Documentation ¶
Index ¶
- type DB
- type Memory
- type StateAdd
- type StateDel
- type StateDiv
- type StateMul
- type StateSet
- type StateSub
- type UserState
- func (s *UserState) Changes() (out types.StateChanges)
- func (s *UserState) Close()
- func (s *UserState) Delete(key string)
- func (s *UserState) Fill(data map[string]string)
- func (s *UserState) Get(key string) (string, bool)
- func (s *UserState) Map() (out map[string]string)
- func (s *UserState) Set(key, value string)
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
This section is empty.
Types ¶
type Memory ¶
type Memory struct {
// contains filtered or unexported fields
}
type UserState ¶
type UserState struct {
// contains filtered or unexported fields
}
func NewUserState ¶
func NewUserState() *UserState
func (*UserState) Changes ¶ added in v1.2.0
func (s *UserState) Changes() (out types.StateChanges)
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