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Constants ¶
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Functions ¶
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Types ¶
type Server ¶
type Server struct { Name string Config *core.Config Logger *logrus.Logger // contains filtered or unexported fields }
Server is the LOGIN server implementation. Clients connect to this server after going through the DATA server, its main responsibility is to authenticate the client's username/password and set some initial state on the client before redirecting them to the CHARACTER server.
func (*Server) Identifier ¶
func (*Server) SetUpClient ¶
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