scenes

package
v0.0.0-...-3cff56b Latest Latest
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Published: Dec 17, 2019 License: MIT Imports: 7 Imported by: 0

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Constants

This section is empty.

Variables

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var (
	Splash   *SplashScene
	MainMenu *MainMenuScene
	Game     *GameScene
)

Functions

This section is empty.

Types

type GameScene

type GameScene struct {
	utils.Scene
}

func (*GameScene) Preload

func (*GameScene) Preload()

func (*GameScene) Setup

func (*GameScene) Setup(u engo.Updater)

type GameSystem

type GameSystem struct {
	utils.System
}

func (*GameSystem) Update

func (*GameSystem) Update(dt float32)
type MainMenuScene struct {
	utils.Scene
}
func (*MainMenuScene) Preload()
func (*MainMenuScene) Setup(u engo.Updater)
type MainMenuSystem struct {
	utils.System
}
func (s *MainMenuSystem) Update(dt float32)

type SplashScene

type SplashScene struct {
	utils.Scene
}

func (*SplashScene) Preload

func (*SplashScene) Preload()

func (*SplashScene) Setup

func (*SplashScene) Setup(u engo.Updater)

type SplashSystem

type SplashSystem struct {
	utils.System
}

func (*SplashSystem) Update

func (*SplashSystem) Update(dt float32)

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