dog

package
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Published: Jul 27, 2023 License: MIT Imports: 7 Imported by: 0

README

Dog

Dog exports characters from Animal Crossing that are Dogs.

Documentation

Index

Constants

This section is empty.

Variables

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var (
	Bea = nook.Villager{
		Character:   beaCharacter,
		Personality: personality.Normal,
		Phrase:      beaPhrase}
)
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var (
	Benjamin = nook.Villager{
		Character:   benjaminCharacter,
		Personality: personality.Lazy,
		Phrase:      benjaminPhrase}
)
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var (
	Biskit = nook.Villager{
		Character:   biskitCharacter,
		Personality: personality.Lazy,
		Phrase:      biskitPhrase}
)
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var (
	Bones = nook.Villager{
		Character:   bonesCharacter,
		Personality: personality.Lazy,
		Phrase:      bonesPhrase}
)
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var (
	Booker = nook.Resident{
		Character: bookerCharacter}
)
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var (
	Bow = nook.Villager{
		Character:   bowCharacter,
		Personality: personality.Lazy,
		Phrase:      bowPhrase}
)
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var (
	Butch = nook.Villager{
		Character:   butchCharacter,
		Personality: personality.Cranky,
		Phrase:      butchPhrase}
)
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var (
	Champagne = nook.Villager{
		Character:   champagneCharacter,
		Personality: personality.Cranky,
		Phrase:      champagnePhrase}
)
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var (
	Cherry = nook.Villager{
		Character:   cherryCharacter,
		Personality: personality.BigSister,
		Phrase:      cherryPhrase}
)
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var (
	Cookie = nook.Villager{
		Character:   cookieCharacter,
		Personality: personality.Peppy,
		Phrase:      cookiePhrase}
)
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var (
	Copper = nook.Resident{
		Character: copperCharacter}
)
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var (
	Daisy = nook.Villager{
		Character:   daisyCharacter,
		Personality: personality.Normal,
		Phrase:      daisyPhrase}
)
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var (
	Digby = nook.Resident{
		Character: digbyCharacter}
)
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var (
	Goldie = nook.Villager{
		Character:   goldieCharacter,
		Personality: personality.Normal,
		Phrase:      goldiePhrase}
)
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var (
	Harriet = nook.Resident{
		Character: harrietCharacter}
)
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var (
	Harvey = nook.Resident{
		Character: harveyCharacter}
)
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var (
	Isabelle = nook.Resident{
		Character: isabelleCharacter}
)
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var (
	KKSlider = nook.Resident{
		Character: kksliderCharacter}
)
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var (
	Lucky = nook.Villager{
		Character:   luckyCharacter,
		Personality: personality.Lazy,
		Phrase:      luckyPhrase}
)
View Source
var (
	Mac = nook.Villager{
		Character:   macCharacter,
		Personality: personality.Jock,
		Phrase:      macPhrase}
)
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var (
	Maddie = nook.Villager{
		Character:   maddieCharacter,
		Personality: personality.Peppy,
		Phrase:      maddiePhrase}
)
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var (
	Marcel = nook.Villager{
		Character:   marcelCharacter,
		Personality: personality.Lazy,
		Phrase:      marcelPhrase}
)
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var (
	Masa = nook.Villager{
		Character:   masaCharacter,
		Personality: personality.Jock,
		Phrase:      masaPhrase}
)
View Source
var (
	Megumi = nook.Villager{
		Character:   megumiCharacter,
		Personality: personality.Peppy,
		Phrase:      megumiPhrase}
)
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var (
	Portia = nook.Villager{
		Character:   portiaCharacter,
		Personality: personality.Snooty,
		Phrase:      portiaPhrase}
)
View Source
var (
	Serena = nook.Resident{
		Character: serenaCharacter}
)
View Source
var (
	Shep = nook.Villager{
		Character:   shepCharacter,
		Personality: personality.Smug,
		Phrase:      shepPhrase}
)
View Source
var (
	Walker = nook.Villager{
		Character:   walkerCharacter,
		Personality: personality.Lazy,
		Phrase:      walkerPhrase}
)

Functions

This section is empty.

Types

This section is empty.

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