Documentation ¶
Index ¶
- Constants
- func PointerFromQQuickFramebufferObject(ptr QQuickFramebufferObject_ITF) unsafe.Pointer
- func PointerFromQQuickImageProvider(ptr QQuickImageProvider_ITF) unsafe.Pointer
- func PointerFromQQuickItem(ptr QQuickItem_ITF) unsafe.Pointer
- func PointerFromQQuickItemGrabResult(ptr QQuickItemGrabResult_ITF) unsafe.Pointer
- func PointerFromQQuickPaintedItem(ptr QQuickPaintedItem_ITF) unsafe.Pointer
- func PointerFromQQuickRenderControl(ptr QQuickRenderControl_ITF) unsafe.Pointer
- func PointerFromQQuickTextDocument(ptr QQuickTextDocument_ITF) unsafe.Pointer
- func PointerFromQQuickTextureFactory(ptr QQuickTextureFactory_ITF) unsafe.Pointer
- func PointerFromQQuickView(ptr QQuickView_ITF) unsafe.Pointer
- func PointerFromQQuickWidget(ptr QQuickWidget_ITF) unsafe.Pointer
- func PointerFromQQuickWindow(ptr QQuickWindow_ITF) unsafe.Pointer
- func PointerFromQSGAbstractRenderer(ptr QSGAbstractRenderer_ITF) unsafe.Pointer
- func PointerFromQSGBasicGeometryNode(ptr QSGBasicGeometryNode_ITF) unsafe.Pointer
- func PointerFromQSGClipNode(ptr QSGClipNode_ITF) unsafe.Pointer
- func PointerFromQSGDynamicTexture(ptr QSGDynamicTexture_ITF) unsafe.Pointer
- func PointerFromQSGEngine(ptr QSGEngine_ITF) unsafe.Pointer
- func PointerFromQSGFlatColorMaterial(ptr QSGFlatColorMaterial_ITF) unsafe.Pointer
- func PointerFromQSGGeometry(ptr QSGGeometry_ITF) unsafe.Pointer
- func PointerFromQSGGeometryNode(ptr QSGGeometryNode_ITF) unsafe.Pointer
- func PointerFromQSGMaterial(ptr QSGMaterial_ITF) unsafe.Pointer
- func PointerFromQSGMaterialShader(ptr QSGMaterialShader_ITF) unsafe.Pointer
- func PointerFromQSGMaterialType(ptr QSGMaterialType_ITF) unsafe.Pointer
- func PointerFromQSGNode(ptr QSGNode_ITF) unsafe.Pointer
- func PointerFromQSGOpacityNode(ptr QSGOpacityNode_ITF) unsafe.Pointer
- func PointerFromQSGOpaqueTextureMaterial(ptr QSGOpaqueTextureMaterial_ITF) unsafe.Pointer
- func PointerFromQSGSimpleMaterial(ptr QSGSimpleMaterial_ITF) unsafe.Pointer
- func PointerFromQSGSimpleMaterialShader(ptr QSGSimpleMaterialShader_ITF) unsafe.Pointer
- func PointerFromQSGSimpleRectNode(ptr QSGSimpleRectNode_ITF) unsafe.Pointer
- func PointerFromQSGSimpleTextureNode(ptr QSGSimpleTextureNode_ITF) unsafe.Pointer
- func PointerFromQSGTexture(ptr QSGTexture_ITF) unsafe.Pointer
- func PointerFromQSGTextureMaterial(ptr QSGTextureMaterial_ITF) unsafe.Pointer
- func PointerFromQSGTextureProvider(ptr QSGTextureProvider_ITF) unsafe.Pointer
- func PointerFromQSGTransformNode(ptr QSGTransformNode_ITF) unsafe.Pointer
- func PointerFromQSGVertexColorMaterial(ptr QSGVertexColorMaterial_ITF) unsafe.Pointer
- func QQuickRenderControl_RenderWindowFor(win QQuickWindow_ITF, offset core.QPoint_ITF) *gui.QWindow
- func QQuickWindow_HasDefaultAlphaBuffer() bool
- func QQuickWindow_SetDefaultAlphaBuffer(useAlpha bool)
- func QSGGeometry_UpdateRectGeometry(g QSGGeometry_ITF, rect core.QRectF_ITF)
- func QSGGeometry_UpdateTexturedRectGeometry(g QSGGeometry_ITF, rect core.QRectF_ITF, textureRect core.QRectF_ITF)
- type QQuickFramebufferObject
- func (ptr *QQuickFramebufferObject) ConnectReleaseResources(f func())
- func (ptr *QQuickFramebufferObject) ConnectTextureFollowsItemSizeChanged(f func(v bool))
- func (ptr *QQuickFramebufferObject) DisconnectReleaseResources()
- func (ptr *QQuickFramebufferObject) DisconnectTextureFollowsItemSizeChanged()
- func (ptr *QQuickFramebufferObject) IsTextureProvider() bool
- func (ptr *QQuickFramebufferObject) QQuickFramebufferObject_PTR() *QQuickFramebufferObject
- func (ptr *QQuickFramebufferObject) SetTextureFollowsItemSize(follows bool)
- func (ptr *QQuickFramebufferObject) TextureFollowsItemSize() bool
- func (ptr *QQuickFramebufferObject) TextureProvider() *QSGTextureProvider
- type QQuickFramebufferObject_ITF
- type QQuickImageProvider
- func (ptr *QQuickImageProvider) DestroyQQuickImageProvider()
- func (ptr *QQuickImageProvider) Flags() qml.QQmlImageProviderBase__Flag
- func (ptr *QQuickImageProvider) ImageType() qml.QQmlImageProviderBase__ImageType
- func (ptr *QQuickImageProvider) ObjectNameAbs() string
- func (ptr *QQuickImageProvider) QQuickImageProvider_PTR() *QQuickImageProvider
- func (ptr *QQuickImageProvider) SetObjectNameAbs(name string)
- type QQuickImageProvider_ITF
- type QQuickItem
- func (ptr *QQuickItem) AcceptHoverEvents() bool
- func (ptr *QQuickItem) AcceptedMouseButtons() core.Qt__MouseButton
- func (ptr *QQuickItem) ActiveFocusOnTab() bool
- func (ptr *QQuickItem) Antialiasing() bool
- func (ptr *QQuickItem) BaselineOffset() float64
- func (ptr *QQuickItem) ChildAt(x float64, y float64) *QQuickItem
- func (ptr *QQuickItem) Clip() bool
- func (ptr *QQuickItem) ConnectClassBegin(f func())
- func (ptr *QQuickItem) ConnectComponentComplete(f func())
- func (ptr *QQuickItem) ConnectDragEnterEvent(f func(event *gui.QDragEnterEvent))
- func (ptr *QQuickItem) ConnectDragLeaveEvent(f func(event *gui.QDragLeaveEvent))
- func (ptr *QQuickItem) ConnectDragMoveEvent(f func(event *gui.QDragMoveEvent))
- func (ptr *QQuickItem) ConnectDropEvent(f func(event *gui.QDropEvent))
- func (ptr *QQuickItem) ConnectFocusInEvent(f func(event *gui.QFocusEvent))
- func (ptr *QQuickItem) ConnectFocusOutEvent(f func(event *gui.QFocusEvent))
- func (ptr *QQuickItem) ConnectHoverEnterEvent(f func(event *gui.QHoverEvent))
- func (ptr *QQuickItem) ConnectHoverLeaveEvent(f func(event *gui.QHoverEvent))
- func (ptr *QQuickItem) ConnectHoverMoveEvent(f func(event *gui.QHoverEvent))
- func (ptr *QQuickItem) ConnectInputMethodEvent(f func(event *gui.QInputMethodEvent))
- func (ptr *QQuickItem) ConnectKeyPressEvent(f func(event *gui.QKeyEvent))
- func (ptr *QQuickItem) ConnectKeyReleaseEvent(f func(event *gui.QKeyEvent))
- func (ptr *QQuickItem) ConnectMouseDoubleClickEvent(f func(event *gui.QMouseEvent))
- func (ptr *QQuickItem) ConnectMouseMoveEvent(f func(event *gui.QMouseEvent))
- func (ptr *QQuickItem) ConnectMousePressEvent(f func(event *gui.QMouseEvent))
- func (ptr *QQuickItem) ConnectMouseReleaseEvent(f func(event *gui.QMouseEvent))
- func (ptr *QQuickItem) ConnectMouseUngrabEvent(f func())
- func (ptr *QQuickItem) ConnectReleaseResources(f func())
- func (ptr *QQuickItem) ConnectTouchEvent(f func(event *gui.QTouchEvent))
- func (ptr *QQuickItem) ConnectTouchUngrabEvent(f func())
- func (ptr *QQuickItem) ConnectUpdatePolish(f func())
- func (ptr *QQuickItem) ConnectWheelEvent(f func(event *gui.QWheelEvent))
- func (ptr *QQuickItem) ConnectWindowChanged(f func(window *QQuickWindow))
- func (ptr *QQuickItem) Contains(point core.QPointF_ITF) bool
- func (ptr *QQuickItem) DestroyQQuickItem()
- func (ptr *QQuickItem) DisconnectClassBegin()
- func (ptr *QQuickItem) DisconnectComponentComplete()
- func (ptr *QQuickItem) DisconnectDragEnterEvent()
- func (ptr *QQuickItem) DisconnectDragLeaveEvent()
- func (ptr *QQuickItem) DisconnectDragMoveEvent()
- func (ptr *QQuickItem) DisconnectDropEvent()
- func (ptr *QQuickItem) DisconnectFocusInEvent()
- func (ptr *QQuickItem) DisconnectFocusOutEvent()
- func (ptr *QQuickItem) DisconnectHoverEnterEvent()
- func (ptr *QQuickItem) DisconnectHoverLeaveEvent()
- func (ptr *QQuickItem) DisconnectHoverMoveEvent()
- func (ptr *QQuickItem) DisconnectInputMethodEvent()
- func (ptr *QQuickItem) DisconnectKeyPressEvent()
- func (ptr *QQuickItem) DisconnectKeyReleaseEvent()
- func (ptr *QQuickItem) DisconnectMouseDoubleClickEvent()
- func (ptr *QQuickItem) DisconnectMouseMoveEvent()
- func (ptr *QQuickItem) DisconnectMousePressEvent()
- func (ptr *QQuickItem) DisconnectMouseReleaseEvent()
- func (ptr *QQuickItem) DisconnectMouseUngrabEvent()
- func (ptr *QQuickItem) DisconnectReleaseResources()
- func (ptr *QQuickItem) DisconnectTouchEvent()
- func (ptr *QQuickItem) DisconnectTouchUngrabEvent()
- func (ptr *QQuickItem) DisconnectUpdatePolish()
- func (ptr *QQuickItem) DisconnectWheelEvent()
- func (ptr *QQuickItem) DisconnectWindowChanged()
- func (ptr *QQuickItem) FiltersChildMouseEvents() bool
- func (ptr *QQuickItem) Flags() QQuickItem__Flag
- func (ptr *QQuickItem) ForceActiveFocus()
- func (ptr *QQuickItem) ForceActiveFocus2(reason core.Qt__FocusReason)
- func (ptr *QQuickItem) GrabMouse()
- func (ptr *QQuickItem) HasActiveFocus() bool
- func (ptr *QQuickItem) HasFocus() bool
- func (ptr *QQuickItem) Height() float64
- func (ptr *QQuickItem) ImplicitHeight() float64
- func (ptr *QQuickItem) ImplicitWidth() float64
- func (ptr *QQuickItem) InputMethodQuery(query core.Qt__InputMethodQuery) *core.QVariant
- func (ptr *QQuickItem) IsEnabled() bool
- func (ptr *QQuickItem) IsFocusScope() bool
- func (ptr *QQuickItem) IsTextureProvider() bool
- func (ptr *QQuickItem) IsVisible() bool
- func (ptr *QQuickItem) KeepMouseGrab() bool
- func (ptr *QQuickItem) KeepTouchGrab() bool
- func (ptr *QQuickItem) NextItemInFocusChain(forward bool) *QQuickItem
- func (ptr *QQuickItem) Opacity() float64
- func (ptr *QQuickItem) ParentItem() *QQuickItem
- func (p *QQuickItem) Pointer() unsafe.Pointer
- func (ptr *QQuickItem) Polish()
- func (ptr *QQuickItem) QQuickItem_PTR() *QQuickItem
- func (ptr *QQuickItem) ResetAntialiasing()
- func (ptr *QQuickItem) ResetHeight()
- func (ptr *QQuickItem) ResetWidth()
- func (ptr *QQuickItem) Rotation() float64
- func (ptr *QQuickItem) Scale() float64
- func (ptr *QQuickItem) ScopedFocusItem() *QQuickItem
- func (ptr *QQuickItem) SetAcceptHoverEvents(enabled bool)
- func (ptr *QQuickItem) SetAcceptedMouseButtons(buttons core.Qt__MouseButton)
- func (ptr *QQuickItem) SetActiveFocusOnTab(v bool)
- func (ptr *QQuickItem) SetAntialiasing(v bool)
- func (ptr *QQuickItem) SetBaselineOffset(v float64)
- func (ptr *QQuickItem) SetClip(v bool)
- func (ptr *QQuickItem) SetCursor(cursor gui.QCursor_ITF)
- func (ptr *QQuickItem) SetEnabled(v bool)
- func (ptr *QQuickItem) SetFiltersChildMouseEvents(filter bool)
- func (ptr *QQuickItem) SetFlag(flag QQuickItem__Flag, enabled bool)
- func (ptr *QQuickItem) SetFlags(flags QQuickItem__Flag)
- func (ptr *QQuickItem) SetFocus(v bool)
- func (ptr *QQuickItem) SetFocus2(focus bool, reason core.Qt__FocusReason)
- func (ptr *QQuickItem) SetHeight(v float64)
- func (ptr *QQuickItem) SetImplicitHeight(v float64)
- func (ptr *QQuickItem) SetImplicitWidth(v float64)
- func (ptr *QQuickItem) SetKeepMouseGrab(keep bool)
- func (ptr *QQuickItem) SetKeepTouchGrab(keep bool)
- func (ptr *QQuickItem) SetOpacity(v float64)
- func (ptr *QQuickItem) SetParentItem(parent QQuickItem_ITF)
- func (p *QQuickItem) SetPointer(ptr unsafe.Pointer)
- func (ptr *QQuickItem) SetRotation(v float64)
- func (ptr *QQuickItem) SetScale(v float64)
- func (ptr *QQuickItem) SetSmooth(v bool)
- func (ptr *QQuickItem) SetState(v string)
- func (ptr *QQuickItem) SetTransformOrigin(v QQuickItem__TransformOrigin)
- func (ptr *QQuickItem) SetVisible(v bool)
- func (ptr *QQuickItem) SetWidth(v float64)
- func (ptr *QQuickItem) SetX(v float64)
- func (ptr *QQuickItem) SetY(v float64)
- func (ptr *QQuickItem) SetZ(v float64)
- func (ptr *QQuickItem) Smooth() bool
- func (ptr *QQuickItem) StackAfter(sibling QQuickItem_ITF)
- func (ptr *QQuickItem) StackBefore(sibling QQuickItem_ITF)
- func (ptr *QQuickItem) State() string
- func (ptr *QQuickItem) TextureProvider() *QSGTextureProvider
- func (ptr *QQuickItem) TransformOrigin() QQuickItem__TransformOrigin
- func (ptr *QQuickItem) UngrabMouse()
- func (ptr *QQuickItem) UngrabTouchPoints()
- func (ptr *QQuickItem) UnsetCursor()
- func (ptr *QQuickItem) Update()
- func (ptr *QQuickItem) Width() float64
- func (ptr *QQuickItem) Window() *QQuickWindow
- func (ptr *QQuickItem) X() float64
- func (ptr *QQuickItem) Y() float64
- func (ptr *QQuickItem) Z() float64
- type QQuickItemGrabResult
- func (ptr *QQuickItemGrabResult) ConnectReady(f func())
- func (ptr *QQuickItemGrabResult) DisconnectReady()
- func (ptr *QQuickItemGrabResult) QQuickItemGrabResult_PTR() *QQuickItemGrabResult
- func (ptr *QQuickItemGrabResult) SaveToFile(fileName string) bool
- func (ptr *QQuickItemGrabResult) Url() *core.QUrl
- type QQuickItemGrabResult_ITF
- type QQuickItem_ITF
- type QQuickItem__Flag
- type QQuickItem__ItemChange
- type QQuickItem__TransformOrigin
- type QQuickPaintedItem
- func (ptr *QQuickPaintedItem) Antialiasing() bool
- func (ptr *QQuickPaintedItem) ConnectContentsScaleChanged(f func())
- func (ptr *QQuickPaintedItem) ConnectContentsSizeChanged(f func())
- func (ptr *QQuickPaintedItem) ConnectFillColorChanged(f func())
- func (ptr *QQuickPaintedItem) ConnectReleaseResources(f func())
- func (ptr *QQuickPaintedItem) ConnectRenderTargetChanged(f func())
- func (ptr *QQuickPaintedItem) ContentsScale() float64
- func (ptr *QQuickPaintedItem) ContentsSize() *core.QSize
- func (ptr *QQuickPaintedItem) DestroyQQuickPaintedItem()
- func (ptr *QQuickPaintedItem) DisconnectContentsScaleChanged()
- func (ptr *QQuickPaintedItem) DisconnectContentsSizeChanged()
- func (ptr *QQuickPaintedItem) DisconnectFillColorChanged()
- func (ptr *QQuickPaintedItem) DisconnectReleaseResources()
- func (ptr *QQuickPaintedItem) DisconnectRenderTargetChanged()
- func (ptr *QQuickPaintedItem) FillColor() *gui.QColor
- func (ptr *QQuickPaintedItem) IsTextureProvider() bool
- func (ptr *QQuickPaintedItem) Mipmap() bool
- func (ptr *QQuickPaintedItem) OpaquePainting() bool
- func (ptr *QQuickPaintedItem) Paint(painter gui.QPainter_ITF)
- func (ptr *QQuickPaintedItem) PerformanceHints() QQuickPaintedItem__PerformanceHint
- func (ptr *QQuickPaintedItem) QQuickPaintedItem_PTR() *QQuickPaintedItem
- func (ptr *QQuickPaintedItem) RenderTarget() QQuickPaintedItem__RenderTarget
- func (ptr *QQuickPaintedItem) ResetContentsSize()
- func (ptr *QQuickPaintedItem) SetAntialiasing(enable bool)
- func (ptr *QQuickPaintedItem) SetContentsScale(v float64)
- func (ptr *QQuickPaintedItem) SetContentsSize(v core.QSize_ITF)
- func (ptr *QQuickPaintedItem) SetFillColor(v gui.QColor_ITF)
- func (ptr *QQuickPaintedItem) SetMipmap(enable bool)
- func (ptr *QQuickPaintedItem) SetOpaquePainting(opaque bool)
- func (ptr *QQuickPaintedItem) SetPerformanceHint(hint QQuickPaintedItem__PerformanceHint, enabled bool)
- func (ptr *QQuickPaintedItem) SetPerformanceHints(hints QQuickPaintedItem__PerformanceHint)
- func (ptr *QQuickPaintedItem) SetRenderTarget(target QQuickPaintedItem__RenderTarget)
- func (ptr *QQuickPaintedItem) TextureProvider() *QSGTextureProvider
- func (ptr *QQuickPaintedItem) Update(rect core.QRect_ITF)
- type QQuickPaintedItem_ITF
- type QQuickPaintedItem__PerformanceHint
- type QQuickPaintedItem__RenderTarget
- type QQuickRenderControl
- func (ptr *QQuickRenderControl) ConnectRenderRequested(f func())
- func (ptr *QQuickRenderControl) ConnectSceneChanged(f func())
- func (ptr *QQuickRenderControl) DestroyQQuickRenderControl()
- func (ptr *QQuickRenderControl) DisconnectRenderRequested()
- func (ptr *QQuickRenderControl) DisconnectSceneChanged()
- func (ptr *QQuickRenderControl) Initialize(gl gui.QOpenGLContext_ITF)
- func (ptr *QQuickRenderControl) Invalidate()
- func (ptr *QQuickRenderControl) PolishItems()
- func (ptr *QQuickRenderControl) PrepareThread(targetThread core.QThread_ITF)
- func (ptr *QQuickRenderControl) QQuickRenderControl_PTR() *QQuickRenderControl
- func (ptr *QQuickRenderControl) Render()
- func (ptr *QQuickRenderControl) RenderWindow(offset core.QPoint_ITF) *gui.QWindow
- func (ptr *QQuickRenderControl) Sync() bool
- type QQuickRenderControl_ITF
- type QQuickTextDocument
- type QQuickTextDocument_ITF
- type QQuickTextureFactory
- func (ptr *QQuickTextureFactory) CreateTexture(window QQuickWindow_ITF) *QSGTexture
- func (ptr *QQuickTextureFactory) DestroyQQuickTextureFactory()
- func (ptr *QQuickTextureFactory) QQuickTextureFactory_PTR() *QQuickTextureFactory
- func (ptr *QQuickTextureFactory) TextureByteCount() int
- func (ptr *QQuickTextureFactory) TextureSize() *core.QSize
- type QQuickTextureFactory_ITF
- type QQuickView
- func (ptr *QQuickView) ConnectKeyPressEvent(f func(e *gui.QKeyEvent))
- func (ptr *QQuickView) ConnectKeyReleaseEvent(f func(e *gui.QKeyEvent))
- func (ptr *QQuickView) ConnectMouseMoveEvent(f func(e *gui.QMouseEvent))
- func (ptr *QQuickView) ConnectMousePressEvent(f func(e *gui.QMouseEvent))
- func (ptr *QQuickView) ConnectMouseReleaseEvent(f func(e *gui.QMouseEvent))
- func (ptr *QQuickView) ConnectStatusChanged(f func(status QQuickView__Status))
- func (ptr *QQuickView) DestroyQQuickView()
- func (ptr *QQuickView) DisconnectKeyPressEvent()
- func (ptr *QQuickView) DisconnectKeyReleaseEvent()
- func (ptr *QQuickView) DisconnectMouseMoveEvent()
- func (ptr *QQuickView) DisconnectMousePressEvent()
- func (ptr *QQuickView) DisconnectMouseReleaseEvent()
- func (ptr *QQuickView) DisconnectStatusChanged()
- func (ptr *QQuickView) Engine() *qml.QQmlEngine
- func (ptr *QQuickView) InitialSize() *core.QSize
- func (ptr *QQuickView) QQuickView_PTR() *QQuickView
- func (ptr *QQuickView) ResizeMode() QQuickView__ResizeMode
- func (ptr *QQuickView) RootContext() *qml.QQmlContext
- func (ptr *QQuickView) RootObject() *QQuickItem
- func (ptr *QQuickView) SetResizeMode(v QQuickView__ResizeMode)
- func (ptr *QQuickView) SetSource(url core.QUrl_ITF)
- func (ptr *QQuickView) Source() *core.QUrl
- func (ptr *QQuickView) Status() QQuickView__Status
- type QQuickView_ITF
- type QQuickView__ResizeMode
- type QQuickView__Status
- type QQuickWidget
- func NewQQuickWidget(parent widgets.QWidget_ITF) *QQuickWidget
- func NewQQuickWidget2(engine qml.QQmlEngine_ITF, parent widgets.QWidget_ITF) *QQuickWidget
- func NewQQuickWidget3(source core.QUrl_ITF, parent widgets.QWidget_ITF) *QQuickWidget
- func NewQQuickWidgetFromPointer(ptr unsafe.Pointer) *QQuickWidget
- func (ptr *QQuickWidget) ConnectDragEnterEvent(f func(e *gui.QDragEnterEvent))
- func (ptr *QQuickWidget) ConnectDragLeaveEvent(f func(e *gui.QDragLeaveEvent))
- func (ptr *QQuickWidget) ConnectDragMoveEvent(f func(e *gui.QDragMoveEvent))
- func (ptr *QQuickWidget) ConnectDropEvent(f func(e *gui.QDropEvent))
- func (ptr *QQuickWidget) ConnectFocusInEvent(f func(event *gui.QFocusEvent))
- func (ptr *QQuickWidget) ConnectFocusOutEvent(f func(event *gui.QFocusEvent))
- func (ptr *QQuickWidget) ConnectHideEvent(f func(v *gui.QHideEvent))
- func (ptr *QQuickWidget) ConnectKeyPressEvent(f func(e *gui.QKeyEvent))
- func (ptr *QQuickWidget) ConnectKeyReleaseEvent(f func(e *gui.QKeyEvent))
- func (ptr *QQuickWidget) ConnectMouseDoubleClickEvent(f func(e *gui.QMouseEvent))
- func (ptr *QQuickWidget) ConnectMouseMoveEvent(f func(e *gui.QMouseEvent))
- func (ptr *QQuickWidget) ConnectMousePressEvent(f func(e *gui.QMouseEvent))
- func (ptr *QQuickWidget) ConnectMouseReleaseEvent(f func(e *gui.QMouseEvent))
- func (ptr *QQuickWidget) ConnectSceneGraphError(f func(error QQuickWindow__SceneGraphError, message string))
- func (ptr *QQuickWidget) ConnectShowEvent(f func(v *gui.QShowEvent))
- func (ptr *QQuickWidget) ConnectStatusChanged(f func(status QQuickWidget__Status))
- func (ptr *QQuickWidget) ConnectWheelEvent(f func(e *gui.QWheelEvent))
- func (ptr *QQuickWidget) DestroyQQuickWidget()
- func (ptr *QQuickWidget) DisconnectDragEnterEvent()
- func (ptr *QQuickWidget) DisconnectDragLeaveEvent()
- func (ptr *QQuickWidget) DisconnectDragMoveEvent()
- func (ptr *QQuickWidget) DisconnectDropEvent()
- func (ptr *QQuickWidget) DisconnectFocusInEvent()
- func (ptr *QQuickWidget) DisconnectFocusOutEvent()
- func (ptr *QQuickWidget) DisconnectHideEvent()
- func (ptr *QQuickWidget) DisconnectKeyPressEvent()
- func (ptr *QQuickWidget) DisconnectKeyReleaseEvent()
- func (ptr *QQuickWidget) DisconnectMouseDoubleClickEvent()
- func (ptr *QQuickWidget) DisconnectMouseMoveEvent()
- func (ptr *QQuickWidget) DisconnectMousePressEvent()
- func (ptr *QQuickWidget) DisconnectMouseReleaseEvent()
- func (ptr *QQuickWidget) DisconnectSceneGraphError()
- func (ptr *QQuickWidget) DisconnectShowEvent()
- func (ptr *QQuickWidget) DisconnectStatusChanged()
- func (ptr *QQuickWidget) DisconnectWheelEvent()
- func (ptr *QQuickWidget) Engine() *qml.QQmlEngine
- func (ptr *QQuickWidget) InitialSize() *core.QSize
- func (ptr *QQuickWidget) QQuickWidget_PTR() *QQuickWidget
- func (ptr *QQuickWidget) QuickWindow() *QQuickWindow
- func (ptr *QQuickWidget) ResizeMode() QQuickWidget__ResizeMode
- func (ptr *QQuickWidget) RootContext() *qml.QQmlContext
- func (ptr *QQuickWidget) RootObject() *QQuickItem
- func (ptr *QQuickWidget) SetClearColor(color gui.QColor_ITF)
- func (ptr *QQuickWidget) SetFormat(format gui.QSurfaceFormat_ITF)
- func (ptr *QQuickWidget) SetResizeMode(v QQuickWidget__ResizeMode)
- func (ptr *QQuickWidget) SetSource(url core.QUrl_ITF)
- func (ptr *QQuickWidget) Source() *core.QUrl
- func (ptr *QQuickWidget) Status() QQuickWidget__Status
- type QQuickWidget_ITF
- type QQuickWidget__ResizeMode
- type QQuickWidget__Status
- type QQuickWindow
- func (ptr *QQuickWindow) AccessibleRoot() *gui.QAccessibleInterface
- func (ptr *QQuickWindow) ActiveFocusItem() *QQuickItem
- func (ptr *QQuickWindow) ClearBeforeRendering() bool
- func (ptr *QQuickWindow) Color() *gui.QColor
- func (ptr *QQuickWindow) ConnectActiveFocusItemChanged(f func())
- func (ptr *QQuickWindow) ConnectAfterAnimating(f func())
- func (ptr *QQuickWindow) ConnectAfterRendering(f func())
- func (ptr *QQuickWindow) ConnectAfterSynchronizing(f func())
- func (ptr *QQuickWindow) ConnectBeforeRendering(f func())
- func (ptr *QQuickWindow) ConnectBeforeSynchronizing(f func())
- func (ptr *QQuickWindow) ConnectColorChanged(f func(v *gui.QColor))
- func (ptr *QQuickWindow) ConnectExposeEvent(f func(v *gui.QExposeEvent))
- func (ptr *QQuickWindow) ConnectFocusInEvent(f func(ev *gui.QFocusEvent))
- func (ptr *QQuickWindow) ConnectFocusOutEvent(f func(ev *gui.QFocusEvent))
- func (ptr *QQuickWindow) ConnectFrameSwapped(f func())
- func (ptr *QQuickWindow) ConnectHideEvent(f func(v *gui.QHideEvent))
- func (ptr *QQuickWindow) ConnectKeyPressEvent(f func(e *gui.QKeyEvent))
- func (ptr *QQuickWindow) ConnectKeyReleaseEvent(f func(e *gui.QKeyEvent))
- func (ptr *QQuickWindow) ConnectMouseDoubleClickEvent(f func(event *gui.QMouseEvent))
- func (ptr *QQuickWindow) ConnectMouseMoveEvent(f func(event *gui.QMouseEvent))
- func (ptr *QQuickWindow) ConnectMousePressEvent(f func(event *gui.QMouseEvent))
- func (ptr *QQuickWindow) ConnectMouseReleaseEvent(f func(event *gui.QMouseEvent))
- func (ptr *QQuickWindow) ConnectOpenglContextCreated(f func(context *gui.QOpenGLContext))
- func (ptr *QQuickWindow) ConnectResizeEvent(f func(ev *gui.QResizeEvent))
- func (ptr *QQuickWindow) ConnectSceneGraphAboutToStop(f func())
- func (ptr *QQuickWindow) ConnectSceneGraphError(f func(error QQuickWindow__SceneGraphError, message string))
- func (ptr *QQuickWindow) ConnectSceneGraphInitialized(f func())
- func (ptr *QQuickWindow) ConnectSceneGraphInvalidated(f func())
- func (ptr *QQuickWindow) ConnectShowEvent(f func(v *gui.QShowEvent))
- func (ptr *QQuickWindow) ConnectWheelEvent(f func(event *gui.QWheelEvent))
- func (ptr *QQuickWindow) ContentItem() *QQuickItem
- func (ptr *QQuickWindow) CreateTextureFromImage(image gui.QImage_ITF, options QQuickWindow__CreateTextureOption) *QSGTexture
- func (ptr *QQuickWindow) CreateTextureFromImage2(image gui.QImage_ITF) *QSGTexture
- func (ptr *QQuickWindow) DestroyQQuickWindow()
- func (ptr *QQuickWindow) DisconnectActiveFocusItemChanged()
- func (ptr *QQuickWindow) DisconnectAfterAnimating()
- func (ptr *QQuickWindow) DisconnectAfterRendering()
- func (ptr *QQuickWindow) DisconnectAfterSynchronizing()
- func (ptr *QQuickWindow) DisconnectBeforeRendering()
- func (ptr *QQuickWindow) DisconnectBeforeSynchronizing()
- func (ptr *QQuickWindow) DisconnectColorChanged()
- func (ptr *QQuickWindow) DisconnectExposeEvent()
- func (ptr *QQuickWindow) DisconnectFocusInEvent()
- func (ptr *QQuickWindow) DisconnectFocusOutEvent()
- func (ptr *QQuickWindow) DisconnectFrameSwapped()
- func (ptr *QQuickWindow) DisconnectHideEvent()
- func (ptr *QQuickWindow) DisconnectKeyPressEvent()
- func (ptr *QQuickWindow) DisconnectKeyReleaseEvent()
- func (ptr *QQuickWindow) DisconnectMouseDoubleClickEvent()
- func (ptr *QQuickWindow) DisconnectMouseMoveEvent()
- func (ptr *QQuickWindow) DisconnectMousePressEvent()
- func (ptr *QQuickWindow) DisconnectMouseReleaseEvent()
- func (ptr *QQuickWindow) DisconnectOpenglContextCreated()
- func (ptr *QQuickWindow) DisconnectResizeEvent()
- func (ptr *QQuickWindow) DisconnectSceneGraphAboutToStop()
- func (ptr *QQuickWindow) DisconnectSceneGraphError()
- func (ptr *QQuickWindow) DisconnectSceneGraphInitialized()
- func (ptr *QQuickWindow) DisconnectSceneGraphInvalidated()
- func (ptr *QQuickWindow) DisconnectShowEvent()
- func (ptr *QQuickWindow) DisconnectWheelEvent()
- func (ptr *QQuickWindow) EffectiveDevicePixelRatio() float64
- func (ptr *QQuickWindow) IncubationController() *qml.QQmlIncubationController
- func (ptr *QQuickWindow) IsPersistentOpenGLContext() bool
- func (ptr *QQuickWindow) IsPersistentSceneGraph() bool
- func (ptr *QQuickWindow) IsSceneGraphInitialized() bool
- func (ptr *QQuickWindow) MouseGrabberItem() *QQuickItem
- func (ptr *QQuickWindow) OpenglContext() *gui.QOpenGLContext
- func (ptr *QQuickWindow) QQuickWindow_PTR() *QQuickWindow
- func (ptr *QQuickWindow) ReleaseResources()
- func (ptr *QQuickWindow) RenderTarget() *gui.QOpenGLFramebufferObject
- func (ptr *QQuickWindow) RenderTargetSize() *core.QSize
- func (ptr *QQuickWindow) ResetOpenGLState()
- func (ptr *QQuickWindow) ScheduleRenderJob(job core.QRunnable_ITF, stage QQuickWindow__RenderStage)
- func (ptr *QQuickWindow) SendEvent(item QQuickItem_ITF, e core.QEvent_ITF) bool
- func (ptr *QQuickWindow) SetClearBeforeRendering(enabled bool)
- func (ptr *QQuickWindow) SetColor(color gui.QColor_ITF)
- func (ptr *QQuickWindow) SetPersistentOpenGLContext(persistent bool)
- func (ptr *QQuickWindow) SetPersistentSceneGraph(persistent bool)
- func (ptr *QQuickWindow) SetRenderTarget(fbo gui.QOpenGLFramebufferObject_ITF)
- func (ptr *QQuickWindow) Update()
- type QQuickWindow_ITF
- type QQuickWindow__CreateTextureOption
- type QQuickWindow__RenderStage
- type QQuickWindow__SceneGraphError
- type QSGAbstractRenderer
- func (ptr *QSGAbstractRenderer) ClearColor() *gui.QColor
- func (ptr *QSGAbstractRenderer) ClearMode() QSGAbstractRenderer__ClearModeBit
- func (ptr *QSGAbstractRenderer) ConnectSceneGraphChanged(f func())
- func (ptr *QSGAbstractRenderer) DeviceRect() *core.QRect
- func (ptr *QSGAbstractRenderer) DisconnectSceneGraphChanged()
- func (ptr *QSGAbstractRenderer) QSGAbstractRenderer_PTR() *QSGAbstractRenderer
- func (ptr *QSGAbstractRenderer) SetClearColor(color gui.QColor_ITF)
- func (ptr *QSGAbstractRenderer) SetClearMode(mode QSGAbstractRenderer__ClearModeBit)
- func (ptr *QSGAbstractRenderer) SetDeviceRect(rect core.QRect_ITF)
- func (ptr *QSGAbstractRenderer) SetDeviceRect2(size core.QSize_ITF)
- func (ptr *QSGAbstractRenderer) SetProjectionMatrix(matrix gui.QMatrix4x4_ITF)
- func (ptr *QSGAbstractRenderer) SetProjectionMatrixToRect(rect core.QRectF_ITF)
- func (ptr *QSGAbstractRenderer) SetViewportRect(rect core.QRect_ITF)
- func (ptr *QSGAbstractRenderer) SetViewportRect2(size core.QSize_ITF)
- func (ptr *QSGAbstractRenderer) ViewportRect() *core.QRect
- type QSGAbstractRenderer_ITF
- type QSGAbstractRenderer__ClearModeBit
- type QSGBasicGeometryNode
- func (ptr *QSGBasicGeometryNode) DestroyQSGBasicGeometryNode()
- func (ptr *QSGBasicGeometryNode) Geometry() *QSGGeometry
- func (ptr *QSGBasicGeometryNode) Geometry2() *QSGGeometry
- func (ptr *QSGBasicGeometryNode) QSGBasicGeometryNode_PTR() *QSGBasicGeometryNode
- func (ptr *QSGBasicGeometryNode) SetGeometry(geometry QSGGeometry_ITF)
- type QSGBasicGeometryNode_ITF
- type QSGClipNode
- type QSGClipNode_ITF
- type QSGDynamicTexture
- type QSGDynamicTexture_ITF
- type QSGEngine
- func (ptr *QSGEngine) CreateRenderer() *QSGAbstractRenderer
- func (ptr *QSGEngine) CreateTextureFromImage(image gui.QImage_ITF, options QSGEngine__CreateTextureOption) *QSGTexture
- func (ptr *QSGEngine) DestroyQSGEngine()
- func (ptr *QSGEngine) Initialize(context gui.QOpenGLContext_ITF)
- func (ptr *QSGEngine) Invalidate()
- func (ptr *QSGEngine) QSGEngine_PTR() *QSGEngine
- type QSGEngine_ITF
- type QSGEngine__CreateTextureOption
- type QSGFlatColorMaterial
- type QSGFlatColorMaterial_ITF
- type QSGGeometry
- func (ptr *QSGGeometry) Allocate(vertexCount int, indexCount int)
- func (ptr *QSGGeometry) AttributeCount() int
- func (ptr *QSGGeometry) DestroyQSGGeometry()
- func (ptr *QSGGeometry) IndexCount() int
- func (ptr *QSGGeometry) IndexData() unsafe.Pointer
- func (ptr *QSGGeometry) IndexData2() unsafe.Pointer
- func (ptr *QSGGeometry) IndexDataPattern() QSGGeometry__DataPattern
- func (ptr *QSGGeometry) IndexType() int
- func (ptr *QSGGeometry) MarkIndexDataDirty()
- func (ptr *QSGGeometry) MarkVertexDataDirty()
- func (ptr *QSGGeometry) ObjectNameAbs() string
- func (p *QSGGeometry) Pointer() unsafe.Pointer
- func (ptr *QSGGeometry) QSGGeometry_PTR() *QSGGeometry
- func (ptr *QSGGeometry) SetIndexDataPattern(p QSGGeometry__DataPattern)
- func (ptr *QSGGeometry) SetObjectNameAbs(name string)
- func (p *QSGGeometry) SetPointer(ptr unsafe.Pointer)
- func (ptr *QSGGeometry) SetVertexDataPattern(p QSGGeometry__DataPattern)
- func (ptr *QSGGeometry) SizeOfIndex() int
- func (ptr *QSGGeometry) SizeOfVertex() int
- func (ptr *QSGGeometry) VertexCount() int
- func (ptr *QSGGeometry) VertexData() unsafe.Pointer
- func (ptr *QSGGeometry) VertexData2() unsafe.Pointer
- func (ptr *QSGGeometry) VertexDataPattern() QSGGeometry__DataPattern
- type QSGGeometryNode
- func (ptr *QSGGeometryNode) DestroyQSGGeometryNode()
- func (ptr *QSGGeometryNode) Material() *QSGMaterial
- func (ptr *QSGGeometryNode) OpaqueMaterial() *QSGMaterial
- func (ptr *QSGGeometryNode) QSGGeometryNode_PTR() *QSGGeometryNode
- func (ptr *QSGGeometryNode) SetMaterial(material QSGMaterial_ITF)
- func (ptr *QSGGeometryNode) SetOpaqueMaterial(material QSGMaterial_ITF)
- type QSGGeometryNode_ITF
- type QSGGeometry_ITF
- type QSGGeometry__DataPattern
- type QSGMaterial
- func (ptr *QSGMaterial) Compare(other QSGMaterial_ITF) int
- func (ptr *QSGMaterial) CreateShader() *QSGMaterialShader
- func (ptr *QSGMaterial) Flags() QSGMaterial__Flag
- func (ptr *QSGMaterial) ObjectNameAbs() string
- func (p *QSGMaterial) Pointer() unsafe.Pointer
- func (ptr *QSGMaterial) QSGMaterial_PTR() *QSGMaterial
- func (ptr *QSGMaterial) SetFlag(flags QSGMaterial__Flag, on bool)
- func (ptr *QSGMaterial) SetObjectNameAbs(name string)
- func (p *QSGMaterial) SetPointer(ptr unsafe.Pointer)
- func (ptr *QSGMaterial) Type() *QSGMaterialType
- type QSGMaterialShader
- func (ptr *QSGMaterialShader) ConnectActivate(f func())
- func (ptr *QSGMaterialShader) ConnectCompile(f func())
- func (ptr *QSGMaterialShader) ConnectDeactivate(f func())
- func (ptr *QSGMaterialShader) ConnectInitialize(f func())
- func (ptr *QSGMaterialShader) DisconnectActivate()
- func (ptr *QSGMaterialShader) DisconnectCompile()
- func (ptr *QSGMaterialShader) DisconnectDeactivate()
- func (ptr *QSGMaterialShader) DisconnectInitialize()
- func (ptr *QSGMaterialShader) ObjectNameAbs() string
- func (p *QSGMaterialShader) Pointer() unsafe.Pointer
- func (ptr *QSGMaterialShader) Program() *gui.QOpenGLShaderProgram
- func (ptr *QSGMaterialShader) QSGMaterialShader_PTR() *QSGMaterialShader
- func (ptr *QSGMaterialShader) SetObjectNameAbs(name string)
- func (p *QSGMaterialShader) SetPointer(ptr unsafe.Pointer)
- type QSGMaterialShader_ITF
- type QSGMaterialType
- type QSGMaterialType_ITF
- type QSGMaterial_ITF
- type QSGMaterial__Flag
- type QSGNode
- func (ptr *QSGNode) AppendChildNode(node QSGNode_ITF)
- func (ptr *QSGNode) ChildAtIndex(i int) *QSGNode
- func (ptr *QSGNode) ChildCount() int
- func (ptr *QSGNode) ConnectPreprocess(f func())
- func (ptr *QSGNode) DestroyQSGNode()
- func (ptr *QSGNode) DisconnectPreprocess()
- func (ptr *QSGNode) FirstChild() *QSGNode
- func (ptr *QSGNode) Flags() QSGNode__Flag
- func (ptr *QSGNode) InsertChildNodeAfter(node QSGNode_ITF, after QSGNode_ITF)
- func (ptr *QSGNode) InsertChildNodeBefore(node QSGNode_ITF, before QSGNode_ITF)
- func (ptr *QSGNode) IsSubtreeBlocked() bool
- func (ptr *QSGNode) LastChild() *QSGNode
- func (ptr *QSGNode) MarkDirty(bits QSGNode__DirtyStateBit)
- func (ptr *QSGNode) NextSibling() *QSGNode
- func (ptr *QSGNode) ObjectNameAbs() string
- func (ptr *QSGNode) Parent() *QSGNode
- func (p *QSGNode) Pointer() unsafe.Pointer
- func (ptr *QSGNode) PrependChildNode(node QSGNode_ITF)
- func (ptr *QSGNode) PreviousSibling() *QSGNode
- func (ptr *QSGNode) QSGNode_PTR() *QSGNode
- func (ptr *QSGNode) RemoveAllChildNodes()
- func (ptr *QSGNode) RemoveChildNode(node QSGNode_ITF)
- func (ptr *QSGNode) SetFlag(f QSGNode__Flag, enabled bool)
- func (ptr *QSGNode) SetFlags(f QSGNode__Flag, enabled bool)
- func (ptr *QSGNode) SetObjectNameAbs(name string)
- func (p *QSGNode) SetPointer(ptr unsafe.Pointer)
- func (ptr *QSGNode) Type() QSGNode__NodeType
- type QSGNode_ITF
- type QSGNode__DirtyStateBit
- type QSGNode__Flag
- type QSGNode__NodeType
- type QSGOpacityNode
- type QSGOpacityNode_ITF
- type QSGOpaqueTextureMaterial
- func (ptr *QSGOpaqueTextureMaterial) Filtering() QSGTexture__Filtering
- func (ptr *QSGOpaqueTextureMaterial) HorizontalWrapMode() QSGTexture__WrapMode
- func (ptr *QSGOpaqueTextureMaterial) MipmapFiltering() QSGTexture__Filtering
- func (ptr *QSGOpaqueTextureMaterial) QSGOpaqueTextureMaterial_PTR() *QSGOpaqueTextureMaterial
- func (ptr *QSGOpaqueTextureMaterial) SetFiltering(filtering QSGTexture__Filtering)
- func (ptr *QSGOpaqueTextureMaterial) SetHorizontalWrapMode(mode QSGTexture__WrapMode)
- func (ptr *QSGOpaqueTextureMaterial) SetMipmapFiltering(filtering QSGTexture__Filtering)
- func (ptr *QSGOpaqueTextureMaterial) SetTexture(texture QSGTexture_ITF)
- func (ptr *QSGOpaqueTextureMaterial) SetVerticalWrapMode(mode QSGTexture__WrapMode)
- func (ptr *QSGOpaqueTextureMaterial) Texture() *QSGTexture
- func (ptr *QSGOpaqueTextureMaterial) VerticalWrapMode() QSGTexture__WrapMode
- type QSGOpaqueTextureMaterial_ITF
- type QSGSimpleMaterial
- type QSGSimpleMaterialShader
- type QSGSimpleMaterialShader_ITF
- type QSGSimpleMaterial_ITF
- type QSGSimpleRectNode
- func (ptr *QSGSimpleRectNode) Color() *gui.QColor
- func (ptr *QSGSimpleRectNode) QSGSimpleRectNode_PTR() *QSGSimpleRectNode
- func (ptr *QSGSimpleRectNode) SetColor(color gui.QColor_ITF)
- func (ptr *QSGSimpleRectNode) SetRect(rect core.QRectF_ITF)
- func (ptr *QSGSimpleRectNode) SetRect2(x float64, y float64, w float64, h float64)
- type QSGSimpleRectNode_ITF
- type QSGSimpleTextureNode
- func (ptr *QSGSimpleTextureNode) DestroyQSGSimpleTextureNode()
- func (ptr *QSGSimpleTextureNode) Filtering() QSGTexture__Filtering
- func (ptr *QSGSimpleTextureNode) OwnsTexture() bool
- func (ptr *QSGSimpleTextureNode) QSGSimpleTextureNode_PTR() *QSGSimpleTextureNode
- func (ptr *QSGSimpleTextureNode) SetFiltering(filtering QSGTexture__Filtering)
- func (ptr *QSGSimpleTextureNode) SetOwnsTexture(owns bool)
- func (ptr *QSGSimpleTextureNode) SetRect(r core.QRectF_ITF)
- func (ptr *QSGSimpleTextureNode) SetRect2(x float64, y float64, w float64, h float64)
- func (ptr *QSGSimpleTextureNode) SetSourceRect(r core.QRectF_ITF)
- func (ptr *QSGSimpleTextureNode) SetSourceRect2(x float64, y float64, w float64, h float64)
- func (ptr *QSGSimpleTextureNode) SetTexture(texture QSGTexture_ITF)
- func (ptr *QSGSimpleTextureNode) SetTextureCoordinatesTransform(mode QSGSimpleTextureNode__TextureCoordinatesTransformFlag)
- func (ptr *QSGSimpleTextureNode) Texture() *QSGTexture
- func (ptr *QSGSimpleTextureNode) TextureCoordinatesTransform() QSGSimpleTextureNode__TextureCoordinatesTransformFlag
- type QSGSimpleTextureNode_ITF
- type QSGSimpleTextureNode__TextureCoordinatesTransformFlag
- type QSGTexture
- func (ptr *QSGTexture) Bind()
- func (ptr *QSGTexture) DestroyQSGTexture()
- func (ptr *QSGTexture) Filtering() QSGTexture__Filtering
- func (ptr *QSGTexture) HasAlphaChannel() bool
- func (ptr *QSGTexture) HasMipmaps() bool
- func (ptr *QSGTexture) HorizontalWrapMode() QSGTexture__WrapMode
- func (ptr *QSGTexture) IsAtlasTexture() bool
- func (ptr *QSGTexture) MipmapFiltering() QSGTexture__Filtering
- func (ptr *QSGTexture) QSGTexture_PTR() *QSGTexture
- func (ptr *QSGTexture) RemovedFromAtlas() *QSGTexture
- func (ptr *QSGTexture) SetFiltering(filter QSGTexture__Filtering)
- func (ptr *QSGTexture) SetHorizontalWrapMode(hwrap QSGTexture__WrapMode)
- func (ptr *QSGTexture) SetMipmapFiltering(filter QSGTexture__Filtering)
- func (ptr *QSGTexture) SetVerticalWrapMode(vwrap QSGTexture__WrapMode)
- func (ptr *QSGTexture) TextureId() int
- func (ptr *QSGTexture) TextureSize() *core.QSize
- func (ptr *QSGTexture) UpdateBindOptions(force bool)
- func (ptr *QSGTexture) VerticalWrapMode() QSGTexture__WrapMode
- type QSGTextureMaterial
- type QSGTextureMaterial_ITF
- type QSGTextureProvider
- type QSGTextureProvider_ITF
- type QSGTexture_ITF
- type QSGTexture__Filtering
- type QSGTexture__WrapMode
- type QSGTransformNode
- type QSGTransformNode_ITF
- type QSGVertexColorMaterial
- type QSGVertexColorMaterial_ITF
Constants ¶
View Source
const ( QQuickItem__ItemClipsChildrenToShape = QQuickItem__Flag(0x01) QQuickItem__ItemAcceptsInputMethod = QQuickItem__Flag(0x02) QQuickItem__ItemIsFocusScope = QQuickItem__Flag(0x04) QQuickItem__ItemHasContents = QQuickItem__Flag(0x08) QQuickItem__ItemAcceptsDrops = QQuickItem__Flag(0x10) )
View Source
const ( QQuickItem__ItemChildAddedChange = QQuickItem__ItemChange(0) QQuickItem__ItemChildRemovedChange = QQuickItem__ItemChange(1) QQuickItem__ItemSceneChange = QQuickItem__ItemChange(2) QQuickItem__ItemVisibleHasChanged = QQuickItem__ItemChange(3) QQuickItem__ItemParentHasChanged = QQuickItem__ItemChange(4) QQuickItem__ItemOpacityHasChanged = QQuickItem__ItemChange(5) QQuickItem__ItemActiveFocusHasChanged = QQuickItem__ItemChange(6) QQuickItem__ItemRotationHasChanged = QQuickItem__ItemChange(7) QQuickItem__ItemAntialiasingHasChanged = QQuickItem__ItemChange(8) )
View Source
const ( QQuickItem__TopLeft = QQuickItem__TransformOrigin(0) QQuickItem__Top = QQuickItem__TransformOrigin(1) QQuickItem__TopRight = QQuickItem__TransformOrigin(2) QQuickItem__Left = QQuickItem__TransformOrigin(3) QQuickItem__Center = QQuickItem__TransformOrigin(4) QQuickItem__Right = QQuickItem__TransformOrigin(5) QQuickItem__BottomLeft = QQuickItem__TransformOrigin(6) QQuickItem__Bottom = QQuickItem__TransformOrigin(7) QQuickItem__BottomRight = QQuickItem__TransformOrigin(8) )
View Source
const ( QQuickPaintedItem__Image = QQuickPaintedItem__RenderTarget(0) QQuickPaintedItem__FramebufferObject = QQuickPaintedItem__RenderTarget(1) QQuickPaintedItem__InvertedYFramebufferObject = QQuickPaintedItem__RenderTarget(2) )
View Source
const ( QQuickView__SizeViewToRootObject = QQuickView__ResizeMode(0) QQuickView__SizeRootObjectToView = QQuickView__ResizeMode(1) )
View Source
const ( QQuickView__Null = QQuickView__Status(0) QQuickView__Ready = QQuickView__Status(1) QQuickView__Loading = QQuickView__Status(2) QQuickView__Error = QQuickView__Status(3) )
View Source
const ( QQuickWidget__SizeViewToRootObject = QQuickWidget__ResizeMode(0) QQuickWidget__SizeRootObjectToView = QQuickWidget__ResizeMode(1) )
View Source
const ( QQuickWidget__Null = QQuickWidget__Status(0) QQuickWidget__Ready = QQuickWidget__Status(1) QQuickWidget__Loading = QQuickWidget__Status(2) QQuickWidget__Error = QQuickWidget__Status(3) )
View Source
const ( QQuickWindow__TextureHasAlphaChannel = QQuickWindow__CreateTextureOption(0x0001) QQuickWindow__TextureHasMipmaps = QQuickWindow__CreateTextureOption(0x0002) QQuickWindow__TextureOwnsGLTexture = QQuickWindow__CreateTextureOption(0x0004) QQuickWindow__TextureCanUseAtlas = QQuickWindow__CreateTextureOption(0x0008) )
View Source
const ( QQuickWindow__BeforeSynchronizingStage = QQuickWindow__RenderStage(0) QQuickWindow__AfterSynchronizingStage = QQuickWindow__RenderStage(1) QQuickWindow__BeforeRenderingStage = QQuickWindow__RenderStage(2) QQuickWindow__AfterRenderingStage = QQuickWindow__RenderStage(3) QQuickWindow__AfterSwapStage = QQuickWindow__RenderStage(4) )
View Source
const ( QSGAbstractRenderer__ClearColorBuffer = QSGAbstractRenderer__ClearModeBit(0x0001) QSGAbstractRenderer__ClearDepthBuffer = QSGAbstractRenderer__ClearModeBit(0x0002) QSGAbstractRenderer__ClearStencilBuffer = QSGAbstractRenderer__ClearModeBit(0x0004) )
View Source
const ( QSGEngine__TextureHasAlphaChannel = QSGEngine__CreateTextureOption(0x0001) QSGEngine__TextureOwnsGLTexture = QSGEngine__CreateTextureOption(0x0004) QSGEngine__TextureCanUseAtlas = QSGEngine__CreateTextureOption(0x0008) )
View Source
const ( QSGGeometry__AlwaysUploadPattern = QSGGeometry__DataPattern(0) QSGGeometry__StreamPattern = QSGGeometry__DataPattern(1) QSGGeometry__DynamicPattern = QSGGeometry__DataPattern(2) QSGGeometry__StaticPattern = QSGGeometry__DataPattern(3) )
View Source
const ( QSGMaterial__Blending = QSGMaterial__Flag(0x0001) QSGMaterial__RequiresDeterminant = QSGMaterial__Flag(0x0002) QSGMaterial__RequiresFullMatrixExceptTranslate = QSGMaterial__Flag(0x0004 | QSGMaterial__RequiresDeterminant) QSGMaterial__RequiresFullMatrix = QSGMaterial__Flag(0x0008 | QSGMaterial__RequiresFullMatrixExceptTranslate) QSGMaterial__CustomCompileStep = QSGMaterial__Flag(0x0010) )
View Source
const ( QSGNode__DirtySubtreeBlocked = QSGNode__DirtyStateBit(0x0080) QSGNode__DirtyMatrix = QSGNode__DirtyStateBit(0x0100) QSGNode__DirtyNodeAdded = QSGNode__DirtyStateBit(0x0400) QSGNode__DirtyNodeRemoved = QSGNode__DirtyStateBit(0x0800) QSGNode__DirtyGeometry = QSGNode__DirtyStateBit(0x1000) QSGNode__DirtyMaterial = QSGNode__DirtyStateBit(0x2000) QSGNode__DirtyOpacity = QSGNode__DirtyStateBit(0x4000) )
View Source
const ( QSGNode__OwnedByParent = QSGNode__Flag(0x0001) QSGNode__UsePreprocess = QSGNode__Flag(0x0002) QSGNode__OwnsGeometry = QSGNode__Flag(0x00010000) QSGNode__OwnsMaterial = QSGNode__Flag(0x00020000) QSGNode__OwnsOpaqueMaterial = QSGNode__Flag(0x00040000) QSGNode__InternalReserved = QSGNode__Flag(0x01000000) )
View Source
const ( QSGNode__BasicNodeType = QSGNode__NodeType(0) QSGNode__GeometryNodeType = QSGNode__NodeType(1) QSGNode__TransformNodeType = QSGNode__NodeType(2) QSGNode__ClipNodeType = QSGNode__NodeType(3) QSGNode__OpacityNodeType = QSGNode__NodeType(4) )
View Source
const ( QSGSimpleTextureNode__NoTransform = QSGSimpleTextureNode__TextureCoordinatesTransformFlag(0x00) QSGSimpleTextureNode__MirrorHorizontally = QSGSimpleTextureNode__TextureCoordinatesTransformFlag(0x01) QSGSimpleTextureNode__MirrorVertically = QSGSimpleTextureNode__TextureCoordinatesTransformFlag(0x02) )
View Source
const ( QSGTexture__None = QSGTexture__Filtering(0) QSGTexture__Nearest = QSGTexture__Filtering(1) QSGTexture__Linear = QSGTexture__Filtering(2) )
View Source
const ( QSGTexture__Repeat = QSGTexture__WrapMode(0) QSGTexture__ClampToEdge = QSGTexture__WrapMode(1) )
View Source
const (
QQuickPaintedItem__FastFBOResizing = QQuickPaintedItem__PerformanceHint(0x1)
)
View Source
const (
QQuickWindow__ContextNotAvailable = QQuickWindow__SceneGraphError(1)
)
Variables ¶
This section is empty.
Functions ¶
func PointerFromQQuickFramebufferObject ¶
func PointerFromQQuickFramebufferObject(ptr QQuickFramebufferObject_ITF) unsafe.Pointer
func PointerFromQQuickImageProvider ¶
func PointerFromQQuickImageProvider(ptr QQuickImageProvider_ITF) unsafe.Pointer
func PointerFromQQuickItem ¶
func PointerFromQQuickItem(ptr QQuickItem_ITF) unsafe.Pointer
func PointerFromQQuickItemGrabResult ¶
func PointerFromQQuickItemGrabResult(ptr QQuickItemGrabResult_ITF) unsafe.Pointer
func PointerFromQQuickPaintedItem ¶
func PointerFromQQuickPaintedItem(ptr QQuickPaintedItem_ITF) unsafe.Pointer
func PointerFromQQuickRenderControl ¶
func PointerFromQQuickRenderControl(ptr QQuickRenderControl_ITF) unsafe.Pointer
func PointerFromQQuickTextDocument ¶
func PointerFromQQuickTextDocument(ptr QQuickTextDocument_ITF) unsafe.Pointer
func PointerFromQQuickTextureFactory ¶
func PointerFromQQuickTextureFactory(ptr QQuickTextureFactory_ITF) unsafe.Pointer
func PointerFromQQuickView ¶
func PointerFromQQuickView(ptr QQuickView_ITF) unsafe.Pointer
func PointerFromQQuickWidget ¶
func PointerFromQQuickWidget(ptr QQuickWidget_ITF) unsafe.Pointer
func PointerFromQQuickWindow ¶
func PointerFromQQuickWindow(ptr QQuickWindow_ITF) unsafe.Pointer
func PointerFromQSGAbstractRenderer ¶
func PointerFromQSGAbstractRenderer(ptr QSGAbstractRenderer_ITF) unsafe.Pointer
func PointerFromQSGBasicGeometryNode ¶
func PointerFromQSGBasicGeometryNode(ptr QSGBasicGeometryNode_ITF) unsafe.Pointer
func PointerFromQSGClipNode ¶
func PointerFromQSGClipNode(ptr QSGClipNode_ITF) unsafe.Pointer
func PointerFromQSGDynamicTexture ¶
func PointerFromQSGDynamicTexture(ptr QSGDynamicTexture_ITF) unsafe.Pointer
func PointerFromQSGEngine ¶
func PointerFromQSGEngine(ptr QSGEngine_ITF) unsafe.Pointer
func PointerFromQSGFlatColorMaterial ¶
func PointerFromQSGFlatColorMaterial(ptr QSGFlatColorMaterial_ITF) unsafe.Pointer
func PointerFromQSGGeometry ¶
func PointerFromQSGGeometry(ptr QSGGeometry_ITF) unsafe.Pointer
func PointerFromQSGGeometryNode ¶
func PointerFromQSGGeometryNode(ptr QSGGeometryNode_ITF) unsafe.Pointer
func PointerFromQSGMaterial ¶
func PointerFromQSGMaterial(ptr QSGMaterial_ITF) unsafe.Pointer
func PointerFromQSGMaterialShader ¶
func PointerFromQSGMaterialShader(ptr QSGMaterialShader_ITF) unsafe.Pointer
func PointerFromQSGMaterialType ¶
func PointerFromQSGMaterialType(ptr QSGMaterialType_ITF) unsafe.Pointer
func PointerFromQSGNode ¶
func PointerFromQSGNode(ptr QSGNode_ITF) unsafe.Pointer
func PointerFromQSGOpacityNode ¶
func PointerFromQSGOpacityNode(ptr QSGOpacityNode_ITF) unsafe.Pointer
func PointerFromQSGOpaqueTextureMaterial ¶
func PointerFromQSGOpaqueTextureMaterial(ptr QSGOpaqueTextureMaterial_ITF) unsafe.Pointer
func PointerFromQSGSimpleMaterial ¶
func PointerFromQSGSimpleMaterial(ptr QSGSimpleMaterial_ITF) unsafe.Pointer
func PointerFromQSGSimpleMaterialShader ¶
func PointerFromQSGSimpleMaterialShader(ptr QSGSimpleMaterialShader_ITF) unsafe.Pointer
func PointerFromQSGSimpleRectNode ¶
func PointerFromQSGSimpleRectNode(ptr QSGSimpleRectNode_ITF) unsafe.Pointer
func PointerFromQSGSimpleTextureNode ¶
func PointerFromQSGSimpleTextureNode(ptr QSGSimpleTextureNode_ITF) unsafe.Pointer
func PointerFromQSGTexture ¶
func PointerFromQSGTexture(ptr QSGTexture_ITF) unsafe.Pointer
func PointerFromQSGTextureMaterial ¶
func PointerFromQSGTextureMaterial(ptr QSGTextureMaterial_ITF) unsafe.Pointer
func PointerFromQSGTextureProvider ¶
func PointerFromQSGTextureProvider(ptr QSGTextureProvider_ITF) unsafe.Pointer
func PointerFromQSGTransformNode ¶
func PointerFromQSGTransformNode(ptr QSGTransformNode_ITF) unsafe.Pointer
func PointerFromQSGVertexColorMaterial ¶
func PointerFromQSGVertexColorMaterial(ptr QSGVertexColorMaterial_ITF) unsafe.Pointer
func QQuickRenderControl_RenderWindowFor ¶
func QQuickRenderControl_RenderWindowFor(win QQuickWindow_ITF, offset core.QPoint_ITF) *gui.QWindow
func QQuickWindow_HasDefaultAlphaBuffer ¶
func QQuickWindow_HasDefaultAlphaBuffer() bool
func QQuickWindow_SetDefaultAlphaBuffer ¶
func QQuickWindow_SetDefaultAlphaBuffer(useAlpha bool)
func QSGGeometry_UpdateRectGeometry ¶
func QSGGeometry_UpdateRectGeometry(g QSGGeometry_ITF, rect core.QRectF_ITF)
func QSGGeometry_UpdateTexturedRectGeometry ¶
func QSGGeometry_UpdateTexturedRectGeometry(g QSGGeometry_ITF, rect core.QRectF_ITF, textureRect core.QRectF_ITF)
Types ¶
type QQuickFramebufferObject ¶
type QQuickFramebufferObject struct {
QQuickItem
}
func NewQQuickFramebufferObjectFromPointer ¶
func NewQQuickFramebufferObjectFromPointer(ptr unsafe.Pointer) *QQuickFramebufferObject
func (*QQuickFramebufferObject) ConnectReleaseResources ¶
func (ptr *QQuickFramebufferObject) ConnectReleaseResources(f func())
func (*QQuickFramebufferObject) ConnectTextureFollowsItemSizeChanged ¶
func (ptr *QQuickFramebufferObject) ConnectTextureFollowsItemSizeChanged(f func(v bool))
func (*QQuickFramebufferObject) DisconnectReleaseResources ¶
func (ptr *QQuickFramebufferObject) DisconnectReleaseResources()
func (*QQuickFramebufferObject) DisconnectTextureFollowsItemSizeChanged ¶
func (ptr *QQuickFramebufferObject) DisconnectTextureFollowsItemSizeChanged()
func (*QQuickFramebufferObject) IsTextureProvider ¶
func (ptr *QQuickFramebufferObject) IsTextureProvider() bool
func (*QQuickFramebufferObject) QQuickFramebufferObject_PTR ¶
func (ptr *QQuickFramebufferObject) QQuickFramebufferObject_PTR() *QQuickFramebufferObject
func (*QQuickFramebufferObject) SetTextureFollowsItemSize ¶
func (ptr *QQuickFramebufferObject) SetTextureFollowsItemSize(follows bool)
func (*QQuickFramebufferObject) TextureFollowsItemSize ¶
func (ptr *QQuickFramebufferObject) TextureFollowsItemSize() bool
func (*QQuickFramebufferObject) TextureProvider ¶
func (ptr *QQuickFramebufferObject) TextureProvider() *QSGTextureProvider
type QQuickFramebufferObject_ITF ¶
type QQuickFramebufferObject_ITF interface { QQuickItem_ITF QQuickFramebufferObject_PTR() *QQuickFramebufferObject }
type QQuickImageProvider ¶
type QQuickImageProvider struct {
qml.QQmlImageProviderBase
}
func NewQQuickImageProvider ¶
func NewQQuickImageProvider(ty qml.QQmlImageProviderBase__ImageType, flags qml.QQmlImageProviderBase__Flag) *QQuickImageProvider
func NewQQuickImageProviderFromPointer ¶
func NewQQuickImageProviderFromPointer(ptr unsafe.Pointer) *QQuickImageProvider
func (*QQuickImageProvider) DestroyQQuickImageProvider ¶
func (ptr *QQuickImageProvider) DestroyQQuickImageProvider()
func (*QQuickImageProvider) Flags ¶
func (ptr *QQuickImageProvider) Flags() qml.QQmlImageProviderBase__Flag
func (*QQuickImageProvider) ImageType ¶
func (ptr *QQuickImageProvider) ImageType() qml.QQmlImageProviderBase__ImageType
func (*QQuickImageProvider) ObjectNameAbs ¶
func (ptr *QQuickImageProvider) ObjectNameAbs() string
func (*QQuickImageProvider) QQuickImageProvider_PTR ¶
func (ptr *QQuickImageProvider) QQuickImageProvider_PTR() *QQuickImageProvider
func (*QQuickImageProvider) SetObjectNameAbs ¶
func (ptr *QQuickImageProvider) SetObjectNameAbs(name string)
type QQuickImageProvider_ITF ¶
type QQuickImageProvider_ITF interface { qml.QQmlImageProviderBase_ITF QQuickImageProvider_PTR() *QQuickImageProvider }
type QQuickItem ¶
type QQuickItem struct { core.QObject qml.QQmlParserStatus }
func NewQQuickItem ¶
func NewQQuickItem(parent QQuickItem_ITF) *QQuickItem
func NewQQuickItemFromPointer ¶
func NewQQuickItemFromPointer(ptr unsafe.Pointer) *QQuickItem
func (*QQuickItem) AcceptHoverEvents ¶
func (ptr *QQuickItem) AcceptHoverEvents() bool
func (*QQuickItem) AcceptedMouseButtons ¶
func (ptr *QQuickItem) AcceptedMouseButtons() core.Qt__MouseButton
func (*QQuickItem) ActiveFocusOnTab ¶
func (ptr *QQuickItem) ActiveFocusOnTab() bool
func (*QQuickItem) Antialiasing ¶
func (ptr *QQuickItem) Antialiasing() bool
func (*QQuickItem) BaselineOffset ¶
func (ptr *QQuickItem) BaselineOffset() float64
func (*QQuickItem) ChildAt ¶
func (ptr *QQuickItem) ChildAt(x float64, y float64) *QQuickItem
func (*QQuickItem) Clip ¶
func (ptr *QQuickItem) Clip() bool
func (*QQuickItem) ConnectClassBegin ¶
func (ptr *QQuickItem) ConnectClassBegin(f func())
func (*QQuickItem) ConnectComponentComplete ¶
func (ptr *QQuickItem) ConnectComponentComplete(f func())
func (*QQuickItem) ConnectDragEnterEvent ¶
func (ptr *QQuickItem) ConnectDragEnterEvent(f func(event *gui.QDragEnterEvent))
func (*QQuickItem) ConnectDragLeaveEvent ¶
func (ptr *QQuickItem) ConnectDragLeaveEvent(f func(event *gui.QDragLeaveEvent))
func (*QQuickItem) ConnectDragMoveEvent ¶
func (ptr *QQuickItem) ConnectDragMoveEvent(f func(event *gui.QDragMoveEvent))
func (*QQuickItem) ConnectDropEvent ¶
func (ptr *QQuickItem) ConnectDropEvent(f func(event *gui.QDropEvent))
func (*QQuickItem) ConnectFocusInEvent ¶
func (ptr *QQuickItem) ConnectFocusInEvent(f func(event *gui.QFocusEvent))
func (*QQuickItem) ConnectFocusOutEvent ¶
func (ptr *QQuickItem) ConnectFocusOutEvent(f func(event *gui.QFocusEvent))
func (*QQuickItem) ConnectHoverEnterEvent ¶
func (ptr *QQuickItem) ConnectHoverEnterEvent(f func(event *gui.QHoverEvent))
func (*QQuickItem) ConnectHoverLeaveEvent ¶
func (ptr *QQuickItem) ConnectHoverLeaveEvent(f func(event *gui.QHoverEvent))
func (*QQuickItem) ConnectHoverMoveEvent ¶
func (ptr *QQuickItem) ConnectHoverMoveEvent(f func(event *gui.QHoverEvent))
func (*QQuickItem) ConnectInputMethodEvent ¶
func (ptr *QQuickItem) ConnectInputMethodEvent(f func(event *gui.QInputMethodEvent))
func (*QQuickItem) ConnectKeyPressEvent ¶
func (ptr *QQuickItem) ConnectKeyPressEvent(f func(event *gui.QKeyEvent))
func (*QQuickItem) ConnectKeyReleaseEvent ¶
func (ptr *QQuickItem) ConnectKeyReleaseEvent(f func(event *gui.QKeyEvent))
func (*QQuickItem) ConnectMouseDoubleClickEvent ¶
func (ptr *QQuickItem) ConnectMouseDoubleClickEvent(f func(event *gui.QMouseEvent))
func (*QQuickItem) ConnectMouseMoveEvent ¶
func (ptr *QQuickItem) ConnectMouseMoveEvent(f func(event *gui.QMouseEvent))
func (*QQuickItem) ConnectMousePressEvent ¶
func (ptr *QQuickItem) ConnectMousePressEvent(f func(event *gui.QMouseEvent))
func (*QQuickItem) ConnectMouseReleaseEvent ¶
func (ptr *QQuickItem) ConnectMouseReleaseEvent(f func(event *gui.QMouseEvent))
func (*QQuickItem) ConnectMouseUngrabEvent ¶
func (ptr *QQuickItem) ConnectMouseUngrabEvent(f func())
func (*QQuickItem) ConnectReleaseResources ¶
func (ptr *QQuickItem) ConnectReleaseResources(f func())
func (*QQuickItem) ConnectTouchEvent ¶
func (ptr *QQuickItem) ConnectTouchEvent(f func(event *gui.QTouchEvent))
func (*QQuickItem) ConnectTouchUngrabEvent ¶
func (ptr *QQuickItem) ConnectTouchUngrabEvent(f func())
func (*QQuickItem) ConnectUpdatePolish ¶
func (ptr *QQuickItem) ConnectUpdatePolish(f func())
func (*QQuickItem) ConnectWheelEvent ¶
func (ptr *QQuickItem) ConnectWheelEvent(f func(event *gui.QWheelEvent))
func (*QQuickItem) ConnectWindowChanged ¶
func (ptr *QQuickItem) ConnectWindowChanged(f func(window *QQuickWindow))
func (*QQuickItem) Contains ¶
func (ptr *QQuickItem) Contains(point core.QPointF_ITF) bool
func (*QQuickItem) DestroyQQuickItem ¶
func (ptr *QQuickItem) DestroyQQuickItem()
func (*QQuickItem) DisconnectClassBegin ¶
func (ptr *QQuickItem) DisconnectClassBegin()
func (*QQuickItem) DisconnectComponentComplete ¶
func (ptr *QQuickItem) DisconnectComponentComplete()
func (*QQuickItem) DisconnectDragEnterEvent ¶
func (ptr *QQuickItem) DisconnectDragEnterEvent()
func (*QQuickItem) DisconnectDragLeaveEvent ¶
func (ptr *QQuickItem) DisconnectDragLeaveEvent()
func (*QQuickItem) DisconnectDragMoveEvent ¶
func (ptr *QQuickItem) DisconnectDragMoveEvent()
func (*QQuickItem) DisconnectDropEvent ¶
func (ptr *QQuickItem) DisconnectDropEvent()
func (*QQuickItem) DisconnectFocusInEvent ¶
func (ptr *QQuickItem) DisconnectFocusInEvent()
func (*QQuickItem) DisconnectFocusOutEvent ¶
func (ptr *QQuickItem) DisconnectFocusOutEvent()
func (*QQuickItem) DisconnectHoverEnterEvent ¶
func (ptr *QQuickItem) DisconnectHoverEnterEvent()
func (*QQuickItem) DisconnectHoverLeaveEvent ¶
func (ptr *QQuickItem) DisconnectHoverLeaveEvent()
func (*QQuickItem) DisconnectHoverMoveEvent ¶
func (ptr *QQuickItem) DisconnectHoverMoveEvent()
func (*QQuickItem) DisconnectInputMethodEvent ¶
func (ptr *QQuickItem) DisconnectInputMethodEvent()
func (*QQuickItem) DisconnectKeyPressEvent ¶
func (ptr *QQuickItem) DisconnectKeyPressEvent()
func (*QQuickItem) DisconnectKeyReleaseEvent ¶
func (ptr *QQuickItem) DisconnectKeyReleaseEvent()
func (*QQuickItem) DisconnectMouseDoubleClickEvent ¶
func (ptr *QQuickItem) DisconnectMouseDoubleClickEvent()
func (*QQuickItem) DisconnectMouseMoveEvent ¶
func (ptr *QQuickItem) DisconnectMouseMoveEvent()
func (*QQuickItem) DisconnectMousePressEvent ¶
func (ptr *QQuickItem) DisconnectMousePressEvent()
func (*QQuickItem) DisconnectMouseReleaseEvent ¶
func (ptr *QQuickItem) DisconnectMouseReleaseEvent()
func (*QQuickItem) DisconnectMouseUngrabEvent ¶
func (ptr *QQuickItem) DisconnectMouseUngrabEvent()
func (*QQuickItem) DisconnectReleaseResources ¶
func (ptr *QQuickItem) DisconnectReleaseResources()
func (*QQuickItem) DisconnectTouchEvent ¶
func (ptr *QQuickItem) DisconnectTouchEvent()
func (*QQuickItem) DisconnectTouchUngrabEvent ¶
func (ptr *QQuickItem) DisconnectTouchUngrabEvent()
func (*QQuickItem) DisconnectUpdatePolish ¶
func (ptr *QQuickItem) DisconnectUpdatePolish()
func (*QQuickItem) DisconnectWheelEvent ¶
func (ptr *QQuickItem) DisconnectWheelEvent()
func (*QQuickItem) DisconnectWindowChanged ¶
func (ptr *QQuickItem) DisconnectWindowChanged()
func (*QQuickItem) FiltersChildMouseEvents ¶
func (ptr *QQuickItem) FiltersChildMouseEvents() bool
func (*QQuickItem) Flags ¶
func (ptr *QQuickItem) Flags() QQuickItem__Flag
func (*QQuickItem) ForceActiveFocus ¶
func (ptr *QQuickItem) ForceActiveFocus()
func (*QQuickItem) ForceActiveFocus2 ¶
func (ptr *QQuickItem) ForceActiveFocus2(reason core.Qt__FocusReason)
func (*QQuickItem) GrabMouse ¶
func (ptr *QQuickItem) GrabMouse()
func (*QQuickItem) HasActiveFocus ¶
func (ptr *QQuickItem) HasActiveFocus() bool
func (*QQuickItem) HasFocus ¶
func (ptr *QQuickItem) HasFocus() bool
func (*QQuickItem) Height ¶
func (ptr *QQuickItem) Height() float64
func (*QQuickItem) ImplicitHeight ¶
func (ptr *QQuickItem) ImplicitHeight() float64
func (*QQuickItem) ImplicitWidth ¶
func (ptr *QQuickItem) ImplicitWidth() float64
func (*QQuickItem) InputMethodQuery ¶
func (ptr *QQuickItem) InputMethodQuery(query core.Qt__InputMethodQuery) *core.QVariant
func (*QQuickItem) IsEnabled ¶
func (ptr *QQuickItem) IsEnabled() bool
func (*QQuickItem) IsFocusScope ¶
func (ptr *QQuickItem) IsFocusScope() bool
func (*QQuickItem) IsTextureProvider ¶
func (ptr *QQuickItem) IsTextureProvider() bool
func (*QQuickItem) IsVisible ¶
func (ptr *QQuickItem) IsVisible() bool
func (*QQuickItem) KeepMouseGrab ¶
func (ptr *QQuickItem) KeepMouseGrab() bool
func (*QQuickItem) KeepTouchGrab ¶
func (ptr *QQuickItem) KeepTouchGrab() bool
func (*QQuickItem) NextItemInFocusChain ¶
func (ptr *QQuickItem) NextItemInFocusChain(forward bool) *QQuickItem
func (*QQuickItem) Opacity ¶
func (ptr *QQuickItem) Opacity() float64
func (*QQuickItem) ParentItem ¶
func (ptr *QQuickItem) ParentItem() *QQuickItem
func (*QQuickItem) Pointer ¶
func (p *QQuickItem) Pointer() unsafe.Pointer
func (*QQuickItem) Polish ¶
func (ptr *QQuickItem) Polish()
func (*QQuickItem) QQuickItem_PTR ¶
func (ptr *QQuickItem) QQuickItem_PTR() *QQuickItem
func (*QQuickItem) ResetAntialiasing ¶
func (ptr *QQuickItem) ResetAntialiasing()
func (*QQuickItem) ResetHeight ¶
func (ptr *QQuickItem) ResetHeight()
func (*QQuickItem) ResetWidth ¶
func (ptr *QQuickItem) ResetWidth()
func (*QQuickItem) Rotation ¶
func (ptr *QQuickItem) Rotation() float64
func (*QQuickItem) Scale ¶
func (ptr *QQuickItem) Scale() float64
func (*QQuickItem) ScopedFocusItem ¶
func (ptr *QQuickItem) ScopedFocusItem() *QQuickItem
func (*QQuickItem) SetAcceptHoverEvents ¶
func (ptr *QQuickItem) SetAcceptHoverEvents(enabled bool)
func (*QQuickItem) SetAcceptedMouseButtons ¶
func (ptr *QQuickItem) SetAcceptedMouseButtons(buttons core.Qt__MouseButton)
func (*QQuickItem) SetActiveFocusOnTab ¶
func (ptr *QQuickItem) SetActiveFocusOnTab(v bool)
func (*QQuickItem) SetAntialiasing ¶
func (ptr *QQuickItem) SetAntialiasing(v bool)
func (*QQuickItem) SetBaselineOffset ¶
func (ptr *QQuickItem) SetBaselineOffset(v float64)
func (*QQuickItem) SetClip ¶
func (ptr *QQuickItem) SetClip(v bool)
func (*QQuickItem) SetCursor ¶
func (ptr *QQuickItem) SetCursor(cursor gui.QCursor_ITF)
func (*QQuickItem) SetEnabled ¶
func (ptr *QQuickItem) SetEnabled(v bool)
func (*QQuickItem) SetFiltersChildMouseEvents ¶
func (ptr *QQuickItem) SetFiltersChildMouseEvents(filter bool)
func (*QQuickItem) SetFlag ¶
func (ptr *QQuickItem) SetFlag(flag QQuickItem__Flag, enabled bool)
func (*QQuickItem) SetFlags ¶
func (ptr *QQuickItem) SetFlags(flags QQuickItem__Flag)
func (*QQuickItem) SetFocus ¶
func (ptr *QQuickItem) SetFocus(v bool)
func (*QQuickItem) SetFocus2 ¶
func (ptr *QQuickItem) SetFocus2(focus bool, reason core.Qt__FocusReason)
func (*QQuickItem) SetHeight ¶
func (ptr *QQuickItem) SetHeight(v float64)
func (*QQuickItem) SetImplicitHeight ¶
func (ptr *QQuickItem) SetImplicitHeight(v float64)
func (*QQuickItem) SetImplicitWidth ¶
func (ptr *QQuickItem) SetImplicitWidth(v float64)
func (*QQuickItem) SetKeepMouseGrab ¶
func (ptr *QQuickItem) SetKeepMouseGrab(keep bool)
func (*QQuickItem) SetKeepTouchGrab ¶
func (ptr *QQuickItem) SetKeepTouchGrab(keep bool)
func (*QQuickItem) SetOpacity ¶
func (ptr *QQuickItem) SetOpacity(v float64)
func (*QQuickItem) SetParentItem ¶
func (ptr *QQuickItem) SetParentItem(parent QQuickItem_ITF)
func (*QQuickItem) SetPointer ¶
func (p *QQuickItem) SetPointer(ptr unsafe.Pointer)
func (*QQuickItem) SetRotation ¶
func (ptr *QQuickItem) SetRotation(v float64)
func (*QQuickItem) SetScale ¶
func (ptr *QQuickItem) SetScale(v float64)
func (*QQuickItem) SetSmooth ¶
func (ptr *QQuickItem) SetSmooth(v bool)
func (*QQuickItem) SetState ¶
func (ptr *QQuickItem) SetState(v string)
func (*QQuickItem) SetTransformOrigin ¶
func (ptr *QQuickItem) SetTransformOrigin(v QQuickItem__TransformOrigin)
func (*QQuickItem) SetVisible ¶
func (ptr *QQuickItem) SetVisible(v bool)
func (*QQuickItem) SetWidth ¶
func (ptr *QQuickItem) SetWidth(v float64)
func (*QQuickItem) SetX ¶
func (ptr *QQuickItem) SetX(v float64)
func (*QQuickItem) SetY ¶
func (ptr *QQuickItem) SetY(v float64)
func (*QQuickItem) SetZ ¶
func (ptr *QQuickItem) SetZ(v float64)
func (*QQuickItem) Smooth ¶
func (ptr *QQuickItem) Smooth() bool
func (*QQuickItem) StackAfter ¶
func (ptr *QQuickItem) StackAfter(sibling QQuickItem_ITF)
func (*QQuickItem) StackBefore ¶
func (ptr *QQuickItem) StackBefore(sibling QQuickItem_ITF)
func (*QQuickItem) State ¶
func (ptr *QQuickItem) State() string
func (*QQuickItem) TextureProvider ¶
func (ptr *QQuickItem) TextureProvider() *QSGTextureProvider
func (*QQuickItem) TransformOrigin ¶
func (ptr *QQuickItem) TransformOrigin() QQuickItem__TransformOrigin
func (*QQuickItem) UngrabMouse ¶
func (ptr *QQuickItem) UngrabMouse()
func (*QQuickItem) UngrabTouchPoints ¶
func (ptr *QQuickItem) UngrabTouchPoints()
func (*QQuickItem) UnsetCursor ¶
func (ptr *QQuickItem) UnsetCursor()
func (*QQuickItem) Update ¶
func (ptr *QQuickItem) Update()
func (*QQuickItem) Width ¶
func (ptr *QQuickItem) Width() float64
func (*QQuickItem) Window ¶
func (ptr *QQuickItem) Window() *QQuickWindow
func (*QQuickItem) X ¶
func (ptr *QQuickItem) X() float64
func (*QQuickItem) Y ¶
func (ptr *QQuickItem) Y() float64
func (*QQuickItem) Z ¶
func (ptr *QQuickItem) Z() float64
type QQuickItemGrabResult ¶
func NewQQuickItemGrabResultFromPointer ¶
func NewQQuickItemGrabResultFromPointer(ptr unsafe.Pointer) *QQuickItemGrabResult
func (*QQuickItemGrabResult) ConnectReady ¶
func (ptr *QQuickItemGrabResult) ConnectReady(f func())
func (*QQuickItemGrabResult) DisconnectReady ¶
func (ptr *QQuickItemGrabResult) DisconnectReady()
func (*QQuickItemGrabResult) QQuickItemGrabResult_PTR ¶
func (ptr *QQuickItemGrabResult) QQuickItemGrabResult_PTR() *QQuickItemGrabResult
func (*QQuickItemGrabResult) SaveToFile ¶
func (ptr *QQuickItemGrabResult) SaveToFile(fileName string) bool
func (*QQuickItemGrabResult) Url ¶
func (ptr *QQuickItemGrabResult) Url() *core.QUrl
type QQuickItemGrabResult_ITF ¶
type QQuickItemGrabResult_ITF interface { core.QObject_ITF QQuickItemGrabResult_PTR() *QQuickItemGrabResult }
type QQuickItem_ITF ¶
type QQuickItem_ITF interface { core.QObject_ITF qml.QQmlParserStatus_ITF QQuickItem_PTR() *QQuickItem }
type QQuickItem__TransformOrigin ¶
type QQuickItem__TransformOrigin int64
QQuickItem::TransformOrigin
type QQuickPaintedItem ¶
type QQuickPaintedItem struct {
QQuickItem
}
func NewQQuickPaintedItemFromPointer ¶
func NewQQuickPaintedItemFromPointer(ptr unsafe.Pointer) *QQuickPaintedItem
func (*QQuickPaintedItem) Antialiasing ¶
func (ptr *QQuickPaintedItem) Antialiasing() bool
func (*QQuickPaintedItem) ConnectContentsScaleChanged ¶
func (ptr *QQuickPaintedItem) ConnectContentsScaleChanged(f func())
func (*QQuickPaintedItem) ConnectContentsSizeChanged ¶
func (ptr *QQuickPaintedItem) ConnectContentsSizeChanged(f func())
func (*QQuickPaintedItem) ConnectFillColorChanged ¶
func (ptr *QQuickPaintedItem) ConnectFillColorChanged(f func())
func (*QQuickPaintedItem) ConnectReleaseResources ¶
func (ptr *QQuickPaintedItem) ConnectReleaseResources(f func())
func (*QQuickPaintedItem) ConnectRenderTargetChanged ¶
func (ptr *QQuickPaintedItem) ConnectRenderTargetChanged(f func())
func (*QQuickPaintedItem) ContentsScale ¶
func (ptr *QQuickPaintedItem) ContentsScale() float64
func (*QQuickPaintedItem) ContentsSize ¶
func (ptr *QQuickPaintedItem) ContentsSize() *core.QSize
func (*QQuickPaintedItem) DestroyQQuickPaintedItem ¶
func (ptr *QQuickPaintedItem) DestroyQQuickPaintedItem()
func (*QQuickPaintedItem) DisconnectContentsScaleChanged ¶
func (ptr *QQuickPaintedItem) DisconnectContentsScaleChanged()
func (*QQuickPaintedItem) DisconnectContentsSizeChanged ¶
func (ptr *QQuickPaintedItem) DisconnectContentsSizeChanged()
func (*QQuickPaintedItem) DisconnectFillColorChanged ¶
func (ptr *QQuickPaintedItem) DisconnectFillColorChanged()
func (*QQuickPaintedItem) DisconnectReleaseResources ¶
func (ptr *QQuickPaintedItem) DisconnectReleaseResources()
func (*QQuickPaintedItem) DisconnectRenderTargetChanged ¶
func (ptr *QQuickPaintedItem) DisconnectRenderTargetChanged()
func (*QQuickPaintedItem) FillColor ¶
func (ptr *QQuickPaintedItem) FillColor() *gui.QColor
func (*QQuickPaintedItem) IsTextureProvider ¶
func (ptr *QQuickPaintedItem) IsTextureProvider() bool
func (*QQuickPaintedItem) Mipmap ¶
func (ptr *QQuickPaintedItem) Mipmap() bool
func (*QQuickPaintedItem) OpaquePainting ¶
func (ptr *QQuickPaintedItem) OpaquePainting() bool
func (*QQuickPaintedItem) Paint ¶
func (ptr *QQuickPaintedItem) Paint(painter gui.QPainter_ITF)
func (*QQuickPaintedItem) PerformanceHints ¶
func (ptr *QQuickPaintedItem) PerformanceHints() QQuickPaintedItem__PerformanceHint
func (*QQuickPaintedItem) QQuickPaintedItem_PTR ¶
func (ptr *QQuickPaintedItem) QQuickPaintedItem_PTR() *QQuickPaintedItem
func (*QQuickPaintedItem) RenderTarget ¶
func (ptr *QQuickPaintedItem) RenderTarget() QQuickPaintedItem__RenderTarget
func (*QQuickPaintedItem) ResetContentsSize ¶
func (ptr *QQuickPaintedItem) ResetContentsSize()
func (*QQuickPaintedItem) SetAntialiasing ¶
func (ptr *QQuickPaintedItem) SetAntialiasing(enable bool)
func (*QQuickPaintedItem) SetContentsScale ¶
func (ptr *QQuickPaintedItem) SetContentsScale(v float64)
func (*QQuickPaintedItem) SetContentsSize ¶
func (ptr *QQuickPaintedItem) SetContentsSize(v core.QSize_ITF)
func (*QQuickPaintedItem) SetFillColor ¶
func (ptr *QQuickPaintedItem) SetFillColor(v gui.QColor_ITF)
func (*QQuickPaintedItem) SetMipmap ¶
func (ptr *QQuickPaintedItem) SetMipmap(enable bool)
func (*QQuickPaintedItem) SetOpaquePainting ¶
func (ptr *QQuickPaintedItem) SetOpaquePainting(opaque bool)
func (*QQuickPaintedItem) SetPerformanceHint ¶
func (ptr *QQuickPaintedItem) SetPerformanceHint(hint QQuickPaintedItem__PerformanceHint, enabled bool)
func (*QQuickPaintedItem) SetPerformanceHints ¶
func (ptr *QQuickPaintedItem) SetPerformanceHints(hints QQuickPaintedItem__PerformanceHint)
func (*QQuickPaintedItem) SetRenderTarget ¶
func (ptr *QQuickPaintedItem) SetRenderTarget(target QQuickPaintedItem__RenderTarget)
func (*QQuickPaintedItem) TextureProvider ¶
func (ptr *QQuickPaintedItem) TextureProvider() *QSGTextureProvider
func (*QQuickPaintedItem) Update ¶
func (ptr *QQuickPaintedItem) Update(rect core.QRect_ITF)
type QQuickPaintedItem_ITF ¶
type QQuickPaintedItem_ITF interface { QQuickItem_ITF QQuickPaintedItem_PTR() *QQuickPaintedItem }
type QQuickPaintedItem__PerformanceHint ¶
type QQuickPaintedItem__PerformanceHint int64
QQuickPaintedItem::PerformanceHint
type QQuickPaintedItem__RenderTarget ¶
type QQuickPaintedItem__RenderTarget int64
QQuickPaintedItem::RenderTarget
type QQuickRenderControl ¶
func NewQQuickRenderControl ¶
func NewQQuickRenderControl(parent core.QObject_ITF) *QQuickRenderControl
func NewQQuickRenderControlFromPointer ¶
func NewQQuickRenderControlFromPointer(ptr unsafe.Pointer) *QQuickRenderControl
func (*QQuickRenderControl) ConnectRenderRequested ¶
func (ptr *QQuickRenderControl) ConnectRenderRequested(f func())
func (*QQuickRenderControl) ConnectSceneChanged ¶
func (ptr *QQuickRenderControl) ConnectSceneChanged(f func())
func (*QQuickRenderControl) DestroyQQuickRenderControl ¶
func (ptr *QQuickRenderControl) DestroyQQuickRenderControl()
func (*QQuickRenderControl) DisconnectRenderRequested ¶
func (ptr *QQuickRenderControl) DisconnectRenderRequested()
func (*QQuickRenderControl) DisconnectSceneChanged ¶
func (ptr *QQuickRenderControl) DisconnectSceneChanged()
func (*QQuickRenderControl) Initialize ¶
func (ptr *QQuickRenderControl) Initialize(gl gui.QOpenGLContext_ITF)
func (*QQuickRenderControl) Invalidate ¶
func (ptr *QQuickRenderControl) Invalidate()
func (*QQuickRenderControl) PolishItems ¶
func (ptr *QQuickRenderControl) PolishItems()
func (*QQuickRenderControl) PrepareThread ¶
func (ptr *QQuickRenderControl) PrepareThread(targetThread core.QThread_ITF)
func (*QQuickRenderControl) QQuickRenderControl_PTR ¶
func (ptr *QQuickRenderControl) QQuickRenderControl_PTR() *QQuickRenderControl
func (*QQuickRenderControl) Render ¶
func (ptr *QQuickRenderControl) Render()
func (*QQuickRenderControl) RenderWindow ¶
func (ptr *QQuickRenderControl) RenderWindow(offset core.QPoint_ITF) *gui.QWindow
func (*QQuickRenderControl) Sync ¶
func (ptr *QQuickRenderControl) Sync() bool
type QQuickRenderControl_ITF ¶
type QQuickRenderControl_ITF interface { core.QObject_ITF QQuickRenderControl_PTR() *QQuickRenderControl }
type QQuickTextDocument ¶
func NewQQuickTextDocument ¶
func NewQQuickTextDocument(parent QQuickItem_ITF) *QQuickTextDocument
func NewQQuickTextDocumentFromPointer ¶
func NewQQuickTextDocumentFromPointer(ptr unsafe.Pointer) *QQuickTextDocument
func (*QQuickTextDocument) QQuickTextDocument_PTR ¶
func (ptr *QQuickTextDocument) QQuickTextDocument_PTR() *QQuickTextDocument
func (*QQuickTextDocument) TextDocument ¶
func (ptr *QQuickTextDocument) TextDocument() *gui.QTextDocument
type QQuickTextDocument_ITF ¶
type QQuickTextDocument_ITF interface { core.QObject_ITF QQuickTextDocument_PTR() *QQuickTextDocument }
type QQuickTextureFactory ¶
func NewQQuickTextureFactoryFromPointer ¶
func NewQQuickTextureFactoryFromPointer(ptr unsafe.Pointer) *QQuickTextureFactory
func (*QQuickTextureFactory) CreateTexture ¶
func (ptr *QQuickTextureFactory) CreateTexture(window QQuickWindow_ITF) *QSGTexture
func (*QQuickTextureFactory) DestroyQQuickTextureFactory ¶
func (ptr *QQuickTextureFactory) DestroyQQuickTextureFactory()
func (*QQuickTextureFactory) QQuickTextureFactory_PTR ¶
func (ptr *QQuickTextureFactory) QQuickTextureFactory_PTR() *QQuickTextureFactory
func (*QQuickTextureFactory) TextureByteCount ¶
func (ptr *QQuickTextureFactory) TextureByteCount() int
func (*QQuickTextureFactory) TextureSize ¶
func (ptr *QQuickTextureFactory) TextureSize() *core.QSize
type QQuickTextureFactory_ITF ¶
type QQuickTextureFactory_ITF interface { core.QObject_ITF QQuickTextureFactory_PTR() *QQuickTextureFactory }
type QQuickView ¶
type QQuickView struct {
QQuickWindow
}
func NewQQuickView ¶
func NewQQuickView(parent gui.QWindow_ITF) *QQuickView
func NewQQuickView2 ¶
func NewQQuickView2(engine qml.QQmlEngine_ITF, parent gui.QWindow_ITF) *QQuickView
func NewQQuickView3 ¶
func NewQQuickView3(source core.QUrl_ITF, parent gui.QWindow_ITF) *QQuickView
func NewQQuickViewFromPointer ¶
func NewQQuickViewFromPointer(ptr unsafe.Pointer) *QQuickView
func (*QQuickView) ConnectKeyPressEvent ¶
func (ptr *QQuickView) ConnectKeyPressEvent(f func(e *gui.QKeyEvent))
func (*QQuickView) ConnectKeyReleaseEvent ¶
func (ptr *QQuickView) ConnectKeyReleaseEvent(f func(e *gui.QKeyEvent))
func (*QQuickView) ConnectMouseMoveEvent ¶
func (ptr *QQuickView) ConnectMouseMoveEvent(f func(e *gui.QMouseEvent))
func (*QQuickView) ConnectMousePressEvent ¶
func (ptr *QQuickView) ConnectMousePressEvent(f func(e *gui.QMouseEvent))
func (*QQuickView) ConnectMouseReleaseEvent ¶
func (ptr *QQuickView) ConnectMouseReleaseEvent(f func(e *gui.QMouseEvent))
func (*QQuickView) ConnectStatusChanged ¶
func (ptr *QQuickView) ConnectStatusChanged(f func(status QQuickView__Status))
func (*QQuickView) DestroyQQuickView ¶
func (ptr *QQuickView) DestroyQQuickView()
func (*QQuickView) DisconnectKeyPressEvent ¶
func (ptr *QQuickView) DisconnectKeyPressEvent()
func (*QQuickView) DisconnectKeyReleaseEvent ¶
func (ptr *QQuickView) DisconnectKeyReleaseEvent()
func (*QQuickView) DisconnectMouseMoveEvent ¶
func (ptr *QQuickView) DisconnectMouseMoveEvent()
func (*QQuickView) DisconnectMousePressEvent ¶
func (ptr *QQuickView) DisconnectMousePressEvent()
func (*QQuickView) DisconnectMouseReleaseEvent ¶
func (ptr *QQuickView) DisconnectMouseReleaseEvent()
func (*QQuickView) DisconnectStatusChanged ¶
func (ptr *QQuickView) DisconnectStatusChanged()
func (*QQuickView) Engine ¶
func (ptr *QQuickView) Engine() *qml.QQmlEngine
func (*QQuickView) InitialSize ¶
func (ptr *QQuickView) InitialSize() *core.QSize
func (*QQuickView) QQuickView_PTR ¶
func (ptr *QQuickView) QQuickView_PTR() *QQuickView
func (*QQuickView) ResizeMode ¶
func (ptr *QQuickView) ResizeMode() QQuickView__ResizeMode
func (*QQuickView) RootContext ¶
func (ptr *QQuickView) RootContext() *qml.QQmlContext
func (*QQuickView) RootObject ¶
func (ptr *QQuickView) RootObject() *QQuickItem
func (*QQuickView) SetResizeMode ¶
func (ptr *QQuickView) SetResizeMode(v QQuickView__ResizeMode)
func (*QQuickView) SetSource ¶
func (ptr *QQuickView) SetSource(url core.QUrl_ITF)
func (*QQuickView) Source ¶
func (ptr *QQuickView) Source() *core.QUrl
func (*QQuickView) Status ¶
func (ptr *QQuickView) Status() QQuickView__Status
type QQuickView_ITF ¶
type QQuickView_ITF interface { QQuickWindow_ITF QQuickView_PTR() *QQuickView }
type QQuickWidget ¶
func NewQQuickWidget ¶
func NewQQuickWidget(parent widgets.QWidget_ITF) *QQuickWidget
func NewQQuickWidget2 ¶
func NewQQuickWidget2(engine qml.QQmlEngine_ITF, parent widgets.QWidget_ITF) *QQuickWidget
func NewQQuickWidget3 ¶
func NewQQuickWidget3(source core.QUrl_ITF, parent widgets.QWidget_ITF) *QQuickWidget
func NewQQuickWidgetFromPointer ¶
func NewQQuickWidgetFromPointer(ptr unsafe.Pointer) *QQuickWidget
func (*QQuickWidget) ConnectDragEnterEvent ¶
func (ptr *QQuickWidget) ConnectDragEnterEvent(f func(e *gui.QDragEnterEvent))
func (*QQuickWidget) ConnectDragLeaveEvent ¶
func (ptr *QQuickWidget) ConnectDragLeaveEvent(f func(e *gui.QDragLeaveEvent))
func (*QQuickWidget) ConnectDragMoveEvent ¶
func (ptr *QQuickWidget) ConnectDragMoveEvent(f func(e *gui.QDragMoveEvent))
func (*QQuickWidget) ConnectDropEvent ¶
func (ptr *QQuickWidget) ConnectDropEvent(f func(e *gui.QDropEvent))
func (*QQuickWidget) ConnectFocusInEvent ¶
func (ptr *QQuickWidget) ConnectFocusInEvent(f func(event *gui.QFocusEvent))
func (*QQuickWidget) ConnectFocusOutEvent ¶
func (ptr *QQuickWidget) ConnectFocusOutEvent(f func(event *gui.QFocusEvent))
func (*QQuickWidget) ConnectHideEvent ¶
func (ptr *QQuickWidget) ConnectHideEvent(f func(v *gui.QHideEvent))
func (*QQuickWidget) ConnectKeyPressEvent ¶
func (ptr *QQuickWidget) ConnectKeyPressEvent(f func(e *gui.QKeyEvent))
func (*QQuickWidget) ConnectKeyReleaseEvent ¶
func (ptr *QQuickWidget) ConnectKeyReleaseEvent(f func(e *gui.QKeyEvent))
func (*QQuickWidget) ConnectMouseDoubleClickEvent ¶
func (ptr *QQuickWidget) ConnectMouseDoubleClickEvent(f func(e *gui.QMouseEvent))
func (*QQuickWidget) ConnectMouseMoveEvent ¶
func (ptr *QQuickWidget) ConnectMouseMoveEvent(f func(e *gui.QMouseEvent))
func (*QQuickWidget) ConnectMousePressEvent ¶
func (ptr *QQuickWidget) ConnectMousePressEvent(f func(e *gui.QMouseEvent))
func (*QQuickWidget) ConnectMouseReleaseEvent ¶
func (ptr *QQuickWidget) ConnectMouseReleaseEvent(f func(e *gui.QMouseEvent))
func (*QQuickWidget) ConnectSceneGraphError ¶
func (ptr *QQuickWidget) ConnectSceneGraphError(f func(error QQuickWindow__SceneGraphError, message string))
func (*QQuickWidget) ConnectShowEvent ¶
func (ptr *QQuickWidget) ConnectShowEvent(f func(v *gui.QShowEvent))
func (*QQuickWidget) ConnectStatusChanged ¶
func (ptr *QQuickWidget) ConnectStatusChanged(f func(status QQuickWidget__Status))
func (*QQuickWidget) ConnectWheelEvent ¶
func (ptr *QQuickWidget) ConnectWheelEvent(f func(e *gui.QWheelEvent))
func (*QQuickWidget) DestroyQQuickWidget ¶
func (ptr *QQuickWidget) DestroyQQuickWidget()
func (*QQuickWidget) DisconnectDragEnterEvent ¶
func (ptr *QQuickWidget) DisconnectDragEnterEvent()
func (*QQuickWidget) DisconnectDragLeaveEvent ¶
func (ptr *QQuickWidget) DisconnectDragLeaveEvent()
func (*QQuickWidget) DisconnectDragMoveEvent ¶
func (ptr *QQuickWidget) DisconnectDragMoveEvent()
func (*QQuickWidget) DisconnectDropEvent ¶
func (ptr *QQuickWidget) DisconnectDropEvent()
func (*QQuickWidget) DisconnectFocusInEvent ¶
func (ptr *QQuickWidget) DisconnectFocusInEvent()
func (*QQuickWidget) DisconnectFocusOutEvent ¶
func (ptr *QQuickWidget) DisconnectFocusOutEvent()
func (*QQuickWidget) DisconnectHideEvent ¶
func (ptr *QQuickWidget) DisconnectHideEvent()
func (*QQuickWidget) DisconnectKeyPressEvent ¶
func (ptr *QQuickWidget) DisconnectKeyPressEvent()
func (*QQuickWidget) DisconnectKeyReleaseEvent ¶
func (ptr *QQuickWidget) DisconnectKeyReleaseEvent()
func (*QQuickWidget) DisconnectMouseDoubleClickEvent ¶
func (ptr *QQuickWidget) DisconnectMouseDoubleClickEvent()
func (*QQuickWidget) DisconnectMouseMoveEvent ¶
func (ptr *QQuickWidget) DisconnectMouseMoveEvent()
func (*QQuickWidget) DisconnectMousePressEvent ¶
func (ptr *QQuickWidget) DisconnectMousePressEvent()
func (*QQuickWidget) DisconnectMouseReleaseEvent ¶
func (ptr *QQuickWidget) DisconnectMouseReleaseEvent()
func (*QQuickWidget) DisconnectSceneGraphError ¶
func (ptr *QQuickWidget) DisconnectSceneGraphError()
func (*QQuickWidget) DisconnectShowEvent ¶
func (ptr *QQuickWidget) DisconnectShowEvent()
func (*QQuickWidget) DisconnectStatusChanged ¶
func (ptr *QQuickWidget) DisconnectStatusChanged()
func (*QQuickWidget) DisconnectWheelEvent ¶
func (ptr *QQuickWidget) DisconnectWheelEvent()
func (*QQuickWidget) Engine ¶
func (ptr *QQuickWidget) Engine() *qml.QQmlEngine
func (*QQuickWidget) InitialSize ¶
func (ptr *QQuickWidget) InitialSize() *core.QSize
func (*QQuickWidget) QQuickWidget_PTR ¶
func (ptr *QQuickWidget) QQuickWidget_PTR() *QQuickWidget
func (*QQuickWidget) QuickWindow ¶
func (ptr *QQuickWidget) QuickWindow() *QQuickWindow
func (*QQuickWidget) ResizeMode ¶
func (ptr *QQuickWidget) ResizeMode() QQuickWidget__ResizeMode
func (*QQuickWidget) RootContext ¶
func (ptr *QQuickWidget) RootContext() *qml.QQmlContext
func (*QQuickWidget) RootObject ¶
func (ptr *QQuickWidget) RootObject() *QQuickItem
func (*QQuickWidget) SetClearColor ¶
func (ptr *QQuickWidget) SetClearColor(color gui.QColor_ITF)
func (*QQuickWidget) SetFormat ¶
func (ptr *QQuickWidget) SetFormat(format gui.QSurfaceFormat_ITF)
func (*QQuickWidget) SetResizeMode ¶
func (ptr *QQuickWidget) SetResizeMode(v QQuickWidget__ResizeMode)
func (*QQuickWidget) SetSource ¶
func (ptr *QQuickWidget) SetSource(url core.QUrl_ITF)
func (*QQuickWidget) Source ¶
func (ptr *QQuickWidget) Source() *core.QUrl
func (*QQuickWidget) Status ¶
func (ptr *QQuickWidget) Status() QQuickWidget__Status
type QQuickWidget_ITF ¶
type QQuickWidget_ITF interface { widgets.QWidget_ITF QQuickWidget_PTR() *QQuickWidget }
type QQuickWindow ¶
func NewQQuickWindow ¶
func NewQQuickWindow(parent gui.QWindow_ITF) *QQuickWindow
func NewQQuickWindowFromPointer ¶
func NewQQuickWindowFromPointer(ptr unsafe.Pointer) *QQuickWindow
func (*QQuickWindow) AccessibleRoot ¶
func (ptr *QQuickWindow) AccessibleRoot() *gui.QAccessibleInterface
func (*QQuickWindow) ActiveFocusItem ¶
func (ptr *QQuickWindow) ActiveFocusItem() *QQuickItem
func (*QQuickWindow) ClearBeforeRendering ¶
func (ptr *QQuickWindow) ClearBeforeRendering() bool
func (*QQuickWindow) Color ¶
func (ptr *QQuickWindow) Color() *gui.QColor
func (*QQuickWindow) ConnectActiveFocusItemChanged ¶
func (ptr *QQuickWindow) ConnectActiveFocusItemChanged(f func())
func (*QQuickWindow) ConnectAfterAnimating ¶
func (ptr *QQuickWindow) ConnectAfterAnimating(f func())
func (*QQuickWindow) ConnectAfterRendering ¶
func (ptr *QQuickWindow) ConnectAfterRendering(f func())
func (*QQuickWindow) ConnectAfterSynchronizing ¶
func (ptr *QQuickWindow) ConnectAfterSynchronizing(f func())
func (*QQuickWindow) ConnectBeforeRendering ¶
func (ptr *QQuickWindow) ConnectBeforeRendering(f func())
func (*QQuickWindow) ConnectBeforeSynchronizing ¶
func (ptr *QQuickWindow) ConnectBeforeSynchronizing(f func())
func (*QQuickWindow) ConnectColorChanged ¶
func (ptr *QQuickWindow) ConnectColorChanged(f func(v *gui.QColor))
func (*QQuickWindow) ConnectExposeEvent ¶
func (ptr *QQuickWindow) ConnectExposeEvent(f func(v *gui.QExposeEvent))
func (*QQuickWindow) ConnectFocusInEvent ¶
func (ptr *QQuickWindow) ConnectFocusInEvent(f func(ev *gui.QFocusEvent))
func (*QQuickWindow) ConnectFocusOutEvent ¶
func (ptr *QQuickWindow) ConnectFocusOutEvent(f func(ev *gui.QFocusEvent))
func (*QQuickWindow) ConnectFrameSwapped ¶
func (ptr *QQuickWindow) ConnectFrameSwapped(f func())
func (*QQuickWindow) ConnectHideEvent ¶
func (ptr *QQuickWindow) ConnectHideEvent(f func(v *gui.QHideEvent))
func (*QQuickWindow) ConnectKeyPressEvent ¶
func (ptr *QQuickWindow) ConnectKeyPressEvent(f func(e *gui.QKeyEvent))
func (*QQuickWindow) ConnectKeyReleaseEvent ¶
func (ptr *QQuickWindow) ConnectKeyReleaseEvent(f func(e *gui.QKeyEvent))
func (*QQuickWindow) ConnectMouseDoubleClickEvent ¶
func (ptr *QQuickWindow) ConnectMouseDoubleClickEvent(f func(event *gui.QMouseEvent))
func (*QQuickWindow) ConnectMouseMoveEvent ¶
func (ptr *QQuickWindow) ConnectMouseMoveEvent(f func(event *gui.QMouseEvent))
func (*QQuickWindow) ConnectMousePressEvent ¶
func (ptr *QQuickWindow) ConnectMousePressEvent(f func(event *gui.QMouseEvent))
func (*QQuickWindow) ConnectMouseReleaseEvent ¶
func (ptr *QQuickWindow) ConnectMouseReleaseEvent(f func(event *gui.QMouseEvent))
func (*QQuickWindow) ConnectOpenglContextCreated ¶
func (ptr *QQuickWindow) ConnectOpenglContextCreated(f func(context *gui.QOpenGLContext))
func (*QQuickWindow) ConnectResizeEvent ¶
func (ptr *QQuickWindow) ConnectResizeEvent(f func(ev *gui.QResizeEvent))
func (*QQuickWindow) ConnectSceneGraphAboutToStop ¶
func (ptr *QQuickWindow) ConnectSceneGraphAboutToStop(f func())
func (*QQuickWindow) ConnectSceneGraphError ¶
func (ptr *QQuickWindow) ConnectSceneGraphError(f func(error QQuickWindow__SceneGraphError, message string))
func (*QQuickWindow) ConnectSceneGraphInitialized ¶
func (ptr *QQuickWindow) ConnectSceneGraphInitialized(f func())
func (*QQuickWindow) ConnectSceneGraphInvalidated ¶
func (ptr *QQuickWindow) ConnectSceneGraphInvalidated(f func())
func (*QQuickWindow) ConnectShowEvent ¶
func (ptr *QQuickWindow) ConnectShowEvent(f func(v *gui.QShowEvent))
func (*QQuickWindow) ConnectWheelEvent ¶
func (ptr *QQuickWindow) ConnectWheelEvent(f func(event *gui.QWheelEvent))
func (*QQuickWindow) ContentItem ¶
func (ptr *QQuickWindow) ContentItem() *QQuickItem
func (*QQuickWindow) CreateTextureFromImage ¶
func (ptr *QQuickWindow) CreateTextureFromImage(image gui.QImage_ITF, options QQuickWindow__CreateTextureOption) *QSGTexture
func (*QQuickWindow) CreateTextureFromImage2 ¶
func (ptr *QQuickWindow) CreateTextureFromImage2(image gui.QImage_ITF) *QSGTexture
func (*QQuickWindow) DestroyQQuickWindow ¶
func (ptr *QQuickWindow) DestroyQQuickWindow()
func (*QQuickWindow) DisconnectActiveFocusItemChanged ¶
func (ptr *QQuickWindow) DisconnectActiveFocusItemChanged()
func (*QQuickWindow) DisconnectAfterAnimating ¶
func (ptr *QQuickWindow) DisconnectAfterAnimating()
func (*QQuickWindow) DisconnectAfterRendering ¶
func (ptr *QQuickWindow) DisconnectAfterRendering()
func (*QQuickWindow) DisconnectAfterSynchronizing ¶
func (ptr *QQuickWindow) DisconnectAfterSynchronizing()
func (*QQuickWindow) DisconnectBeforeRendering ¶
func (ptr *QQuickWindow) DisconnectBeforeRendering()
func (*QQuickWindow) DisconnectBeforeSynchronizing ¶
func (ptr *QQuickWindow) DisconnectBeforeSynchronizing()
func (*QQuickWindow) DisconnectColorChanged ¶
func (ptr *QQuickWindow) DisconnectColorChanged()
func (*QQuickWindow) DisconnectExposeEvent ¶
func (ptr *QQuickWindow) DisconnectExposeEvent()
func (*QQuickWindow) DisconnectFocusInEvent ¶
func (ptr *QQuickWindow) DisconnectFocusInEvent()
func (*QQuickWindow) DisconnectFocusOutEvent ¶
func (ptr *QQuickWindow) DisconnectFocusOutEvent()
func (*QQuickWindow) DisconnectFrameSwapped ¶
func (ptr *QQuickWindow) DisconnectFrameSwapped()
func (*QQuickWindow) DisconnectHideEvent ¶
func (ptr *QQuickWindow) DisconnectHideEvent()
func (*QQuickWindow) DisconnectKeyPressEvent ¶
func (ptr *QQuickWindow) DisconnectKeyPressEvent()
func (*QQuickWindow) DisconnectKeyReleaseEvent ¶
func (ptr *QQuickWindow) DisconnectKeyReleaseEvent()
func (*QQuickWindow) DisconnectMouseDoubleClickEvent ¶
func (ptr *QQuickWindow) DisconnectMouseDoubleClickEvent()
func (*QQuickWindow) DisconnectMouseMoveEvent ¶
func (ptr *QQuickWindow) DisconnectMouseMoveEvent()
func (*QQuickWindow) DisconnectMousePressEvent ¶
func (ptr *QQuickWindow) DisconnectMousePressEvent()
func (*QQuickWindow) DisconnectMouseReleaseEvent ¶
func (ptr *QQuickWindow) DisconnectMouseReleaseEvent()
func (*QQuickWindow) DisconnectOpenglContextCreated ¶
func (ptr *QQuickWindow) DisconnectOpenglContextCreated()
func (*QQuickWindow) DisconnectResizeEvent ¶
func (ptr *QQuickWindow) DisconnectResizeEvent()
func (*QQuickWindow) DisconnectSceneGraphAboutToStop ¶
func (ptr *QQuickWindow) DisconnectSceneGraphAboutToStop()
func (*QQuickWindow) DisconnectSceneGraphError ¶
func (ptr *QQuickWindow) DisconnectSceneGraphError()
func (*QQuickWindow) DisconnectSceneGraphInitialized ¶
func (ptr *QQuickWindow) DisconnectSceneGraphInitialized()
func (*QQuickWindow) DisconnectSceneGraphInvalidated ¶
func (ptr *QQuickWindow) DisconnectSceneGraphInvalidated()
func (*QQuickWindow) DisconnectShowEvent ¶
func (ptr *QQuickWindow) DisconnectShowEvent()
func (*QQuickWindow) DisconnectWheelEvent ¶
func (ptr *QQuickWindow) DisconnectWheelEvent()
func (*QQuickWindow) EffectiveDevicePixelRatio ¶
func (ptr *QQuickWindow) EffectiveDevicePixelRatio() float64
func (*QQuickWindow) IncubationController ¶
func (ptr *QQuickWindow) IncubationController() *qml.QQmlIncubationController
func (*QQuickWindow) IsPersistentOpenGLContext ¶
func (ptr *QQuickWindow) IsPersistentOpenGLContext() bool
func (*QQuickWindow) IsPersistentSceneGraph ¶
func (ptr *QQuickWindow) IsPersistentSceneGraph() bool
func (*QQuickWindow) IsSceneGraphInitialized ¶
func (ptr *QQuickWindow) IsSceneGraphInitialized() bool
func (*QQuickWindow) MouseGrabberItem ¶
func (ptr *QQuickWindow) MouseGrabberItem() *QQuickItem
func (*QQuickWindow) OpenglContext ¶
func (ptr *QQuickWindow) OpenglContext() *gui.QOpenGLContext
func (*QQuickWindow) QQuickWindow_PTR ¶
func (ptr *QQuickWindow) QQuickWindow_PTR() *QQuickWindow
func (*QQuickWindow) ReleaseResources ¶
func (ptr *QQuickWindow) ReleaseResources()
func (*QQuickWindow) RenderTarget ¶
func (ptr *QQuickWindow) RenderTarget() *gui.QOpenGLFramebufferObject
func (*QQuickWindow) RenderTargetSize ¶
func (ptr *QQuickWindow) RenderTargetSize() *core.QSize
func (*QQuickWindow) ResetOpenGLState ¶
func (ptr *QQuickWindow) ResetOpenGLState()
func (*QQuickWindow) ScheduleRenderJob ¶
func (ptr *QQuickWindow) ScheduleRenderJob(job core.QRunnable_ITF, stage QQuickWindow__RenderStage)
func (*QQuickWindow) SendEvent ¶
func (ptr *QQuickWindow) SendEvent(item QQuickItem_ITF, e core.QEvent_ITF) bool
func (*QQuickWindow) SetClearBeforeRendering ¶
func (ptr *QQuickWindow) SetClearBeforeRendering(enabled bool)
func (*QQuickWindow) SetColor ¶
func (ptr *QQuickWindow) SetColor(color gui.QColor_ITF)
func (*QQuickWindow) SetPersistentOpenGLContext ¶
func (ptr *QQuickWindow) SetPersistentOpenGLContext(persistent bool)
func (*QQuickWindow) SetPersistentSceneGraph ¶
func (ptr *QQuickWindow) SetPersistentSceneGraph(persistent bool)
func (*QQuickWindow) SetRenderTarget ¶
func (ptr *QQuickWindow) SetRenderTarget(fbo gui.QOpenGLFramebufferObject_ITF)
func (*QQuickWindow) Update ¶
func (ptr *QQuickWindow) Update()
type QQuickWindow_ITF ¶
type QQuickWindow_ITF interface { gui.QWindow_ITF QQuickWindow_PTR() *QQuickWindow }
type QQuickWindow__CreateTextureOption ¶
type QQuickWindow__CreateTextureOption int64
QQuickWindow::CreateTextureOption
type QQuickWindow__SceneGraphError ¶
type QQuickWindow__SceneGraphError int64
QQuickWindow::SceneGraphError
type QSGAbstractRenderer ¶
func NewQSGAbstractRendererFromPointer ¶
func NewQSGAbstractRendererFromPointer(ptr unsafe.Pointer) *QSGAbstractRenderer
func (*QSGAbstractRenderer) ClearColor ¶
func (ptr *QSGAbstractRenderer) ClearColor() *gui.QColor
func (*QSGAbstractRenderer) ClearMode ¶
func (ptr *QSGAbstractRenderer) ClearMode() QSGAbstractRenderer__ClearModeBit
func (*QSGAbstractRenderer) ConnectSceneGraphChanged ¶
func (ptr *QSGAbstractRenderer) ConnectSceneGraphChanged(f func())
func (*QSGAbstractRenderer) DeviceRect ¶
func (ptr *QSGAbstractRenderer) DeviceRect() *core.QRect
func (*QSGAbstractRenderer) DisconnectSceneGraphChanged ¶
func (ptr *QSGAbstractRenderer) DisconnectSceneGraphChanged()
func (*QSGAbstractRenderer) QSGAbstractRenderer_PTR ¶
func (ptr *QSGAbstractRenderer) QSGAbstractRenderer_PTR() *QSGAbstractRenderer
func (*QSGAbstractRenderer) SetClearColor ¶
func (ptr *QSGAbstractRenderer) SetClearColor(color gui.QColor_ITF)
func (*QSGAbstractRenderer) SetClearMode ¶
func (ptr *QSGAbstractRenderer) SetClearMode(mode QSGAbstractRenderer__ClearModeBit)
func (*QSGAbstractRenderer) SetDeviceRect ¶
func (ptr *QSGAbstractRenderer) SetDeviceRect(rect core.QRect_ITF)
func (*QSGAbstractRenderer) SetDeviceRect2 ¶
func (ptr *QSGAbstractRenderer) SetDeviceRect2(size core.QSize_ITF)
func (*QSGAbstractRenderer) SetProjectionMatrix ¶
func (ptr *QSGAbstractRenderer) SetProjectionMatrix(matrix gui.QMatrix4x4_ITF)
func (*QSGAbstractRenderer) SetProjectionMatrixToRect ¶
func (ptr *QSGAbstractRenderer) SetProjectionMatrixToRect(rect core.QRectF_ITF)
func (*QSGAbstractRenderer) SetViewportRect ¶
func (ptr *QSGAbstractRenderer) SetViewportRect(rect core.QRect_ITF)
func (*QSGAbstractRenderer) SetViewportRect2 ¶
func (ptr *QSGAbstractRenderer) SetViewportRect2(size core.QSize_ITF)
func (*QSGAbstractRenderer) ViewportRect ¶
func (ptr *QSGAbstractRenderer) ViewportRect() *core.QRect
type QSGAbstractRenderer_ITF ¶
type QSGAbstractRenderer_ITF interface { core.QObject_ITF QSGAbstractRenderer_PTR() *QSGAbstractRenderer }
type QSGAbstractRenderer__ClearModeBit ¶
type QSGAbstractRenderer__ClearModeBit int64
QSGAbstractRenderer::ClearModeBit
type QSGBasicGeometryNode ¶
type QSGBasicGeometryNode struct {
QSGNode
}
func NewQSGBasicGeometryNodeFromPointer ¶
func NewQSGBasicGeometryNodeFromPointer(ptr unsafe.Pointer) *QSGBasicGeometryNode
func (*QSGBasicGeometryNode) DestroyQSGBasicGeometryNode ¶
func (ptr *QSGBasicGeometryNode) DestroyQSGBasicGeometryNode()
func (*QSGBasicGeometryNode) Geometry ¶
func (ptr *QSGBasicGeometryNode) Geometry() *QSGGeometry
func (*QSGBasicGeometryNode) Geometry2 ¶
func (ptr *QSGBasicGeometryNode) Geometry2() *QSGGeometry
func (*QSGBasicGeometryNode) QSGBasicGeometryNode_PTR ¶
func (ptr *QSGBasicGeometryNode) QSGBasicGeometryNode_PTR() *QSGBasicGeometryNode
func (*QSGBasicGeometryNode) SetGeometry ¶
func (ptr *QSGBasicGeometryNode) SetGeometry(geometry QSGGeometry_ITF)
type QSGBasicGeometryNode_ITF ¶
type QSGBasicGeometryNode_ITF interface { QSGNode_ITF QSGBasicGeometryNode_PTR() *QSGBasicGeometryNode }
type QSGClipNode ¶
type QSGClipNode struct {
QSGBasicGeometryNode
}
func NewQSGClipNode ¶
func NewQSGClipNode() *QSGClipNode
func NewQSGClipNodeFromPointer ¶
func NewQSGClipNodeFromPointer(ptr unsafe.Pointer) *QSGClipNode
func (*QSGClipNode) DestroyQSGClipNode ¶
func (ptr *QSGClipNode) DestroyQSGClipNode()
func (*QSGClipNode) IsRectangular ¶
func (ptr *QSGClipNode) IsRectangular() bool
func (*QSGClipNode) QSGClipNode_PTR ¶
func (ptr *QSGClipNode) QSGClipNode_PTR() *QSGClipNode
func (*QSGClipNode) SetClipRect ¶
func (ptr *QSGClipNode) SetClipRect(rect core.QRectF_ITF)
func (*QSGClipNode) SetIsRectangular ¶
func (ptr *QSGClipNode) SetIsRectangular(rectHint bool)
type QSGClipNode_ITF ¶
type QSGClipNode_ITF interface { QSGBasicGeometryNode_ITF QSGClipNode_PTR() *QSGClipNode }
type QSGDynamicTexture ¶
type QSGDynamicTexture struct {
QSGTexture
}
func NewQSGDynamicTextureFromPointer ¶
func NewQSGDynamicTextureFromPointer(ptr unsafe.Pointer) *QSGDynamicTexture
func (*QSGDynamicTexture) QSGDynamicTexture_PTR ¶
func (ptr *QSGDynamicTexture) QSGDynamicTexture_PTR() *QSGDynamicTexture
func (*QSGDynamicTexture) UpdateTexture ¶
func (ptr *QSGDynamicTexture) UpdateTexture() bool
type QSGDynamicTexture_ITF ¶
type QSGDynamicTexture_ITF interface { QSGTexture_ITF QSGDynamicTexture_PTR() *QSGDynamicTexture }
type QSGEngine ¶
func NewQSGEngine ¶
func NewQSGEngine(parent core.QObject_ITF) *QSGEngine
func NewQSGEngineFromPointer ¶
func (*QSGEngine) CreateRenderer ¶
func (ptr *QSGEngine) CreateRenderer() *QSGAbstractRenderer
func (*QSGEngine) CreateTextureFromImage ¶
func (ptr *QSGEngine) CreateTextureFromImage(image gui.QImage_ITF, options QSGEngine__CreateTextureOption) *QSGTexture
func (*QSGEngine) DestroyQSGEngine ¶
func (ptr *QSGEngine) DestroyQSGEngine()
func (*QSGEngine) Initialize ¶
func (ptr *QSGEngine) Initialize(context gui.QOpenGLContext_ITF)
func (*QSGEngine) Invalidate ¶
func (ptr *QSGEngine) Invalidate()
func (*QSGEngine) QSGEngine_PTR ¶
type QSGEngine_ITF ¶
type QSGEngine_ITF interface { core.QObject_ITF QSGEngine_PTR() *QSGEngine }
type QSGEngine__CreateTextureOption ¶
type QSGEngine__CreateTextureOption int64
QSGEngine::CreateTextureOption
type QSGFlatColorMaterial ¶
type QSGFlatColorMaterial struct {
QSGMaterial
}
func NewQSGFlatColorMaterialFromPointer ¶
func NewQSGFlatColorMaterialFromPointer(ptr unsafe.Pointer) *QSGFlatColorMaterial
func (*QSGFlatColorMaterial) Color ¶
func (ptr *QSGFlatColorMaterial) Color() *gui.QColor
func (*QSGFlatColorMaterial) QSGFlatColorMaterial_PTR ¶
func (ptr *QSGFlatColorMaterial) QSGFlatColorMaterial_PTR() *QSGFlatColorMaterial
func (*QSGFlatColorMaterial) SetColor ¶
func (ptr *QSGFlatColorMaterial) SetColor(color gui.QColor_ITF)
type QSGFlatColorMaterial_ITF ¶
type QSGFlatColorMaterial_ITF interface { QSGMaterial_ITF QSGFlatColorMaterial_PTR() *QSGFlatColorMaterial }
type QSGGeometry ¶
type QSGGeometry struct {
// contains filtered or unexported fields
}
func NewQSGGeometryFromPointer ¶
func NewQSGGeometryFromPointer(ptr unsafe.Pointer) *QSGGeometry
func (*QSGGeometry) Allocate ¶
func (ptr *QSGGeometry) Allocate(vertexCount int, indexCount int)
func (*QSGGeometry) AttributeCount ¶
func (ptr *QSGGeometry) AttributeCount() int
func (*QSGGeometry) DestroyQSGGeometry ¶
func (ptr *QSGGeometry) DestroyQSGGeometry()
func (*QSGGeometry) IndexCount ¶
func (ptr *QSGGeometry) IndexCount() int
func (*QSGGeometry) IndexData ¶
func (ptr *QSGGeometry) IndexData() unsafe.Pointer
func (*QSGGeometry) IndexData2 ¶
func (ptr *QSGGeometry) IndexData2() unsafe.Pointer
func (*QSGGeometry) IndexDataPattern ¶
func (ptr *QSGGeometry) IndexDataPattern() QSGGeometry__DataPattern
func (*QSGGeometry) IndexType ¶
func (ptr *QSGGeometry) IndexType() int
func (*QSGGeometry) MarkIndexDataDirty ¶
func (ptr *QSGGeometry) MarkIndexDataDirty()
func (*QSGGeometry) MarkVertexDataDirty ¶
func (ptr *QSGGeometry) MarkVertexDataDirty()
func (*QSGGeometry) ObjectNameAbs ¶
func (ptr *QSGGeometry) ObjectNameAbs() string
func (*QSGGeometry) Pointer ¶
func (p *QSGGeometry) Pointer() unsafe.Pointer
func (*QSGGeometry) QSGGeometry_PTR ¶
func (ptr *QSGGeometry) QSGGeometry_PTR() *QSGGeometry
func (*QSGGeometry) SetIndexDataPattern ¶
func (ptr *QSGGeometry) SetIndexDataPattern(p QSGGeometry__DataPattern)
func (*QSGGeometry) SetObjectNameAbs ¶
func (ptr *QSGGeometry) SetObjectNameAbs(name string)
func (*QSGGeometry) SetPointer ¶
func (p *QSGGeometry) SetPointer(ptr unsafe.Pointer)
func (*QSGGeometry) SetVertexDataPattern ¶
func (ptr *QSGGeometry) SetVertexDataPattern(p QSGGeometry__DataPattern)
func (*QSGGeometry) SizeOfIndex ¶
func (ptr *QSGGeometry) SizeOfIndex() int
func (*QSGGeometry) SizeOfVertex ¶
func (ptr *QSGGeometry) SizeOfVertex() int
func (*QSGGeometry) VertexCount ¶
func (ptr *QSGGeometry) VertexCount() int
func (*QSGGeometry) VertexData ¶
func (ptr *QSGGeometry) VertexData() unsafe.Pointer
func (*QSGGeometry) VertexData2 ¶
func (ptr *QSGGeometry) VertexData2() unsafe.Pointer
func (*QSGGeometry) VertexDataPattern ¶
func (ptr *QSGGeometry) VertexDataPattern() QSGGeometry__DataPattern
type QSGGeometryNode ¶
type QSGGeometryNode struct {
QSGBasicGeometryNode
}
func NewQSGGeometryNode ¶
func NewQSGGeometryNode() *QSGGeometryNode
func NewQSGGeometryNodeFromPointer ¶
func NewQSGGeometryNodeFromPointer(ptr unsafe.Pointer) *QSGGeometryNode
func (*QSGGeometryNode) DestroyQSGGeometryNode ¶
func (ptr *QSGGeometryNode) DestroyQSGGeometryNode()
func (*QSGGeometryNode) Material ¶
func (ptr *QSGGeometryNode) Material() *QSGMaterial
func (*QSGGeometryNode) OpaqueMaterial ¶
func (ptr *QSGGeometryNode) OpaqueMaterial() *QSGMaterial
func (*QSGGeometryNode) QSGGeometryNode_PTR ¶
func (ptr *QSGGeometryNode) QSGGeometryNode_PTR() *QSGGeometryNode
func (*QSGGeometryNode) SetMaterial ¶
func (ptr *QSGGeometryNode) SetMaterial(material QSGMaterial_ITF)
func (*QSGGeometryNode) SetOpaqueMaterial ¶
func (ptr *QSGGeometryNode) SetOpaqueMaterial(material QSGMaterial_ITF)
type QSGGeometryNode_ITF ¶
type QSGGeometryNode_ITF interface { QSGBasicGeometryNode_ITF QSGGeometryNode_PTR() *QSGGeometryNode }
type QSGGeometry_ITF ¶
type QSGGeometry_ITF interface {
QSGGeometry_PTR() *QSGGeometry
}
type QSGMaterial ¶
type QSGMaterial struct {
// contains filtered or unexported fields
}
func NewQSGMaterialFromPointer ¶
func NewQSGMaterialFromPointer(ptr unsafe.Pointer) *QSGMaterial
func (*QSGMaterial) Compare ¶
func (ptr *QSGMaterial) Compare(other QSGMaterial_ITF) int
func (*QSGMaterial) CreateShader ¶
func (ptr *QSGMaterial) CreateShader() *QSGMaterialShader
func (*QSGMaterial) Flags ¶
func (ptr *QSGMaterial) Flags() QSGMaterial__Flag
func (*QSGMaterial) ObjectNameAbs ¶
func (ptr *QSGMaterial) ObjectNameAbs() string
func (*QSGMaterial) Pointer ¶
func (p *QSGMaterial) Pointer() unsafe.Pointer
func (*QSGMaterial) QSGMaterial_PTR ¶
func (ptr *QSGMaterial) QSGMaterial_PTR() *QSGMaterial
func (*QSGMaterial) SetFlag ¶
func (ptr *QSGMaterial) SetFlag(flags QSGMaterial__Flag, on bool)
func (*QSGMaterial) SetObjectNameAbs ¶
func (ptr *QSGMaterial) SetObjectNameAbs(name string)
func (*QSGMaterial) SetPointer ¶
func (p *QSGMaterial) SetPointer(ptr unsafe.Pointer)
func (*QSGMaterial) Type ¶
func (ptr *QSGMaterial) Type() *QSGMaterialType
type QSGMaterialShader ¶
type QSGMaterialShader struct {
// contains filtered or unexported fields
}
func NewQSGMaterialShaderFromPointer ¶
func NewQSGMaterialShaderFromPointer(ptr unsafe.Pointer) *QSGMaterialShader
func (*QSGMaterialShader) ConnectActivate ¶
func (ptr *QSGMaterialShader) ConnectActivate(f func())
func (*QSGMaterialShader) ConnectCompile ¶
func (ptr *QSGMaterialShader) ConnectCompile(f func())
func (*QSGMaterialShader) ConnectDeactivate ¶
func (ptr *QSGMaterialShader) ConnectDeactivate(f func())
func (*QSGMaterialShader) ConnectInitialize ¶
func (ptr *QSGMaterialShader) ConnectInitialize(f func())
func (*QSGMaterialShader) DisconnectActivate ¶
func (ptr *QSGMaterialShader) DisconnectActivate()
func (*QSGMaterialShader) DisconnectCompile ¶
func (ptr *QSGMaterialShader) DisconnectCompile()
func (*QSGMaterialShader) DisconnectDeactivate ¶
func (ptr *QSGMaterialShader) DisconnectDeactivate()
func (*QSGMaterialShader) DisconnectInitialize ¶
func (ptr *QSGMaterialShader) DisconnectInitialize()
func (*QSGMaterialShader) ObjectNameAbs ¶
func (ptr *QSGMaterialShader) ObjectNameAbs() string
func (*QSGMaterialShader) Pointer ¶
func (p *QSGMaterialShader) Pointer() unsafe.Pointer
func (*QSGMaterialShader) Program ¶
func (ptr *QSGMaterialShader) Program() *gui.QOpenGLShaderProgram
func (*QSGMaterialShader) QSGMaterialShader_PTR ¶
func (ptr *QSGMaterialShader) QSGMaterialShader_PTR() *QSGMaterialShader
func (*QSGMaterialShader) SetObjectNameAbs ¶
func (ptr *QSGMaterialShader) SetObjectNameAbs(name string)
func (*QSGMaterialShader) SetPointer ¶
func (p *QSGMaterialShader) SetPointer(ptr unsafe.Pointer)
type QSGMaterialShader_ITF ¶
type QSGMaterialShader_ITF interface {
QSGMaterialShader_PTR() *QSGMaterialShader
}
type QSGMaterialType ¶
type QSGMaterialType struct {
// contains filtered or unexported fields
}
func NewQSGMaterialTypeFromPointer ¶
func NewQSGMaterialTypeFromPointer(ptr unsafe.Pointer) *QSGMaterialType
func (*QSGMaterialType) Pointer ¶
func (p *QSGMaterialType) Pointer() unsafe.Pointer
func (*QSGMaterialType) QSGMaterialType_PTR ¶
func (ptr *QSGMaterialType) QSGMaterialType_PTR() *QSGMaterialType
func (*QSGMaterialType) SetPointer ¶
func (p *QSGMaterialType) SetPointer(ptr unsafe.Pointer)
type QSGMaterialType_ITF ¶
type QSGMaterialType_ITF interface {
QSGMaterialType_PTR() *QSGMaterialType
}
type QSGMaterial_ITF ¶
type QSGMaterial_ITF interface {
QSGMaterial_PTR() *QSGMaterial
}
type QSGNode ¶
type QSGNode struct {
// contains filtered or unexported fields
}
func NewQSGNode ¶
func NewQSGNode() *QSGNode
func NewQSGNodeFromPointer ¶
func (*QSGNode) AppendChildNode ¶
func (ptr *QSGNode) AppendChildNode(node QSGNode_ITF)
func (*QSGNode) ChildAtIndex ¶
func (*QSGNode) ChildCount ¶
func (*QSGNode) ConnectPreprocess ¶
func (ptr *QSGNode) ConnectPreprocess(f func())
func (*QSGNode) DestroyQSGNode ¶
func (ptr *QSGNode) DestroyQSGNode()
func (*QSGNode) DisconnectPreprocess ¶
func (ptr *QSGNode) DisconnectPreprocess()
func (*QSGNode) FirstChild ¶
func (*QSGNode) Flags ¶
func (ptr *QSGNode) Flags() QSGNode__Flag
func (*QSGNode) InsertChildNodeAfter ¶
func (ptr *QSGNode) InsertChildNodeAfter(node QSGNode_ITF, after QSGNode_ITF)
func (*QSGNode) InsertChildNodeBefore ¶
func (ptr *QSGNode) InsertChildNodeBefore(node QSGNode_ITF, before QSGNode_ITF)
func (*QSGNode) IsSubtreeBlocked ¶
func (*QSGNode) MarkDirty ¶
func (ptr *QSGNode) MarkDirty(bits QSGNode__DirtyStateBit)
func (*QSGNode) NextSibling ¶
func (*QSGNode) ObjectNameAbs ¶
func (*QSGNode) PrependChildNode ¶
func (ptr *QSGNode) PrependChildNode(node QSGNode_ITF)
func (*QSGNode) PreviousSibling ¶
func (*QSGNode) QSGNode_PTR ¶
func (*QSGNode) RemoveAllChildNodes ¶
func (ptr *QSGNode) RemoveAllChildNodes()
func (*QSGNode) RemoveChildNode ¶
func (ptr *QSGNode) RemoveChildNode(node QSGNode_ITF)
func (*QSGNode) SetFlag ¶
func (ptr *QSGNode) SetFlag(f QSGNode__Flag, enabled bool)
func (*QSGNode) SetFlags ¶
func (ptr *QSGNode) SetFlags(f QSGNode__Flag, enabled bool)
func (*QSGNode) SetObjectNameAbs ¶
func (*QSGNode) SetPointer ¶
func (*QSGNode) Type ¶
func (ptr *QSGNode) Type() QSGNode__NodeType
type QSGNode_ITF ¶
type QSGNode_ITF interface {
QSGNode_PTR() *QSGNode
}
type QSGOpacityNode ¶
type QSGOpacityNode struct {
QSGNode
}
func NewQSGOpacityNode ¶
func NewQSGOpacityNode() *QSGOpacityNode
func NewQSGOpacityNodeFromPointer ¶
func NewQSGOpacityNodeFromPointer(ptr unsafe.Pointer) *QSGOpacityNode
func (*QSGOpacityNode) DestroyQSGOpacityNode ¶
func (ptr *QSGOpacityNode) DestroyQSGOpacityNode()
func (*QSGOpacityNode) Opacity ¶
func (ptr *QSGOpacityNode) Opacity() float64
func (*QSGOpacityNode) QSGOpacityNode_PTR ¶
func (ptr *QSGOpacityNode) QSGOpacityNode_PTR() *QSGOpacityNode
func (*QSGOpacityNode) SetOpacity ¶
func (ptr *QSGOpacityNode) SetOpacity(opacity float64)
type QSGOpacityNode_ITF ¶
type QSGOpacityNode_ITF interface { QSGNode_ITF QSGOpacityNode_PTR() *QSGOpacityNode }
type QSGOpaqueTextureMaterial ¶
type QSGOpaqueTextureMaterial struct {
QSGMaterial
}
func NewQSGOpaqueTextureMaterialFromPointer ¶
func NewQSGOpaqueTextureMaterialFromPointer(ptr unsafe.Pointer) *QSGOpaqueTextureMaterial
func (*QSGOpaqueTextureMaterial) Filtering ¶
func (ptr *QSGOpaqueTextureMaterial) Filtering() QSGTexture__Filtering
func (*QSGOpaqueTextureMaterial) HorizontalWrapMode ¶
func (ptr *QSGOpaqueTextureMaterial) HorizontalWrapMode() QSGTexture__WrapMode
func (*QSGOpaqueTextureMaterial) MipmapFiltering ¶
func (ptr *QSGOpaqueTextureMaterial) MipmapFiltering() QSGTexture__Filtering
func (*QSGOpaqueTextureMaterial) QSGOpaqueTextureMaterial_PTR ¶
func (ptr *QSGOpaqueTextureMaterial) QSGOpaqueTextureMaterial_PTR() *QSGOpaqueTextureMaterial
func (*QSGOpaqueTextureMaterial) SetFiltering ¶
func (ptr *QSGOpaqueTextureMaterial) SetFiltering(filtering QSGTexture__Filtering)
func (*QSGOpaqueTextureMaterial) SetHorizontalWrapMode ¶
func (ptr *QSGOpaqueTextureMaterial) SetHorizontalWrapMode(mode QSGTexture__WrapMode)
func (*QSGOpaqueTextureMaterial) SetMipmapFiltering ¶
func (ptr *QSGOpaqueTextureMaterial) SetMipmapFiltering(filtering QSGTexture__Filtering)
func (*QSGOpaqueTextureMaterial) SetTexture ¶
func (ptr *QSGOpaqueTextureMaterial) SetTexture(texture QSGTexture_ITF)
func (*QSGOpaqueTextureMaterial) SetVerticalWrapMode ¶
func (ptr *QSGOpaqueTextureMaterial) SetVerticalWrapMode(mode QSGTexture__WrapMode)
func (*QSGOpaqueTextureMaterial) Texture ¶
func (ptr *QSGOpaqueTextureMaterial) Texture() *QSGTexture
func (*QSGOpaqueTextureMaterial) VerticalWrapMode ¶
func (ptr *QSGOpaqueTextureMaterial) VerticalWrapMode() QSGTexture__WrapMode
type QSGOpaqueTextureMaterial_ITF ¶
type QSGOpaqueTextureMaterial_ITF interface { QSGMaterial_ITF QSGOpaqueTextureMaterial_PTR() *QSGOpaqueTextureMaterial }
type QSGSimpleMaterial ¶
type QSGSimpleMaterial struct {
QSGMaterial
}
func NewQSGSimpleMaterialFromPointer ¶
func NewQSGSimpleMaterialFromPointer(ptr unsafe.Pointer) *QSGSimpleMaterial
func (*QSGSimpleMaterial) QSGSimpleMaterial_PTR ¶
func (ptr *QSGSimpleMaterial) QSGSimpleMaterial_PTR() *QSGSimpleMaterial
type QSGSimpleMaterialShader ¶
type QSGSimpleMaterialShader struct {
QSGMaterialShader
}
func NewQSGSimpleMaterialShaderFromPointer ¶
func NewQSGSimpleMaterialShaderFromPointer(ptr unsafe.Pointer) *QSGSimpleMaterialShader
func (*QSGSimpleMaterialShader) QSGSimpleMaterialShader_PTR ¶
func (ptr *QSGSimpleMaterialShader) QSGSimpleMaterialShader_PTR() *QSGSimpleMaterialShader
type QSGSimpleMaterialShader_ITF ¶
type QSGSimpleMaterialShader_ITF interface { QSGMaterialShader_ITF QSGSimpleMaterialShader_PTR() *QSGSimpleMaterialShader }
type QSGSimpleMaterial_ITF ¶
type QSGSimpleMaterial_ITF interface { QSGMaterial_ITF QSGSimpleMaterial_PTR() *QSGSimpleMaterial }
type QSGSimpleRectNode ¶
type QSGSimpleRectNode struct {
QSGGeometryNode
}
func NewQSGSimpleRectNode ¶
func NewQSGSimpleRectNode(rect core.QRectF_ITF, color gui.QColor_ITF) *QSGSimpleRectNode
func NewQSGSimpleRectNode2 ¶
func NewQSGSimpleRectNode2() *QSGSimpleRectNode
func NewQSGSimpleRectNodeFromPointer ¶
func NewQSGSimpleRectNodeFromPointer(ptr unsafe.Pointer) *QSGSimpleRectNode
func (*QSGSimpleRectNode) Color ¶
func (ptr *QSGSimpleRectNode) Color() *gui.QColor
func (*QSGSimpleRectNode) QSGSimpleRectNode_PTR ¶
func (ptr *QSGSimpleRectNode) QSGSimpleRectNode_PTR() *QSGSimpleRectNode
func (*QSGSimpleRectNode) SetColor ¶
func (ptr *QSGSimpleRectNode) SetColor(color gui.QColor_ITF)
func (*QSGSimpleRectNode) SetRect ¶
func (ptr *QSGSimpleRectNode) SetRect(rect core.QRectF_ITF)
type QSGSimpleRectNode_ITF ¶
type QSGSimpleRectNode_ITF interface { QSGGeometryNode_ITF QSGSimpleRectNode_PTR() *QSGSimpleRectNode }
type QSGSimpleTextureNode ¶
type QSGSimpleTextureNode struct {
QSGGeometryNode
}
func NewQSGSimpleTextureNode ¶
func NewQSGSimpleTextureNode() *QSGSimpleTextureNode
func NewQSGSimpleTextureNodeFromPointer ¶
func NewQSGSimpleTextureNodeFromPointer(ptr unsafe.Pointer) *QSGSimpleTextureNode
func (*QSGSimpleTextureNode) DestroyQSGSimpleTextureNode ¶
func (ptr *QSGSimpleTextureNode) DestroyQSGSimpleTextureNode()
func (*QSGSimpleTextureNode) Filtering ¶
func (ptr *QSGSimpleTextureNode) Filtering() QSGTexture__Filtering
func (*QSGSimpleTextureNode) OwnsTexture ¶
func (ptr *QSGSimpleTextureNode) OwnsTexture() bool
func (*QSGSimpleTextureNode) QSGSimpleTextureNode_PTR ¶
func (ptr *QSGSimpleTextureNode) QSGSimpleTextureNode_PTR() *QSGSimpleTextureNode
func (*QSGSimpleTextureNode) SetFiltering ¶
func (ptr *QSGSimpleTextureNode) SetFiltering(filtering QSGTexture__Filtering)
func (*QSGSimpleTextureNode) SetOwnsTexture ¶
func (ptr *QSGSimpleTextureNode) SetOwnsTexture(owns bool)
func (*QSGSimpleTextureNode) SetRect ¶
func (ptr *QSGSimpleTextureNode) SetRect(r core.QRectF_ITF)
func (*QSGSimpleTextureNode) SetRect2 ¶
func (ptr *QSGSimpleTextureNode) SetRect2(x float64, y float64, w float64, h float64)
func (*QSGSimpleTextureNode) SetSourceRect ¶
func (ptr *QSGSimpleTextureNode) SetSourceRect(r core.QRectF_ITF)
func (*QSGSimpleTextureNode) SetSourceRect2 ¶
func (ptr *QSGSimpleTextureNode) SetSourceRect2(x float64, y float64, w float64, h float64)
func (*QSGSimpleTextureNode) SetTexture ¶
func (ptr *QSGSimpleTextureNode) SetTexture(texture QSGTexture_ITF)
func (*QSGSimpleTextureNode) SetTextureCoordinatesTransform ¶
func (ptr *QSGSimpleTextureNode) SetTextureCoordinatesTransform(mode QSGSimpleTextureNode__TextureCoordinatesTransformFlag)
func (*QSGSimpleTextureNode) Texture ¶
func (ptr *QSGSimpleTextureNode) Texture() *QSGTexture
func (*QSGSimpleTextureNode) TextureCoordinatesTransform ¶
func (ptr *QSGSimpleTextureNode) TextureCoordinatesTransform() QSGSimpleTextureNode__TextureCoordinatesTransformFlag
type QSGSimpleTextureNode_ITF ¶
type QSGSimpleTextureNode_ITF interface { QSGGeometryNode_ITF QSGSimpleTextureNode_PTR() *QSGSimpleTextureNode }
type QSGSimpleTextureNode__TextureCoordinatesTransformFlag ¶
type QSGSimpleTextureNode__TextureCoordinatesTransformFlag int64
QSGSimpleTextureNode::TextureCoordinatesTransformFlag
type QSGTexture ¶
func NewQSGTextureFromPointer ¶
func NewQSGTextureFromPointer(ptr unsafe.Pointer) *QSGTexture
func (*QSGTexture) Bind ¶
func (ptr *QSGTexture) Bind()
func (*QSGTexture) DestroyQSGTexture ¶
func (ptr *QSGTexture) DestroyQSGTexture()
func (*QSGTexture) Filtering ¶
func (ptr *QSGTexture) Filtering() QSGTexture__Filtering
func (*QSGTexture) HasAlphaChannel ¶
func (ptr *QSGTexture) HasAlphaChannel() bool
func (*QSGTexture) HasMipmaps ¶
func (ptr *QSGTexture) HasMipmaps() bool
func (*QSGTexture) HorizontalWrapMode ¶
func (ptr *QSGTexture) HorizontalWrapMode() QSGTexture__WrapMode
func (*QSGTexture) IsAtlasTexture ¶
func (ptr *QSGTexture) IsAtlasTexture() bool
func (*QSGTexture) MipmapFiltering ¶
func (ptr *QSGTexture) MipmapFiltering() QSGTexture__Filtering
func (*QSGTexture) QSGTexture_PTR ¶
func (ptr *QSGTexture) QSGTexture_PTR() *QSGTexture
func (*QSGTexture) RemovedFromAtlas ¶
func (ptr *QSGTexture) RemovedFromAtlas() *QSGTexture
func (*QSGTexture) SetFiltering ¶
func (ptr *QSGTexture) SetFiltering(filter QSGTexture__Filtering)
func (*QSGTexture) SetHorizontalWrapMode ¶
func (ptr *QSGTexture) SetHorizontalWrapMode(hwrap QSGTexture__WrapMode)
func (*QSGTexture) SetMipmapFiltering ¶
func (ptr *QSGTexture) SetMipmapFiltering(filter QSGTexture__Filtering)
func (*QSGTexture) SetVerticalWrapMode ¶
func (ptr *QSGTexture) SetVerticalWrapMode(vwrap QSGTexture__WrapMode)
func (*QSGTexture) TextureId ¶
func (ptr *QSGTexture) TextureId() int
func (*QSGTexture) TextureSize ¶
func (ptr *QSGTexture) TextureSize() *core.QSize
func (*QSGTexture) UpdateBindOptions ¶
func (ptr *QSGTexture) UpdateBindOptions(force bool)
func (*QSGTexture) VerticalWrapMode ¶
func (ptr *QSGTexture) VerticalWrapMode() QSGTexture__WrapMode
type QSGTextureMaterial ¶
type QSGTextureMaterial struct {
QSGOpaqueTextureMaterial
}
func NewQSGTextureMaterialFromPointer ¶
func NewQSGTextureMaterialFromPointer(ptr unsafe.Pointer) *QSGTextureMaterial
func (*QSGTextureMaterial) QSGTextureMaterial_PTR ¶
func (ptr *QSGTextureMaterial) QSGTextureMaterial_PTR() *QSGTextureMaterial
type QSGTextureMaterial_ITF ¶
type QSGTextureMaterial_ITF interface { QSGOpaqueTextureMaterial_ITF QSGTextureMaterial_PTR() *QSGTextureMaterial }
type QSGTextureProvider ¶
func NewQSGTextureProviderFromPointer ¶
func NewQSGTextureProviderFromPointer(ptr unsafe.Pointer) *QSGTextureProvider
func (*QSGTextureProvider) ConnectTextureChanged ¶
func (ptr *QSGTextureProvider) ConnectTextureChanged(f func())
func (*QSGTextureProvider) DisconnectTextureChanged ¶
func (ptr *QSGTextureProvider) DisconnectTextureChanged()
func (*QSGTextureProvider) QSGTextureProvider_PTR ¶
func (ptr *QSGTextureProvider) QSGTextureProvider_PTR() *QSGTextureProvider
func (*QSGTextureProvider) Texture ¶
func (ptr *QSGTextureProvider) Texture() *QSGTexture
type QSGTextureProvider_ITF ¶
type QSGTextureProvider_ITF interface { core.QObject_ITF QSGTextureProvider_PTR() *QSGTextureProvider }
type QSGTexture_ITF ¶
type QSGTexture_ITF interface { core.QObject_ITF QSGTexture_PTR() *QSGTexture }
type QSGTransformNode ¶
type QSGTransformNode struct {
QSGNode
}
func NewQSGTransformNode ¶
func NewQSGTransformNode() *QSGTransformNode
func NewQSGTransformNodeFromPointer ¶
func NewQSGTransformNodeFromPointer(ptr unsafe.Pointer) *QSGTransformNode
func (*QSGTransformNode) DestroyQSGTransformNode ¶
func (ptr *QSGTransformNode) DestroyQSGTransformNode()
func (*QSGTransformNode) QSGTransformNode_PTR ¶
func (ptr *QSGTransformNode) QSGTransformNode_PTR() *QSGTransformNode
func (*QSGTransformNode) SetMatrix ¶
func (ptr *QSGTransformNode) SetMatrix(matrix gui.QMatrix4x4_ITF)
type QSGTransformNode_ITF ¶
type QSGTransformNode_ITF interface { QSGNode_ITF QSGTransformNode_PTR() *QSGTransformNode }
type QSGVertexColorMaterial ¶
type QSGVertexColorMaterial struct {
QSGMaterial
}
func NewQSGVertexColorMaterialFromPointer ¶
func NewQSGVertexColorMaterialFromPointer(ptr unsafe.Pointer) *QSGVertexColorMaterial
func (*QSGVertexColorMaterial) QSGVertexColorMaterial_PTR ¶
func (ptr *QSGVertexColorMaterial) QSGVertexColorMaterial_PTR() *QSGVertexColorMaterial
type QSGVertexColorMaterial_ITF ¶
type QSGVertexColorMaterial_ITF interface { QSGMaterial_ITF QSGVertexColorMaterial_PTR() *QSGVertexColorMaterial }
Source Files ¶
- cgo_linux_amd64.go
- qquickframebufferobject.go
- qquickimageprovider.go
- qquickitem.go
- qquickitemgrabresult.go
- qquickpainteditem.go
- qquickrendercontrol.go
- qquicktextdocument.go
- qquicktexturefactory.go
- qquickview.go
- qquickwidget.go
- qquickwindow.go
- qsgabstractrenderer.go
- qsgbasicgeometrynode.go
- qsgclipnode.go
- qsgdynamictexture.go
- qsgengine.go
- qsgflatcolormaterial.go
- qsggeometry.go
- qsggeometrynode.go
- qsgmaterial.go
- qsgmaterialshader.go
- qsgmaterialtype.go
- qsgnode.go
- qsgopacitynode.go
- qsgopaquetexturematerial.go
- qsgsimplematerial.go
- qsgsimplematerialshader.go
- qsgsimplerectnode.go
- qsgsimpletexturenode.go
- qsgtexture.go
- qsgtexturematerial.go
- qsgtextureprovider.go
- qsgtransformnode.go
- qsgvertexcolormaterial.go
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