localizer

package
v0.0.0-...-7ae29b8 Latest Latest
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Published: Sep 18, 2023 License: MPL-2.0 Imports: 15 Imported by: 1

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Index

Constants

View Source
const AssetDebug = false

AssetDebug is true if the assets were built with the debug flag enabled.

View Source
const (
	DEFAULT_LANGUAGE = "en"
)

Variables

This section is empty.

Functions

func Asset

func Asset(name string) ([]byte, error)

Asset loads and returns the asset for the given name. It returns an error if the asset could not be found or could not be loaded.

func AssetDigest

func AssetDigest(name string) ([sha256.Size]byte, error)

AssetDigest returns the digest of the file with the given name. It returns an error if the asset could not be found or the digest could not be loaded.

func AssetDir

func AssetDir(name string) ([]string, error)

AssetDir returns the file names below a certain directory embedded in the file by go-bindata. For example if you run go-bindata on data/... and data contains the following hierarchy:

data/
  foo.txt
  img/
    a.png
    b.png

then AssetDir("data") would return []string{"foo.txt", "img"}, AssetDir("data/img") would return []string{"a.png", "b.png"}, AssetDir("foo.txt") and AssetDir("notexist") would return an error, and AssetDir("") will return []string{"data"}.

func AssetInfo

func AssetInfo(name string) (os.FileInfo, error)

AssetInfo loads and returns the asset info for the given name. It returns an error if the asset could not be found or could not be loaded.

func AssetNames

func AssetNames() []string

AssetNames returns the names of the assets.

func AssetString

func AssetString(name string) (string, error)

AssetString returns the asset contents as a string (instead of a []byte).

func Digests

func Digests() (map[string][sha256.Size]byte, error)

Digests returns a map of all known files and their checksums.

func LocalizeErr

func LocalizeErr(msg string, templateData interface{}) error

func LocalizeMsg

func LocalizeMsg(msg string, templateData interface{}) string

func LocalizeStatusErr

func LocalizeStatusErr(msg string, templateData interface{}, st *status.Status, prepend bool) error

func MustAsset

func MustAsset(name string) []byte

MustAsset is like Asset but panics when Asset would return an error. It simplifies safe initialization of global variables.

func MustAssetString

func MustAssetString(name string) string

MustAssetString is like AssetString but panics when Asset would return an error. It simplifies safe initialization of global variables.

func RestoreAsset

func RestoreAsset(dir, name string) error

RestoreAsset restores an asset under the given directory.

func RestoreAssets

func RestoreAssets(dir, name string) error

RestoreAssets restores an asset under the given directory recursively.

Types

type LocaleData

type LocaleData struct {
	LocaleData []byte
	LocalePath string
	Languages  []language.Tag
}

type Localizer

type Localizer struct {
	// contains filtered or unexported fields
}

func NewCoreLocalizer

func NewCoreLocalizer() (localizer *Localizer, err error)

func NewPluginLocalizer

func NewPluginLocalizer(data ...LocaleData) (localizer *Localizer, err error)

func (*Localizer) LocalizeErr

func (l *Localizer) LocalizeErr(msg string, templateData interface{}) error

func (*Localizer) LocalizeMsg

func (l *Localizer) LocalizeMsg(msg string, templateData interface{}) (string, error)

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