todo

package
v0.0.2 Latest Latest
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Published: Nov 9, 2022 License: Apache-2.0 Imports: 21 Imported by: 0

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Index

Constants

This section is empty.

Variables

This section is empty.

Functions

func NewExecutableSchema

func NewExecutableSchema(cfg Config) graphql.ExecutableSchema

NewExecutableSchema creates an ExecutableSchema from the ResolverRoot interface.

func NewSchema

func NewSchema(client *ent.Client) graphql.ExecutableSchema

NewSchema creates a graphql executable schema.

Types

type ComplexityRoot

type ComplexityRoot struct {
	BillProduct struct {
		ID       func(childComplexity int) int
		Name     func(childComplexity int) int
		Quantity func(childComplexity int) int
		Sku      func(childComplexity int) int
	}

	Category struct {
		Config   func(childComplexity int) int
		Count    func(childComplexity int) int
		Duration func(childComplexity int) int
		ID       func(childComplexity int) int
		Status   func(childComplexity int) int
		Strings  func(childComplexity int) int
		Text     func(childComplexity int) int
		Todos    func(childComplexity int, after *ent.Cursor, first *int, before *ent.Cursor, last *int, orderBy *ent.TodoOrder, where *ent.TodoWhereInput) int
	}

	CategoryConfig struct {
		MaxMembers func(childComplexity int) int
	}

	Custom struct {
		Info func(childComplexity int) int
	}

	Friendship struct {
		CreatedAt func(childComplexity int) int
		Friend    func(childComplexity int) int
		FriendID  func(childComplexity int) int
		ID        func(childComplexity int) int
		User      func(childComplexity int) int
		UserID    func(childComplexity int) int
	}

	FriendshipConnection struct {
		Edges      func(childComplexity int) int
		PageInfo   func(childComplexity int) int
		TotalCount func(childComplexity int) int
	}

	FriendshipEdge struct {
		Cursor func(childComplexity int) int
		Node   func(childComplexity int) int
	}

	Group struct {
		ID    func(childComplexity int) int
		Name  func(childComplexity int) int
		Users func(childComplexity int, after *ent.Cursor, first *int, before *ent.Cursor, last *int, where *ent.UserWhereInput) int
	}

	GroupConnection struct {
		Edges      func(childComplexity int) int
		PageInfo   func(childComplexity int) int
		TotalCount func(childComplexity int) int
	}

	GroupEdge struct {
		Cursor func(childComplexity int) int
		Node   func(childComplexity int) int
	}

	Mutation struct {
		ClearTodos func(childComplexity int) int
		CreateTodo func(childComplexity int, input ent.CreateTodoInput) int
	}

	PageInfo struct {
		EndCursor       func(childComplexity int) int
		HasNextPage     func(childComplexity int) int
		HasPreviousPage func(childComplexity int) int
		StartCursor     func(childComplexity int) int
	}

	Query struct {
		BillProducts func(childComplexity int) int
		Groups       func(childComplexity int, after *ent.Cursor, first *int, before *ent.Cursor, last *int, where *ent.GroupWhereInput) int
		Node         func(childComplexity int, id string) int
		Nodes        func(childComplexity int, ids []string) int
		Ping         func(childComplexity int) int
		Todos        func(childComplexity int, after *ent.Cursor, first *int, before *ent.Cursor, last *int, orderBy *ent.TodoOrder, where *ent.TodoWhereInput) int
		Users        func(childComplexity int, after *ent.Cursor, first *int, before *ent.Cursor, last *int, where *ent.UserWhereInput) int
	}

	Todo struct {
		Category   func(childComplexity int) int
		CategoryID func(childComplexity int) int
		Children   func(childComplexity int, after *ent.Cursor, first *int, before *ent.Cursor, last *int, orderBy *ent.TodoOrder, where *ent.TodoWhereInput) int
		CreatedAt  func(childComplexity int) int
		Custom     func(childComplexity int) int
		Customp    func(childComplexity int) int
		ID         func(childComplexity int) int
		Init       func(childComplexity int) int
		Parent     func(childComplexity int) int
		Priority   func(childComplexity int) int
		Status     func(childComplexity int) int
		Text       func(childComplexity int) int
	}

	TodoConnection struct {
		Edges      func(childComplexity int) int
		PageInfo   func(childComplexity int) int
		TotalCount func(childComplexity int) int
	}

	TodoEdge struct {
		Cursor func(childComplexity int) int
		Node   func(childComplexity int) int
	}

	User struct {
		Friends     func(childComplexity int, after *ent.Cursor, first *int, before *ent.Cursor, last *int, where *ent.UserWhereInput) int
		Friendships func(childComplexity int, after *ent.Cursor, first *int, before *ent.Cursor, last *int, where *ent.FriendshipWhereInput) int
		Groups      func(childComplexity int, after *ent.Cursor, first *int, before *ent.Cursor, last *int, where *ent.GroupWhereInput) int
		ID          func(childComplexity int) int
		Name        func(childComplexity int) int
	}

	UserConnection struct {
		Edges      func(childComplexity int) int
		PageInfo   func(childComplexity int) int
		TotalCount func(childComplexity int) int
	}

	UserEdge struct {
		Cursor func(childComplexity int) int
		Node   func(childComplexity int) int
	}
}

type Config

type Config struct {
	Resolvers  ResolverRoot
	Directives DirectiveRoot
	Complexity ComplexityRoot
}

type CreateTodoInputResolver

type CreateTodoInputResolver interface {
	Status(ctx context.Context, obj *ent.CreateTodoInput, data todo.Status) error
}

type CreateUserInput

type CreateUserInput struct {
	Name      *string  `json:"name"`
	Password  *string  `json:"password"`
	GroupIDs  []string `json:"groupIDs"`
	FriendIDs []string `json:"friendIDs"`
}

CreateUserInput is used for create User object. Input was generated by ent.

type DirectiveRoot

type DirectiveRoot struct {
	HasPermissions func(ctx context.Context, obj interface{}, next graphql.Resolver, permissions []string) (res interface{}, err error)
}

type MutationResolver

type MutationResolver interface {
	CreateTodo(ctx context.Context, input ent.CreateTodoInput) (*ent.Todo, error)
	ClearTodos(ctx context.Context) (int, error)
}

type QueryResolver

type QueryResolver interface {
	Node(ctx context.Context, id string) (ent.Noder, error)
	Nodes(ctx context.Context, ids []string) ([]ent.Noder, error)
	BillProducts(ctx context.Context) ([]*ent.BillProduct, error)
	Groups(ctx context.Context, after *ent.Cursor, first *int, before *ent.Cursor, last *int, where *ent.GroupWhereInput) (*ent.GroupConnection, error)
	Todos(ctx context.Context, after *ent.Cursor, first *int, before *ent.Cursor, last *int, orderBy *ent.TodoOrder, where *ent.TodoWhereInput) (*ent.TodoConnection, error)
	Users(ctx context.Context, after *ent.Cursor, first *int, before *ent.Cursor, last *int, where *ent.UserWhereInput) (*ent.UserConnection, error)
	Ping(ctx context.Context) (string, error)
}

type Resolver

type Resolver struct {
	// contains filtered or unexported fields
}

Resolver is the resolver root.

func (*Resolver) CreateTodoInput

func (r *Resolver) CreateTodoInput() CreateTodoInputResolver

CreateTodoInput returns CreateTodoInputResolver implementation.

func (*Resolver) Mutation

func (r *Resolver) Mutation() MutationResolver

Mutation returns MutationResolver implementation.

func (*Resolver) Query

func (r *Resolver) Query() QueryResolver

Query returns QueryResolver implementation.

func (*Resolver) Todo

func (r *Resolver) Todo() TodoResolver

Todo returns TodoResolver implementation.

func (*Resolver) TodoWhereInput

func (r *Resolver) TodoWhereInput() TodoWhereInputResolver

TodoWhereInput returns TodoWhereInputResolver implementation.

func (*Resolver) UpdateTodoInput

func (r *Resolver) UpdateTodoInput() UpdateTodoInputResolver

UpdateTodoInput returns UpdateTodoInputResolver implementation.

func (*Resolver) User

func (r *Resolver) User() UserResolver

User returns UserResolver implementation.

type ResolverRoot

type ResolverRoot interface {
	Mutation() MutationResolver
	Query() QueryResolver
	Todo() TodoResolver
	User() UserResolver
	CreateTodoInput() CreateTodoInputResolver
	TodoWhereInput() TodoWhereInputResolver
	UpdateTodoInput() UpdateTodoInputResolver
}

type TodoResolver

type TodoResolver interface {
	Status(ctx context.Context, obj *ent.Todo) (todo.Status, error)
}

type TodoWhereInputResolver

type TodoWhereInputResolver interface {
	Status(ctx context.Context, obj *ent.TodoWhereInput, data *todo.Status) error
	StatusNeq(ctx context.Context, obj *ent.TodoWhereInput, data *todo.Status) error
	StatusIn(ctx context.Context, obj *ent.TodoWhereInput, data []todo.Status) error
	StatusNotIn(ctx context.Context, obj *ent.TodoWhereInput, data []todo.Status) error

	CreatedToday(ctx context.Context, obj *ent.TodoWhereInput, data *bool) error
}

type UpdateTodoInputResolver

type UpdateTodoInputResolver interface {
	Status(ctx context.Context, obj *ent.UpdateTodoInput, data *todo.Status) error
}

type UpdateUserInput

type UpdateUserInput struct {
	Name            *string  `json:"name"`
	ClearPassword   *bool    `json:"clearPassword"`
	Password        *string  `json:"password"`
	AddGroupIDs     []string `json:"addGroupIDs"`
	RemoveGroupIDs  []string `json:"removeGroupIDs"`
	AddFriendIDs    []string `json:"addFriendIDs"`
	RemoveFriendIDs []string `json:"removeFriendIDs"`
}

UpdateUserInput is used for update User object. Input was generated by ent.

type UserResolver

type UserResolver interface {
	Friends(ctx context.Context, obj *ent.User, after *ent.Cursor, first *int, before *ent.Cursor, last *int, where *ent.UserWhereInput) (*ent.UserConnection, error)
	Friendships(ctx context.Context, obj *ent.User, after *ent.Cursor, first *int, before *ent.Cursor, last *int, where *ent.FriendshipWhereInput) (*ent.FriendshipConnection, error)
}

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