*SystemCreatePoolParams) SetHTTPClient

func (o *SystemCreatePoolParams) SetHTTPClient(client *http.Client)

SetHTTPClient adds the HTTPClient to the system create pool params

func (*SystemCreatePoolParams) SetIfMatch

func (o *SystemCreatePoolParams) SetIfMatch(ifMatch *string)

SetIfMatch adds the ifMatch to the system create pool params

func (*SystemCreatePoolParams) SetPool

func (o *SystemCreatePoolParams) SetPool(pool *models.Pool)

SetPool adds the pool to the system create pool params

func (*SystemCreatePoolParams) SetTimeout

func (o *SystemCreatePoolParams) SetTimeout(timeout time.Duration)

SetTimeout adds the timeout to the system create pool params

func (*SystemCreatePoolParams) WithContext

WithContext adds the context to the system create pool params

func (*SystemCreatePoolParams) WithDefaults

WithDefaults hydrates default values in the system create pool params (not the query body).

All values with no default are reset to their zero value.

func (*SystemCreatePoolParams) WithHTTPClient

func (o *SystemCreatePoolParams) WithHTTPClient(client *http.Client) *SystemCreatePoolParams

WithHTTPClient adds the HTTPClient to the system create pool params

func (*SystemCreatePoolParams) WithIfMatch

func (o *SystemCreatePoolParams) WithIfMatch(ifMatch *string) *SystemCreatePoolParams

WithIfMatch adds the ifMatch to the system create pool params

func (*SystemCreatePoolParams) WithPool

WithPool adds the pool to the system create pool params

func (*SystemCreatePoolParams) WithTimeout

WithTimeout adds the timeout to the system create pool params

func (*SystemCreatePoolParams) WriteToRequest

WriteToRequest writes these params to a swagger request

type SystemCreatePoolReader

type SystemCreatePoolReader struct {
	// contains filtered or unexported fields
}

SystemCreatePoolReader is a Reader for the SystemCreatePool structure.

func (*SystemCreatePoolReader) ReadResponse

func (o *SystemCreatePoolReader) ReadResponse(response runtime.ClientResponse, consumer runtime.Consumer) (interface{}, error)

ReadResponse reads a server response into the received o.

type SystemCreatePoolTooManyRequests

type SystemCreatePoolTooManyRequests struct {
	Payload *models.Error
}

SystemCreatePoolTooManyRequests describes a response with status code 429, with default header values.

Too many requests

func NewSystemCreatePoolTooManyRequests

func NewSystemCreatePoolTooManyRequests() *SystemCreatePoolTooManyRequests

NewSystemCreatePoolTooManyRequests creates a SystemCreatePoolTooManyRequests with default headers values

func (*SystemCreatePoolTooManyRequests) Code

Code gets the status code for the system create pool too many requests response

func (*SystemCreatePoolTooManyRequests) Error

func (*SystemCreatePoolTooManyRequests) GetPayload

func (o *SystemCreatePoolTooManyRequests) GetPayload() *models.Error

func (*SystemCreatePoolTooManyRequests) IsClientError

func (o *SystemCreatePoolTooManyRequests) IsClientError() bool

IsClientError returns true when this system create pool too many requests response has a 4xx status code

func (*SystemCreatePoolTooManyRequests) IsCode

func (o *SystemCreatePoolTooManyRequests) IsCode(code int) bool

IsCode returns true when this system create pool too many requests response a status code equal to that given

func (*SystemCreatePoolTooManyRequests) IsRedirect

func (o *SystemCreatePoolTooManyRequests) IsRedirect() bool

IsRedirect returns true when this system create pool too many requests response has a 3xx status code

func (*SystemCreatePoolTooManyRequests) IsServerError

func (o *SystemCreatePoolTooManyRequests) IsServerError() bool

IsServerError returns true when this system create pool too many requests response has a 5xx status code

func (*SystemCreatePoolTooManyRequests) IsSuccess

func (o *SystemCreatePoolTooManyRequests) IsSuccess() bool

IsSuccess returns true when this system create pool too many requests response has a 2xx status code

func (*SystemCreatePoolTooManyRequests) String

type SystemCreatePoolUnauthorized

type SystemCreatePoolUnauthorized struct {
	Payload *models.Error
}

SystemCreatePoolUnauthorized describes a response with status code 401, with default header values.

Unauthorized

func NewSystemCreatePoolUnauthorized

func NewSystemCreatePoolUnauthorized() *SystemCreatePoolUnauthorized

NewSystemCreatePoolUnauthorized creates a SystemCreatePoolUnauthorized with default headers values

func (*SystemCreatePoolUnauthorized) Code

Code gets the status code for the system create pool unauthorized response

func (*SystemCreatePoolUnauthorized) Error

func (*SystemCreatePoolUnauthorized) GetPayload

func (o *SystemCreatePoolUnauthorized) GetPayload() *models.Error

func (*SystemCreatePoolUnauthorized) IsClientError

func (o *SystemCreatePoolUnauthorized) IsClientError() bool

IsClientError returns true when this system create pool unauthorized response has a 4xx status code

func (*SystemCreatePoolUnauthorized) IsCode

func (o *SystemCreatePoolUnauthorized) IsCode(code int) bool

IsCode returns true when this system create pool unauthorized response a status code equal to that given

func (*SystemCreatePoolUnauthorized) IsRedirect

func (o *SystemCreatePoolUnauthorized) IsRedirect() bool

IsRedirect returns true when this system create pool unauthorized response has a 3xx status code

func (*SystemCreatePoolUnauthorized) IsServerError

func (o *SystemCreatePoolUnauthorized) IsServerError() bool

IsServerError returns true when this system create pool unauthorized response has a 5xx status code

func (*SystemCreatePoolUnauthorized) IsSuccess

func (o *SystemCreatePoolUnauthorized) IsSuccess() bool

IsSuccess returns true when this system create pool unauthorized response has a 2xx status code

func (*SystemCreatePoolUnauthorized) String

type SystemCreatePoolUnprocessableEntity

type SystemCreatePoolUnprocessableEntity struct {
	Payload *models.Error
}

SystemCreatePoolUnprocessableEntity describes a response with status code 422, with default header values.

Unprocessable entity

func NewSystemCreatePoolUnprocessableEntity

func NewSystemCreatePoolUnprocessableEntity() *SystemCreatePoolUnprocessableEntity

NewSystemCreatePoolUnprocessableEntity creates a SystemCreatePoolUnprocessableEntity with default headers values

func (*SystemCreatePoolUnprocessableEntity) Code

Code gets the status code for the system create pool unprocessable entity response

func (*SystemCreatePoolUnprocessableEntity) Error

func (*SystemCreatePoolUnprocessableEntity) GetPayload

func (*SystemCreatePoolUnprocessableEntity) IsClientError

func (o *SystemCreatePoolUnprocessableEntity) IsClientError() bool

IsClientError returns true when this system create pool unprocessable entity response has a 4xx status code

func (*SystemCreatePoolUnprocessableEntity) IsCode

IsCode returns true when this system create pool unprocessable entity response a status code equal to that given

func (*SystemCreatePoolUnprocessableEntity) IsRedirect

func (o *SystemCreatePoolUnprocessableEntity) IsRedirect() bool

IsRedirect returns true when this system create pool unprocessable entity response has a 3xx status code

func (*SystemCreatePoolUnprocessableEntity) IsServerError

func (o *SystemCreatePoolUnprocessableEntity) IsServerError() bool

IsServerError returns true when this system create pool unprocessable entity response has a 5xx status code

func (*SystemCreatePoolUnprocessableEntity) IsSuccess

IsSuccess returns true when this system create pool unprocessable entity response has a 2xx status code

func (*SystemCreatePoolUnprocessableEntity) String

type SystemDeletePoolForbidden

type SystemDeletePoolForbidden struct {
	Payload *models.Error
}

SystemDeletePoolForbidden describes a response with status code 403, with default header values.

Forbidden

func NewSystemDeletePoolForbidden

func NewSystemDeletePoolForbidden() *SystemDeletePoolForbidden

NewSystemDeletePoolForbidden creates a SystemDeletePoolForbidden with default headers values

func (*SystemDeletePoolForbidden) Code

func (o *SystemDeletePoolForbidden) Code() int

Code gets the status code for the system delete pool forbidden response

func (*SystemDeletePoolForbidden) Error

func (o *SystemDeletePoolForbidden) Error() string

func (*SystemDeletePoolForbidden) GetPayload

func (o *SystemDeletePoolForbidden) GetPayload() *models.Error

func (*SystemDeletePoolForbidden) IsClientError

func (o *SystemDeletePoolForbidden) IsClientError() bool

IsClientError returns true when this system delete pool forbidden response has a 4xx status code

func (*SystemDeletePoolForbidden) IsCode

func (o *SystemDeletePoolForbidden) IsCode(code int) bool

IsCode returns true when this system delete pool forbidden response a status code equal to that given

func (*SystemDeletePoolForbidden) IsRedirect

func (o *SystemDeletePoolForbidden) IsRedirect() bool

IsRedirect returns true when this system delete pool forbidden response has a 3xx status code

func (*SystemDeletePoolForbidden) IsServerError

func (o *SystemDeletePoolForbidden) IsServerError() bool

IsServerError returns true when this system delete pool forbidden response has a 5xx status code

func (*SystemDeletePoolForbidden) IsSuccess

func (o *SystemDeletePoolForbidden) IsSuccess() bool

IsSuccess returns true when this system delete pool forbidden response has a 2xx status code

func (*SystemDeletePoolForbidden) String

func (o *SystemDeletePoolForbidden) String() string

type SystemDeletePoolNoContent

type SystemDeletePoolNoContent struct {
}

SystemDeletePoolNoContent describes a response with status code 204, with default header values.

Identity Pool Deleted

func NewSystemDeletePoolNoContent

func NewSystemDeletePoolNoContent() *SystemDeletePoolNoContent

NewSystemDeletePoolNoContent creates a SystemDeletePoolNoContent with default headers values

func (*SystemDeletePoolNoContent) Code

func (o *SystemDeletePoolNoContent) Code() int

Code gets the status code for the system delete pool no content response

func (*SystemDeletePoolNoContent) Error

func (o *SystemDeletePoolNoContent) Error() string

func (*SystemDeletePoolNoContent) IsClientError

func (o *SystemDeletePoolNoContent) IsClientError() bool

IsClientError returns true when this system delete pool no content response has a 4xx status code

func (*SystemDeletePoolNoContent) IsCode

func (o *SystemDeletePoolNoContent) IsCode(code int) bool

IsCode returns true when this system delete pool no content response a status code equal to that given

func (*SystemDeletePoolNoContent) IsRedirect

func (o *SystemDeletePoolNoContent) IsRedirect() bool

IsRedirect returns true when this system delete pool no content response has a 3xx status code

func (*SystemDeletePoolNoContent) IsServerError

func (o *SystemDeletePoolNoContent) IsServerError() bool

IsServerError returns true when this system delete pool no content response has a 5xx status code

func (*SystemDeletePoolNoContent) IsSuccess

func (o *SystemDeletePoolNoContent) IsSuccess() bool

IsSuccess returns true when this system delete pool no content response has a 2xx status code

func (*SystemDeletePoolNoContent) String

func (o *SystemDeletePoolNoContent) String() string

type SystemDeletePoolNotFound

type SystemDeletePoolNotFound struct {
	Payload *models.Error
}

SystemDeletePoolNotFound describes a response with status code 404, with default header values.

Not found

func NewSystemDeletePoolNotFound

func NewSystemDeletePoolNotFound() *SystemDeletePoolNotFound

NewSystemDeletePoolNotFound creates a SystemDeletePoolNotFound with default headers values

func (*SystemDeletePoolNotFound) Code

func (o *SystemDeletePoolNotFound) Code() int

Code gets the status code for the system delete pool not found response

func (*SystemDeletePoolNotFound) Error

func (o *SystemDeletePoolNotFound) Error() string

func (*SystemDeletePoolNotFound) GetPayload

func (o *SystemDeletePoolNotFound) GetPayload() *models.Error

func (*SystemDeletePoolNotFound) IsClientError

func (o *SystemDeletePoolNotFound) IsClientError() bool

IsClientError returns true when this system delete pool not found response has a 4xx status code

func (*SystemDeletePoolNotFound) IsCode

func (o *SystemDeletePoolNotFound) IsCode(code int) bool

IsCode returns true when this system delete pool not found response a status code equal to that given

func (*SystemDeletePoolNotFound) IsRedirect

func (o *SystemDeletePoolNotFound) IsRedirect() bool

IsRedirect returns true when this system delete pool not found response has a 3xx status code

func (*SystemDeletePoolNotFound) IsServerError

func (o *SystemDeletePoolNotFound) IsServerError() bool

IsServerError returns true when this system delete pool not found response has a 5xx status code

func (*SystemDeletePoolNotFound) IsSuccess

func (o *SystemDeletePoolNotFound) IsSuccess() bool

IsSuccess returns true when this system delete pool not found response has a 2xx status code

func (*SystemDeletePoolNotFound) String

func (o *SystemDeletePoolNotFound) String() string

type SystemDeletePoolParams

type SystemDeletePoolParams struct {

	/* IfMatch.

	   A server will only return requested resources if the resource matches one of the listed ETag value

	   Format: etag
	*/
	IfMatch *string

	// IPID.
	IPID string

	/* WithIdp.

	   With idp
	*/
	WithIdp *bool

	Context    context.Context
	HTTPClient *http.Client
	// contains filtered or unexported fields
}

SystemDeletePoolParams contains all the parameters to send to the API endpoint

for the system delete pool operation.

Typically these are written to a http.Request.

func NewSystemDeletePoolParams

func NewSystemDeletePoolParams() *SystemDeletePoolParams

NewSystemDeletePoolParams creates a new SystemDeletePoolParams object, with the default timeout for this client.

Default values are not hydrated, since defaults are normally applied by the API server side.

To enforce default values in parameter, use SetDefaults or WithDefaults.

func NewSystemDeletePoolParamsWithContext

func NewSystemDeletePoolParamsWithContext(ctx context.Context) *SystemDeletePoolParams

NewSystemDeletePoolParamsWithContext creates a new SystemDeletePoolParams object with the ability to set a context for a request.

func NewSystemDeletePoolParamsWithHTTPClient

func NewSystemDeletePoolParamsWithHTTPClient(client *http.Client) *SystemDeletePoolParams

NewSystemDeletePoolParamsWithHTTPClient creates a new SystemDeletePoolParams object with the ability to set a custom HTTPClient for a request.

func NewSystemDeletePoolParamsWithTimeout

func NewSystemDeletePoolParamsWithTimeout(timeout time.Duration) *SystemDeletePoolParams

NewSystemDeletePoolParamsWithTimeout creates a new SystemDeletePoolParams object with the ability to set a timeout on a request.

func (*SystemDeletePoolParams) SetContext

func (o *SystemDeletePoolParams) SetContext(ctx context.Context)

SetContext adds the context to the system delete pool params

func (*SystemDeletePoolParams) SetDefaults

func (o *SystemDeletePoolParams) SetDefaults()

SetDefaults hydrates default values in the system delete pool params (not the query body).

All values with no default are reset to their zero value.

func (*SystemDeletePoolParams) SetHTTPClient

func (o *SystemDeletePoolParams) SetHTTPClient(client *http.Client)

SetHTTPClient adds the HTTPClient to the system delete pool params

func (*SystemDeletePoolParams) SetIPID

func (o *SystemDeletePoolParams) SetIPID(iPID string)

SetIPID adds the ipId to the system delete pool params

func (*SystemDeletePoolParams) SetIfMatch

func (o *SystemDeletePoolParams) SetIfMatch(ifMatch *string)

SetIfMatch adds the ifMatch to the system delete pool params

func (*SystemDeletePoolParams) SetTimeout

func (o *SystemDeletePoolParams) SetTimeout(timeout time.Duration)

SetTimeout adds the timeout to the system delete pool params

func (*SystemDeletePoolParams) SetWithIdp

func (o *SystemDeletePoolParams) SetWithIdp(withIdp *bool)

SetWithIdp adds the withIdp to the system delete pool params

func (*SystemDeletePoolParams) WithContext

WithContext adds the context to the system delete pool params

func (*SystemDeletePoolParams) WithDefaults

WithDefaults hydrates default values in the system delete pool params (not the query body).

All values with no default are reset to their zero value.

func (*SystemDeletePoolParams) WithHTTPClient

func (o *SystemDeletePoolParams) WithHTTPClient(client *http.Client) *SystemDeletePoolParams

WithHTTPClient adds the HTTPClient to the system delete pool params

func (*SystemDeletePoolParams) WithIPID

WithIPID adds the iPID to the system delete pool params

func (*SystemDeletePoolParams) WithIfMatch

func (o *SystemDeletePoolParams) WithIfMatch(ifMatch *string) *SystemDeletePoolParams

WithIfMatch adds the ifMatch to the system delete pool params

func (*SystemDeletePoolParams) WithTimeout

WithTimeout adds the timeout to the system delete pool params

func (*SystemDeletePoolParams) WithWithIdp

func (o *SystemDeletePoolParams) WithWithIdp(withIdp *bool) *SystemDeletePoolParams

WithWithIdp adds the withIdp to the system delete pool params

func (*SystemDeletePoolParams) WriteToRequest

WriteToRequest writes these params to a swagger request

type SystemDeletePoolReader

type SystemDeletePoolReader struct {
	// contains filtered or unexported fields
}

SystemDeletePoolReader is a Reader for the SystemDeletePool structure.

func (*SystemDeletePoolReader) ReadResponse

func (o *SystemDeletePoolReader) ReadResponse(response runtime.ClientResponse, consumer runtime.Consumer) (interface{}, error)

ReadResponse reads a server response into the received o.

type SystemDeletePoolTooManyRequests

type SystemDeletePoolTooManyRequests struct {
	Payload *models.Error
}

SystemDeletePoolTooManyRequests describes a response with status code 429, with default header values.

Too many requests

func NewSystemDeletePoolTooManyRequests

func NewSystemDeletePoolTooManyRequests() *SystemDeletePoolTooManyRequests

NewSystemDeletePoolTooManyRequests creates a SystemDeletePoolTooManyRequests with default headers values

func (*SystemDeletePoolTooManyRequests) Code

Code gets the status code for the system delete pool too many requests response

func (*SystemDeletePoolTooManyRequests) Error

func (*SystemDeletePoolTooManyRequests) GetPayload

func (o *SystemDeletePoolTooManyRequests) GetPayload() *models.Error

func (*SystemDeletePoolTooManyRequests) IsClientError

func (o *SystemDeletePoolTooManyRequests) IsClientError() bool

IsClientError returns true when this system delete pool too many requests response has a 4xx status code

func (*SystemDeletePoolTooManyRequests) IsCode

func (o *SystemDeletePoolTooManyRequests) IsCode(code int) bool

IsCode returns true when this system delete pool too many requests response a status code equal to that given

func (*SystemDeletePoolTooManyRequests) IsRedirect

func (o *SystemDeletePoolTooManyRequests) IsRedirect() bool

IsRedirect returns true when this system delete pool too many requests response has a 3xx status code

func (*SystemDeletePoolTooManyRequests) IsServerError

func (o *SystemDeletePoolTooManyRequests) IsServerError() bool

IsServerError returns true when this system delete pool too many requests response has a 5xx status code

func (*SystemDeletePoolTooManyRequests) IsSuccess

func (o *SystemDeletePoolTooManyRequests) IsSuccess() bool

IsSuccess returns true when this system delete pool too many requests response has a 2xx status code

func (*SystemDeletePoolTooManyRequests) String

type SystemDeletePoolUnauthorized

type SystemDeletePoolUnauthorized struct {
	Payload *models.Error
}

SystemDeletePoolUnauthorized describes a response with status code 401, with default header values.

Unauthorized

func NewSystemDeletePoolUnauthorized

func NewSystemDeletePoolUnauthorized() *SystemDeletePoolUnauthorized

NewSystemDeletePoolUnauthorized creates a SystemDeletePoolUnauthorized with default headers values

func (*SystemDeletePoolUnauthorized) Code

Code gets the status code for the system delete pool unauthorized response

func (*SystemDeletePoolUnauthorized) Error

func (*SystemDeletePoolUnauthorized) GetPayload

func (o *SystemDeletePoolUnauthorized) GetPayload() *models.Error

func (*SystemDeletePoolUnauthorized) IsClientError

func (o *SystemDeletePoolUnauthorized) IsClientError() bool

IsClientError returns true when this system delete pool unauthorized response has a 4xx status code

func (*SystemDeletePoolUnauthorized) IsCode

func (o *SystemDeletePoolUnauthorized) IsCode(code int) bool

IsCode returns true when this system delete pool unauthorized response a status code equal to that given

func (*SystemDeletePoolUnauthorized) IsRedirect

func (o *SystemDeletePoolUnauthorized) IsRedirect() bool

IsRedirect returns true when this system delete pool unauthorized response has a 3xx status code

func (*SystemDeletePoolUnauthorized) IsServerError

func (o *SystemDeletePoolUnauthorized) IsServerError() bool

IsServerError returns true when this system delete pool unauthorized response has a 5xx status code

func (*SystemDeletePoolUnauthorized) IsSuccess

func (o *SystemDeletePoolUnauthorized) IsSuccess() bool

IsSuccess returns true when this system delete pool unauthorized response has a 2xx status code

func (*SystemDeletePoolUnauthorized) String

type SystemGetPoolForbidden

type SystemGetPoolForbidden struct {
	Payload *models.Error
}

SystemGetPoolForbidden describes a response with status code 403, with default header values.

Forbidden

func NewSystemGetPoolForbidden

func NewSystemGetPoolForbidden() *SystemGetPoolForbidden

NewSystemGetPoolForbidden creates a SystemGetPoolForbidden with default headers values

func (*SystemGetPoolForbidden) Code

func (o *SystemGetPoolForbidden) Code() int

Code gets the status code for the system get pool forbidden response

func (*SystemGetPoolForbidden) Error

func (o *SystemGetPoolForbidden) Error() string

func (*SystemGetPoolForbidden) GetPayload

func (o *SystemGetPoolForbidden) GetPayload() *models.Error

func (*SystemGetPoolForbidden) IsClientError

func (o *SystemGetPoolForbidden) IsClientError() bool

IsClientError returns true when this system get pool forbidden response has a 4xx status code

func (*SystemGetPoolForbidden) IsCode

func (o *SystemGetPoolForbidden) IsCode(code int) bool

IsCode returns true when this system get pool forbidden response a status code equal to that given

func (*SystemGetPoolForbidden) IsRedirect

func (o *SystemGetPoolForbidden) IsRedirect() bool

IsRedirect returns true when this system get pool forbidden response has a 3xx status code

func (*SystemGetPoolForbidden) IsServerError

func (o *SystemGetPoolForbidden) IsServerError() bool

IsServerError returns true when this system get pool forbidden response has a 5xx status code

func (*SystemGetPoolForbidden) IsSuccess

func (o *SystemGetPoolForbidden) IsSuccess() bool

IsSuccess returns true when this system get pool forbidden response has a 2xx status code

func (*SystemGetPoolForbidden) String

func (o *SystemGetPoolForbidden) String() string

type SystemGetPoolNotFound

type SystemGetPoolNotFound struct {
	Payload *models.Error
}

SystemGetPoolNotFound describes a response with status code 404, with default header values.

Not found

func NewSystemGetPoolNotFound

func NewSystemGetPoolNotFound() *SystemGetPoolNotFound

NewSystemGetPoolNotFound creates a SystemGetPoolNotFound with default headers values

func (*SystemGetPoolNotFound) Code

func (o *SystemGetPoolNotFound) Code() int

Code gets the status code for the system get pool not found response

func (*SystemGetPoolNotFound) Error

func (o *SystemGetPoolNotFound) Error() string

func (*SystemGetPoolNotFound) GetPayload

func (o *SystemGetPoolNotFound) GetPayload() *models.Error

func (*SystemGetPoolNotFound) IsClientError

func (o *SystemGetPoolNotFound) IsClientError() bool

IsClientError returns true when this system get pool not found response has a 4xx status code

func (*SystemGetPoolNotFound) IsCode

func (o *SystemGetPoolNotFound) IsCode(code int) bool

IsCode returns true when this system get pool not found response a status code equal to that given

func (*SystemGetPoolNotFound) IsRedirect

func (o *SystemGetPoolNotFound) IsRedirect() bool

IsRedirect returns true when this system get pool not found response has a 3xx status code

func (*SystemGetPoolNotFound) IsServerError

func (o *SystemGetPoolNotFound) IsServerError() bool

IsServerError returns true when this system get pool not found response has a 5xx status code

func (*SystemGetPoolNotFound) IsSuccess

func (o *SystemGetPoolNotFound) IsSuccess() bool

IsSuccess returns true when this system get pool not found response has a 2xx status code

func (*SystemGetPoolNotFound) String

func (o *SystemGetPoolNotFound) String() string

type SystemGetPoolOK

type SystemGetPoolOK struct {

	/* The ETag HTTP header is an identifier for a specific version of a resource

	in:header

	     Format: etag
	*/
	Etag string

	Payload *models.PoolResponse
}

SystemGetPoolOK describes a response with status code 200, with default header values.

Identity Pool

func NewSystemGetPoolOK

func NewSystemGetPoolOK() *SystemGetPoolOK

NewSystemGetPoolOK creates a SystemGetPoolOK with default headers values

func (*SystemGetPoolOK) Code

func (o *SystemGetPoolOK) Code() int

Code gets the status code for the system get pool o k response

func (*SystemGetPoolOK) Error

func (o *SystemGetPoolOK) Error() string

func (*SystemGetPoolOK) GetPayload

func (o *SystemGetPoolOK) GetPayload() *models.PoolResponse

func (*SystemGetPoolOK) IsClientError

func (o *SystemGetPoolOK) IsClientError() bool

IsClientError returns true when this system get pool o k response has a 4xx status code

func (*SystemGetPoolOK) IsCode

func (o *SystemGetPoolOK) IsCode(code int) bool

IsCode returns true when this system get pool o k response a status code equal to that given

func (*SystemGetPoolOK) IsRedirect

func (o *SystemGetPoolOK) IsRedirect() bool

IsRedirect returns true when this system get pool o k response has a 3xx status code

func (*SystemGetPoolOK) IsServerError

func (o *SystemGetPoolOK) IsServerError() bool

IsServerError returns true when this system get pool o k response has a 5xx status code

func (*SystemGetPoolOK) IsSuccess

func (o *SystemGetPoolOK) IsSuccess() bool

IsSuccess returns true when this system get pool o k response has a 2xx status code

func (*SystemGetPoolOK) String

func (o *SystemGetPoolOK) String() string

type SystemGetPoolParams

type SystemGetPoolParams struct {

	// IPID.
	IPID string

	Context    context.Context
	HTTPClient *http.Client
	// contains filtered or unexported fields
}

SystemGetPoolParams contains all the parameters to send to the API endpoint

for the system get pool operation.

Typically these are written to a http.Request.

func NewSystemGetPoolParams

func NewSystemGetPoolParams() *SystemGetPoolParams

NewSystemGetPoolParams creates a new SystemGetPoolParams object, with the default timeout for this client.

Default values are not hydrated, since defaults are normally applied by the API server side.

To enforce default values in parameter, use SetDefaults or WithDefaults.

func NewSystemGetPoolParamsWithContext

func NewSystemGetPoolParamsWithContext(ctx context.Context) *SystemGetPoolParams

NewSystemGetPoolParamsWithContext creates a new SystemGetPoolParams object with the ability to set a context for a request.

func NewSystemGetPoolParamsWithHTTPClient

func NewSystemGetPoolParamsWithHTTPClient(client *http.Client) *SystemGetPoolParams

NewSystemGetPoolParamsWithHTTPClient creates a new SystemGetPoolParams object with the ability to set a custom HTTPClient for a request.

func NewSystemGetPoolParamsWithTimeout

func NewSystemGetPoolParamsWithTimeout(timeout time.Duration) *SystemGetPoolParams

NewSystemGetPoolParamsWithTimeout creates a new SystemGetPoolParams object with the ability to set a timeout on a request.

func (*SystemGetPoolParams) SetContext

func (o *SystemGetPoolParams) SetContext(ctx context.Context)

SetContext adds the context to the system get pool params

func (*SystemGetPoolParams) SetDefaults

func (o *SystemGetPoolParams) SetDefaults()

SetDefaults hydrates default values in the system get pool params (not the query body).

All values with no default are reset to their zero value.

func (*SystemGetPoolParams) SetHTTPClient

func (o *SystemGetPoolParams) SetHTTPClient(client *http.Client)

SetHTTPClient adds the HTTPClient to the system get pool params

func (*SystemGetPoolParams) SetIPID

func (o *SystemGetPoolParams) SetIPID(iPID string)

SetIPID adds the ipId to the system get pool params

func (*SystemGetPoolParams) SetTimeout

func (o *SystemGetPoolParams) SetTimeout(timeout time.Duration)

SetTimeout adds the timeout to the system get pool params

func (*SystemGetPoolParams) WithContext

WithContext adds the context to the system get pool params

func (*SystemGetPoolParams) WithDefaults

func (o *SystemGetPoolParams) WithDefaults() *SystemGetPoolParams

WithDefaults hydrates default values in the system get pool params (not the query body).

All values with no default are reset to their zero value.

func (*SystemGetPoolParams) WithHTTPClient

func (o *SystemGetPoolParams) WithHTTPClient(client *http.Client) *SystemGetPoolParams

WithHTTPClient adds the HTTPClient to the system get pool params

func (*SystemGetPoolParams) WithIPID

func (o *SystemGetPoolParams) WithIPID(iPID string) *SystemGetPoolParams

WithIPID adds the iPID to the system get pool params

func (*SystemGetPoolParams) WithTimeout

func (o *SystemGetPoolParams) WithTimeout(timeout time.Duration) *SystemGetPoolParams

WithTimeout adds the timeout to the system get pool params

func (*SystemGetPoolParams) WriteToRequest

func (o *SystemGetPoolParams) WriteToRequest(r runtime.ClientRequest, reg strfmt.Registry) error

WriteToRequest writes these params to a swagger request

type SystemGetPoolReader

type SystemGetPoolReader struct {
	// contains filtered or unexported fields
}

SystemGetPoolReader is a Reader for the SystemGetPool structure.

func (*SystemGetPoolReader) ReadResponse

func (o *SystemGetPoolReader) ReadResponse(response runtime.ClientResponse, consumer runtime.Consumer) (interface{}, error)

ReadResponse reads a server response into the received o.

type SystemGetPoolTooManyRequests

type SystemGetPoolTooManyRequests struct {
	Payload *models.Error
}

SystemGetPoolTooManyRequests describes a response with status code 429, with default header values.

Too many requests

func NewSystemGetPoolTooManyRequests

func NewSystemGetPoolTooManyRequests() *SystemGetPoolTooManyRequests

NewSystemGetPoolTooManyRequests creates a SystemGetPoolTooManyRequests with default headers values

func (*SystemGetPoolTooManyRequests) Code

Code gets the status code for the system get pool too many requests response

func (*SystemGetPoolTooManyRequests) Error

func (*SystemGetPoolTooManyRequests) GetPayload

func (o *SystemGetPoolTooManyRequests) GetPayload() *models.Error

func (*SystemGetPoolTooManyRequests) IsClientError

func (o *SystemGetPoolTooManyRequests) IsClientError() bool

IsClientError returns true when this system get pool too many requests response has a 4xx status code

func (*SystemGetPoolTooManyRequests) IsCode

func (o *SystemGetPoolTooManyRequests) IsCode(code int) bool

IsCode returns true when this system get pool too many requests response a status code equal to that given

func (*SystemGetPoolTooManyRequests) IsRedirect

func (o *SystemGetPoolTooManyRequests) IsRedirect() bool

IsRedirect returns true when this system get pool too many requests response has a 3xx status code

func (*SystemGetPoolTooManyRequests) IsServerError

func (o *SystemGetPoolTooManyRequests) IsServerError() bool

IsServerError returns true when this system get pool too many requests response has a 5xx status code

func (*SystemGetPoolTooManyRequests) IsSuccess

func (o *SystemGetPoolTooManyRequests) IsSuccess() bool

IsSuccess returns true when this system get pool too many requests response has a 2xx status code

func (*SystemGetPoolTooManyRequests) String

type SystemGetPoolUnauthorized

type SystemGetPoolUnauthorized struct {
	Payload *models.Error
}

SystemGetPoolUnauthorized describes a response with status code 401, with default header values.

Unauthorized

func NewSystemGetPoolUnauthorized

func NewSystemGetPoolUnauthorized() *SystemGetPoolUnauthorized

NewSystemGetPoolUnauthorized creates a SystemGetPoolUnauthorized with default headers values

func (*SystemGetPoolUnauthorized) Code

func (o *SystemGetPoolUnauthorized) Code() int

Code gets the status code for the system get pool unauthorized response

func (*SystemGetPoolUnauthorized) Error

func (o *SystemGetPoolUnauthorized) Error() string

func (*SystemGetPoolUnauthorized) GetPayload

func (o *SystemGetPoolUnauthorized) GetPayload() *models.Error

func (*SystemGetPoolUnauthorized) IsClientError

func (o *SystemGetPoolUnauthorized) IsClientError() bool

IsClientError returns true when this system get pool unauthorized response has a 4xx status code

func (*SystemGetPoolUnauthorized) IsCode

func (o *SystemGetPoolUnauthorized) IsCode(code int) bool

IsCode returns true when this system get pool unauthorized response a status code equal to that given

func (*SystemGetPoolUnauthorized) IsRedirect

func (o *SystemGetPoolUnauthorized) IsRedirect() bool

IsRedirect returns true when this system get pool unauthorized response has a 3xx status code

func (*SystemGetPoolUnauthorized) IsServerError

func (o *SystemGetPoolUnauthorized) IsServerError() bool

IsServerError returns true when this system get pool unauthorized response has a 5xx status code

func (*SystemGetPoolUnauthorized) IsSuccess

func (o *SystemGetPoolUnauthorized) IsSuccess() bool

IsSuccess returns true when this system get pool unauthorized response has a 2xx status code

func (*SystemGetPoolUnauthorized) String

func (o *SystemGetPoolUnauthorized) String() string

type SystemListPoolsForbidden

type SystemListPoolsForbidden struct {
	Payload *models.Error
}

SystemListPoolsForbidden describes a response with status code 403, with default header values.

Forbidden

func NewSystemListPoolsForbidden

func NewSystemListPoolsForbidden() *SystemListPoolsForbidden

NewSystemListPoolsForbidden creates a SystemListPoolsForbidden with default headers values

func (*SystemListPoolsForbidden) Code

func (o *SystemListPoolsForbidden) Code() int

Code gets the status code for the system list pools forbidden response

func (*SystemListPoolsForbidden) Error

func (o *SystemListPoolsForbidden) Error() string

func (*SystemListPoolsForbidden) GetPayload

func (o *SystemListPoolsForbidden) GetPayload() *models.Error

func (*SystemListPoolsForbidden) IsClientError

func (o *SystemListPoolsForbidden) IsClientError() bool

IsClientError returns true when this system list pools forbidden response has a 4xx status code

func (*SystemListPoolsForbidden) IsCode

func (o *SystemListPoolsForbidden) IsCode(code int) bool

IsCode returns true when this system list pools forbidden response a status code equal to that given

func (*SystemListPoolsForbidden) IsRedirect

func (o *SystemListPoolsForbidden) IsRedirect() bool

IsRedirect returns true when this system list pools forbidden response has a 3xx status code

func (*SystemListPoolsForbidden) IsServerError

func (o *SystemListPoolsForbidden) IsServerError() bool

IsServerError returns true when this system list pools forbidden response has a 5xx status code

func (*SystemListPoolsForbidden) IsSuccess

func (o *SystemListPoolsForbidden) IsSuccess() bool

IsSuccess returns true when this system list pools forbidden response has a 2xx status code

func (*SystemListPoolsForbidden) String

func (o *SystemListPoolsForbidden) String() string

type SystemListPoolsOK

type SystemListPoolsOK struct {
	Payload *models.Pools
}

SystemListPoolsOK describes a response with status code 200, with default header values.

Pools

func NewSystemListPoolsOK

func NewSystemListPoolsOK() *SystemListPoolsOK

NewSystemListPoolsOK creates a SystemListPoolsOK with default headers values

func (*SystemListPoolsOK) Code

func (o *SystemListPoolsOK) Code() int

Code gets the status code for the system list pools o k response

func (*SystemListPoolsOK) Error

func (o *SystemListPoolsOK) Error() string

func (*SystemListPoolsOK) GetPayload

func (o *SystemListPoolsOK) GetPayload() *models.Pools

func (*SystemListPoolsOK) IsClientError

func (o *SystemListPoolsOK) IsClientError() bool

IsClientError returns true when this system list pools o k response has a 4xx status code

func (*SystemListPoolsOK) IsCode

func (o *SystemListPoolsOK) IsCode(code int) bool

IsCode returns true when this system list pools o k response a status code equal to that given

func (*SystemListPoolsOK) IsRedirect

func (o *SystemListPoolsOK) IsRedirect() bool

IsRedirect returns true when this system list pools o k response has a 3xx status code

func (*SystemListPoolsOK) IsServerError

func (o *SystemListPoolsOK) IsServerError() bool

IsServerError returns true when this system list pools o k response has a 5xx status code

func (*SystemListPoolsOK) IsSuccess

func (o *SystemListPoolsOK) IsSuccess() bool

IsSuccess returns true when this system list pools o k response has a 2xx status code

func (*SystemListPoolsOK) String

func (o *SystemListPoolsOK) String() string

type SystemListPoolsParams

type SystemListPoolsParams struct {

	/* AfterPoolID.

	     An identity pool identifier.

	Use it to navigate through the request pagination when the number of identity pools is greater than the
	`limit` set for results in the response.

	With `after_pool_id`, the list you obtain starts from the subsequent identity pool after the specified one. Also,
	the response depends on the `sort` and `order` parameters, if any are passed.

	AfterPoolID
	*/
	AfterPoolID *string

	/* BeforePoolID.

	     An identity pool identifier.

	Use it to navigate through the request pagination when the number of identity pools is greater than the
	`limit` set for the results in the response.

	With `before_pool_id`, the list you obtain comprises identity pools up to the specified one. The specified
	identity pool isn't included. Also, the response depends on the `sort` and `order` parameters, if any are
	passed.

	BeforePoolID
	*/
	BeforePoolID *string

	/* IfMatch.

	   A server will only return requested resources if the resource matches one of the listed ETag value

	   Format: etag
	*/
	IfMatch *string

	/* Limit.

	     Limit the number of results returned in the response.

	Limit

	     Format: int64
	     Default: 20
	*/
	Limit *int64

	/* Order.

	     Set the order of results returned in the response. Input: `acs`, `desc`.

	Order
	*/
	Order *string

	/* SearchPhrase.

	     A search substring. Use the identity pool identifier or name as its value.

	SearchPhrase
	*/
	SearchPhrase *string

	/* Sort.

	     Sort results returned in the response by `name` or `id`.

	Sort
	*/
	Sort *string

	Context    context.Context
	HTTPClient *http.Client
	// contains filtered or unexported fields
}

SystemListPoolsParams contains all the parameters to send to the API endpoint

for the system list pools operation.

Typically these are written to a http.Request.

func NewSystemListPoolsParams

func NewSystemListPoolsParams() *SystemListPoolsParams

NewSystemListPoolsParams creates a new SystemListPoolsParams object, with the default timeout for this client.

Default values are not hydrated, since defaults are normally applied by the API server side.

To enforce default values in parameter, use SetDefaults or WithDefaults.

func NewSystemListPoolsParamsWithContext

func NewSystemListPoolsParamsWithContext(ctx context.Context) *SystemListPoolsParams

NewSystemListPoolsParamsWithContext creates a new SystemListPoolsParams object with the ability to set a context for a request.

func NewSystemListPoolsParamsWithHTTPClient

func NewSystemListPoolsParamsWithHTTPClient(client *http.Client) *SystemListPoolsParams

NewSystemListPoolsParamsWithHTTPClient creates a new SystemListPoolsParams object with the ability to set a custom HTTPClient for a request.

func NewSystemListPoolsParamsWithTimeout

func NewSystemListPoolsParamsWithTimeout(timeout time.Duration) *SystemListPoolsParams

NewSystemListPoolsParamsWithTimeout creates a new SystemListPoolsParams object with the ability to set a timeout on a request.

func (*SystemListPoolsParams) SetAfterPoolID

func (o *SystemListPoolsParams) SetAfterPoolID(afterPoolID *string)

SetAfterPoolID adds the afterPoolId to the system list pools params

func (*SystemListPoolsParams) SetBeforePoolID

func (o *SystemListPoolsParams) SetBeforePoolID(beforePoolID *string)

SetBeforePoolID adds the beforePoolId to the system list pools params

func (*SystemListPoolsParams) SetContext

func (o *SystemListPoolsParams) SetContext(ctx context.Context)

SetContext adds the context to the system list pools params

func (*SystemListPoolsParams) SetDefaults

func (o *SystemListPoolsParams) SetDefaults()

SetDefaults hydrates default values in the system list pools params (not the query body).

All values with no default are reset to their zero value.

func (*SystemListPoolsParams) SetHTTPClient

func (o *SystemListPoolsParams) SetHTTPClient(client *http.Client)

SetHTTPClient adds the HTTPClient to the system list pools params

func (*SystemListPoolsParams) SetIfMatch

func (o *SystemListPoolsParams) SetIfMatch(ifMatch *string)

SetIfMatch adds the ifMatch to the system list pools params

func (*SystemListPoolsParams) SetLimit

func (o *SystemListPoolsParams) SetLimit(limit *int64)

SetLimit adds the limit to the system list pools params

func (*SystemListPoolsParams) SetOrder

func (o *SystemListPoolsParams) SetOrder(order *string)

SetOrder adds the order to the system list pools params

func (*SystemListPoolsParams) SetSearchPhrase

func (o *SystemListPoolsParams) SetSearchPhrase(searchPhrase *string)

SetSearchPhrase adds the searchPhrase to the system list pools params

func (*SystemListPoolsParams) SetSort

func (o *SystemListPoolsParams) SetSort(sort *string)

SetSort adds the sort to the system list pools params

func (*SystemListPoolsParams) SetTimeout

func (o *SystemListPoolsParams) SetTimeout(timeout time.Duration)

SetTimeout adds the timeout to the system list pools params

func (*SystemListPoolsParams) WithAfterPoolID

func (o *SystemListPoolsParams) WithAfterPoolID(afterPoolID *string) *SystemListPoolsParams

WithAfterPoolID adds the afterPoolID to the system list pools params

func (*SystemListPoolsParams) WithBeforePoolID

func (o *SystemListPoolsParams) WithBeforePoolID(beforePoolID *string) *SystemListPoolsParams

WithBeforePoolID adds the beforePoolID to the system list pools params

func (*SystemListPoolsParams) WithContext

WithContext adds the context to the system list pools params

func (*SystemListPoolsParams) WithDefaults

func (o *SystemListPoolsParams) WithDefaults() *SystemListPoolsParams

WithDefaults hydrates default values in the system list pools params (not the query body).

All values with no default are reset to their zero value.

func (*SystemListPoolsParams) WithHTTPClient

func (o *SystemListPoolsParams) WithHTTPClient(client *http.Client) *SystemListPoolsParams

WithHTTPClient adds the HTTPClient to the system list pools params

func (*SystemListPoolsParams) WithIfMatch

func (o *SystemListPoolsParams) WithIfMatch(ifMatch *string) *SystemListPoolsParams

WithIfMatch adds the ifMatch to the system list pools params

func (*SystemListPoolsParams) WithLimit

func (o *SystemListPoolsParams) WithLimit(limit *int64) *SystemListPoolsParams

WithLimit adds the limit to the system list pools params

func (*SystemListPoolsParams) WithOrder

func (o *SystemListPoolsParams) WithOrder(order *string) *SystemListPoolsParams

WithOrder adds the order to the system list pools params

func (*SystemListPoolsParams) WithSearchPhrase

func (o *SystemListPoolsParams) WithSearchPhrase(searchPhrase *string) *SystemListPoolsParams

WithSearchPhrase adds the searchPhrase to the system list pools params

func (*SystemListPoolsParams) WithSort

WithSort adds the sort to the system list pools params

func (*SystemListPoolsParams) WithTimeout

func (o *SystemListPoolsParams) WithTimeout(timeout time.Duration) *SystemListPoolsParams

WithTimeout adds the timeout to the system list pools params

func (*SystemListPoolsParams) WriteToRequest

func (o *SystemListPoolsParams) WriteToRequest(r runtime.ClientRequest, reg strfmt.Registry) error

WriteToRequest writes these params to a swagger request

type SystemListPoolsReader

type SystemListPoolsReader struct {
	// contains filtered or unexported fields
}

SystemListPoolsReader is a Reader for the SystemListPools structure.

func (*SystemListPoolsReader) ReadResponse

func (o *SystemListPoolsReader) ReadResponse(response runtime.ClientResponse, consumer runtime.Consumer) (interface{}, error)

ReadResponse reads a server response into the received o.

type SystemListPoolsTooManyRequests

type SystemListPoolsTooManyRequests struct {
	Payload *models.Error
}

SystemListPoolsTooManyRequests describes a response with status code 429, with default header values.

Too many requests

func NewSystemListPoolsTooManyRequests

func NewSystemListPoolsTooManyRequests() *SystemListPoolsTooManyRequests

NewSystemListPoolsTooManyRequests creates a SystemListPoolsTooManyRequests with default headers values

func (*SystemListPoolsTooManyRequests) Code

Code gets the status code for the system list pools too many requests response

func (*SystemListPoolsTooManyRequests) Error

func (*SystemListPoolsTooManyRequests) GetPayload

func (o *SystemListPoolsTooManyRequests) GetPayload() *models.Error

func (*SystemListPoolsTooManyRequests) IsClientError

func (o *SystemListPoolsTooManyRequests) IsClientError() bool

IsClientError returns true when this system list pools too many requests response has a 4xx status code

func (*SystemListPoolsTooManyRequests) IsCode

func (o *SystemListPoolsTooManyRequests) IsCode(code int) bool

IsCode returns true when this system list pools too many requests response a status code equal to that given

func (*SystemListPoolsTooManyRequests) IsRedirect

func (o *SystemListPoolsTooManyRequests) IsRedirect() bool

IsRedirect returns true when this system list pools too many requests response has a 3xx status code

func (*SystemListPoolsTooManyRequests) IsServerError

func (o *SystemListPoolsTooManyRequests) IsServerError() bool

IsServerError returns true when this system list pools too many requests response has a 5xx status code

func (*SystemListPoolsTooManyRequests) IsSuccess

func (o *SystemListPoolsTooManyRequests) IsSuccess() bool

IsSuccess returns true when this system list pools too many requests response has a 2xx status code

func (*SystemListPoolsTooManyRequests) String

type SystemListPoolsUnauthorized

type SystemListPoolsUnauthorized struct {
	Payload *models.Error
}

SystemListPoolsUnauthorized describes a response with status code 401, with default header values.

Unauthorized

func NewSystemListPoolsUnauthorized

func NewSystemListPoolsUnauthorized() *SystemListPoolsUnauthorized

NewSystemListPoolsUnauthorized creates a SystemListPoolsUnauthorized with default headers values

func (*SystemListPoolsUnauthorized) Code

func (o *SystemListPoolsUnauthorized) Code() int

Code gets the status code for the system list pools unauthorized response

func (*SystemListPoolsUnauthorized) Error

func (*SystemListPoolsUnauthorized) GetPayload

func (o *SystemListPoolsUnauthorized) GetPayload() *models.Error

func (*SystemListPoolsUnauthorized) IsClientError

func (o *SystemListPoolsUnauthorized) IsClientError() bool

IsClientError returns true when this system list pools unauthorized response has a 4xx status code

func (*SystemListPoolsUnauthorized) IsCode

func (o *SystemListPoolsUnauthorized) IsCode(code int) bool

IsCode returns true when this system list pools unauthorized response a status code equal to that given

func (*SystemListPoolsUnauthorized) IsRedirect

func (o *SystemListPoolsUnauthorized) IsRedirect() bool

IsRedirect returns true when this system list pools unauthorized response has a 3xx status code

func (*SystemListPoolsUnauthorized) IsServerError

func (o *SystemListPoolsUnauthorized) IsServerError() bool

IsServerError returns true when this system list pools unauthorized response has a 5xx status code

func (*SystemListPoolsUnauthorized) IsSuccess

func (o *SystemListPoolsUnauthorized) IsSuccess() bool

IsSuccess returns true when this system list pools unauthorized response has a 2xx status code

func (*SystemListPoolsUnauthorized) String

func (o *SystemListPoolsUnauthorized) String() string

type SystemUpdatePoolBadRequest

type SystemUpdatePoolBadRequest struct {
	Payload *models.Error
}

SystemUpdatePoolBadRequest describes a response with status code 400, with default header values.

Bad request

func NewSystemUpdatePoolBadRequest

func NewSystemUpdatePoolBadRequest() *SystemUpdatePoolBadRequest

NewSystemUpdatePoolBadRequest creates a SystemUpdatePoolBadRequest with default headers values

func (*SystemUpdatePoolBadRequest) Code

func (o *SystemUpdatePoolBadRequest) Code() int

Code gets the status code for the system update pool bad request response

func (*SystemUpdatePoolBadRequest) Error

func (*SystemUpdatePoolBadRequest) GetPayload

func (o *SystemUpdatePoolBadRequest) GetPayload() *models.Error

func (*SystemUpdatePoolBadRequest) IsClientError

func (o *SystemUpdatePoolBadRequest) IsClientError() bool

IsClientError returns true when this system update pool bad request response has a 4xx status code

func (*SystemUpdatePoolBadRequest) IsCode

func (o *SystemUpdatePoolBadRequest) IsCode(code int) bool

IsCode returns true when this system update pool bad request response a status code equal to that given

func (*SystemUpdatePoolBadRequest) IsRedirect

func (o *SystemUpdatePoolBadRequest) IsRedirect() bool

IsRedirect returns true when this system update pool bad request response has a 3xx status code

func (*SystemUpdatePoolBadRequest) IsServerError

func (o *SystemUpdatePoolBadRequest) IsServerError() bool

IsServerError returns true when this system update pool bad request response has a 5xx status code

func (*SystemUpdatePoolBadRequest) IsSuccess

func (o *SystemUpdatePoolBadRequest) IsSuccess() bool

IsSuccess returns true when this system update pool bad request response has a 2xx status code

func (*SystemUpdatePoolBadRequest) String

func (o *SystemUpdatePoolBadRequest) String() string

type SystemUpdatePoolConflict

type SystemUpdatePoolConflict struct {
	Payload *models.Error
}

SystemUpdatePoolConflict describes a response with status code 409, with default header values.

Conflict

func NewSystemUpdatePoolConflict

func NewSystemUpdatePoolConflict() *SystemUpdatePoolConflict

NewSystemUpdatePoolConflict creates a SystemUpdatePoolConflict with default headers values

func (*SystemUpdatePoolConflict) Code

func (o *SystemUpdatePoolConflict) Code() int

Code gets the status code for the system update pool conflict response

func (*SystemUpdatePoolConflict) Error

func (o *SystemUpdatePoolConflict) Error() string

func (*SystemUpdatePoolConflict) GetPayload

func (o *SystemUpdatePoolConflict) GetPayload() *models.Error

func (*SystemUpdatePoolConflict) IsClientError

func (o *SystemUpdatePoolConflict) IsClientError() bool

IsClientError returns true when this system update pool conflict response has a 4xx status code

func (*SystemUpdatePoolConflict) IsCode

func (o *SystemUpdatePoolConflict) IsCode(code int) bool

IsCode returns true when this system update pool conflict response a status code equal to that given

func (*SystemUpdatePoolConflict) IsRedirect

func (o *SystemUpdatePoolConflict) IsRedirect() bool

IsRedirect returns true when this system update pool conflict response has a 3xx status code

func (*SystemUpdatePoolConflict) IsServerError

func (o *SystemUpdatePoolConflict) IsServerError() bool

IsServerError returns true when this system update pool conflict response has a 5xx status code

func (*SystemUpdatePoolConflict) IsSuccess

func (o *SystemUpdatePoolConflict) IsSuccess() bool

IsSuccess returns true when this system update pool conflict response has a 2xx status code

func (*SystemUpdatePoolConflict) String

func (o *SystemUpdatePoolConflict) String() string

type SystemUpdatePoolForbidden

type SystemUpdatePoolForbidden struct {
	Payload *models.Error
}

SystemUpdatePoolForbidden describes a response with status code 403, with default header values.

Forbidden

func NewSystemUpdatePoolForbidden

func NewSystemUpdatePoolForbidden() *SystemUpdatePoolForbidden

NewSystemUpdatePoolForbidden creates a SystemUpdatePoolForbidden with default headers values

func (*SystemUpdatePoolForbidden) Code

func (o *SystemUpdatePoolForbidden) Code() int

Code gets the status code for the system update pool forbidden response

func (*SystemUpdatePoolForbidden) Error

func (o *SystemUpdatePoolForbidden) Error() string

func (*SystemUpdatePoolForbidden) GetPayload

func (o *SystemUpdatePoolForbidden) GetPayload() *models.Error

func (*SystemUpdatePoolForbidden) IsClientError

func (o *SystemUpdatePoolForbidden) IsClientError() bool

IsClientError returns true when this system update pool forbidden response has a 4xx status code

func (*SystemUpdatePoolForbidden) IsCode

func (o *SystemUpdatePoolForbidden) IsCode(code int) bool

IsCode returns true when this system update pool forbidden response a status code equal to that given

func (*SystemUpdatePoolForbidden) IsRedirect

func (o *SystemUpdatePoolForbidden) IsRedirect() bool

IsRedirect returns true when this system update pool forbidden response has a 3xx status code

func (*SystemUpdatePoolForbidden) IsServerError

func (o *SystemUpdatePoolForbidden) IsServerError() bool

IsServerError returns true when this system update pool forbidden response has a 5xx status code

func (*SystemUpdatePoolForbidden) IsSuccess

func (o *SystemUpdatePoolForbidden) IsSuccess() bool

IsSuccess returns true when this system update pool forbidden response has a 2xx status code

func (*SystemUpdatePoolForbidden) String

func (o *SystemUpdatePoolForbidden) String() string

type SystemUpdatePoolNotFound

type SystemUpdatePoolNotFound struct {
	Payload *models.Error
}

SystemUpdatePoolNotFound describes a response with status code 404, with default header values.

Not found

func NewSystemUpdatePoolNotFound

func NewSystemUpdatePoolNotFound() *SystemUpdatePoolNotFound

NewSystemUpdatePoolNotFound creates a SystemUpdatePoolNotFound with default headers values

func (*SystemUpdatePoolNotFound) Code

func (o *SystemUpdatePoolNotFound) Code() int

Code gets the status code for the system update pool not found response

func (*SystemUpdatePoolNotFound) Error

func (o *SystemUpdatePoolNotFound) Error() string

func (*SystemUpdatePoolNotFound) GetPayload

func (o *SystemUpdatePoolNotFound) GetPayload() *models.Error

func (*SystemUpdatePoolNotFound) IsClientError

func (o *SystemUpdatePoolNotFound) IsClientError() bool

IsClientError returns true when this system update pool not found response has a 4xx status code

func (*SystemUpdatePoolNotFound) IsCode

func (o *SystemUpdatePoolNotFound) IsCode(code int) bool

IsCode returns true when this system update pool not found response a status code equal to that given

func (*SystemUpdatePoolNotFound) IsRedirect

func (o *SystemUpdatePoolNotFound) IsRedirect() bool

IsRedirect returns true when this system update pool not found response has a 3xx status code

func (*SystemUpdatePoolNotFound) IsServerError

func (o *SystemUpdatePoolNotFound) IsServerError() bool

IsServerError returns true when this system update pool not found response has a 5xx status code

func (*SystemUpdatePoolNotFound) IsSuccess

func (o *SystemUpdatePoolNotFound) IsSuccess() bool

IsSuccess returns true when this system update pool not found response has a 2xx status code

func (*SystemUpdatePoolNotFound) String

func (o *SystemUpdatePoolNotFound) String() string

type SystemUpdatePoolOK

type SystemUpdatePoolOK struct {

	/* The ETag HTTP header is an identifier for a specific version of a resource

	in:header

	     Format: etag
	*/
	Etag string

	Payload *models.PoolResponse
}

SystemUpdatePoolOK describes a response with status code 200, with default header values.

Identity Pool

func NewSystemUpdatePoolOK

func NewSystemUpdatePoolOK() *SystemUpdatePoolOK

NewSystemUpdatePoolOK creates a SystemUpdatePoolOK with default headers values

func (*SystemUpdatePoolOK) Code

func (o *SystemUpdatePoolOK) Code() int

Code gets the status code for the system update pool o k response

func (*SystemUpdatePoolOK) Error

func (o *SystemUpdatePoolOK) Error() string

func (*SystemUpdatePoolOK) GetPayload

func (o *SystemUpdatePoolOK) GetPayload() *models.PoolResponse

func (*SystemUpdatePoolOK) IsClientError

func (o *SystemUpdatePoolOK) IsClientError() bool

IsClientError returns true when this system update pool o k response has a 4xx status code

func (*SystemUpdatePoolOK) IsCode

func (o *SystemUpdatePoolOK) IsCode(code int) bool

IsCode returns true when this system update pool o k response a status code equal to that given

func (*SystemUpdatePoolOK) IsRedirect

func (o *SystemUpdatePoolOK) IsRedirect() bool

IsRedirect returns true when this system update pool o k response has a 3xx status code

func (*SystemUpdatePoolOK) IsServerError

func (o *SystemUpdatePoolOK) IsServerError() bool

IsServerError returns true when this system update pool o k response has a 5xx status code

func (*SystemUpdatePoolOK) IsSuccess

func (o *SystemUpdatePoolOK) IsSuccess() bool

IsSuccess returns true when this system update pool o k response has a 2xx status code

func (*SystemUpdatePoolOK) String

func (o *SystemUpdatePoolOK) String() string

type SystemUpdatePoolParams

type SystemUpdatePoolParams struct {

	// Pool.
	Pool *models.Pool

	/* IfMatch.

	   A server will only return requested resources if the resource matches one of the listed ETag value

	   Format: etag
	*/
	IfMatch *string

	// IPID.
	IPID string

	Context    context.Context
	HTTPClient *http.Client
	// contains filtered or unexported fields
}

SystemUpdatePoolParams contains all the parameters to send to the API endpoint

for the system update pool operation.

Typically these are written to a http.Request.

func NewSystemUpdatePoolParams

func NewSystemUpdatePoolParams() *SystemUpdatePoolParams

NewSystemUpdatePoolParams creates a new SystemUpdatePoolParams object, with the default timeout for this client.

Default values are not hydrated, since defaults are normally applied by the API server side.

To enforce default values in parameter, use SetDefaults or WithDefaults.

func NewSystemUpdatePoolParamsWithContext

func NewSystemUpdatePoolParamsWithContext(ctx context.Context) *SystemUpdatePoolParams

NewSystemUpdatePoolParamsWithContext creates a new SystemUpdatePoolParams object with the ability to set a context for a request.

func NewSystemUpdatePoolParamsWithHTTPClient

func NewSystemUpdatePoolParamsWithHTTPClient(client *http.Client) *SystemUpdatePoolParams

NewSystemUpdatePoolParamsWithHTTPClient creates a new SystemUpdatePoolParams object with the ability to set a custom HTTPClient for a request.

func NewSystemUpdatePoolParamsWithTimeout

func NewSystemUpdatePoolParamsWithTimeout(timeout time.Duration) *SystemUpdatePoolParams

NewSystemUpdatePoolParamsWithTimeout creates a new SystemUpdatePoolParams object with the ability to set a timeout on a request.

func (*SystemUpdatePoolParams) SetContext

func (o *SystemUpdatePoolParams) SetContext(ctx context.Context)

SetContext adds the context to the system update pool params

func (*SystemUpdatePoolParams) SetDefaults

func (o *SystemUpdatePoolParams) SetDefaults()

SetDefaults hydrates default values in the system update pool params (not the query body).

All values with no default are reset to their zero value.

func (*SystemUpdatePoolParams) SetHTTPClient

func (o *SystemUpdatePoolParams) SetHTTPClient(client *http.Client)

SetHTTPClient adds the HTTPClient to the system update pool params

func (*SystemUpdatePoolParams) SetIPID

func (o *SystemUpdatePoolParams) SetIPID(iPID string)

SetIPID adds the ipId to the system update pool params

func (*SystemUpdatePoolParams) SetIfMatch

func (o *SystemUpdatePoolParams) SetIfMatch(ifMatch *string)

SetIfMatch adds the ifMatch to the system update pool params

func (*SystemUpdatePoolParams) SetPool

func (o *SystemUpdatePoolParams) SetPool(pool *models.Pool)

SetPool adds the pool to the system update pool params

func (*SystemUpdatePoolParams) SetTimeout

func (o *SystemUpdatePoolParams) SetTimeout(timeout time.Duration)

SetTimeout adds the timeout to the system update pool params

func (*SystemUpdatePoolParams) WithContext

WithContext adds the context to the system update pool params

func (*SystemUpdatePoolParams) WithDefaults

WithDefaults hydrates default values in the system update pool params (not the query body).

All values with no default are reset to their zero value.

func (*SystemUpdatePoolParams) WithHTTPClient

func (o *SystemUpdatePoolParams) WithHTTPClient(client *http.Client) *SystemUpdatePoolParams

WithHTTPClient adds the HTTPClient to the system update pool params

func (*SystemUpdatePoolParams) WithIPID

WithIPID adds the iPID to the system update pool params

func (*SystemUpdatePoolParams) WithIfMatch

func (o *SystemUpdatePoolParams) WithIfMatch(ifMatch *string) *SystemUpdatePoolParams

WithIfMatch adds the ifMatch to the system update pool params

func (*SystemUpdatePoolParams) WithPool

WithPool adds the pool to the system update pool params

func (*SystemUpdatePoolParams) WithTimeout

WithTimeout adds the timeout to the system update pool params

func (*SystemUpdatePoolParams) WriteToRequest

WriteToRequest writes these params to a swagger request

type SystemUpdatePoolReader

type SystemUpdatePoolReader struct {
	// contains filtered or unexported fields
}

SystemUpdatePoolReader is a Reader for the SystemUpdatePool structure.

func (*SystemUpdatePoolReader) ReadResponse

func (o *SystemUpdatePoolReader) ReadResponse(response runtime.ClientResponse, consumer runtime.Consumer) (interface{}, error)

ReadResponse reads a server response into the received o.

type SystemUpdatePoolTooManyRequests

type SystemUpdatePoolTooManyRequests struct {
	Payload *models.Error
}

SystemUpdatePoolTooManyRequests describes a response with status code 429, with default header values.

Too many requests

func NewSystemUpdatePoolTooManyRequests

func NewSystemUpdatePoolTooManyRequests() *SystemUpdatePoolTooManyRequests

NewSystemUpdatePoolTooManyRequests creates a SystemUpdatePoolTooManyRequests with default headers values

func (*SystemUpdatePoolTooManyRequests) Code

Code gets the status code for the system update pool too many requests response

func (*SystemUpdatePoolTooManyRequests) Error

func (*SystemUpdatePoolTooManyRequests) GetPayload

func (o *SystemUpdatePoolTooManyRequests) GetPayload() *models.Error

func (*SystemUpdatePoolTooManyRequests) IsClientError

func (o *SystemUpdatePoolTooManyRequests) IsClientError() bool

IsClientError returns true when this system update pool too many requests response has a 4xx status code

func (*SystemUpdatePoolTooManyRequests) IsCode

func (o *SystemUpdatePoolTooManyRequests) IsCode(code int) bool

IsCode returns true when this system update pool too many requests response a status code equal to that given

func (*SystemUpdatePoolTooManyRequests) IsRedirect

func (o *SystemUpdatePoolTooManyRequests) IsRedirect() bool

IsRedirect returns true when this system update pool too many requests response has a 3xx status code

func (*SystemUpdatePoolTooManyRequests) IsServerError

func (o *SystemUpdatePoolTooManyRequests) IsServerError() bool

IsServerError returns true when this system update pool too many requests response has a 5xx status code

func (*SystemUpdatePoolTooManyRequests) IsSuccess

func (o *SystemUpdatePoolTooManyRequests) IsSuccess() bool

IsSuccess returns true when this system update pool too many requests response has a 2xx status code

func (*SystemUpdatePoolTooManyRequests) String

type SystemUpdatePoolUnauthorized

type SystemUpdatePoolUnauthorized struct {
	Payload *models.Error
}

SystemUpdatePoolUnauthorized describes a response with status code 401, with default header values.

Unauthorized

func NewSystemUpdatePoolUnauthorized

func NewSystemUpdatePoolUnauthorized() *SystemUpdatePoolUnauthorized

NewSystemUpdatePoolUnauthorized creates a SystemUpdatePoolUnauthorized with default headers values

func (*SystemUpdatePoolUnauthorized) Code

Code gets the status code for the system update pool unauthorized response

func (*SystemUpdatePoolUnauthorized) Error

func (*SystemUpdatePoolUnauthorized) GetPayload

func (o *SystemUpdatePoolUnauthorized) GetPayload() *models.Error

func (*SystemUpdatePoolUnauthorized) IsClientError

func (o *SystemUpdatePoolUnauthorized) IsClientError() bool

IsClientError returns true when this system update pool unauthorized response has a 4xx status code

func (*SystemUpdatePoolUnauthorized) IsCode

func (o *SystemUpdatePoolUnauthorized) IsCode(code int) bool

IsCode returns true when this system update pool unauthorized response a status code equal to that given

func (*SystemUpdatePoolUnauthorized) IsRedirect

func (o *SystemUpdatePoolUnauthorized) IsRedirect() bool

IsRedirect returns true when this system update pool unauthorized response has a 3xx status code

func (*SystemUpdatePoolUnauthorized) IsServerError

func (o *SystemUpdatePoolUnauthorized) IsServerError() bool

IsServerError returns true when this system update pool unauthorized response has a 5xx status code

func (*SystemUpdatePoolUnauthorized) IsSuccess

func (o *SystemUpdatePoolUnauthorized) IsSuccess() bool

IsSuccess returns true when this system update pool unauthorized response has a 2xx status code

func (*SystemUpdatePoolUnauthorized) String

type SystemUpdatePoolUnprocessableEntity

type SystemUpdatePoolUnprocessableEntity struct {
	Payload *models.Error
}

SystemUpdatePoolUnprocessableEntity describes a response with status code 422, with default header values.

Unprocessable entity

func NewSystemUpdatePoolUnprocessableEntity

func NewSystemUpdatePoolUnprocessableEntity() *SystemUpdatePoolUnprocessableEntity

NewSystemUpdatePoolUnprocessableEntity creates a SystemUpdatePoolUnprocessableEntity with default headers values

func (*SystemUpdatePoolUnprocessableEntity) Code

Code gets the status code for the system update pool unprocessable entity response

func (*SystemUpdatePoolUnprocessableEntity) Error

func (*SystemUpdatePoolUnprocessableEntity) GetPayload

func (*SystemUpdatePoolUnprocessableEntity) IsClientError

func (o *SystemUpdatePoolUnprocessableEntity) IsClientError() bool

IsClientError returns true when this system update pool unprocessable entity response has a 4xx status code

func (*SystemUpdatePoolUnprocessableEntity) IsCode

IsCode returns true when this system update pool unprocessable entity response a status code equal to that given

func (*SystemUpdatePoolUnprocessableEntity) IsRedirect

func (o *SystemUpdatePoolUnprocessableEntity) IsRedirect() bool

IsRedirect returns true when this system update pool unprocessable entity response has a 3xx status code

func (*SystemUpdatePoolUnprocessableEntity) IsServerError

func (o *SystemUpdatePoolUnprocessableEntity) IsServerError() bool

IsServerError returns true when this system update pool unprocessable entity response has a 5xx status code

func (*SystemUpdatePoolUnprocessableEntity) IsSuccess

IsSuccess returns true when this system update pool unprocessable entity response has a 2xx status code

func (*SystemUpdatePoolUnprocessableEntity) String

Jump to

Keyboard shortcuts

? : This menu
/ : Search site
f or F : Jump to
y or Y : Canonical URL