Documentation ¶
Index ¶
Constants ¶
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Variables ¶
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Functions ¶
This section is empty.
Types ¶
type Renderer ¶
type Renderer struct {
// contains filtered or unexported fields
}
func (*Renderer) InitRenderContext ¶
func (renderer *Renderer) InitRenderContext(win *tinygametools.Window)
func (*Renderer) SetMasterPanel ¶
func (renderer *Renderer) SetMasterPanel(ui *vgui.MasterPanel)
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