kreist

command module
v0.0.0-...-edfecbb Latest Latest
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Published: Jun 4, 2021 License: MIT Imports: 6 Imported by: 0

README

kreist

A simple car game with Raylib (WIP)

TODO

in no particular order

  • Proper level rendering (right now it renders an exported image from Tiled)
    • Implement custom raylib renderer for lafriks/go-tiled not going to be needed
  • Collision layer
  • Refactor
  • Scale car / world
  • Adjust steering to be more realistic
    • Fixed wheelbase length
  • Braking
  • Different surfaces should have different physics
  • Better name - thanks https://github.com/impzero
  • Sounds
  • More Levels
  • Multiplayer
  • Nicknames
  • Main Menu
  • Level selection
  • Car selection
    • Different cars should have different specifications
      • Store them in JSON
  • Logo
  • CI Building
  • Replace dt computation with rl.GetFrameTime()

References

Documentation

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