network

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Published: Sep 1, 2021 License: AGPL-3.0 Imports: 39 Imported by: 0

Documentation

Index

Constants

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const AddressHeader = "X-Algorand-Location"

AddressHeader HTTP header by which an inbound connection reports its public address

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const (
	ErrorKey = "Error" // used for passing an error message
)

Constant strings used as keys for topics

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const GenesisHeader = "X-Algorand-Genesis"

GenesisHeader HTTP header for genesis id to make sure we're on the same chain

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const GossipNetworkPath = "/v1/{genesisID}/gossip"

GossipNetworkPath is the URL path to connect to the websocket gossip node at. Contains {genesisID} param to be handled by gorilla/mux

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const InstanceNameHeader = "X-Algorand-InstanceName"

InstanceNameHeader HTTP header by which an inbound connection reports an ID to distinguish multiple local nodes.

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const MaxInt = int((^uint(0)) >> 1)

MaxInt is the maximum int which might be int32 or int64

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const NodeRandomHeader = "X-Algorand-NodeRandom"

NodeRandomHeader HTTP header that a node uses to make sure it's not talking to itself

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const PhoneBookEntryArchiverRole = 2

PhoneBookEntryArchiverRole used for all the archivers that are provided via the archive SRV record.

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const PhoneBookEntryRelayRole = 1

PhoneBookEntryRelayRole used for all the relays that are provided either via the coinbootstrap SRV record or via a configuration file.

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const PriorityChallengeHeader = "X-Algorand-PriorityChallenge"

PriorityChallengeHeader HTTP header informs a client about the challenge it should sign to increase network priority.

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const ProtocolAcceptVersionHeader = "X-Algorand-Accept-Version"

ProtocolAcceptVersionHeader HTTP header for accept protocol version. Client use this to advertise supported protocol versions.

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const ProtocolVersion = "2.1"

ProtocolVersion is the current version attached to the ProtocolVersionHeader header

Version history:
*  1   Catchup service over websocket connections with unicast messages between peers
*  2.1 Introducted topic key/data pairs and enabled services over the gossip connections
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const ProtocolVersionHeader = "X-Algorand-Version"

ProtocolVersionHeader HTTP header for protocol version.

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const TelemetryIDHeader = "X-Algorand-TelId"

TelemetryIDHeader HTTP header for telemetry-id for logging

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const TooManyRequestsRetryAfterHeader = "Retry-After"

TooManyRequestsRetryAfterHeader HTTP header let the client know when to make the next connection attempt

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const UserAgentHeader = "User-Agent"

UserAgentHeader is the HTTP header identify the user agent.

Variables

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var ErrConnectionQueueingTimeout = errors.New("rateLimitingTransport: queueing timeout")

ErrConnectionQueueingTimeout indicates that we've exceeded the time allocated for queueing the current request before the request attempt could be made.

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var ErrIncomingMsgTooLarge = errors.New("read limit exceeded")

ErrIncomingMsgTooLarge is returned when an incoming message is too large

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var HostColonPortPattern = regexp.MustCompile("^[^:]+:\\d+$")

HostColonPortPattern matches "^[^:]+:\\d+$" e.g. "foo.com.:1234"

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var SupportedProtocolVersions = []string{"2.1"}

SupportedProtocolVersions contains the list of supported protocol versions by this node ( in order of preference ).

Functions

func MarshallMessageOfInterest

func MarshallMessageOfInterest(messageTags []protocol.Tag) []byte

MarshallMessageOfInterest generate a message of interest message body for a given set of message tags.

func MarshallMessageOfInterestMap

func MarshallMessageOfInterestMap(tagmap map[protocol.Tag]bool) []byte

MarshallMessageOfInterestMap generates a message of interest message body for the message tags that map to "true" in the map argument.

func ParseHostOrURL

func ParseHostOrURL(addr string) (*url.URL, error)

ParseHostOrURL handles "host:port" or a full URL. Standard library net/url.Parse chokes on "host:port".

func SetUserAgentHeader

func SetUserAgentHeader(header http.Header)

SetUserAgentHeader adds the User-Agent header to the provided heades map.

Types

type Dialer

type Dialer struct {
	// contains filtered or unexported fields
}

Dialer establish tcp-level connection with the destination

func (*Dialer) Dial

func (d *Dialer) Dial(network, address string) (net.Conn, error)

Dial connects to the address on the named network. It waits if needed not to exceed connectionsRateLimitingCount.

func (*Dialer) DialContext

func (d *Dialer) DialContext(ctx context.Context, network, address string) (net.Conn, error)

DialContext connects to the address on the named network using the provided context. It waits if needed not to exceed connectionsRateLimitingCount.

type ForwardingPolicy

type ForwardingPolicy int

ForwardingPolicy is an enum indicating to whom we should send a message

const (
	// Ignore - discard (don't forward)
	Ignore ForwardingPolicy = iota

	// Disconnect - disconnect from the peer that sent this message
	Disconnect

	// Broadcast - forward to everyone (except the sender)
	Broadcast

	// Respond - reply to the sender
	Respond
)

type GossipNode

type GossipNode interface {
	Address() (string, bool)
	Broadcast(ctx context.Context, tag protocol.Tag, data []byte, wait bool, except Peer) error
	BroadcastArray(ctx context.Context, tag []protocol.Tag, data [][]byte, wait bool, except Peer) error
	Relay(ctx context.Context, tag protocol.Tag, data []byte, wait bool, except Peer) error
	RelayArray(ctx context.Context, tag []protocol.Tag, data [][]byte, wait bool, except Peer) error
	Disconnect(badnode Peer)
	DisconnectPeers()
	Ready() chan struct{}

	// RegisterHTTPHandler path accepts gorilla/mux path annotations
	RegisterHTTPHandler(path string, handler http.Handler)

	// RequestConnectOutgoing asks the system to actually connect to peers.
	// `replace` optionally drops existing connections before making new ones.
	// `quit` chan allows cancellation. TODO: use `context`
	RequestConnectOutgoing(replace bool, quit <-chan struct{})

	// Get a list of Peers we could potentially send a direct message to.
	GetPeers(options ...PeerOption) []Peer

	// Start threads, listen on sockets.
	Start()

	// Close sockets. Stop threads.
	Stop()

	// RegisterHandlers adds to the set of given message handlers.
	RegisterHandlers(dispatch []TaggedMessageHandler)

	// ClearHandlers deregisters all the existing message handlers.
	ClearHandlers()

	// GetRoundTripper returns a Transport that would limit the number of outgoing connections.
	GetRoundTripper() http.RoundTripper

	// OnNetworkAdvance notifies the network library that the agreement protocol was able to make a notable progress.
	// this is the only indication that we have that we haven't formed a clique, where all incoming messages
	// arrive very quickly, but might be missing some votes. The usage of this call is expected to have similar
	// characteristics as with a watchdog timer.
	OnNetworkAdvance()

	// GetHTTPRequestConnection returns the underlying connection for the given request. Note that the request must be the same
	// request that was provided to the http handler ( or provide a fallback Context() to that )
	GetHTTPRequestConnection(request *http.Request) (conn net.Conn)

	// RegisterMessageInterest notifies the network library that this node
	// wants to receive messages with the specified tag.  This will cause
	// this node to send corresponding MsgOfInterest notifications to any
	// newly connecting peers.  This should be called before the network
	// is started.
	RegisterMessageInterest(protocol.Tag) error

	// SubstituteGenesisID substitutes the "{genesisID}" with their network-specific genesisID.
	SubstituteGenesisID(rawURL string) string

	// GetPeerData returns a value stored by SetPeerData
	GetPeerData(peer Peer, key string) interface{}

	// SetPeerData attaches a piece of data to a peer.
	// Other services inside go-algorand may attach data to a peer that gets garbage collected when the peer is closed.
	SetPeerData(peer Peer, key string, value interface{})
}

GossipNode represents a node in the gossip network

func NewWebsocketGossipNode

func NewWebsocketGossipNode(log logging.Logger, config config.Local, phonebookAddresses []string, genesisID string, networkID protocol.NetworkID) (gn GossipNode, err error)

NewWebsocketGossipNode constructs a websocket network node and returns it as a GossipNode interface implementation

type HTTPPeer

type HTTPPeer interface {
	GetAddress() string
	GetHTTPClient() *http.Client
}

HTTPPeer is what the opaque Peer might be. If you get an opaque Peer handle from a GossipNode, maybe try a .(HTTPPeer) type assertion on it.

type HandlerFunc

type HandlerFunc func(message IncomingMessage) OutgoingMessage

HandlerFunc represents an implemenation of the MessageHandler interface

func (HandlerFunc) Handle

func (f HandlerFunc) Handle(message IncomingMessage) OutgoingMessage

Handle implements MessageHandler.Handle, calling the handler with the IncomingKessage and returning the OutgoingMessage

type IncomingMessage

type IncomingMessage struct {
	Sender Peer
	Tag    Tag
	Data   []byte
	Err    error
	Net    GossipNode

	// Received is time.Time.UnixNano()
	Received int64
	// contains filtered or unexported fields
}

IncomingMessage represents a message arriving from some peer in our p2p network

type LimitedReaderSlurper

type LimitedReaderSlurper struct {
	// contains filtered or unexported fields
}

LimitedReaderSlurper collects bytes from an io.Reader, but stops if a limit is reached.

func MakeLimitedReaderSlurper

func MakeLimitedReaderSlurper(baseAllocation, maxAllocation uint64) *LimitedReaderSlurper

MakeLimitedReaderSlurper creates a LimitedReaderSlurper instance with the provided base and max memory allocations.

func (*LimitedReaderSlurper) Bytes

func (s *LimitedReaderSlurper) Bytes() []byte

Bytes returns a copy of all the collected data

func (*LimitedReaderSlurper) Read

func (s *LimitedReaderSlurper) Read(reader io.Reader) error

Read does repeated Read()s on the io.Reader until it gets io.EOF. Returns underlying error or ErrIncomingMsgTooLarge if limit reached. Returns a nil error if the underlying io.Reader returned io.EOF.

func (*LimitedReaderSlurper) Reset

func (s *LimitedReaderSlurper) Reset()

Reset clears the buffered data

func (*LimitedReaderSlurper) Size

func (s *LimitedReaderSlurper) Size() (size uint64)

Size returs the current total size of contained chunks read from io.Reader

type MessageHandler

type MessageHandler interface {
	Handle(message IncomingMessage) OutgoingMessage
}

MessageHandler takes a IncomingMessage (e.g., vote, transaction), processes it, and returns what (if anything) to send to the network in response. The ForwardingPolicy field of the returned OutgoingMessage indicates whether to reply directly to the sender (unicast), propagate to everyone except the sender (broadcast), or do nothing (ignore).

type Multiplexer

type Multiplexer struct {
	// contains filtered or unexported fields
}

Multiplexer is a message handler that sorts incoming messages by Tag and passes them along to the relevant message handler for that type of message.

func MakeMultiplexer

func MakeMultiplexer(log logging.Logger) *Multiplexer

MakeMultiplexer creates an empty Multiplexer

func (*Multiplexer) ClearHandlers

func (m *Multiplexer) ClearHandlers(excludeTags []Tag)

ClearHandlers deregisters all the existing message handlers other than the one provided in the excludeTags list

func (*Multiplexer) Handle

Handle is the "input" side of the multiplexer. It dispatches the message to the previously defined handler.

func (*Multiplexer) RegisterHandlers

func (m *Multiplexer) RegisterHandlers(dispatch []TaggedMessageHandler)

RegisterHandlers registers the set of given message handlers.

type NetPrioScheme

type NetPrioScheme interface {
	NewPrioChallenge() string
	MakePrioResponse(challenge string) []byte
	VerifyPrioResponse(challenge string, response []byte) (basics.Address, error)
	GetPrioWeight(addr basics.Address) uint64
}

NetPrioScheme is an implementation of network connection priorities based on a challenge-response protocol.

type OutgoingMessage

type OutgoingMessage struct {
	Action  ForwardingPolicy
	Tag     Tag
	Payload []byte
	Topics  Topics
}

OutgoingMessage represents a message we want to send.

func Propagate

func Propagate(msg IncomingMessage) OutgoingMessage

Propagate is a convenience function to save typing in the common case of a message handler telling us to propagate an incoming message "return network.Propagate(msg)" instead of "return network.OutgoingMsg{network.Broadcast, msg.Tag, msg.Data}"

type Peer

type Peer interface{}

Peer opaque interface for referring to a neighbor in the network

type PeerOption

type PeerOption int

PeerOption allows users to specify a subset of peers to query

const (
	// PeersConnectedOut specifies all peers with outgoing connections
	PeersConnectedOut PeerOption = iota
	// PeersConnectedIn specifies all peers with inbound connections
	PeersConnectedIn PeerOption = iota
	// PeersPhonebookRelays specifies all relays in the phonebook
	PeersPhonebookRelays PeerOption = iota
	// PeersPhonebookArchivers specifies all archivers in the phonebook
	PeersPhonebookArchivers PeerOption = iota
)

type PhoneBookEntryRoles

type PhoneBookEntryRoles int

PhoneBookEntryRoles defines the roles that a single entry on the phonebook can take. currently, we have two roles : relay role and archiver role, which are mutually exclusive.

type Phonebook

type Phonebook interface {
	// GetAddresses(N) returns up to N addresses, but may return fewer
	GetAddresses(n int, role PhoneBookEntryRoles) []string

	// UpdateRetryAfter updates the retry-after field for the entries matching the given address
	UpdateRetryAfter(addr string, retryAfter time.Time)

	// GetConnectionWaitTime will calculate and return the wait
	// time to prevent exceeding connectionsRateLimitingCount.
	// The connection should be established when the waitTime is 0.
	// It will register a provisional next connection time when the waitTime is 0.
	// The provisional time should be updated after the connection with UpdateConnectionTime
	GetConnectionWaitTime(addr string) (addrInPhonebook bool,
		waitTime time.Duration, provisionalTime time.Time)

	// UpdateConnectionTime will update the provisional connection time.
	// Returns true of the addr was in the phonebook
	UpdateConnectionTime(addr string, provisionalTime time.Time) bool

	// ReplacePeerList merges a set of addresses with that passed in for networkName
	// new entries in dnsAddresses are being added
	// existing items that aren't included in dnsAddresses are being removed
	// matching entries don't change
	ReplacePeerList(dnsAddresses []string, networkName string, role PhoneBookEntryRoles)

	// ExtendPeerList adds unique addresses to this set of addresses
	ExtendPeerList(more []string, networkName string, role PhoneBookEntryRoles)
}

Phonebook stores or looks up addresses of nodes we might contact

func MakePhonebook

func MakePhonebook(connectionsRateLimitingCount uint,
	connectionsRateLimitingWindow time.Duration) Phonebook

MakePhonebook creates phonebookImpl with the passed configuration values

type RequestLogger

type RequestLogger struct {
	// contains filtered or unexported fields
}

RequestLogger is a middleware helps logging all the incoming http requests. The intended use is to place it at the bottom of the http processing. It will capture the status codes set by the upsteam handlers and write the request info/response to the logger.

func (*RequestLogger) ServeHTTP

func (rl *RequestLogger) ServeHTTP(writer http.ResponseWriter, request *http.Request)

this is the http entry point for the request logger.

func (*RequestLogger) SetStatusCode

func (rl *RequestLogger) SetStatusCode(writer http.ResponseWriter, statusCode int)

SetStatusCode sets the status code of a given response writer without writing it to the underlaying writer object.

type RequestTracker

type RequestTracker struct {
	// contains filtered or unexported fields
}

RequestTracker tracks the incoming request connections

func (*RequestTracker) Accept

func (rt *RequestTracker) Accept() (conn net.Conn, err error)

Accept waits for and returns the next connection to the listener.

func (*RequestTracker) Addr

func (rt *RequestTracker) Addr() net.Addr

Addr returns the listener's network address.

func (*RequestTracker) Close

func (rt *RequestTracker) Close() error

Close closes the listener. Any blocked Accept operations will be unblocked and return errors.

func (*RequestTracker) GetRequestConnection

func (rt *RequestTracker) GetRequestConnection(request *http.Request) net.Conn

GetRequestConnection return the underlying connection for the given request

func (*RequestTracker) GetTrackedRequest

func (rt *RequestTracker) GetTrackedRequest(request *http.Request) (trackedRequest *TrackerRequest)

GetTrackedRequest return the tracked request

func (*RequestTracker) Listener

func (rt *RequestTracker) Listener(listener net.Listener) net.Listener

Listener initialize the underlaying listener, and return the request tracker wrapping listener

func (*RequestTracker) ServeHTTP

func (rt *RequestTracker) ServeHTTP(response http.ResponseWriter, request *http.Request)

type Response

type Response struct {
	Topics Topics
}

Response is the structure holding the response from the server

type Tag

type Tag = protocol.Tag

Tag is a short string (2 bytes) marking a type of message

type TaggedMessageHandler

type TaggedMessageHandler struct {
	Tag
	MessageHandler
}

TaggedMessageHandler receives one type of broadcast messages

type Topic

type Topic struct {
	// contains filtered or unexported fields
}

Topic is a key-value pair

func MakeTopic

func MakeTopic(key string, data []byte) Topic

MakeTopic Creates a Topic

type Topics

type Topics []Topic

Topics is an array of type Topic The maximum number of topics allowed is 32 Each topic key can be 64 characters long and cannot be size 0

func UnmarshallTopics

func UnmarshallTopics(buffer []byte) (ts Topics, err error)

UnmarshallTopics unmarshalls the topics from the byte array

func (*Topics) GetValue

func (ts *Topics) GetValue(key string) (val []byte, found bool)

GetValue returns the value of the key if the key is found in the topics

func (Topics) MarshallTopics

func (ts Topics) MarshallTopics() (b []byte)

MarshallTopics serializes the topics into a byte array

type TrackerRequest

type TrackerRequest struct {
	// contains filtered or unexported fields
}

TrackerRequest hold the tracking data associated with a single request.

type UnicastPeer

type UnicastPeer interface {
	GetAddress() string
	// Unicast sends the given bytes to this specific peer. Does not wait for message to be sent.
	Unicast(ctx context.Context, data []byte, tag protocol.Tag) error
	// Version returns the matching version from network.SupportedProtocolVersions
	Version() string
	Request(ctx context.Context, tag Tag, topics Topics) (resp *Response, e error)
	Respond(ctx context.Context, reqMsg IncomingMessage, topics Topics) (e error)
}

UnicastPeer is another possible interface for the opaque Peer. It is possible that we can only initiate a connection to a peer over websockets.

type WebsocketNetwork

type WebsocketNetwork struct {
	GenesisID string
	NetworkID protocol.NetworkID
	RandomID  string
	// contains filtered or unexported fields
}

WebsocketNetwork implements GossipNode

func NewWebsocketNetwork

func NewWebsocketNetwork(log logging.Logger, config config.Local, phonebookAddresses []string, genesisID string, networkID protocol.NetworkID) (wn *WebsocketNetwork, err error)

NewWebsocketNetwork constructor for websockets based gossip network

func (*WebsocketNetwork) Address

func (wn *WebsocketNetwork) Address() (string, bool)

Address returns a string and whether that is a 'final' address or guessed. Part of GossipNode interface

func (*WebsocketNetwork) Broadcast

func (wn *WebsocketNetwork) Broadcast(ctx context.Context, tag protocol.Tag, data []byte, wait bool, except Peer) error

Broadcast sends a message. If except is not nil then we will not send it to that neighboring Peer. if wait is true then the call blocks until the packet has actually been sent to all neighbors.

func (*WebsocketNetwork) BroadcastArray

func (wn *WebsocketNetwork) BroadcastArray(ctx context.Context, tags []protocol.Tag, data [][]byte, wait bool, except Peer) error

BroadcastArray sends an array of messages. If except is not nil then we will not send it to that neighboring Peer. if wait is true then the call blocks until the packet has actually been sent to all neighbors. TODO: add `priority` argument so that we don't have to guess it based on tag

func (*WebsocketNetwork) ClearHandlers

func (wn *WebsocketNetwork) ClearHandlers()

ClearHandlers deregisters all the existing message handlers.

func (*WebsocketNetwork) Disconnect

func (wn *WebsocketNetwork) Disconnect(node Peer)

Disconnect from a peer, probably due to protocol errors.

func (*WebsocketNetwork) DisconnectPeers

func (wn *WebsocketNetwork) DisconnectPeers()

DisconnectPeers shuts down all connections

func (*WebsocketNetwork) GetHTTPRequestConnection

func (wn *WebsocketNetwork) GetHTTPRequestConnection(request *http.Request) (conn net.Conn)

GetHTTPRequestConnection returns the underlying connection for the given request. Note that the request must be the same request that was provided to the http handler ( or provide a fallback Context() to that ) if the provided request has no associated connection, it returns nil. ( this should not happen for any http request that was registered by WebsocketNetwork )

func (*WebsocketNetwork) GetPeerData

func (wn *WebsocketNetwork) GetPeerData(peer Peer, key string) interface{}

GetPeerData returns the peer data associated with a particular key.

func (*WebsocketNetwork) GetPeers

func (wn *WebsocketNetwork) GetPeers(options ...PeerOption) []Peer

GetPeers returns a snapshot of our Peer list, according to the specified options. Peers may be duplicated and refer to the same underlying node.

func (*WebsocketNetwork) GetRoundTripper

func (wn *WebsocketNetwork) GetRoundTripper() http.RoundTripper

GetRoundTripper returns an http.Transport that limits the number of connection to comply with connectionsRateLimitingCount.

func (*WebsocketNetwork) NumPeers

func (wn *WebsocketNetwork) NumPeers() int

NumPeers returns number of peers we connect to (all peers incoming and outbound).

func (*WebsocketNetwork) OnNetworkAdvance

func (wn *WebsocketNetwork) OnNetworkAdvance()

OnNetworkAdvance notifies the network library that the agreement protocol was able to make a notable progress. this is the only indication that we have that we haven't formed a clique, where all incoming messages arrive very quickly, but might be missing some votes. The usage of this call is expected to have similar characteristics as with a watchdog timer.

func (*WebsocketNetwork) PublicAddress

func (wn *WebsocketNetwork) PublicAddress() string

PublicAddress what we tell other nodes to connect to. Might be different than our locally percieved network address due to NAT/etc. Returns config "PublicAddress" if available, otherwise local addr.

func (*WebsocketNetwork) Ready

func (wn *WebsocketNetwork) Ready() chan struct{}

Ready returns a chan that will be closed when we have a minimum number of peer connections active

func (*WebsocketNetwork) RegisterHTTPHandler

func (wn *WebsocketNetwork) RegisterHTTPHandler(path string, handler http.Handler)

RegisterHTTPHandler path accepts gorilla/mux path annotations

func (*WebsocketNetwork) RegisterHandlers

func (wn *WebsocketNetwork) RegisterHandlers(dispatch []TaggedMessageHandler)

RegisterHandlers registers the set of given message handlers.

func (*WebsocketNetwork) RegisterMessageInterest

func (wn *WebsocketNetwork) RegisterMessageInterest(t protocol.Tag) error

RegisterMessageInterest notifies the network library that this node wants to receive messages with the specified tag. This will cause this node to send corresponding MsgOfInterest notifications to any newly connecting peers. This should be called before the network is started.

func (*WebsocketNetwork) Relay

func (wn *WebsocketNetwork) Relay(ctx context.Context, tag protocol.Tag, data []byte, wait bool, except Peer) error

Relay message

func (*WebsocketNetwork) RelayArray

func (wn *WebsocketNetwork) RelayArray(ctx context.Context, tags []protocol.Tag, data [][]byte, wait bool, except Peer) error

RelayArray relays array of messages

func (*WebsocketNetwork) RequestConnectOutgoing

func (wn *WebsocketNetwork) RequestConnectOutgoing(replace bool, quit <-chan struct{})

RequestConnectOutgoing tries to actually do the connect to new peers. `replace` drop all connections first and find new peers.

func (*WebsocketNetwork) ServeHTTP

func (wn *WebsocketNetwork) ServeHTTP(response http.ResponseWriter, request *http.Request)

ServerHTTP handles the gossip network functions over websockets

func (*WebsocketNetwork) SetPeerData

func (wn *WebsocketNetwork) SetPeerData(peer Peer, key string, value interface{})

SetPeerData sets the peer data associated with a particular key.

func (*WebsocketNetwork) SetPrioScheme

func (wn *WebsocketNetwork) SetPrioScheme(s NetPrioScheme)

SetPrioScheme specifies the network priority scheme for a network node

func (*WebsocketNetwork) Start

func (wn *WebsocketNetwork) Start()

Start makes network connections and threads

func (*WebsocketNetwork) Stop

func (wn *WebsocketNetwork) Stop()

Stop closes network connections and stops threads. Stop blocks until all activity on this node is done.

func (*WebsocketNetwork) SubstituteGenesisID

func (wn *WebsocketNetwork) SubstituteGenesisID(rawURL string) string

SubstituteGenesisID substitutes the "{genesisID}" with their network-specific genesisID.

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