Documentation ¶
Index ¶
Constants ¶
This section is empty.
Variables ¶
View Source
var Keys = KeyMap{ Exit: key.NewBinding( key.WithKeys("ctrl+c"), key.WithHelp("ctrl+c", "exit"), ), PlayPause: key.NewBinding( key.WithKeys(" "), key.WithHelp("space", "Play/Pause"), ), AddToQueue: key.NewBinding( key.WithKeys("enter"), key.WithHelp("enter", "Add to Queue"), ), FocusToInput: key.NewBinding( key.WithKeys("ctrl+a"), key.WithHelp("ctrl+a", "Focus on Input"), ), SeekForward: key.NewBinding( key.WithKeys("right"), key.WithHelp("right", "Seek Forward"), ), SeekBackward: key.NewBinding( key.WithKeys("left"), key.WithHelp("left", "Seek Backward"), ), NextSong: key.NewBinding( key.WithKeys("ctrl+right"), key.WithHelp("ctrl+right", "Next Song"), ), PrevSong: key.NewBinding( key.WithKeys("ctrl+left"), key.WithHelp("ctrl+left", "Next Song"), ), Help: key.NewBinding( key.WithKeys("?"), key.WithHelp("?", "toggle help"), ), }
DefaultKeyMap returns a set of default keybindings.
View Source
var Queue queuestreamer.QueueStreamer
Functions ¶
This section is empty.
Types ¶
type KeyMap ¶
type Model ¶
type Model struct {
// contains filtered or unexported fields
}
func InitialModel ¶
func InitialModel() Model
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