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Constants ¶
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const ( TypeXTouch = "XTouch" TypeXTouchExtender = "XTouch Extender" )
Variables ¶
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Functions ¶
This section is empty.
Types ¶
type ConfigurationTab ¶ added in v1.0.0
type ConfigurationTab struct {
// contains filtered or unexported fields
}
func NewConfigurationTab ¶ added in v1.0.0
func NewConfigurationTab(g *GUI) *ConfigurationTab
func (*ConfigurationTab) SetStatus ¶ added in v1.0.0
func (g *ConfigurationTab) SetStatus(status string)
type EncoderTab ¶ added in v1.0.0
type EncoderTab struct {
// contains filtered or unexported fields
}
func NewEncoderTab ¶ added in v1.0.0
func NewEncoderTab(gui *GUI) *EncoderTab
type XTouchConfig ¶ added in v1.0.0
type XTouchConfig struct {
// contains filtered or unexported fields
}
func NewXTouchConfig ¶ added in v1.0.0
func NewXTouchConfig(configurationTab *ConfigurationTab) *XTouchConfig
func (*XTouchConfig) Port ¶ added in v1.0.0
func (g *XTouchConfig) Port() int
func (*XTouchConfig) SetSelectedXTouchType ¶ added in v1.0.0
func (g *XTouchConfig) SetSelectedXTouchType(value string)
func (*XTouchConfig) Type ¶ added in v1.0.0
func (g *XTouchConfig) Type() xtouch.ServerType
func (*XTouchConfig) UUID ¶ added in v1.0.0
func (g *XTouchConfig) UUID() string
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