Documentation ¶
Index ¶
- func New_LinkedByteWriterNode(size int) *_LinkedByteWriterNode
- type BoolEncoder
- type BufferWriter
- type ByteArrayEncoder
- type FloatEncoder
- type IReader
- type IValueEncoderUnit
- type IWriter
- type IntEncoder
- type JsoniterEncoder
- type LinkedByteWriter
- type ListEncoder
- func (l *ListEncoder) Decode(reader IReader) (interface{}, error)
- func (l *ListEncoder) Encode(data interface{}, writer IWriter) error
- func (l *ListEncoder) EncodeBool(data []bool, writer IWriter) error
- func (l *ListEncoder) EncodeFloat32(data []float32, writer IWriter) error
- func (l *ListEncoder) EncodeFloat64(data []float64, writer IWriter) error
- func (l *ListEncoder) EncodeInt(data []int, writer IWriter) error
- func (l *ListEncoder) EncodeInt16(data []int16, writer IWriter) error
- func (l *ListEncoder) EncodeInt32(data []int32, writer IWriter) error
- func (l *ListEncoder) EncodeInt64(data []int64, writer IWriter) error
- func (l *ListEncoder) EncodeInt8(data []int8, writer IWriter) error
- func (l *ListEncoder) EncodeInterface(data []interface{}, writer IWriter) error
- func (l *ListEncoder) EncodeString(data []string, writer IWriter) error
- func (l *ListEncoder) EncodeUint(data []uint, writer IWriter) error
- func (l *ListEncoder) EncodeUint16(data []uint16, writer IWriter) error
- func (l *ListEncoder) EncodeUint32(data []uint32, writer IWriter) error
- func (l *ListEncoder) EncodeUint64(data []uint64, writer IWriter) error
- func (l *ListEncoder) EncodeUint8(data []uint8, writer IWriter) error
- type MapEncoder
- func (l *MapEncoder) Decode(reader IReader) (interface{}, error)
- func (l *MapEncoder) Encode(data interface{}, writer IWriter) error
- func (l *MapEncoder) EncodeInterfaceInterface(data map[interface{}]interface{}, writer IWriter) error
- func (l *MapEncoder) EncodeStringInterface(data map[string]interface{}, writer IWriter) error
- type SliceReader
- type SliceWriter
- type StringEncoder
- type StructEncoder
- type UintEncoder
- type UintUniversalEncoder
- type ValueEncoder
- type ValueEncoderType
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
func New_LinkedByteWriterNode ¶ added in v0.0.3
func New_LinkedByteWriterNode(size int) *_LinkedByteWriterNode
Types ¶
type BoolEncoder ¶ added in v0.0.3
type BoolEncoder struct { }
func NewBoolEncoder ¶ added in v0.0.3
func NewBoolEncoder() *BoolEncoder
func (*BoolEncoder) Decode ¶ added in v0.0.3
func (b *BoolEncoder) Decode(reader IReader) (interface{}, error)
func (*BoolEncoder) Encode ¶ added in v0.0.3
func (b *BoolEncoder) Encode(raw interface{}, writer IWriter) error
type BufferWriter ¶ added in v0.0.2
type BufferWriter struct {
// contains filtered or unexported fields
}
func NewBufferWriter ¶ added in v0.0.2
func NewBufferWriter() *BufferWriter
func (*BufferWriter) GetContent ¶ added in v0.0.2
func (b *BufferWriter) GetContent() ([]byte, error)
func (*BufferWriter) Reset ¶ added in v0.0.3
func (b *BufferWriter) Reset()
func (*BufferWriter) Write ¶ added in v0.0.2
func (b *BufferWriter) Write(datas []byte) error
func (*BufferWriter) WriteByte ¶ added in v0.0.2
func (b *BufferWriter) WriteByte(data byte) error
func (*BufferWriter) WriteString ¶ added in v0.0.3
func (b *BufferWriter) WriteString(data string) error
type ByteArrayEncoder ¶
type ByteArrayEncoder struct {
// contains filtered or unexported fields
}
func NewByteArrayEncoder ¶
func NewByteArrayEncoder() *ByteArrayEncoder
func (*ByteArrayEncoder) Decode ¶
func (b *ByteArrayEncoder) Decode(reader IReader) (interface{}, error)
func (*ByteArrayEncoder) Encode ¶
func (b *ByteArrayEncoder) Encode(raw interface{}, writer IWriter) error
type FloatEncoder ¶
type FloatEncoder struct {
// contains filtered or unexported fields
}
func NewFloatEncoder ¶
func NewFloatEncoder() *FloatEncoder
func (*FloatEncoder) Decode ¶
func (f *FloatEncoder) Decode(reader IReader) (interface{}, error)
func (*FloatEncoder) Encode ¶
func (f *FloatEncoder) Encode(data interface{}, writer IWriter) error
type IValueEncoderUnit ¶
type IntEncoder ¶
type IntEncoder struct { }
func NewIntEncoder ¶
func NewIntEncoder() *IntEncoder
func (*IntEncoder) Decode ¶
func (i *IntEncoder) Decode(reader IReader) (interface{}, error)
func (*IntEncoder) Encode ¶
func (i *IntEncoder) Encode(raw interface{}, writer IWriter) error
type JsoniterEncoder ¶
type JsoniterEncoder struct {
// contains filtered or unexported fields
}
func NewJsoniterEncoder ¶
func NewJsoniterEncoder() *JsoniterEncoder
func (*JsoniterEncoder) Decode ¶
func (j *JsoniterEncoder) Decode(reader IReader) (interface{}, error)
func (*JsoniterEncoder) Encode ¶
func (j *JsoniterEncoder) Encode(data interface{}, writer IWriter) error
type LinkedByteWriter ¶ added in v0.0.2
type LinkedByteWriter struct {
// contains filtered or unexported fields
}
Make a linked list to store byte and convert them to byte array
I'm highly aware that there are data structure library for thing like this Already checked some with 5K and 8K star but they didn't provide a simple and dynamic linked list implementation So i have to make a simple wheel //DEV NOTE Sometime, out smarting the system just isn't worth it, This particular writer is slow, i mean, really slow. Sticking with bytes buffer or even slice append is faster
func NewLinkedByteWriter ¶ added in v0.0.2
func NewLinkedByteWriter() *LinkedByteWriter
func (*LinkedByteWriter) GetContent ¶ added in v0.0.2
func (l *LinkedByteWriter) GetContent() ([]byte, error)
func (*LinkedByteWriter) GetSize ¶ added in v0.0.2
func (l *LinkedByteWriter) GetSize() int
func (*LinkedByteWriter) Write ¶ added in v0.0.2
func (l *LinkedByteWriter) Write(data []byte) error
func (*LinkedByteWriter) WriteByte ¶ added in v0.0.2
func (l *LinkedByteWriter) WriteByte(data byte) error
func (*LinkedByteWriter) WriteString ¶ added in v0.0.3
func (l *LinkedByteWriter) WriteString(data string) error
type ListEncoder ¶
type ListEncoder struct {
// contains filtered or unexported fields
}
func NewListEncoder ¶
func NewListEncoder(valueEncoder *ValueEncoder) *ListEncoder
func NewListInterfaceEncoder ¶ added in v0.0.3
func NewListInterfaceEncoder(valueEncoder *ValueEncoder) *ListEncoder
func (*ListEncoder) Decode ¶
func (l *ListEncoder) Decode(reader IReader) (interface{}, error)
func (*ListEncoder) Encode ¶
func (l *ListEncoder) Encode(data interface{}, writer IWriter) error
func (*ListEncoder) EncodeBool ¶ added in v0.0.3
func (l *ListEncoder) EncodeBool(data []bool, writer IWriter) error
func (*ListEncoder) EncodeFloat32 ¶ added in v0.0.3
func (l *ListEncoder) EncodeFloat32(data []float32, writer IWriter) error
func (*ListEncoder) EncodeFloat64 ¶ added in v0.0.3
func (l *ListEncoder) EncodeFloat64(data []float64, writer IWriter) error
func (*ListEncoder) EncodeInt ¶ added in v0.0.3
func (l *ListEncoder) EncodeInt(data []int, writer IWriter) error
func (*ListEncoder) EncodeInt16 ¶ added in v0.0.3
func (l *ListEncoder) EncodeInt16(data []int16, writer IWriter) error
func (*ListEncoder) EncodeInt32 ¶ added in v0.0.3
func (l *ListEncoder) EncodeInt32(data []int32, writer IWriter) error
func (*ListEncoder) EncodeInt64 ¶ added in v0.0.3
func (l *ListEncoder) EncodeInt64(data []int64, writer IWriter) error
func (*ListEncoder) EncodeInt8 ¶ added in v0.0.3
func (l *ListEncoder) EncodeInt8(data []int8, writer IWriter) error
func (*ListEncoder) EncodeInterface ¶ added in v0.0.3
func (l *ListEncoder) EncodeInterface(data []interface{}, writer IWriter) error
func (*ListEncoder) EncodeString ¶ added in v0.0.3
func (l *ListEncoder) EncodeString(data []string, writer IWriter) error
func (*ListEncoder) EncodeUint ¶ added in v0.0.3
func (l *ListEncoder) EncodeUint(data []uint, writer IWriter) error
func (*ListEncoder) EncodeUint16 ¶ added in v0.0.3
func (l *ListEncoder) EncodeUint16(data []uint16, writer IWriter) error
func (*ListEncoder) EncodeUint32 ¶ added in v0.0.3
func (l *ListEncoder) EncodeUint32(data []uint32, writer IWriter) error
func (*ListEncoder) EncodeUint64 ¶ added in v0.0.3
func (l *ListEncoder) EncodeUint64(data []uint64, writer IWriter) error
func (*ListEncoder) EncodeUint8 ¶ added in v0.0.3
func (l *ListEncoder) EncodeUint8(data []uint8, writer IWriter) error
type MapEncoder ¶
type MapEncoder struct {
// contains filtered or unexported fields
}
func NewMapCommonEncoder ¶ added in v0.0.3
func NewMapCommonEncoder(valueEncoder *ValueEncoder) *MapEncoder
func NewMapEncoder ¶
func NewMapEncoder(valueEncoder *ValueEncoder) *MapEncoder
func (*MapEncoder) Decode ¶
func (l *MapEncoder) Decode(reader IReader) (interface{}, error)
func (*MapEncoder) Encode ¶
func (l *MapEncoder) Encode(data interface{}, writer IWriter) error
func (*MapEncoder) EncodeInterfaceInterface ¶ added in v0.0.3
func (l *MapEncoder) EncodeInterfaceInterface(data map[interface{}]interface{}, writer IWriter) error
func (*MapEncoder) EncodeStringInterface ¶ added in v0.0.3
func (l *MapEncoder) EncodeStringInterface(data map[string]interface{}, writer IWriter) error
type SliceReader ¶ added in v0.0.2
type SliceReader struct {
// contains filtered or unexported fields
}
func NewSliceReader ¶ added in v0.0.2
func NewSliceReader(slice []byte) *SliceReader
func (*SliceReader) HasData ¶ added in v0.0.3
func (s *SliceReader) HasData() bool
func (*SliceReader) ReadByte ¶ added in v0.0.2
func (s *SliceReader) ReadByte() (byte, error)
type SliceWriter ¶ added in v0.0.2
type SliceWriter struct {
// contains filtered or unexported fields
}
func NewSliceWriter ¶ added in v0.0.2
func NewSliceWriter() *SliceWriter
func (*SliceWriter) GetContent ¶ added in v0.0.2
func (b *SliceWriter) GetContent() ([]byte, error)
func (*SliceWriter) Write ¶ added in v0.0.2
func (b *SliceWriter) Write(datas []byte) error
func (*SliceWriter) WriteByte ¶ added in v0.0.2
func (b *SliceWriter) WriteByte(data byte) error
type StringEncoder ¶
type StringEncoder struct {
// contains filtered or unexported fields
}
func NewStringEncoder ¶
func NewStringEncoder() *StringEncoder
func (*StringEncoder) Decode ¶
func (s *StringEncoder) Decode(reader IReader) (interface{}, error)
func (*StringEncoder) Encode ¶
func (s *StringEncoder) Encode(data interface{}, writer IWriter) error
type StructEncoder ¶ added in v0.0.3
type StructEncoder struct {
// contains filtered or unexported fields
}
func NewStructEncoder ¶ added in v0.0.3
func NewStructEncoder(valueEncoder *ValueEncoder) *StructEncoder
func (*StructEncoder) Decode ¶ added in v0.0.3
func (s *StructEncoder) Decode(reader IReader) (interface{}, error)
func (*StructEncoder) Encode ¶ added in v0.0.3
func (s *StructEncoder) Encode(data interface{}, writer IWriter) error
type UintEncoder ¶
type UintEncoder struct { }
func NewUintEncoder ¶
func NewUintEncoder() *UintEncoder
func (*UintEncoder) Decode ¶
func (i *UintEncoder) Decode(reader IReader) (interface{}, error)
func (*UintEncoder) Encode ¶
func (i *UintEncoder) Encode(data interface{}, writer IWriter) error
type UintUniversalEncoder ¶ added in v0.0.5
type UintUniversalEncoder struct {
// contains filtered or unexported fields
}
func NewUintUniversalEncoder ¶ added in v0.0.5
func NewUintUniversalEncoder() *UintUniversalEncoder
A wrapper that convert `uint` data type to `ìnt`
func (*UintUniversalEncoder) Decode ¶ added in v0.0.5
func (i *UintUniversalEncoder) Decode(reader IReader) (interface{}, error)
func (*UintUniversalEncoder) Encode ¶ added in v0.0.5
func (i *UintUniversalEncoder) Encode(data interface{}, writer IWriter) error
type ValueEncoder ¶
type ValueEncoder struct {
// contains filtered or unexported fields
}
func NewValueEncoder ¶
func NewValueEncoder(encoders map[ValueEncoderType]IValueEncoderUnit) *ValueEncoder
func (*ValueEncoder) Decode ¶
func (v *ValueEncoder) Decode(reader IReader) (interface{}, error)
func (*ValueEncoder) Encode ¶
func (s *ValueEncoder) Encode(data interface{}, writer IWriter) error
func (*ValueEncoder) SetEncoder ¶
func (v *ValueEncoder) SetEncoder(dataType ValueEncoderType, encoder IValueEncoderUnit)
type ValueEncoderType ¶
type ValueEncoderType int
const ( ByteValueEncoder ValueEncoderType = 1 //Not Implemented IntValueEncoder ValueEncoderType = 2 UintValueEncoder ValueEncoderType = 3 FloatValueEncoder ValueEncoderType = 4 ComplexValueEncoder ValueEncoderType = 5 //Not Implemented ByteArrayValueEncoder ValueEncoderType = 6 StringValueEncoder ValueEncoderType = 7 ListValueEncoder ValueEncoderType = 8 MapValueEncoder ValueEncoderType = 9 BoolValueEncoder ValueEncoderType = 10 StructValueEncoder ValueEncoderType = 11 GeneralValueEncoder ValueEncoderType = 255 )
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