reactor-rng

command module
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Published: Mar 12, 2018 License: BSD-3-Clause Imports: 14 Imported by: 0

README

InkyBlackness Reactor RNG

This is a tool as part of the InkyBlackness project, written in Go. It randomizes the reactor code of save-game files that specific versions of the "System Shock Enhanced Edition" set to a static value.

Usage

When multiple files are modified in one go, they all receive the same code.

Usage:
   reactor-rng <savefile>...
   reactor-rng -h | --help
   reactor-rng --version

Options:
   -h --help              Show this screen.
   --version              Show version.

Example:
C:\Folder\To\Game\Data> reactor-rng SAVGAM00.DAT SAVGAM01.DAT

Processing <C:\Folder\To\Game\Data\SAVGAM00.DAT>...
Reading file.
Modifying game state.
Changing code.
Applying code where it is needed on Citadel.
Saving file.
Done.

Processing <C:\Folder\To\Game\Data\SAVGAM01.DAT>...
Reading file.
Modifying game state.
Changing code.
Applying code where it is needed on Citadel.
Saving file.
Done.

License

The project is available under the terms of the New BSD License (see LICENSE file).

Documentation

The Go Gopher

There is no documentation for this package.

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