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Types ¶
type StateInfo ¶
type StateInfo struct { // These should never be changed, except by the user. StartInt string `yaml:"start_integer"` WriteInterval int `yaml:"write_interval"` // All the following will be written during operation. HighInt string `yaml:"high_integer"` HighSteps uint64 `yaml:"high_steps"` RestartInt string `yaml:"restart_integer"` }
func ParseState ¶
func (*StateInfo) WriteState ¶
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