Documentation ¶
Overview ¶
Package client provides an HTTP client for using the Playbooks API.
Index ¶
- Constants
- type ActionsService
- func (s *ActionsService) Create(ctx context.Context, channelID string, opts ChannelActionCreateOptions) (string, error)
- func (s *ActionsService) List(ctx context.Context, channelID string, opts ChannelActionListOptions) ([]GenericChannelAction, error)
- func (s *ActionsService) Update(ctx context.Context, action GenericChannelAction) error
- type CategorizeChannelPayload
- type ChannelActionCreateOptions
- type ChannelActionListOptions
- type ChannelPlaybookMode
- type Checklist
- type ChecklistItem
- type Client
- type ErrorResponse
- type GenericChannelAction
- type GenericChannelActionWithoutPayload
- type GetPlaybookRunsResults
- type GetPlaybooksResults
- type GlobalSettings
- type GraphQLInput
- type Metadata
- type OwnerInfo
- type Playbook
- type PlaybookCreateOptions
- type PlaybookListOptions
- type PlaybookMember
- type PlaybookMetricConfig
- type PlaybookRun
- type PlaybookRunCreateOptions
- type PlaybookRunList
- type PlaybookRunListOptions
- type PlaybookRunService
- func (s *PlaybookRunService) AddChecklistItem(ctx context.Context, playbookRunID string, checklistNumber int, ...) error
- func (s *PlaybookRunService) Create(ctx context.Context, opts PlaybookRunCreateOptions) (*PlaybookRun, error)
- func (s *PlaybookRunService) CreateChecklist(ctx context.Context, playbookRunID string, checklist Checklist) error
- func (s *PlaybookRunService) Finish(ctx context.Context, playbookRunID string) error
- func (s *PlaybookRunService) Get(ctx context.Context, playbookRunID string) (*PlaybookRun, error)
- func (s *PlaybookRunService) GetByChannelID(ctx context.Context, channelID string) (*PlaybookRun, error)
- func (s *PlaybookRunService) GetMetadata(ctx context.Context, playbookRunID string) (*Metadata, error)
- func (s *PlaybookRunService) GetOwners(ctx context.Context) ([]OwnerInfo, error)
- func (s *PlaybookRunService) GetStatusUpdates(ctx context.Context, playbookRunID string) ([]StatusPostComplete, error)
- func (s *PlaybookRunService) List(ctx context.Context, page, perPage int, opts PlaybookRunListOptions) (*GetPlaybookRunsResults, error)
- func (s *PlaybookRunService) MoveChecklist(ctx context.Context, playbookRunID string, ...) error
- func (s *PlaybookRunService) MoveChecklistItem(ctx context.Context, playbookRunID string, ...) error
- func (s *PlaybookRunService) PublishRetrospective(ctx context.Context, playbookRunID, userID string, ...) error
- func (s *PlaybookRunService) RemoveChecklist(ctx context.Context, playbookRunID string, checklistNumber int) error
- func (s *PlaybookRunService) RenameChecklist(ctx context.Context, playbookRunID string, checklistNumber int, ...) error
- func (s *PlaybookRunService) RequestUpdate(ctx context.Context, playbookRunID, userID string) error
- func (s *PlaybookRunService) RunItemCommand(ctx context.Context, playbookRunID string, checklistIdx int, itemIdx int) error
- func (s *PlaybookRunService) SetItemAssignee(ctx context.Context, playbookRunID string, checklistIdx int, itemIdx int, ...) error
- func (s *PlaybookRunService) SetItemCommand(ctx context.Context, playbookRunID string, checklistIdx int, itemIdx int, ...) error
- func (s *PlaybookRunService) SetItemDueDate(ctx context.Context, playbookRunID string, checklistIdx int, itemIdx int, ...) error
- func (s *PlaybookRunService) UpdateRetrospective(ctx context.Context, playbookRunID, userID string, ...) error
- func (s *PlaybookRunService) UpdateStatus(ctx context.Context, playbookRunID string, message string, ...) error
- type PlaybookSiteStats
- type PlaybookStats
- type PlaybooksService
- func (s *PlaybooksService) Archive(ctx context.Context, playbookID string) error
- func (s *PlaybooksService) AutoFollow(ctx context.Context, playbookID string, userID string) error
- func (s *PlaybooksService) AutoUnfollow(ctx context.Context, playbookID string, userID string) error
- func (s *PlaybooksService) Create(ctx context.Context, opts PlaybookCreateOptions) (string, error)
- func (s *PlaybooksService) Duplicate(ctx context.Context, playbookID string) (string, error)
- func (s *PlaybooksService) Export(ctx context.Context, playbookID string) ([]byte, error)
- func (s *PlaybooksService) Get(ctx context.Context, playbookID string) (*Playbook, error)
- func (s *PlaybooksService) GetAutoFollows(ctx context.Context, playbookID string) ([]string, error)
- func (s *PlaybooksService) Import(ctx context.Context, toImport []byte, team string) (string, error)
- func (s *PlaybooksService) List(ctx context.Context, teamId string, page, perPage int, ...) (*GetPlaybooksResults, error)
- func (s *PlaybooksService) Stats(ctx context.Context, playbookID string) (*PlaybookStats, error)
- func (s *PlaybooksService) Update(ctx context.Context, playbook Playbook) error
- type PromptRunPlaybookFromKeywordsPayload
- type ReminderResetPayload
- type RemindersService
- type RetrospectiveUpdate
- type RunAction
- type RunMetricData
- type SettingsService
- type Sort
- type SortDirection
- type StatsService
- type Status
- type StatusPost
- type StatusPostComplete
- type StatusUpdateOptions
- type TaskAction
- type TelemetryService
- type TimelineEvent
- type TimelineEventType
- type TriggerAction
- type WelcomeMessageAction
- type WelcomeMessagePayload
Constants ¶
const ( // Action types ActionTypeWelcomeMessage = "send_welcome_message" ActionTypePromptRunPlaybook = "prompt_run_playbook" ActionTypeCategorizeChannel = "categorize_channel" // Trigger types TriggerTypeNewMemberJoins = "new_member_joins" TriggerTypeKeywordsPosted = "keywords" )
const ( MetricTypeDuration = "metric_duration" MetricTypeCurrency = "metric_currency" MetricTypeInteger = "metric_integer" )
const Me = "me"
Me is a constant that refers to the current user, and can be used in various APIs in place of explicitly specifying the current user's id.
Variables ¶
This section is empty.
Functions ¶
This section is empty.
Types ¶
type ActionsService ¶
type ActionsService struct {
// contains filtered or unexported fields
}
ActionsService handles communication with the actions related methods of the Playbook API.
func (*ActionsService) Create ¶
func (s *ActionsService) Create(ctx context.Context, channelID string, opts ChannelActionCreateOptions) (string, error)
Create an action. Returns the id of the newly created action.
func (*ActionsService) List ¶
func (s *ActionsService) List(ctx context.Context, channelID string, opts ChannelActionListOptions) ([]GenericChannelAction, error)
List the actions in a channel.
func (*ActionsService) Update ¶
func (s *ActionsService) Update(ctx context.Context, action GenericChannelAction) error
Update an existing action.
type CategorizeChannelPayload ¶
type CategorizeChannelPayload struct {
CategoryName string `json:"category_name" mapstructure:"category_name"`
}
type ChannelActionCreateOptions ¶
type ChannelActionCreateOptions struct { ChannelID string `json:"channel_id"` Enabled bool `json:"enabled"` ActionType string `json:"action_type"` TriggerType string `json:"trigger_type"` Payload interface{} `json:"payload"` }
ChannelActionCreateOptions specifies the parameters for ActionsService.Create method.
type ChannelActionListOptions ¶
type ChannelActionListOptions struct { TriggerType string `url:"trigger_type,omitempty"` ActionType string `url:"action_type,omitempty"` }
ChannelActionListOptions specifies the optional parameters to the ActionsService.List method.
type ChannelPlaybookMode ¶
type ChannelPlaybookMode int
const ( PlaybookRunCreateNewChannel ChannelPlaybookMode = iota PlaybookRunLinkExistingChannel )
func (ChannelPlaybookMode) MarshalText ¶
func (cpm ChannelPlaybookMode) MarshalText() ([]byte, error)
MarshalText converts a ChannelPlaybookMode to a string for serializers (including JSON)
func (ChannelPlaybookMode) String ¶
func (cpm ChannelPlaybookMode) String() string
String creates the string version of the TelemetryTrack
func (*ChannelPlaybookMode) UnmarshalText ¶
func (cpm *ChannelPlaybookMode) UnmarshalText(text []byte) error
UnmarshalText parses a ChannelPlaybookMode from text. For deserializers (including JSON)
type Checklist ¶
type Checklist struct { ID string `json:"id"` Title string `json:"title"` Items []ChecklistItem `json:"items"` }
Checklist represents a checklist in a playbook
type ChecklistItem ¶
type ChecklistItem struct { ID string `json:"id"` Title string `json:"title"` State string `json:"state"` StateModified int64 `json:"state_modified"` AssigneeID string `json:"assignee_id"` AssigneeModified int64 `json:"assignee_modified"` Command string `json:"command"` CommandLastRun int64 `json:"command_last_run"` Description string `json:"description"` LastSkipped int64 `json:"delete_at"` DueDate int64 `json:"due_date"` TaskActions []TaskAction `json:"task_actions"` }
ChecklistItem represents an item in a checklist
type Client ¶
type Client struct { // BaseURL is the base HTTP endpoint for the Playbooks plugin. BaseURL *url.URL // User agent used when communicating with the Playbooks API. UserAgent string // PlaybookRuns is a collection of methods used to interact with playbook runs. PlaybookRuns *PlaybookRunService // Playbooks is a collection of methods used to interact with playbooks. Playbooks *PlaybooksService // Settings is a collection of methods used to interact with settings. Settings *SettingsService // Actions is a collection of methods used to interact with actions. Actions *ActionsService // Stats is a collection of methods used to interact with stats. Stats *StatsService // Reminders is a collection of methods used to interact with reminders. Reminders *RemindersService // Telemetry is a collection of methods used to interact with telemetry. Telemetry *TelemetryService // contains filtered or unexported fields }
Client manages communication with the Playbooks API.
type ErrorResponse ¶
type ErrorResponse struct { // Method is the HTTP verb used in the API request. Method string // URL is the HTTP endpoint used in the API request. URL string // StatusCode is the HTTP status code returned by the API. StatusCode int // Err is the error parsed from the API response. Err error `json:"error"` }
ErrorResponse is an error from an API request.
func (*ErrorResponse) Error ¶
func (e *ErrorResponse) Error() string
Error describes the error from the API request.
func (*ErrorResponse) UnmarshalJSON ¶
func (e *ErrorResponse) UnmarshalJSON(data []byte) error
func (*ErrorResponse) Unwrap ¶
func (e *ErrorResponse) Unwrap() error
Unwrap exposes the underlying error of an ErrorResponse.
type GenericChannelAction ¶
type GenericChannelAction struct { GenericChannelActionWithoutPayload Payload interface{} `json:"payload"` }
type GetPlaybookRunsResults ¶
type GetPlaybookRunsResults struct { TotalCount int `json:"total_count"` PageCount int `json:"page_count"` HasMore bool `json:"has_more"` Items []PlaybookRun `json:"items"` }
type GetPlaybooksResults ¶
type GlobalSettings ¶
type GlobalSettings struct { }
type GraphQLInput ¶
type Metadata ¶
type Metadata struct { ChannelName string `json:"channel_name"` ChannelDisplayName string `json:"channel_display_name"` TeamName string `json:"team_name"` NumParticipants int64 `json:"num_participants"` TotalPosts int64 `json:"total_posts"` Followers []string `json:"followers"` }
Metadata tracks ancillary metadata about a playbook run.
type OwnerInfo ¶
type OwnerInfo struct { UserID string `json:"user_id"` Username string `json:"username"` FirstName string `json:"first_name"` LastName string `json:"last_name"` Nickname string `json:"nickname"` }
OwnerInfo holds the summary information of a owner.
type Playbook ¶
type Playbook struct { ID string `json:"id"` Title string `json:"title"` Description string `json:"description"` Public bool `json:"public"` TeamID string `json:"team_id"` CreatePublicPlaybookRun bool `json:"create_public_playbook_run"` CreateAt int64 `json:"create_at"` DeleteAt int64 `json:"delete_at"` NumStages int64 `json:"num_stages"` NumSteps int64 `json:"num_steps"` Checklists []Checklist `json:"checklists"` Members []PlaybookMember `json:"members"` ReminderMessageTemplate string `json:"reminder_message_template"` ReminderTimerDefaultSeconds int64 `json:"reminder_timer_default_seconds"` InvitedUserIDs []string `json:"invited_user_ids"` InvitedGroupIDs []string `json:"invited_group_ids"` InviteUsersEnabled bool `json:"invite_users_enabled"` DefaultOwnerID string `json:"default_owner_id"` DefaultOwnerEnabled bool `json:"default_owner_enabled"` BroadcastChannelIDs []string `json:"broadcast_channel_ids"` BroadcastEnabled bool `json:"broadcast_enabled"` WebhookOnCreationURLs []string `json:"webhook_on_creation_urls"` WebhookOnCreationEnabled bool `json:"webhook_on_creation_enabled"` Metrics []PlaybookMetricConfig `json:"metrics"` CreateChannelMemberOnNewParticipant bool `json:"create_channel_member_on_new_participant"` RemoveChannelMemberOnRemovedParticipant bool `json:"remove_channel_member_on_removed_participant"` ChannelID string `json:"channel_id" export:"channel_id"` ChannelMode ChannelPlaybookMode `json:"channel_mode" export:"channel_mode"` }
Playbook represents the planning before a playbook run is initiated.
type PlaybookCreateOptions ¶
type PlaybookCreateOptions struct { Title string `json:"title"` Description string `json:"description"` TeamID string `json:"team_id"` Public bool `json:"public"` CreatePublicPlaybookRun bool `json:"create_public_playbook_run"` Checklists []Checklist `json:"checklists"` Members []PlaybookMember `json:"members"` BroadcastChannelID string `json:"broadcast_channel_id"` ReminderMessageTemplate string `json:"reminder_message_template"` ReminderTimerDefaultSeconds int64 `json:"reminder_timer_default_seconds"` InvitedUserIDs []string `json:"invited_user_ids"` InvitedGroupIDs []string `json:"invited_group_ids"` InviteUsersEnabled bool `json:"invite_users_enabled"` DefaultOwnerID string `json:"default_owner_id"` DefaultOwnerEnabled bool `json:"default_owner_enabled"` BroadcastChannelIDs []string `json:"broadcast_channel_ids"` BroadcastEnabled bool `json:"broadcast_enabled"` Metrics []PlaybookMetricConfig `json:"metrics"` CreateChannelMemberOnNewParticipant bool `json:"create_channel_member_on_new_participant"` RemoveChannelMemberOnRemovedParticipant bool `json:"remove_channel_member_on_removed_participant"` ChannelID string `json:"channel_id" export:"channel_id"` ChannelMode ChannelPlaybookMode `json:"channel_mode" export:"channel_mode"` }
PlaybookCreateOptions specifies the parameters for PlaybooksService.Create method.
type PlaybookListOptions ¶
type PlaybookListOptions struct { Sort Sort `url:"sort,omitempty"` Direction SortDirection `url:"direction,omitempty"` SearchTeam string `url:"search_term,omitempty"` WithArchived bool `url:"with_archived,omitempty"` }
PlaybookListOptions specifies the optional parameters to the PlaybooksService.List method.
type PlaybookMember ¶
type PlaybookMetricConfig ¶
type PlaybookRun ¶
type PlaybookRun struct { ID string `json:"id"` Name string `json:"name"` Summary string `json:"summary"` SummaryModifiedAt int64 `json:"summary_modified_at"` OwnerUserID string `json:"owner_user_id"` ReporterUserID string `json:"reporter_user_id"` TeamID string `json:"team_id"` ChannelID string `json:"channel_id"` CreateAt int64 `json:"create_at"` EndAt int64 `json:"end_at"` DeleteAt int64 `json:"delete_at"` ActiveStage int `json:"active_stage"` ActiveStageTitle string `json:"active_stage_title"` PostID string `json:"post_id"` PlaybookID string `json:"playbook_id"` Checklists []Checklist `json:"checklists"` StatusPosts []StatusPost `json:"status_posts"` CurrentStatus string `json:"current_status"` LastStatusUpdateAt int64 `json:"last_status_update_at"` ReminderPostID string `json:"reminder_post_id"` PreviousReminder time.Duration `json:"previous_reminder"` ReminderTimerDefaultSeconds int64 `json:"reminder_timer_default_seconds"` StatusUpdateEnabled bool `json:"status_update_enabled"` BroadcastChannelIDs []string `json:"broadcast_channel_ids"` WebhookOnStatusUpdateURLs []string `json:"webhook_on_status_update_urls"` StatusUpdateBroadcastChannelsEnabled bool `json:"status_update_broadcast_channels_enabled"` StatusUpdateBroadcastWebhooksEnabled bool `json:"status_update_broadcast_webhooks_enabled"` ReminderMessageTemplate string `json:"reminder_message_template"` InvitedUserIDs []string `json:"invited_user_ids"` InvitedGroupIDs []string `json:"invited_group_ids"` TimelineEvents []TimelineEvent `json:"timeline_events"` DefaultOwnerID string `json:"default_owner_id"` WebhookOnCreationURLs []string `json:"webhook_on_creation_urls"` Retrospective string `json:"retrospective"` RetrospectivePublishedAt int64 `json:"retrospective_published_at"` RetrospectiveWasCanceled bool `json:"retrospective_was_canceled"` RetrospectiveReminderIntervalSeconds int64 `json:"retrospective_reminder_interval_seconds"` RetrospectiveEnabled bool `json:"retrospective_enabled"` MessageOnJoin string `json:"message_on_join"` ParticipantIDs []string `json:"participant_ids"` CategoryName string `json:"category_name"` MetricsData []RunMetricData `json:"metrics_data"` CreateChannelMemberOnNewParticipant bool `json:"create_channel_member_on_new_participant"` RemoveChannelMemberOnRemovedParticipant bool `json:"remove_channel_member_on_removed_participant"` }
PlaybookRun represents a playbook run.
type PlaybookRunCreateOptions ¶
type PlaybookRunCreateOptions struct { Name string `json:"name"` OwnerUserID string `json:"owner_user_id"` TeamID string `json:"team_id"` ChannelID string `json:"channel_id"` Description string `json:"description"` PostID string `json:"post_id"` PlaybookID string `json:"playbook_id"` CreatePublicRun *bool `json:"create_public_run"` Type string `json:"type"` }
PlaybookRunCreateOptions specifies the parameters for PlaybookRunService.Create method.
type PlaybookRunList ¶
type PlaybookRunList struct { TotalCount int `json:"total_count"` PageCount int `json:"page_count"` HasMore bool `json:"has_more"` Items []*PlaybookRun }
PlaybookRunList contains the paginated result.
type PlaybookRunListOptions ¶
type PlaybookRunListOptions struct { // TeamID filters playbook runs to those in the given team. TeamID string `url:"team_id,omitempty"` Sort Sort `url:"sort,omitempty"` Direction SortDirection `url:"direction,omitempty"` // Statuses filters by InProgress or Ended; defaults to All when no status specified. Statuses []Status `url:"statuses,omitempty"` // OwnerID filters by owner's Mattermost user ID. Defaults to blank (no filter). Specify "me" for current user. OwnerID string `url:"owner_user_id,omitempty"` // ParticipantID filters playbook runs that have this user as a participant. Defaults to blank (no filter). Specify "me" for current user. ParticipantID string `url:"participant_id,omitempty"` // ParticipantOrFollowerID filters playbook runs that have this user as member or as follower. Defaults to blank (no filter). Specify "me" for current user. ParticipantOrFollowerID string `url:"participant_or_follower,omitempty"` // SearchTerm returns results of the search term and respecting the other header filter options. // The search term acts as a filter and respects the Sort and Direction fields (i.e., results are // not returned in relevance order). SearchTerm string `url:"search_term,omitempty"` // PlaybookID filters playbook runs that are derived from this playbook id. // Defaults to blank (no filter). PlaybookID string `url:"playbook_id,omitempty"` // ActiveGTE filters playbook runs that were active after (or equal) to the unix time given (in millis). // A value of 0 means the filter is ignored (which is the default). ActiveGTE int64 `url:"active_gte,omitempty"` // ActiveLT filters playbook runs that were active before the unix time given (in millis). // A value of 0 means the filter is ignored (which is the default). ActiveLT int64 `url:"active_lt,omitempty"` // StartedGTE filters playbook runs that were started after (or equal) to the unix time given (in millis). // A value of 0 means the filter is ignored (which is the default). StartedGTE int64 `url:"started_gte,omitempty"` // StartedLT filters playbook runs that were started before the unix time given (in millis). // A value of 0 means the filter is ignored (which is the default). StartedLT int64 `url:"started_lt,omitempty"` }
PlaybookRunListOptions specifies the optional parameters to the PlaybookRunService.List method.
type PlaybookRunService ¶
type PlaybookRunService struct {
// contains filtered or unexported fields
}
PlaybookRunService handles communication with the playbook run related methods of the Playbooks API.
func (*PlaybookRunService) AddChecklistItem ¶
func (s *PlaybookRunService) AddChecklistItem(ctx context.Context, playbookRunID string, checklistNumber int, checklistItem ChecklistItem) error
func (*PlaybookRunService) Create ¶
func (s *PlaybookRunService) Create(ctx context.Context, opts PlaybookRunCreateOptions) (*PlaybookRun, error)
Create a playbook run.
func (*PlaybookRunService) CreateChecklist ¶
func (*PlaybookRunService) Finish ¶
func (s *PlaybookRunService) Finish(ctx context.Context, playbookRunID string) error
func (*PlaybookRunService) Get ¶
func (s *PlaybookRunService) Get(ctx context.Context, playbookRunID string) (*PlaybookRun, error)
Get a playbook run.
func (*PlaybookRunService) GetByChannelID ¶
func (s *PlaybookRunService) GetByChannelID(ctx context.Context, channelID string) (*PlaybookRun, error)
GetByChannelID gets a playbook run by ChannelID.
func (*PlaybookRunService) GetMetadata ¶
func (s *PlaybookRunService) GetMetadata(ctx context.Context, playbookRunID string) (*Metadata, error)
Get a playbook run's metadata.
func (*PlaybookRunService) GetOwners ¶
func (s *PlaybookRunService) GetOwners(ctx context.Context) ([]OwnerInfo, error)
Get a playbook run.
func (*PlaybookRunService) GetStatusUpdates ¶
func (s *PlaybookRunService) GetStatusUpdates(ctx context.Context, playbookRunID string) ([]StatusPostComplete, error)
Get all playbook status updates.
func (*PlaybookRunService) List ¶
func (s *PlaybookRunService) List(ctx context.Context, page, perPage int, opts PlaybookRunListOptions) (*GetPlaybookRunsResults, error)
List the playbook runs.
func (*PlaybookRunService) MoveChecklist ¶
func (*PlaybookRunService) MoveChecklistItem ¶
func (*PlaybookRunService) PublishRetrospective ¶
func (s *PlaybookRunService) PublishRetrospective(ctx context.Context, playbookRunID, userID string, retroUpdate RetrospectiveUpdate) error
PublishRetrospective publishes the run's retrospective
func (*PlaybookRunService) RemoveChecklist ¶
func (*PlaybookRunService) RenameChecklist ¶
func (*PlaybookRunService) RequestUpdate ¶
func (s *PlaybookRunService) RequestUpdate(ctx context.Context, playbookRunID, userID string) error
func (*PlaybookRunService) RunItemCommand ¶
func (*PlaybookRunService) SetItemAssignee ¶
func (*PlaybookRunService) SetItemCommand ¶
func (*PlaybookRunService) SetItemDueDate ¶
func (*PlaybookRunService) UpdateRetrospective ¶
func (s *PlaybookRunService) UpdateRetrospective(ctx context.Context, playbookRunID, userID string, retroUpdate RetrospectiveUpdate) error
UpdateRetrospective updates the run's retrospective info
func (*PlaybookRunService) UpdateStatus ¶
type PlaybookSiteStats ¶
type PlaybookSiteStats struct { TotalPlaybooks int `json:"total_playbooks"` TotalPlaybookRuns int `json:"total_playbook_runs"` }
PlaybookSiteStats holds the data that we want to expose in system console
type PlaybookStats ¶
type PlaybookStats struct { RunsInProgress int `json:"runs_in_progress"` ParticipantsActive int `json:"participants_active"` RunsFinishedPrev30Days int `json:"runs_finished_prev_30_days"` RunsFinishedPercentageChange int `json:"runs_finished_percentage_change"` RunsStartedPerWeek []int `json:"runs_started_per_week"` RunsStartedPerWeekTimes [][]int64 `json:"runs_started_per_week_times"` ActiveRunsPerDay []int `json:"active_runs_per_day"` ActiveRunsPerDayTimes [][]int64 `json:"active_runs_per_day_times"` ActiveParticipantsPerDay []int `json:"active_participants_per_day"` ActiveParticipantsPerDayTimes [][]int64 `json:"active_participants_per_day_times"` MetricOverallAverage []null.Int `json:"metric_overall_average"` MetricRollingAverage []null.Int `json:"metric_rolling_average"` MetricRollingAverageChange []null.Int `json:"metric_rolling_average_change"` MetricValueRange [][]int64 `json:"metric_value_range"` MetricRollingValues [][]int64 `json:"metric_rolling_values"` LastXRunNames []string `json:"last_x_run_names"` }
type PlaybooksService ¶
type PlaybooksService struct {
// contains filtered or unexported fields
}
PlaybooksService handles communication with the playbook related methods of the Playbook API.
func (*PlaybooksService) Archive ¶
func (s *PlaybooksService) Archive(ctx context.Context, playbookID string) error
func (*PlaybooksService) AutoFollow ¶
func (*PlaybooksService) AutoUnfollow ¶
func (*PlaybooksService) Create ¶
func (s *PlaybooksService) Create(ctx context.Context, opts PlaybookCreateOptions) (string, error)
Create a playbook. Returns the id of the newly created playbook
func (*PlaybooksService) Duplicate ¶
Duplicate a playbook. Returns the id of the newly created playbook
func (*PlaybooksService) GetAutoFollows ¶
func (*PlaybooksService) Import ¶
func (s *PlaybooksService) Import(ctx context.Context, toImport []byte, team string) (string, error)
Imports a playbook. Returns the id of the newly created playbook
func (*PlaybooksService) List ¶
func (s *PlaybooksService) List(ctx context.Context, teamId string, page, perPage int, opts PlaybookListOptions) (*GetPlaybooksResults, error)
List the playbooks.
func (*PlaybooksService) Stats ¶
func (s *PlaybooksService) Stats(ctx context.Context, playbookID string) (*PlaybookStats, error)
type ReminderResetPayload ¶
type ReminderResetPayload struct {
NewReminderSeconds int `json:"new_reminder_seconds"`
}
type RemindersService ¶
type RemindersService struct {
// contains filtered or unexported fields
}
func (*RemindersService) Reset ¶
func (s *RemindersService) Reset(ctx context.Context, playbookRunID string, payload ReminderResetPayload) error
type RetrospectiveUpdate ¶
type RetrospectiveUpdate struct { Text string `json:"retrospective"` Metrics []RunMetricData `json:"metrics"` }
RetrospectiveUpdate represents the run retrospective info
type RunAction ¶
type RunAction struct { BroadcastChannelIDs []string `json:"broadcast_channel_ids"` WebhookOnStatusUpdateURLs []string `json:"webhook_on_status_update_urls"` StatusUpdateBroadcastChannelsEnabled bool `json:"status_update_broadcast_channels_enabled"` StatusUpdateBroadcastWebhooksEnabled bool `json:"status_update_broadcast_webhooks_enabled"` }
RunAction represents the run action settings. Frontend passes this struct to update settings.
type RunMetricData ¶
type RunMetricData struct { MetricConfigID string `json:"metric_config_id"` Value null.Int `json:"value"` }
type SettingsService ¶
type SettingsService struct {
// contains filtered or unexported fields
}
SettingsService handles communication with the settings related methods.
func (*SettingsService) Get ¶
func (s *SettingsService) Get(ctx context.Context) (*GlobalSettings, error)
Get the configured settings.
func (*SettingsService) Update ¶
func (s *SettingsService) Update(ctx context.Context, settings GlobalSettings) error
Update the configured settings.
type Sort ¶
type Sort string
Sort enumerates the available fields we can sort on.
const ( // SortByCreateAt sorts by the "create_at" field. It is the default. SortByCreateAt Sort = "create_at" // SortByID sorts by the "id" field. SortByID Sort = "id" // SortByName sorts by the "name" field. SortByName Sort = "name" // SortByOwnerUserID sorts by the "owner_user_id" field. SortByOwnerUserID Sort = "owner_user_id" // SortByTeamID sorts by the "team_id" field. SortByTeamID Sort = "team_id" // SortByEndAt sorts by the "end_at" field. SortByEndAt Sort = "end_at" // SortBySteps sorts playbooks by the number of steps in the playbook. SortBySteps Sort = "steps" // SortByStages sorts playbooks by the number of stages in the playbook. SortByStages Sort = "stages" // SortByTitle sorts by the "title" field. SortByTitle Sort = "title" // SortByRuns sorts by the number of times a playbook has been run. SortByRuns Sort = "runs" )
type SortDirection ¶
type SortDirection string
SortDirection determines whether results are sorted ascending or descending.
const ( // Desc sorts the results in descending order. SortDesc SortDirection = "desc" // Asc sorts the results in ascending order. SortAsc SortDirection = "asc" )
type StatsService ¶
type StatsService struct {
// contains filtered or unexported fields
}
StatsService handles communication with the stats related methods.
func (*StatsService) GetSiteStats ¶
func (s *StatsService) GetSiteStats(ctx context.Context) (*PlaybookSiteStats, error)
Get the stats that should be displayed in system console.
type Status ¶
type Status string
Status is the type used to specify the activity status of the playbook run.
type StatusPost ¶
type StatusPost struct { ID string `json:"id"` CreateAt int64 `json:"create_at"` DeleteAt int64 `json:"delete_at"` }
StatusPost is information added to the playbook run when selecting from the db and sent to the client; it is not saved to the db.
type StatusPostComplete ¶
type StatusPostComplete struct { Id string `json:"id"` CreateAt int64 `json:"create_at"` UpdateAt int64 `json:"update_at"` DeleteAt int64 `json:"delete_at"` Message string `json:"message"` AuthorUserName string `json:"author_user_name"` }
StatusPostComplete is the complete status update (post) it's similar to StatusPost but with extended info.
type StatusUpdateOptions ¶
type StatusUpdateOptions struct { Message string `json:"message"` Reminder time.Duration `json:"reminder"` FinishRun bool `json:"finish_run"` }
StatusUpdateOptions are the fields required to update a playbook run's status
type TaskAction ¶
type TaskAction struct { Trigger TriggerAction `json:"trigger"` Actions []TriggerAction `json:"actions"` }
TaskAction represents a task action in an item
type TelemetryService ¶
type TelemetryService struct {
// contains filtered or unexported fields
}
func (*TelemetryService) CreateEvent ¶
type TimelineEvent ¶
type TimelineEvent struct { ID string `json:"id"` PlaybookRunID string `json:"playbook_run"` CreateAt int64 `json:"create_at"` DeleteAt int64 `json:"delete_at"` EventAt int64 `json:"event_at"` EventType TimelineEventType `json:"event_type"` Summary string `json:"summary"` Details string `json:"details"` PostID string `json:"post_id"` SubjectUserID string `json:"subject_user_id"` CreatorUserID string `json:"creator_user_id"` }
TimelineEvent represents an event recorded to a playbook run's timeline.
type TimelineEventType ¶
type TimelineEventType string
TimelineEventType describes a type of timeline event.
const ( PlaybookRunCreated TimelineEventType = "incident_created" TaskStateModified TimelineEventType = "task_state_modified" StatusUpdated TimelineEventType = "status_updated" StatusUpdateRequested TimelineEventType = "status_update_requested" OwnerChanged TimelineEventType = "owner_changed" AssigneeChanged TimelineEventType = "assignee_changed" RanSlashCommand TimelineEventType = "ran_slash_command" EventFromPost TimelineEventType = "event_from_post" UserJoinedLeft TimelineEventType = "user_joined_left" PublishedRetrospective TimelineEventType = "published_retrospective" CanceledRetrospective TimelineEventType = "canceled_retrospective" RunFinished TimelineEventType = "run_finished" RunRestored TimelineEventType = "run_restored" StatusUpdatesEnabled TimelineEventType = "status_updates_enabled" StatusUpdatesDisabled TimelineEventType = "status_updates_disabled" )
type TriggerAction ¶
TriggerAction represents a trigger or action in a Task Action
type WelcomeMessageAction ¶
type WelcomeMessageAction struct { GenericChannelActionWithoutPayload Payload WelcomeMessagePayload `json:"payload"` }
type WelcomeMessagePayload ¶
type WelcomeMessagePayload struct {
Message string `json:"message" mapstructure:"message"`
}