Documentation ¶
Index ¶
- Variables
- func Get(ctx *goblet.Context, key string) (interface{}, bool)
- func GetBool(ctx *goblet.Context, key string) (bool, bool)
- func GetBytes(ctx *goblet.Context, key string) ([]byte, bool)
- func GetFloat64(ctx *goblet.Context, key string) (float64, bool)
- func GetInt(ctx *goblet.Context, key string) (int, bool)
- func GetInt64(ctx *goblet.Context, key string) (int64, bool)
- func GetInt64Map(ctx *goblet.Context, key string) (map[string]int64, bool)
- func GetIntMap(ctx *goblet.Context, key string) (map[string]int, bool)
- func GetInts(ctx *goblet.Context, key string) ([]int, bool)
- func GetString(ctx *goblet.Context, key string) (string, bool)
- func GetStringMap(ctx *goblet.Context, key string) (map[string]string, bool)
- func GetStrings(ctx *goblet.Context, key string) ([]string, bool)
- func RemoveItem(ctx *goblet.Context, key string)
- func Store(ctx *goblet.Context, key string, val interface{})
- type Config
- type Session
Constants ¶
This section is empty.
Variables ¶
View Source
var PoolMaxIdle = 10
Functions ¶
func RemoveItem ¶
Types ¶
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