Documentation ¶
Index ¶
- type ElementTable
- func (el *ElementTable) Begin(apc *types.ApcSlice)
- func (el *ElementTable) Close()
- func (el *ElementTable) Draw(rect *types.Rect) *types.XY
- func (el *ElementTable) End() *types.XY
- func (el *ElementTable) Insert(_ *types.ApcSlice) *types.XY
- func (el *ElementTable) MouseClick(button uint8, pos *types.XY)
- func (el *ElementTable) ReadCell(cell *types.Cell)
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
This section is empty.
Types ¶
type ElementTable ¶
type ElementTable struct {
// contains filtered or unexported fields
}
func New ¶
func New(renderer types.Renderer) *ElementTable
func (*ElementTable) Begin ¶
func (el *ElementTable) Begin(apc *types.ApcSlice)
func (*ElementTable) Close ¶
func (el *ElementTable) Close()
func (*ElementTable) End ¶
func (el *ElementTable) End() *types.XY
func (*ElementTable) MouseClick ¶
func (el *ElementTable) MouseClick(button uint8, pos *types.XY)
func (*ElementTable) ReadCell ¶
func (el *ElementTable) ReadCell(cell *types.Cell)
Click to show internal directories.
Click to hide internal directories.