exports

package
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Published: Jan 17, 2024 License: MIT Imports: 10 Imported by: 0

Documentation

Overview

Code generated for package exports by go-bindata DO NOT EDIT. (@generated) sources: lodestone-data-exports/pack/achievement_table.bin lodestone-data-exports/pack/classjob_table.bin lodestone-data-exports/pack/deity_table.bin lodestone-data-exports/pack/gc_table.bin lodestone-data-exports/pack/item_table.bin lodestone-data-exports/pack/minion_table.bin lodestone-data-exports/pack/mount_table.bin lodestone-data-exports/pack/race_table.bin lodestone-data-exports/pack/reputation_table.bin lodestone-data-exports/pack/title_table.bin lodestone-data-exports/pack/town_table.bin lodestone-data-exports/pack/tribe_table.bin

Index

Constants

This section is empty.

Variables

This section is empty.

Functions

func AchievementAddId

func AchievementAddId(builder *flatbuffers.Builder, id uint32)

func AchievementAddNameDe

func AchievementAddNameDe(builder *flatbuffers.Builder, nameDe flatbuffers.UOffsetT)

func AchievementAddNameEn

func AchievementAddNameEn(builder *flatbuffers.Builder, nameEn flatbuffers.UOffsetT)

func AchievementAddNameFr

func AchievementAddNameFr(builder *flatbuffers.Builder, nameFr flatbuffers.UOffsetT)

func AchievementAddNameJa

func AchievementAddNameJa(builder *flatbuffers.Builder, nameJa flatbuffers.UOffsetT)

func AchievementEnd

func AchievementEnd(builder *flatbuffers.Builder) flatbuffers.UOffsetT

func AchievementStart

func AchievementStart(builder *flatbuffers.Builder)

func AchievementTableAddAchievements

func AchievementTableAddAchievements(builder *flatbuffers.Builder, achievements flatbuffers.UOffsetT)

func AchievementTableEnd

func AchievementTableEnd(builder *flatbuffers.Builder) flatbuffers.UOffsetT

func AchievementTableStart

func AchievementTableStart(builder *flatbuffers.Builder)

func AchievementTableStartAchievementsVector

func AchievementTableStartAchievementsVector(builder *flatbuffers.Builder, numElems int) flatbuffers.UOffsetT

func Asset

func Asset(name string) ([]byte, error)

Asset loads and returns the asset for the given name. It returns an error if the asset could not be found or could not be loaded.

func AssetDir

func AssetDir(name string) ([]string, error)

AssetDir returns the file names below a certain directory embedded in the file by go-bindata. For example if you run go-bindata on data/... and data contains the following hierarchy:

data/
  foo.txt
  img/
    a.png
    b.png

then AssetDir("data") would return []string{"foo.txt", "img"} AssetDir("data/img") would return []string{"a.png", "b.png"} AssetDir("foo.txt") and AssetDir("notexist") would return an error AssetDir("") will return []string{"data"}.

func AssetInfo

func AssetInfo(name string) (os.FileInfo, error)

AssetInfo loads and returns the asset info for the given name. It returns an error if the asset could not be found or could not be loaded.

func AssetNames

func AssetNames() []string

AssetNames returns the names of the assets.

func ClassJobAddId

func ClassJobAddId(builder *flatbuffers.Builder, id uint32)

func ClassJobAddJobIndex added in v1.5.0

func ClassJobAddJobIndex(builder *flatbuffers.Builder, jobIndex uint32)

func ClassJobAddNameDe

func ClassJobAddNameDe(builder *flatbuffers.Builder, nameDe flatbuffers.UOffsetT)

func ClassJobAddNameEn

func ClassJobAddNameEn(builder *flatbuffers.Builder, nameEn flatbuffers.UOffsetT)

func ClassJobAddNameFr

func ClassJobAddNameFr(builder *flatbuffers.Builder, nameFr flatbuffers.UOffsetT)

func ClassJobAddNameJa

func ClassJobAddNameJa(builder *flatbuffers.Builder, nameJa flatbuffers.UOffsetT)

func ClassJobAddParent added in v1.5.0

func ClassJobAddParent(builder *flatbuffers.Builder, parent uint32)

func ClassJobEnd

func ClassJobEnd(builder *flatbuffers.Builder) flatbuffers.UOffsetT

func ClassJobStart

func ClassJobStart(builder *flatbuffers.Builder)

func ClassJobTableAddClassJobs

func ClassJobTableAddClassJobs(builder *flatbuffers.Builder, classJobs flatbuffers.UOffsetT)

func ClassJobTableEnd

func ClassJobTableEnd(builder *flatbuffers.Builder) flatbuffers.UOffsetT

func ClassJobTableStart

func ClassJobTableStart(builder *flatbuffers.Builder)

func ClassJobTableStartClassJobsVector

func ClassJobTableStartClassJobsVector(builder *flatbuffers.Builder, numElems int) flatbuffers.UOffsetT

func DeityAddId

func DeityAddId(builder *flatbuffers.Builder, id uint32)

func DeityAddNameDe

func DeityAddNameDe(builder *flatbuffers.Builder, nameDe flatbuffers.UOffsetT)

func DeityAddNameEn

func DeityAddNameEn(builder *flatbuffers.Builder, nameEn flatbuffers.UOffsetT)

func DeityAddNameFr

func DeityAddNameFr(builder *flatbuffers.Builder, nameFr flatbuffers.UOffsetT)

func DeityAddNameJa

func DeityAddNameJa(builder *flatbuffers.Builder, nameJa flatbuffers.UOffsetT)

func DeityEnd

func DeityEnd(builder *flatbuffers.Builder) flatbuffers.UOffsetT

func DeityStart

func DeityStart(builder *flatbuffers.Builder)

func DeityTableAddDeities

func DeityTableAddDeities(builder *flatbuffers.Builder, deities flatbuffers.UOffsetT)

func DeityTableEnd

func DeityTableEnd(builder *flatbuffers.Builder) flatbuffers.UOffsetT

func DeityTableStart

func DeityTableStart(builder *flatbuffers.Builder)

func DeityTableStartDeitiesVector

func DeityTableStartDeitiesVector(builder *flatbuffers.Builder, numElems int) flatbuffers.UOffsetT

func GrandCompanyAddId

func GrandCompanyAddId(builder *flatbuffers.Builder, id uint32)

func GrandCompanyAddNameDe

func GrandCompanyAddNameDe(builder *flatbuffers.Builder, nameDe flatbuffers.UOffsetT)

func GrandCompanyAddNameEn

func GrandCompanyAddNameEn(builder *flatbuffers.Builder, nameEn flatbuffers.UOffsetT)

func GrandCompanyAddNameFr

func GrandCompanyAddNameFr(builder *flatbuffers.Builder, nameFr flatbuffers.UOffsetT)

func GrandCompanyAddNameJa

func GrandCompanyAddNameJa(builder *flatbuffers.Builder, nameJa flatbuffers.UOffsetT)

func GrandCompanyEnd

func GrandCompanyEnd(builder *flatbuffers.Builder) flatbuffers.UOffsetT

func GrandCompanyStart

func GrandCompanyStart(builder *flatbuffers.Builder)

func GrandCompanyTableAddGrandCompanies

func GrandCompanyTableAddGrandCompanies(builder *flatbuffers.Builder, grandCompanies flatbuffers.UOffsetT)

func GrandCompanyTableEnd

func GrandCompanyTableEnd(builder *flatbuffers.Builder) flatbuffers.UOffsetT

func GrandCompanyTableStart

func GrandCompanyTableStart(builder *flatbuffers.Builder)

func GrandCompanyTableStartGrandCompaniesVector

func GrandCompanyTableStartGrandCompaniesVector(builder *flatbuffers.Builder, numElems int) flatbuffers.UOffsetT

func ItemAddId

func ItemAddId(builder *flatbuffers.Builder, id uint32)

func ItemAddNameDe

func ItemAddNameDe(builder *flatbuffers.Builder, nameDe flatbuffers.UOffsetT)

func ItemAddNameEn

func ItemAddNameEn(builder *flatbuffers.Builder, nameEn flatbuffers.UOffsetT)

func ItemAddNameFr

func ItemAddNameFr(builder *flatbuffers.Builder, nameFr flatbuffers.UOffsetT)

func ItemAddNameJa

func ItemAddNameJa(builder *flatbuffers.Builder, nameJa flatbuffers.UOffsetT)

func ItemEnd

func ItemEnd(builder *flatbuffers.Builder) flatbuffers.UOffsetT

func ItemStart

func ItemStart(builder *flatbuffers.Builder)

func ItemTableAddItems

func ItemTableAddItems(builder *flatbuffers.Builder, items flatbuffers.UOffsetT)

func ItemTableEnd

func ItemTableEnd(builder *flatbuffers.Builder) flatbuffers.UOffsetT

func ItemTableStart

func ItemTableStart(builder *flatbuffers.Builder)

func ItemTableStartItemsVector

func ItemTableStartItemsVector(builder *flatbuffers.Builder, numElems int) flatbuffers.UOffsetT

func MinionAddId

func MinionAddId(builder *flatbuffers.Builder, id uint32)

func MinionAddNameDe

func MinionAddNameDe(builder *flatbuffers.Builder, nameDe flatbuffers.UOffsetT)

func MinionAddNameEn

func MinionAddNameEn(builder *flatbuffers.Builder, nameEn flatbuffers.UOffsetT)

func MinionAddNameFr

func MinionAddNameFr(builder *flatbuffers.Builder, nameFr flatbuffers.UOffsetT)

func MinionAddNameJa

func MinionAddNameJa(builder *flatbuffers.Builder, nameJa flatbuffers.UOffsetT)

func MinionEnd

func MinionEnd(builder *flatbuffers.Builder) flatbuffers.UOffsetT

func MinionStart

func MinionStart(builder *flatbuffers.Builder)

func MinionTableAddMinions

func MinionTableAddMinions(builder *flatbuffers.Builder, minions flatbuffers.UOffsetT)

func MinionTableEnd

func MinionTableEnd(builder *flatbuffers.Builder) flatbuffers.UOffsetT

func MinionTableStart

func MinionTableStart(builder *flatbuffers.Builder)

func MinionTableStartMinionsVector

func MinionTableStartMinionsVector(builder *flatbuffers.Builder, numElems int) flatbuffers.UOffsetT

func MountAddId

func MountAddId(builder *flatbuffers.Builder, id uint32)

func MountAddNameDe

func MountAddNameDe(builder *flatbuffers.Builder, nameDe flatbuffers.UOffsetT)

func MountAddNameEn

func MountAddNameEn(builder *flatbuffers.Builder, nameEn flatbuffers.UOffsetT)

func MountAddNameFr

func MountAddNameFr(builder *flatbuffers.Builder, nameFr flatbuffers.UOffsetT)

func MountAddNameJa

func MountAddNameJa(builder *flatbuffers.Builder, nameJa flatbuffers.UOffsetT)

func MountEnd

func MountEnd(builder *flatbuffers.Builder) flatbuffers.UOffsetT

func MountStart

func MountStart(builder *flatbuffers.Builder)

func MountTableAddMounts

func MountTableAddMounts(builder *flatbuffers.Builder, mounts flatbuffers.UOffsetT)

func MountTableEnd

func MountTableEnd(builder *flatbuffers.Builder) flatbuffers.UOffsetT

func MountTableStart

func MountTableStart(builder *flatbuffers.Builder)

func MountTableStartMountsVector

func MountTableStartMountsVector(builder *flatbuffers.Builder, numElems int) flatbuffers.UOffsetT

func MustAsset

func MustAsset(name string) []byte

MustAsset is like Asset but panics when Asset would return an error. It simplifies safe initialization of global variables.

func RaceAddId

func RaceAddId(builder *flatbuffers.Builder, id uint32)

func RaceAddNameFeminineDe

func RaceAddNameFeminineDe(builder *flatbuffers.Builder, nameFeminineDe flatbuffers.UOffsetT)

func RaceAddNameFeminineEn

func RaceAddNameFeminineEn(builder *flatbuffers.Builder, nameFeminineEn flatbuffers.UOffsetT)

func RaceAddNameFeminineFr

func RaceAddNameFeminineFr(builder *flatbuffers.Builder, nameFeminineFr flatbuffers.UOffsetT)

func RaceAddNameFeminineJa

func RaceAddNameFeminineJa(builder *flatbuffers.Builder, nameFeminineJa flatbuffers.UOffsetT)

func RaceAddNameMasculineDe

func RaceAddNameMasculineDe(builder *flatbuffers.Builder, nameMasculineDe flatbuffers.UOffsetT)

func RaceAddNameMasculineEn

func RaceAddNameMasculineEn(builder *flatbuffers.Builder, nameMasculineEn flatbuffers.UOffsetT)

func RaceAddNameMasculineFr

func RaceAddNameMasculineFr(builder *flatbuffers.Builder, nameMasculineFr flatbuffers.UOffsetT)

func RaceAddNameMasculineJa

func RaceAddNameMasculineJa(builder *flatbuffers.Builder, nameMasculineJa flatbuffers.UOffsetT)

func RaceEnd

func RaceEnd(builder *flatbuffers.Builder) flatbuffers.UOffsetT

func RaceStart

func RaceStart(builder *flatbuffers.Builder)

func RaceTableAddRaces

func RaceTableAddRaces(builder *flatbuffers.Builder, races flatbuffers.UOffsetT)

func RaceTableEnd

func RaceTableEnd(builder *flatbuffers.Builder) flatbuffers.UOffsetT

func RaceTableStart

func RaceTableStart(builder *flatbuffers.Builder)

func RaceTableStartRacesVector

func RaceTableStartRacesVector(builder *flatbuffers.Builder, numElems int) flatbuffers.UOffsetT

func ReputationAddId

func ReputationAddId(builder *flatbuffers.Builder, id uint32)

func ReputationAddNameDe

func ReputationAddNameDe(builder *flatbuffers.Builder, nameDe flatbuffers.UOffsetT)

func ReputationAddNameEn

func ReputationAddNameEn(builder *flatbuffers.Builder, nameEn flatbuffers.UOffsetT)

func ReputationAddNameFr

func ReputationAddNameFr(builder *flatbuffers.Builder, nameFr flatbuffers.UOffsetT)

func ReputationAddNameJa

func ReputationAddNameJa(builder *flatbuffers.Builder, nameJa flatbuffers.UOffsetT)

func ReputationEnd

func ReputationEnd(builder *flatbuffers.Builder) flatbuffers.UOffsetT

func ReputationStart

func ReputationStart(builder *flatbuffers.Builder)

func ReputationTableAddReputations

func ReputationTableAddReputations(builder *flatbuffers.Builder, reputations flatbuffers.UOffsetT)

func ReputationTableEnd

func ReputationTableEnd(builder *flatbuffers.Builder) flatbuffers.UOffsetT

func ReputationTableStart

func ReputationTableStart(builder *flatbuffers.Builder)

func ReputationTableStartReputationsVector

func ReputationTableStartReputationsVector(builder *flatbuffers.Builder, numElems int) flatbuffers.UOffsetT

func RestoreAsset

func RestoreAsset(dir, name string) error

RestoreAsset restores an asset under the given directory

func RestoreAssets

func RestoreAssets(dir, name string) error

RestoreAssets restores an asset under the given directory recursively

func TitleAddId

func TitleAddId(builder *flatbuffers.Builder, id uint32)

func TitleAddIsPrefix

func TitleAddIsPrefix(builder *flatbuffers.Builder, isPrefix bool)

func TitleAddNameFeminineDe

func TitleAddNameFeminineDe(builder *flatbuffers.Builder, nameFeminineDe flatbuffers.UOffsetT)

func TitleAddNameFeminineEn

func TitleAddNameFeminineEn(builder *flatbuffers.Builder, nameFeminineEn flatbuffers.UOffsetT)

func TitleAddNameFeminineFr

func TitleAddNameFeminineFr(builder *flatbuffers.Builder, nameFeminineFr flatbuffers.UOffsetT)

func TitleAddNameFeminineJa

func TitleAddNameFeminineJa(builder *flatbuffers.Builder, nameFeminineJa flatbuffers.UOffsetT)

func TitleAddNameMasculineDe

func TitleAddNameMasculineDe(builder *flatbuffers.Builder, nameMasculineDe flatbuffers.UOffsetT)

func TitleAddNameMasculineEn

func TitleAddNameMasculineEn(builder *flatbuffers.Builder, nameMasculineEn flatbuffers.UOffsetT)

func TitleAddNameMasculineFr

func TitleAddNameMasculineFr(builder *flatbuffers.Builder, nameMasculineFr flatbuffers.UOffsetT)

func TitleAddNameMasculineJa

func TitleAddNameMasculineJa(builder *flatbuffers.Builder, nameMasculineJa flatbuffers.UOffsetT)

func TitleEnd

func TitleEnd(builder *flatbuffers.Builder) flatbuffers.UOffsetT

func TitleStart

func TitleStart(builder *flatbuffers.Builder)

func TitleTableAddTitles

func TitleTableAddTitles(builder *flatbuffers.Builder, titles flatbuffers.UOffsetT)

func TitleTableEnd

func TitleTableEnd(builder *flatbuffers.Builder) flatbuffers.UOffsetT

func TitleTableStart

func TitleTableStart(builder *flatbuffers.Builder)

func TitleTableStartTitlesVector

func TitleTableStartTitlesVector(builder *flatbuffers.Builder, numElems int) flatbuffers.UOffsetT

func TownAddId

func TownAddId(builder *flatbuffers.Builder, id uint32)

func TownAddNameDe

func TownAddNameDe(builder *flatbuffers.Builder, nameDe flatbuffers.UOffsetT)

func TownAddNameEn

func TownAddNameEn(builder *flatbuffers.Builder, nameEn flatbuffers.UOffsetT)

func TownAddNameFr

func TownAddNameFr(builder *flatbuffers.Builder, nameFr flatbuffers.UOffsetT)

func TownAddNameJa

func TownAddNameJa(builder *flatbuffers.Builder, nameJa flatbuffers.UOffsetT)

func TownEnd

func TownEnd(builder *flatbuffers.Builder) flatbuffers.UOffsetT

func TownStart

func TownStart(builder *flatbuffers.Builder)

func TownTableAddTowns

func TownTableAddTowns(builder *flatbuffers.Builder, towns flatbuffers.UOffsetT)

func TownTableEnd

func TownTableEnd(builder *flatbuffers.Builder) flatbuffers.UOffsetT

func TownTableStart

func TownTableStart(builder *flatbuffers.Builder)

func TownTableStartTownsVector

func TownTableStartTownsVector(builder *flatbuffers.Builder, numElems int) flatbuffers.UOffsetT

func TribeAddId

func TribeAddId(builder *flatbuffers.Builder, id uint32)

func TribeAddNameFeminineDe

func TribeAddNameFeminineDe(builder *flatbuffers.Builder, nameFeminineDe flatbuffers.UOffsetT)

func TribeAddNameFeminineEn

func TribeAddNameFeminineEn(builder *flatbuffers.Builder, nameFeminineEn flatbuffers.UOffsetT)

func TribeAddNameFeminineFr

func TribeAddNameFeminineFr(builder *flatbuffers.Builder, nameFeminineFr flatbuffers.UOffsetT)

func TribeAddNameFeminineJa

func TribeAddNameFeminineJa(builder *flatbuffers.Builder, nameFeminineJa flatbuffers.UOffsetT)

func TribeAddNameMasculineDe

func TribeAddNameMasculineDe(builder *flatbuffers.Builder, nameMasculineDe flatbuffers.UOffsetT)

func TribeAddNameMasculineEn

func TribeAddNameMasculineEn(builder *flatbuffers.Builder, nameMasculineEn flatbuffers.UOffsetT)

func TribeAddNameMasculineFr

func TribeAddNameMasculineFr(builder *flatbuffers.Builder, nameMasculineFr flatbuffers.UOffsetT)

func TribeAddNameMasculineJa

func TribeAddNameMasculineJa(builder *flatbuffers.Builder, nameMasculineJa flatbuffers.UOffsetT)

func TribeEnd

func TribeEnd(builder *flatbuffers.Builder) flatbuffers.UOffsetT

func TribeStart

func TribeStart(builder *flatbuffers.Builder)

func TribeTableAddTribes

func TribeTableAddTribes(builder *flatbuffers.Builder, tribes flatbuffers.UOffsetT)

func TribeTableEnd

func TribeTableEnd(builder *flatbuffers.Builder) flatbuffers.UOffsetT

func TribeTableStart

func TribeTableStart(builder *flatbuffers.Builder)

func TribeTableStartTribesVector

func TribeTableStartTribesVector(builder *flatbuffers.Builder, numElems int) flatbuffers.UOffsetT

Types

type Achievement

type Achievement struct {
	// contains filtered or unexported fields
}

func GetRootAsAchievement

func GetRootAsAchievement(buf []byte, offset flatbuffers.UOffsetT) *Achievement

func GetSizePrefixedRootAsAchievement added in v1.7.0

func GetSizePrefixedRootAsAchievement(buf []byte, offset flatbuffers.UOffsetT) *Achievement

func (*Achievement) Id

func (rcv *Achievement) Id() uint32

func (*Achievement) Init

func (rcv *Achievement) Init(buf []byte, i flatbuffers.UOffsetT)

func (*Achievement) MutateId

func (rcv *Achievement) MutateId(n uint32) bool

func (*Achievement) NameDe

func (rcv *Achievement) NameDe() []byte

func (*Achievement) NameEn

func (rcv *Achievement) NameEn() []byte

func (*Achievement) NameFr

func (rcv *Achievement) NameFr() []byte

func (*Achievement) NameJa

func (rcv *Achievement) NameJa() []byte

func (*Achievement) Table

func (rcv *Achievement) Table() flatbuffers.Table

type AchievementTable

type AchievementTable struct {
	// contains filtered or unexported fields
}

func GetRootAsAchievementTable

func GetRootAsAchievementTable(buf []byte, offset flatbuffers.UOffsetT) *AchievementTable

func GetSizePrefixedRootAsAchievementTable added in v1.7.0

func GetSizePrefixedRootAsAchievementTable(buf []byte, offset flatbuffers.UOffsetT) *AchievementTable

func (*AchievementTable) Achievements

func (rcv *AchievementTable) Achievements(obj *Achievement, j int) bool

func (*AchievementTable) AchievementsLength

func (rcv *AchievementTable) AchievementsLength() int

func (*AchievementTable) Init

func (rcv *AchievementTable) Init(buf []byte, i flatbuffers.UOffsetT)

func (*AchievementTable) Table

func (rcv *AchievementTable) Table() flatbuffers.Table

type ClassJob

type ClassJob struct {
	// contains filtered or unexported fields
}

func GetRootAsClassJob

func GetRootAsClassJob(buf []byte, offset flatbuffers.UOffsetT) *ClassJob

func GetSizePrefixedRootAsClassJob added in v1.7.0

func GetSizePrefixedRootAsClassJob(buf []byte, offset flatbuffers.UOffsetT) *ClassJob

func (*ClassJob) Id

func (rcv *ClassJob) Id() uint32

func (*ClassJob) Init

func (rcv *ClassJob) Init(buf []byte, i flatbuffers.UOffsetT)

func (*ClassJob) JobIndex added in v1.5.0

func (rcv *ClassJob) JobIndex() uint32

func (*ClassJob) MutateId

func (rcv *ClassJob) MutateId(n uint32) bool

func (*ClassJob) MutateJobIndex added in v1.5.0

func (rcv *ClassJob) MutateJobIndex(n uint32) bool

func (*ClassJob) MutateParent added in v1.5.0

func (rcv *ClassJob) MutateParent(n uint32) bool

func (*ClassJob) NameDe

func (rcv *ClassJob) NameDe() []byte

func (*ClassJob) NameEn

func (rcv *ClassJob) NameEn() []byte

func (*ClassJob) NameFr

func (rcv *ClassJob) NameFr() []byte

func (*ClassJob) NameJa

func (rcv *ClassJob) NameJa() []byte

func (*ClassJob) Parent added in v1.5.0

func (rcv *ClassJob) Parent() uint32

func (*ClassJob) Table

func (rcv *ClassJob) Table() flatbuffers.Table

type ClassJobTable

type ClassJobTable struct {
	// contains filtered or unexported fields
}

func GetRootAsClassJobTable

func GetRootAsClassJobTable(buf []byte, offset flatbuffers.UOffsetT) *ClassJobTable

func GetSizePrefixedRootAsClassJobTable added in v1.7.0

func GetSizePrefixedRootAsClassJobTable(buf []byte, offset flatbuffers.UOffsetT) *ClassJobTable

func (*ClassJobTable) ClassJobs

func (rcv *ClassJobTable) ClassJobs(obj *ClassJob, j int) bool

func (*ClassJobTable) ClassJobsLength

func (rcv *ClassJobTable) ClassJobsLength() int

func (*ClassJobTable) Init

func (rcv *ClassJobTable) Init(buf []byte, i flatbuffers.UOffsetT)

func (*ClassJobTable) Table

func (rcv *ClassJobTable) Table() flatbuffers.Table

type Deity

type Deity struct {
	// contains filtered or unexported fields
}

func GetRootAsDeity

func GetRootAsDeity(buf []byte, offset flatbuffers.UOffsetT) *Deity

func GetSizePrefixedRootAsDeity added in v1.7.0

func GetSizePrefixedRootAsDeity(buf []byte, offset flatbuffers.UOffsetT) *Deity

func (*Deity) Id

func (rcv *Deity) Id() uint32

func (*Deity) Init

func (rcv *Deity) Init(buf []byte, i flatbuffers.UOffsetT)

func (*Deity) MutateId

func (rcv *Deity) MutateId(n uint32) bool

func (*Deity) NameDe

func (rcv *Deity) NameDe() []byte

func (*Deity) NameEn

func (rcv *Deity) NameEn() []byte

func (*Deity) NameFr

func (rcv *Deity) NameFr() []byte

func (*Deity) NameJa

func (rcv *Deity) NameJa() []byte

func (*Deity) Table

func (rcv *Deity) Table() flatbuffers.Table

type DeityTable

type DeityTable struct {
	// contains filtered or unexported fields
}

func GetRootAsDeityTable

func GetRootAsDeityTable(buf []byte, offset flatbuffers.UOffsetT) *DeityTable

func GetSizePrefixedRootAsDeityTable added in v1.7.0

func GetSizePrefixedRootAsDeityTable(buf []byte, offset flatbuffers.UOffsetT) *DeityTable

func (*DeityTable) Deities

func (rcv *DeityTable) Deities(obj *Deity, j int) bool

func (*DeityTable) DeitiesLength

func (rcv *DeityTable) DeitiesLength() int

func (*DeityTable) Init

func (rcv *DeityTable) Init(buf []byte, i flatbuffers.UOffsetT)

func (*DeityTable) Table

func (rcv *DeityTable) Table() flatbuffers.Table

type GrandCompany

type GrandCompany struct {
	// contains filtered or unexported fields
}

func GetRootAsGrandCompany

func GetRootAsGrandCompany(buf []byte, offset flatbuffers.UOffsetT) *GrandCompany

func GetSizePrefixedRootAsGrandCompany added in v1.7.0

func GetSizePrefixedRootAsGrandCompany(buf []byte, offset flatbuffers.UOffsetT) *GrandCompany

func (*GrandCompany) Id

func (rcv *GrandCompany) Id() uint32

func (*GrandCompany) Init

func (rcv *GrandCompany) Init(buf []byte, i flatbuffers.UOffsetT)

func (*GrandCompany) MutateId

func (rcv *GrandCompany) MutateId(n uint32) bool

func (*GrandCompany) NameDe

func (rcv *GrandCompany) NameDe() []byte

func (*GrandCompany) NameEn

func (rcv *GrandCompany) NameEn() []byte

func (*GrandCompany) NameFr

func (rcv *GrandCompany) NameFr() []byte

func (*GrandCompany) NameJa

func (rcv *GrandCompany) NameJa() []byte

func (*GrandCompany) Table

func (rcv *GrandCompany) Table() flatbuffers.Table

type GrandCompanyTable

type GrandCompanyTable struct {
	// contains filtered or unexported fields
}

func GetRootAsGrandCompanyTable

func GetRootAsGrandCompanyTable(buf []byte, offset flatbuffers.UOffsetT) *GrandCompanyTable

func GetSizePrefixedRootAsGrandCompanyTable added in v1.7.0

func GetSizePrefixedRootAsGrandCompanyTable(buf []byte, offset flatbuffers.UOffsetT) *GrandCompanyTable

func (*GrandCompanyTable) GrandCompanies

func (rcv *GrandCompanyTable) GrandCompanies(obj *GrandCompany, j int) bool

func (*GrandCompanyTable) GrandCompaniesLength

func (rcv *GrandCompanyTable) GrandCompaniesLength() int

func (*GrandCompanyTable) Init

func (rcv *GrandCompanyTable) Init(buf []byte, i flatbuffers.UOffsetT)

func (*GrandCompanyTable) Table

func (rcv *GrandCompanyTable) Table() flatbuffers.Table

type Item

type Item struct {
	// contains filtered or unexported fields
}

func GetRootAsItem

func GetRootAsItem(buf []byte, offset flatbuffers.UOffsetT) *Item

func GetSizePrefixedRootAsItem added in v1.7.0

func GetSizePrefixedRootAsItem(buf []byte, offset flatbuffers.UOffsetT) *Item

func (*Item) Id

func (rcv *Item) Id() uint32

func (*Item) Init

func (rcv *Item) Init(buf []byte, i flatbuffers.UOffsetT)

func (*Item) MutateId

func (rcv *Item) MutateId(n uint32) bool

func (*Item) NameDe

func (rcv *Item) NameDe() []byte

func (*Item) NameEn

func (rcv *Item) NameEn() []byte

func (*Item) NameFr

func (rcv *Item) NameFr() []byte

func (*Item) NameJa

func (rcv *Item) NameJa() []byte

func (*Item) Table

func (rcv *Item) Table() flatbuffers.Table

type ItemTable

type ItemTable struct {
	// contains filtered or unexported fields
}

func GetRootAsItemTable

func GetRootAsItemTable(buf []byte, offset flatbuffers.UOffsetT) *ItemTable

func GetSizePrefixedRootAsItemTable added in v1.7.0

func GetSizePrefixedRootAsItemTable(buf []byte, offset flatbuffers.UOffsetT) *ItemTable

func (*ItemTable) Init

func (rcv *ItemTable) Init(buf []byte, i flatbuffers.UOffsetT)

func (*ItemTable) Items

func (rcv *ItemTable) Items(obj *Item, j int) bool

func (*ItemTable) ItemsLength

func (rcv *ItemTable) ItemsLength() int

func (*ItemTable) Table

func (rcv *ItemTable) Table() flatbuffers.Table

type Minion

type Minion struct {
	// contains filtered or unexported fields
}

func GetRootAsMinion

func GetRootAsMinion(buf []byte, offset flatbuffers.UOffsetT) *Minion

func GetSizePrefixedRootAsMinion added in v1.7.0

func GetSizePrefixedRootAsMinion(buf []byte, offset flatbuffers.UOffsetT) *Minion

func (*Minion) Id

func (rcv *Minion) Id() uint32

func (*Minion) Init

func (rcv *Minion) Init(buf []byte, i flatbuffers.UOffsetT)

func (*Minion) MutateId

func (rcv *Minion) MutateId(n uint32) bool

func (*Minion) NameDe

func (rcv *Minion) NameDe() []byte

func (*Minion) NameEn

func (rcv *Minion) NameEn() []byte

func (*Minion) NameFr

func (rcv *Minion) NameFr() []byte

func (*Minion) NameJa

func (rcv *Minion) NameJa() []byte

func (*Minion) Table

func (rcv *Minion) Table() flatbuffers.Table

type MinionTable

type MinionTable struct {
	// contains filtered or unexported fields
}

func GetRootAsMinionTable

func GetRootAsMinionTable(buf []byte, offset flatbuffers.UOffsetT) *MinionTable

func GetSizePrefixedRootAsMinionTable added in v1.7.0

func GetSizePrefixedRootAsMinionTable(buf []byte, offset flatbuffers.UOffsetT) *MinionTable

func (*MinionTable) Init

func (rcv *MinionTable) Init(buf []byte, i flatbuffers.UOffsetT)

func (*MinionTable) Minions

func (rcv *MinionTable) Minions(obj *Minion, j int) bool

func (*MinionTable) MinionsLength

func (rcv *MinionTable) MinionsLength() int

func (*MinionTable) Table

func (rcv *MinionTable) Table() flatbuffers.Table

type Mount

type Mount struct {
	// contains filtered or unexported fields
}

func GetRootAsMount

func GetRootAsMount(buf []byte, offset flatbuffers.UOffsetT) *Mount

func GetSizePrefixedRootAsMount added in v1.7.0

func GetSizePrefixedRootAsMount(buf []byte, offset flatbuffers.UOffsetT) *Mount

func (*Mount) Id

func (rcv *Mount) Id() uint32

func (*Mount) Init

func (rcv *Mount) Init(buf []byte, i flatbuffers.UOffsetT)

func (*Mount) MutateId

func (rcv *Mount) MutateId(n uint32) bool

func (*Mount) NameDe

func (rcv *Mount) NameDe() []byte

func (*Mount) NameEn

func (rcv *Mount) NameEn() []byte

func (*Mount) NameFr

func (rcv *Mount) NameFr() []byte

func (*Mount) NameJa

func (rcv *Mount) NameJa() []byte

func (*Mount) Table

func (rcv *Mount) Table() flatbuffers.Table

type MountTable

type MountTable struct {
	// contains filtered or unexported fields
}

func GetRootAsMountTable

func GetRootAsMountTable(buf []byte, offset flatbuffers.UOffsetT) *MountTable

func GetSizePrefixedRootAsMountTable added in v1.7.0

func GetSizePrefixedRootAsMountTable(buf []byte, offset flatbuffers.UOffsetT) *MountTable

func (*MountTable) Init

func (rcv *MountTable) Init(buf []byte, i flatbuffers.UOffsetT)

func (*MountTable) Mounts

func (rcv *MountTable) Mounts(obj *Mount, j int) bool

func (*MountTable) MountsLength

func (rcv *MountTable) MountsLength() int

func (*MountTable) Table

func (rcv *MountTable) Table() flatbuffers.Table

type Race

type Race struct {
	// contains filtered or unexported fields
}

func GetRootAsRace

func GetRootAsRace(buf []byte, offset flatbuffers.UOffsetT) *Race

func GetSizePrefixedRootAsRace added in v1.7.0

func GetSizePrefixedRootAsRace(buf []byte, offset flatbuffers.UOffsetT) *Race

func (*Race) Id

func (rcv *Race) Id() uint32

func (*Race) Init

func (rcv *Race) Init(buf []byte, i flatbuffers.UOffsetT)

func (*Race) MutateId

func (rcv *Race) MutateId(n uint32) bool

func (*Race) NameFeminineDe

func (rcv *Race) NameFeminineDe() []byte

func (*Race) NameFeminineEn

func (rcv *Race) NameFeminineEn() []byte

func (*Race) NameFeminineFr

func (rcv *Race) NameFeminineFr() []byte

func (*Race) NameFeminineJa

func (rcv *Race) NameFeminineJa() []byte

func (*Race) NameMasculineDe

func (rcv *Race) NameMasculineDe() []byte

func (*Race) NameMasculineEn

func (rcv *Race) NameMasculineEn() []byte

func (*Race) NameMasculineFr

func (rcv *Race) NameMasculineFr() []byte

func (*Race) NameMasculineJa

func (rcv *Race) NameMasculineJa() []byte

func (*Race) Table

func (rcv *Race) Table() flatbuffers.Table

type RaceTable

type RaceTable struct {
	// contains filtered or unexported fields
}

func GetRootAsRaceTable

func GetRootAsRaceTable(buf []byte, offset flatbuffers.UOffsetT) *RaceTable

func GetSizePrefixedRootAsRaceTable added in v1.7.0

func GetSizePrefixedRootAsRaceTable(buf []byte, offset flatbuffers.UOffsetT) *RaceTable

func (*RaceTable) Init

func (rcv *RaceTable) Init(buf []byte, i flatbuffers.UOffsetT)

func (*RaceTable) Races

func (rcv *RaceTable) Races(obj *Race, j int) bool

func (*RaceTable) RacesLength

func (rcv *RaceTable) RacesLength() int

func (*RaceTable) Table

func (rcv *RaceTable) Table() flatbuffers.Table

type Reputation

type Reputation struct {
	// contains filtered or unexported fields
}

func GetRootAsReputation

func GetRootAsReputation(buf []byte, offset flatbuffers.UOffsetT) *Reputation

func GetSizePrefixedRootAsReputation added in v1.7.0

func GetSizePrefixedRootAsReputation(buf []byte, offset flatbuffers.UOffsetT) *Reputation

func (*Reputation) Id

func (rcv *Reputation) Id() uint32

func (*Reputation) Init

func (rcv *Reputation) Init(buf []byte, i flatbuffers.UOffsetT)

func (*Reputation) MutateId

func (rcv *Reputation) MutateId(n uint32) bool

func (*Reputation) NameDe

func (rcv *Reputation) NameDe() []byte

func (*Reputation) NameEn

func (rcv *Reputation) NameEn() []byte

func (*Reputation) NameFr

func (rcv *Reputation) NameFr() []byte

func (*Reputation) NameJa

func (rcv *Reputation) NameJa() []byte

func (*Reputation) Table

func (rcv *Reputation) Table() flatbuffers.Table

type ReputationTable

type ReputationTable struct {
	// contains filtered or unexported fields
}

func GetRootAsReputationTable

func GetRootAsReputationTable(buf []byte, offset flatbuffers.UOffsetT) *ReputationTable

func GetSizePrefixedRootAsReputationTable added in v1.7.0

func GetSizePrefixedRootAsReputationTable(buf []byte, offset flatbuffers.UOffsetT) *ReputationTable

func (*ReputationTable) Init

func (rcv *ReputationTable) Init(buf []byte, i flatbuffers.UOffsetT)

func (*ReputationTable) Reputations

func (rcv *ReputationTable) Reputations(obj *Reputation, j int) bool

func (*ReputationTable) ReputationsLength

func (rcv *ReputationTable) ReputationsLength() int

func (*ReputationTable) Table

func (rcv *ReputationTable) Table() flatbuffers.Table

type Title

type Title struct {
	// contains filtered or unexported fields
}

func GetRootAsTitle

func GetRootAsTitle(buf []byte, offset flatbuffers.UOffsetT) *Title

func GetSizePrefixedRootAsTitle added in v1.7.0

func GetSizePrefixedRootAsTitle(buf []byte, offset flatbuffers.UOffsetT) *Title

func (*Title) Id

func (rcv *Title) Id() uint32

func (*Title) Init

func (rcv *Title) Init(buf []byte, i flatbuffers.UOffsetT)

func (*Title) IsPrefix

func (rcv *Title) IsPrefix() bool

func (*Title) MutateId

func (rcv *Title) MutateId(n uint32) bool

func (*Title) MutateIsPrefix

func (rcv *Title) MutateIsPrefix(n bool) bool

func (*Title) NameFeminineDe

func (rcv *Title) NameFeminineDe() []byte

func (*Title) NameFeminineEn

func (rcv *Title) NameFeminineEn() []byte

func (*Title) NameFeminineFr

func (rcv *Title) NameFeminineFr() []byte

func (*Title) NameFeminineJa

func (rcv *Title) NameFeminineJa() []byte

func (*Title) NameMasculineDe

func (rcv *Title) NameMasculineDe() []byte

func (*Title) NameMasculineEn

func (rcv *Title) NameMasculineEn() []byte

func (*Title) NameMasculineFr

func (rcv *Title) NameMasculineFr() []byte

func (*Title) NameMasculineJa

func (rcv *Title) NameMasculineJa() []byte

func (*Title) Table

func (rcv *Title) Table() flatbuffers.Table

type TitleTable

type TitleTable struct {
	// contains filtered or unexported fields
}

func GetRootAsTitleTable

func GetRootAsTitleTable(buf []byte, offset flatbuffers.UOffsetT) *TitleTable

func GetSizePrefixedRootAsTitleTable added in v1.7.0

func GetSizePrefixedRootAsTitleTable(buf []byte, offset flatbuffers.UOffsetT) *TitleTable

func (*TitleTable) Init

func (rcv *TitleTable) Init(buf []byte, i flatbuffers.UOffsetT)

func (*TitleTable) Table

func (rcv *TitleTable) Table() flatbuffers.Table

func (*TitleTable) Titles

func (rcv *TitleTable) Titles(obj *Title, j int) bool

func (*TitleTable) TitlesLength

func (rcv *TitleTable) TitlesLength() int

type Town

type Town struct {
	// contains filtered or unexported fields
}

func GetRootAsTown

func GetRootAsTown(buf []byte, offset flatbuffers.UOffsetT) *Town

func GetSizePrefixedRootAsTown added in v1.7.0

func GetSizePrefixedRootAsTown(buf []byte, offset flatbuffers.UOffsetT) *Town

func (*Town) Id

func (rcv *Town) Id() uint32

func (*Town) Init

func (rcv *Town) Init(buf []byte, i flatbuffers.UOffsetT)

func (*Town) MutateId

func (rcv *Town) MutateId(n uint32) bool

func (*Town) NameDe

func (rcv *Town) NameDe() []byte

func (*Town) NameEn

func (rcv *Town) NameEn() []byte

func (*Town) NameFr

func (rcv *Town) NameFr() []byte

func (*Town) NameJa

func (rcv *Town) NameJa() []byte

func (*Town) Table

func (rcv *Town) Table() flatbuffers.Table

type TownTable

type TownTable struct {
	// contains filtered or unexported fields
}

func GetRootAsTownTable

func GetRootAsTownTable(buf []byte, offset flatbuffers.UOffsetT) *TownTable

func GetSizePrefixedRootAsTownTable added in v1.7.0

func GetSizePrefixedRootAsTownTable(buf []byte, offset flatbuffers.UOffsetT) *TownTable

func (*TownTable) Init

func (rcv *TownTable) Init(buf []byte, i flatbuffers.UOffsetT)

func (*TownTable) Table

func (rcv *TownTable) Table() flatbuffers.Table

func (*TownTable) Towns

func (rcv *TownTable) Towns(obj *Town, j int) bool

func (*TownTable) TownsLength

func (rcv *TownTable) TownsLength() int

type Tribe

type Tribe struct {
	// contains filtered or unexported fields
}

func GetRootAsTribe

func GetRootAsTribe(buf []byte, offset flatbuffers.UOffsetT) *Tribe

func GetSizePrefixedRootAsTribe added in v1.7.0

func GetSizePrefixedRootAsTribe(buf []byte, offset flatbuffers.UOffsetT) *Tribe

func (*Tribe) Id

func (rcv *Tribe) Id() uint32

func (*Tribe) Init

func (rcv *Tribe) Init(buf []byte, i flatbuffers.UOffsetT)

func (*Tribe) MutateId

func (rcv *Tribe) MutateId(n uint32) bool

func (*Tribe) NameFeminineDe

func (rcv *Tribe) NameFeminineDe() []byte

func (*Tribe) NameFeminineEn

func (rcv *Tribe) NameFeminineEn() []byte

func (*Tribe) NameFeminineFr

func (rcv *Tribe) NameFeminineFr() []byte

func (*Tribe) NameFeminineJa

func (rcv *Tribe) NameFeminineJa() []byte

func (*Tribe) NameMasculineDe

func (rcv *Tribe) NameMasculineDe() []byte

func (*Tribe) NameMasculineEn

func (rcv *Tribe) NameMasculineEn() []byte

func (*Tribe) NameMasculineFr

func (rcv *Tribe) NameMasculineFr() []byte

func (*Tribe) NameMasculineJa

func (rcv *Tribe) NameMasculineJa() []byte

func (*Tribe) Table

func (rcv *Tribe) Table() flatbuffers.Table

type TribeTable

type TribeTable struct {
	// contains filtered or unexported fields
}

func GetRootAsTribeTable

func GetRootAsTribeTable(buf []byte, offset flatbuffers.UOffsetT) *TribeTable

func GetSizePrefixedRootAsTribeTable added in v1.7.0

func GetSizePrefixedRootAsTribeTable(buf []byte, offset flatbuffers.UOffsetT) *TribeTable

func (*TribeTable) Init

func (rcv *TribeTable) Init(buf []byte, i flatbuffers.UOffsetT)

func (*TribeTable) Table

func (rcv *TribeTable) Table() flatbuffers.Table

func (*TribeTable) Tribes

func (rcv *TribeTable) Tribes(obj *Tribe, j int) bool

func (*TribeTable) TribesLength

func (rcv *TribeTable) TribesLength() int

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