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Constants ¶
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Variables ¶
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var ( // Randomlines holds our RandomItems, mapped to their primary keyword. Randomlines map[string]RandomItem )
Functions ¶
This section is empty.
Types ¶
type RandomItem ¶
RandomItem holds one item stanza.
func (*RandomItem) GetResponse ¶
func (ri *RandomItem) GetResponse() string
GetResponse gives you one of the RandomItem's Responses.
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