Documentation ¶
Index ¶
Constants ¶
This section is empty.
Variables ¶
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Functions ¶
This section is empty.
Types ¶
type Handler ¶
type Handler struct {
// contains filtered or unexported fields
}
func NewHandler ¶
func NewHandler(usecase domain.UserSyncPlayerUseCase, redisAddr string, authAgent auth_domain.AuthAgent) *Handler
func (*Handler) PlayerStateLoop ¶
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