game

package
v0.0.0-...-9a2eb6e Latest Latest
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Published: Nov 30, 2022 License: Apache-2.0 Imports: 31 Imported by: 0

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Types

type Context

type Context struct {
	context.Context
	// contains filtered or unexported fields
}

func (*Context) Async

func (ctx *Context) Async(fs ...func(ctx *Context) error) error

func (*Context) GetSceneToken

func (ctx *Context) GetSceneToken() uint32

func (*Context) Session

func (ctx *Context) Session() *PlayerSession

func (*Context) SetSceneToken

func (ctx *Context) SetSceneToken(token uint32)

type FightPropMap

type FightPropMap map[FightPropType]float32

func (FightPropMap) ToFightPropList

func (x FightPropMap) ToFightPropList() []*pb.FightPropPair

func (FightPropMap) ToFightPropMap

func (x FightPropMap) ToFightPropMap() map[uint32]float32

type FightPropType

type FightPropType = uint32
const (
	FightPropType_FIGHT_PROP_NONE                                       FightPropType = 0
	FightPropType_FIGHT_PROP_BASE_HP                                    FightPropType = 1
	FightPropType_FIGHT_PROP_HP                                         FightPropType = 2
	FightPropType_FIGHT_PROP_HP_PERCENT                                 FightPropType = 3
	FightPropType_FIGHT_PROP_BASE_ATTACK                                FightPropType = 4
	FightPropType_FIGHT_PROP_ATTACK                                     FightPropType = 5
	FightPropType_FIGHT_PROP_ATTACK_PERCENT                             FightPropType = 6
	FightPropType_FIGHT_PROP_BASE_DEFENSE                               FightPropType = 7
	FightPropType_FIGHT_PROP_DEFENSE                                    FightPropType = 8
	FightPropType_FIGHT_PROP_DEFENSE_PERCENT                            FightPropType = 9
	FightPropType_FIGHT_PROP_BASE_SPEED                                 FightPropType = 10
	FightPropType_FIGHT_PROP_SPEED_PERCENT                              FightPropType = 11
	FightPropType_FIGHT_PROP_HP_MP_PERCENT                              FightPropType = 12
	FightPropType_FIGHT_PROP_ATTACK_MP_PERCENT                          FightPropType = 13
	FightPropType_FIGHT_PROP_CRITICAL                                   FightPropType = 20
	FightPropType_FIGHT_PROP_ANTI_CRITICAL                              FightPropType = 21
	FightPropType_FIGHT_PROP_CRITICAL_HURT                              FightPropType = 22
	FightPropType_FIGHT_PROP_CHARGE_EFFICIENCY                          FightPropType = 23
	FightPropType_FIGHT_PROP_ADD_HURT                                   FightPropType = 24
	FightPropType_FIGHT_PROP_SUB_HURT                                   FightPropType = 25
	FightPropType_FIGHT_PROP_HEAL_ADD                                   FightPropType = 26
	FightPropType_FIGHT_PROP_HEALED_ADD                                 FightPropType = 27
	FightPropType_FIGHT_PROP_ELEMENT_MASTERY                            FightPropType = 28
	FightPropType_FIGHT_PROP_PHYSICAL_SUB_HURT                          FightPropType = 29
	FightPropType_FIGHT_PROP_PHYSICAL_ADD_HURT                          FightPropType = 30
	FightPropType_FIGHT_PROP_DEFENCE_IGNORE_RATIO                       FightPropType = 31
	FightPropType_FIGHT_PROP_DEFENCE_IGNORE_DELTA                       FightPropType = 32
	FightPropType_FIGHT_PROP_FIRE_ADD_HURT                              FightPropType = 40
	FightPropType_FIGHT_PROP_ELEC_ADD_HURT                              FightPropType = 41
	FightPropType_FIGHT_PROP_WATER_ADD_HURT                             FightPropType = 42
	FightPropType_FIGHT_PROP_GRASS_ADD_HURT                             FightPropType = 43
	FightPropType_FIGHT_PROP_WIND_ADD_HURT                              FightPropType = 44
	FightPropType_FIGHT_PROP_ROCK_ADD_HURT                              FightPropType = 45
	FightPropType_FIGHT_PROP_ICE_ADD_HURT                               FightPropType = 46
	FightPropType_FIGHT_PROP_HIT_HEAD_ADD_HURT                          FightPropType = 47
	FightPropType_FIGHT_PROP_FIRE_SUB_HURT                              FightPropType = 50
	FightPropType_FIGHT_PROP_ELEC_SUB_HURT                              FightPropType = 51
	FightPropType_FIGHT_PROP_WATER_SUB_HURT                             FightPropType = 52
	FightPropType_FIGHT_PROP_GRASS_SUB_HURT                             FightPropType = 53
	FightPropType_FIGHT_PROP_WIND_SUB_HURT                              FightPropType = 54
	FightPropType_FIGHT_PROP_ROCK_SUB_HURT                              FightPropType = 55
	FightPropType_FIGHT_PROP_ICE_SUB_HURT                               FightPropType = 56
	FightPropType_FIGHT_PROP_EFFECT_HIT                                 FightPropType = 60
	FightPropType_FIGHT_PROP_EFFECT_RESIST                              FightPropType = 61
	FightPropType_FIGHT_PROP_FREEZE_RESIST                              FightPropType = 62
	FightPropType_FIGHT_PROP_DIZZY_RESIST                               FightPropType = 64
	FightPropType_FIGHT_PROP_FREEZE_SHORTEN                             FightPropType = 65
	FightPropType_FIGHT_PROP_DIZZY_SHORTEN                              FightPropType = 67
	FightPropType_FIGHT_PROP_MAX_FIRE_ENERGY                            FightPropType = 70
	FightPropType_FIGHT_PROP_MAX_ELEC_ENERGY                            FightPropType = 71
	FightPropType_FIGHT_PROP_MAX_WATER_ENERGY                           FightPropType = 72
	FightPropType_FIGHT_PROP_MAX_GRASS_ENERGY                           FightPropType = 73
	FightPropType_FIGHT_PROP_MAX_WIND_ENERGY                            FightPropType = 74
	FightPropType_FIGHT_PROP_MAX_ICE_ENERGY                             FightPropType = 75
	FightPropType_FIGHT_PROP_MAX_ROCK_ENERGY                            FightPropType = 76
	FightPropType_FIGHT_PROP_SKILL_CD_MINUS_RATIO                       FightPropType = 80
	FightPropType_FIGHT_PROP_SHIELD_COST_MINUS_RATIO                    FightPropType = 81
	FightPropType_FIGHT_PROP_CUR_FIRE_ENERGY                            FightPropType = 1000
	FightPropType_FIGHT_PROP_CUR_ELEC_ENERGY                            FightPropType = 1001
	FightPropType_FIGHT_PROP_CUR_WATER_ENERGY                           FightPropType = 1002
	FightPropType_FIGHT_PROP_CUR_GRASS_ENERGY                           FightPropType = 1003
	FightPropType_FIGHT_PROP_CUR_WIND_ENERGY                            FightPropType = 1004
	FightPropType_FIGHT_PROP_CUR_ICE_ENERGY                             FightPropType = 1005
	FightPropType_FIGHT_PROP_CUR_ROCK_ENERGY                            FightPropType = 1006
	FightPropType_FIGHT_PROP_CUR_HP                                     FightPropType = 1010
	FightPropType_FIGHT_PROP_MAX_HP                                     FightPropType = 2000
	FightPropType_FIGHT_PROP_CUR_ATTACK                                 FightPropType = 2001
	FightPropType_FIGHT_PROP_CUR_DEFENSE                                FightPropType = 2002
	FightPropType_FIGHT_PROP_CUR_SPEED                                  FightPropType = 2003
	FightPropType_FIGHT_PROP_NONEXTRA_ATTACK                            FightPropType = 3000
	FightPropType_FIGHT_PROP_NONEXTRA_DEFENSE                           FightPropType = 3001
	FightPropType_FIGHT_PROP_NONEXTRA_CRITICAL                          FightPropType = 3002
	FightPropType_FIGHT_PROP_NONEXTRA_ANTI_CRITICAL                     FightPropType = 3003
	FightPropType_FIGHT_PROP_NONEXTRA_CRITICAL_HURT                     FightPropType = 3004
	FightPropType_FIGHT_PROP_NONEXTRA_CHARGE_EFFICIENCY                 FightPropType = 3005
	FightPropType_FIGHT_PROP_NONEXTRA_ELEMENT_MASTERY                   FightPropType = 3006
	FightPropType_FIGHT_PROP_NONEXTRA_PHYSICAL_SUB_HURT                 FightPropType = 3007
	FightPropType_FIGHT_PROP_NONEXTRA_FIRE_ADD_HURT                     FightPropType = 3008
	FightPropType_FIGHT_PROP_NONEXTRA_ELEC_ADD_HURT                     FightPropType = 3009
	FightPropType_FIGHT_PROP_NONEXTRA_WATER_ADD_HURT                    FightPropType = 3010
	FightPropType_FIGHT_PROP_NONEXTRA_GRASS_ADD_HURT                    FightPropType = 3011
	FightPropType_FIGHT_PROP_NONEXTRA_WIND_ADD_HURT                     FightPropType = 3012
	FightPropType_FIGHT_PROP_NONEXTRA_ROCK_ADD_HURT                     FightPropType = 3013
	FightPropType_FIGHT_PROP_NONEXTRA_ICE_ADD_HURT                      FightPropType = 3014
	FightPropType_FIGHT_PROP_NONEXTRA_FIRE_SUB_HURT                     FightPropType = 3015
	FightPropType_FIGHT_PROP_NONEXTRA_ELEC_SUB_HURT                     FightPropType = 3016
	FightPropType_FIGHT_PROP_NONEXTRA_WATER_SUB_HURT                    FightPropType = 3017
	FightPropType_FIGHT_PROP_NONEXTRA_GRASS_SUB_HURT                    FightPropType = 3018
	FightPropType_FIGHT_PROP_NONEXTRA_WIND_SUB_HURT                     FightPropType = 3019
	FightPropType_FIGHT_PROP_NONEXTRA_ROCK_SUB_HURT                     FightPropType = 3020
	FightPropType_FIGHT_PROP_NONEXTRA_ICE_SUB_HURT                      FightPropType = 3021
	FightPropType_FIGHT_PROP_NONEXTRA_SKILL_CD_MINUS_RATIO              FightPropType = 3022
	FightPropType_FIGHT_PROP_NONEXTRA_SHIELD_COST_MINUS_RATIO           FightPropType = 3023
	FightPropType_FIGHT_PROP_NONEXTRA_PHYSICAL_ADD_HURT                 FightPropType = 3024
	FightPropType_FIGHT_PROP_BASE_ELEM_REACT_CRITICAL                   FightPropType = 3045
	FightPropType_FIGHT_PROP_BASE_ELEM_REACT_CRITICAL_HURT              FightPropType = 3046
	FightPropType_FIGHT_PROP_ELEM_REACT_CRITICAL                        FightPropType = 3025
	FightPropType_FIGHT_PROP_ELEM_REACT_CRITICAL_HURT                   FightPropType = 3026
	FightPropType_FIGHT_PROP_ELEM_REACT_EXPLODE_CRITICAL                FightPropType = 3027
	FightPropType_FIGHT_PROP_ELEM_REACT_EXPLODE_CRITICAL_HURT           FightPropType = 3028
	FightPropType_FIGHT_PROP_ELEM_REACT_SWIRL_CRITICAL                  FightPropType = 3029
	FightPropType_FIGHT_PROP_ELEM_REACT_SWIRL_CRITICAL_HURT             FightPropType = 3030
	FightPropType_FIGHT_PROP_ELEM_REACT_ELECTRIC_CRITICAL               FightPropType = 3031
	FightPropType_FIGHT_PROP_ELEM_REACT_ELECTRIC_CRITICAL_HURT          FightPropType = 3032
	FightPropType_FIGHT_PROP_ELEM_REACT_SCONDUCT_CRITICAL               FightPropType = 3033
	FightPropType_FIGHT_PROP_ELEM_REACT_SCONDUCT_CRITICAL_HURT          FightPropType = 3034
	FightPropType_FIGHT_PROP_ELEM_REACT_BURN_CRITICAL                   FightPropType = 3035
	FightPropType_FIGHT_PROP_ELEM_REACT_BURN_CRITICAL_HURT              FightPropType = 3036
	FightPropType_FIGHT_PROP_ELEM_REACT_FROZENBROKEN_CRITICAL           FightPropType = 3037
	FightPropType_FIGHT_PROP_ELEM_REACT_FROZENBROKEN_CRITICAL_HURT      FightPropType = 3038
	FightPropType_FIGHT_PROP_ELEM_REACT_OVERGROW_CRITICAL               FightPropType = 3039
	FightPropType_FIGHT_PROP_ELEM_REACT_OVERGROW_CRITICAL_HURT          FightPropType = 3040
	FightPropType_FIGHT_PROP_ELEM_REACT_OVERGROW_FIRE_CRITICAL          FightPropType = 3041
	FightPropType_FIGHT_PROP_ELEM_REACT_OVERGROW_FIRE_CRITICAL_HURT     FightPropType = 3042
	FightPropType_FIGHT_PROP_ELEM_REACT_OVERGROW_ELECTRIC_CRITICAL      FightPropType = 3043
	FightPropType_FIGHT_PROP_ELEM_REACT_OVERGROW_ELECTRIC_CRITICAL_HURT FightPropType = 3044
)

type OpenStateMap

type OpenStateMap map[OpenStateType]uint32

func (OpenStateMap) ToOpenStateMap

func (x OpenStateMap) ToOpenStateMap() map[uint32]uint32

type OpenStateType

type OpenStateType = uint32
const (
	OpenStateType_OPEN_STATE_NONE                                    OpenStateType = 0
	OpenStateType_OPEN_STATE_PAIMON                                  OpenStateType = 1
	OpenStateType_OPEN_STATE_PAIMON_NAVIGATION                       OpenStateType = 2
	OpenStateType_OPEN_STATE_AVATAR_PROMOTE                          OpenStateType = 3
	OpenStateType_OPEN_STATE_AVATAR_TALENT                           OpenStateType = 4
	OpenStateType_OPEN_STATE_WEAPON_PROMOTE                          OpenStateType = 5
	OpenStateType_OPEN_STATE_WEAPON_AWAKEN                           OpenStateType = 6
	OpenStateType_OPEN_STATE_QUEST_REMIND                            OpenStateType = 7
	OpenStateType_OPEN_STATE_GAME_GUIDE                              OpenStateType = 8
	OpenStateType_OPEN_STATE_COOK                                    OpenStateType = 9
	OpenStateType_OPEN_STATE_WEAPON_UPGRADE                          OpenStateType = 10
	OpenStateType_OPEN_STATE_RELIQUARY_UPGRADE                       OpenStateType = 11
	OpenStateType_OPEN_STATE_RELIQUARY_PROMOTE                       OpenStateType = 12
	OpenStateType_OPEN_STATE_WEAPON_PROMOTE_GUIDE                    OpenStateType = 13
	OpenStateType_OPEN_STATE_WEAPON_CHANGE_GUIDE                     OpenStateType = 14
	OpenStateType_OPEN_STATE_PLAYER_LVUP_GUIDE                       OpenStateType = 15
	OpenStateType_OPEN_STATE_FRESHMAN_GUIDE                          OpenStateType = 16
	OpenStateType_OPEN_STATE_SKIP_FRESHMAN_GUIDE                     OpenStateType = 17
	OpenStateType_OPEN_STATE_GUIDE_MOVE_CAMERA                       OpenStateType = 18
	OpenStateType_OPEN_STATE_GUIDE_SCALE_CAMERA                      OpenStateType = 19
	OpenStateType_OPEN_STATE_GUIDE_KEYBOARD                          OpenStateType = 20
	OpenStateType_OPEN_STATE_GUIDE_MOVE                              OpenStateType = 21
	OpenStateType_OPEN_STATE_GUIDE_JUMP                              OpenStateType = 22
	OpenStateType_OPEN_STATE_GUIDE_SPRINT                            OpenStateType = 23
	OpenStateType_OPEN_STATE_GUIDE_MAP                               OpenStateType = 24
	OpenStateType_OPEN_STATE_GUIDE_ATTACK                            OpenStateType = 25
	OpenStateType_OPEN_STATE_GUIDE_FLY                               OpenStateType = 26
	OpenStateType_OPEN_STATE_GUIDE_TALENT                            OpenStateType = 27
	OpenStateType_OPEN_STATE_GUIDE_RELIC                             OpenStateType = 28
	OpenStateType_OPEN_STATE_GUIDE_RELIC_PROM                        OpenStateType = 29
	OpenStateType_OPEN_STATE_COMBINE                                 OpenStateType = 30
	OpenStateType_OPEN_STATE_GACHA                                   OpenStateType = 31
	OpenStateType_OPEN_STATE_GUIDE_GACHA                             OpenStateType = 32
	OpenStateType_OPEN_STATE_GUIDE_TEAM                              OpenStateType = 33
	OpenStateType_OPEN_STATE_GUIDE_PROUD                             OpenStateType = 34
	OpenStateType_OPEN_STATE_GUIDE_AVATAR_PROMOTE                    OpenStateType = 35
	OpenStateType_OPEN_STATE_GUIDE_ADVENTURE_CARD                    OpenStateType = 36
	OpenStateType_OPEN_STATE_FORGE                                   OpenStateType = 37
	OpenStateType_OPEN_STATE_GUIDE_BAG                               OpenStateType = 38
	OpenStateType_OPEN_STATE_EXPEDITION                              OpenStateType = 39
	OpenStateType_OPEN_STATE_GUIDE_ADVENTURE_DAILYTASK               OpenStateType = 40
	OpenStateType_OPEN_STATE_GUIDE_ADVENTURE_DUNGEON                 OpenStateType = 41
	OpenStateType_OPEN_STATE_TOWER                                   OpenStateType = 42
	OpenStateType_OPEN_STATE_WORLD_STAMINA                           OpenStateType = 43
	OpenStateType_OPEN_STATE_TOWER_FIRST_ENTER                       OpenStateType = 44
	OpenStateType_OPEN_STATE_RESIN                                   OpenStateType = 45
	OpenStateType_OPEN_STATE_LIMIT_REGION_FRESHMEAT                  OpenStateType = 47
	OpenStateType_OPEN_STATE_LIMIT_REGION_GLOBAL                     OpenStateType = 48
	OpenStateType_OPEN_STATE_MULTIPLAYER                             OpenStateType = 49
	OpenStateType_OPEN_STATE_GUIDE_MOUSEPC                           OpenStateType = 50
	OpenStateType_OPEN_STATE_GUIDE_MULTIPLAYER                       OpenStateType = 51
	OpenStateType_OPEN_STATE_GUIDE_DUNGEONREWARD                     OpenStateType = 52
	OpenStateType_OPEN_STATE_GUIDE_BLOSSOM                           OpenStateType = 53
	OpenStateType_OPEN_STATE_AVATAR_FASHION                          OpenStateType = 54
	OpenStateType_OPEN_STATE_PHOTOGRAPH                              OpenStateType = 55
	OpenStateType_OPEN_STATE_GUIDE_KSLQUEST                          OpenStateType = 56
	OpenStateType_OPEN_STATE_PERSONAL_LINE                           OpenStateType = 57
	OpenStateType_OPEN_STATE_GUIDE_PERSONAL_LINE                     OpenStateType = 58
	OpenStateType_OPEN_STATE_GUIDE_APPEARANCE                        OpenStateType = 59
	OpenStateType_OPEN_STATE_GUIDE_PROCESS                           OpenStateType = 60
	OpenStateType_OPEN_STATE_GUIDE_PERSONAL_LINE_KEY                 OpenStateType = 61
	OpenStateType_OPEN_STATE_GUIDE_WIDGET                            OpenStateType = 62
	OpenStateType_OPEN_STATE_GUIDE_ACTIVITY_SKILL_ASTER              OpenStateType = 63
	OpenStateType_OPEN_STATE_GUIDE_COLDCLIMATE                       OpenStateType = 64
	OpenStateType_OPEN_STATE_DERIVATIVE_MALL                         OpenStateType = 65
	OpenStateType_OPEN_STATE_GUIDE_EXITMULTIPLAYER                   OpenStateType = 66
	OpenStateType_OPEN_STATE_GUIDE_THEATREMACHANICUS_BUILD           OpenStateType = 67
	OpenStateType_OPEN_STATE_GUIDE_THEATREMACHANICUS_REBUILD         OpenStateType = 68
	OpenStateType_OPEN_STATE_GUIDE_THEATREMACHANICUS_CARD            OpenStateType = 69
	OpenStateType_OPEN_STATE_GUIDE_THEATREMACHANICUS_MONSTER         OpenStateType = 70
	OpenStateType_OPEN_STATE_GUIDE_THEATREMACHANICUS_MISSION_CHECK   OpenStateType = 71
	OpenStateType_OPEN_STATE_GUIDE_THEATREMACHANICUS_BUILD_SELECT    OpenStateType = 72
	OpenStateType_OPEN_STATE_GUIDE_THEATREMACHANICUS_CHALLENGE_START OpenStateType = 73
	OpenStateType_OPEN_STATE_GUIDE_CONVERT                           OpenStateType = 74
	OpenStateType_OPEN_STATE_GUIDE_THEATREMACHANICUS_MULTIPLAYER     OpenStateType = 75
	OpenStateType_OPEN_STATE_GUIDE_COOP_TASK                         OpenStateType = 76
	OpenStateType_OPEN_STATE_GUIDE_HOMEWORLD_ADEPTIABODE             OpenStateType = 77
	OpenStateType_OPEN_STATE_GUIDE_HOMEWORLD_DEPLOY                  OpenStateType = 78
	OpenStateType_OPEN_STATE_GUIDE_CHANNELLERSLAB_EQUIP              OpenStateType = 79
	OpenStateType_OPEN_STATE_GUIDE_CHANNELLERSLAB_MP_SOLUTION        OpenStateType = 80
	OpenStateType_OPEN_STATE_GUIDE_CHANNELLERSLAB_POWER              OpenStateType = 81
	OpenStateType_OPEN_STATE_GUIDE_HIDEANDSEEK_SKILL                 OpenStateType = 82
	OpenStateType_OPEN_STATE_GUIDE_HOMEWORLD_MAPLIST                 OpenStateType = 83
	OpenStateType_OPEN_STATE_GUIDE_RELICRESOLVE                      OpenStateType = 84
	OpenStateType_OPEN_STATE_GUIDE_GGUIDE                            OpenStateType = 85
	OpenStateType_OPEN_STATE_GUIDE_GGUIDE_HINT                       OpenStateType = 86
	OpenStateType_OPEN_STATE_GUIDE_CHANNELLERSLAB_EQUIP_V2           OpenStateType = 87
	OpenStateType_OPEN_STATE_GUIDE_CHANNELLERSLAB_MP_SOLUTION_V2     OpenStateType = 88
	OpenStateType_OPEN_STATE_GUIDE_CHANNELLERSLAB_POWER_V2           OpenStateType = 89
	OpenStateType_OPEN_STATE_GUIDE_QUICK_TEAMMEMBERCHANGE            OpenStateType = 90
	OpenStateType_OPEN_STATE_GGUIDE_FIRSTSHOW                        OpenStateType = 91
	OpenStateType_OPEN_STATE_GGUIDE_MAINPAGE_ENTRY_DISAPPEAR         OpenStateType = 92
	OpenStateType_OPEN_STATE_CITY_REPUATION_MENGDE                   OpenStateType = 800
	OpenStateType_OPEN_STATE_CITY_REPUATION_LIYUE                    OpenStateType = 801
	OpenStateType_OPEN_STATE_CITY_REPUATION_UI_HINT                  OpenStateType = 802
	OpenStateType_OPEN_STATE_CITY_REPUATION_INAZUMA                  OpenStateType = 803
	OpenStateType_OPEN_STATE_SHOP_TYPE_MALL                          OpenStateType = 900
	OpenStateType_OPEN_STATE_SHOP_TYPE_RECOMMANDED                   OpenStateType = 901
	OpenStateType_OPEN_STATE_SHOP_TYPE_GENESISCRYSTAL                OpenStateType = 902
	OpenStateType_OPEN_STATE_SHOP_TYPE_GIFTPACKAGE                   OpenStateType = 903
	OpenStateType_OPEN_STATE_SHOP_TYPE_PAIMON                        OpenStateType = 1001
	OpenStateType_OPEN_STATE_SHOP_TYPE_CITY                          OpenStateType = 1002
	OpenStateType_OPEN_STATE_SHOP_TYPE_BLACKSMITH                    OpenStateType = 1003
	OpenStateType_OPEN_STATE_SHOP_TYPE_GROCERY                       OpenStateType = 1004
	OpenStateType_OPEN_STATE_SHOP_TYPE_FOOD                          OpenStateType = 1005
	OpenStateType_OPEN_STATE_SHOP_TYPE_SEA_LAMP                      OpenStateType = 1006
	OpenStateType_OPEN_STATE_SHOP_TYPE_VIRTUAL_SHOP                  OpenStateType = 1007
	OpenStateType_OPEN_STATE_SHOP_TYPE_LIYUE_GROCERY                 OpenStateType = 1008
	OpenStateType_OPEN_STATE_SHOP_TYPE_LIYUE_SOUVENIR                OpenStateType = 1009
	OpenStateType_OPEN_STATE_SHOP_TYPE_LIYUE_RESTAURANT              OpenStateType = 1010
	OpenStateType_OPEN_STATE_SHOP_TYPE_INAZUMA_SOUVENIR              OpenStateType = 1011
	OpenStateType_OPEN_STATE_SHOP_TYPE_NPC_TOMOKI                    OpenStateType = 1012
	OpenStateType_OPEN_STATE_SHOP_TYPE_INAZUMA_SOUVENIR_BLACK_BAR    OpenStateType = 1013
	OpenStateType_OPEN_ADVENTURE_MANUAL                              OpenStateType = 1100
	OpenStateType_OPEN_ADVENTURE_MANUAL_CITY_MENGDE                  OpenStateType = 1101
	OpenStateType_OPEN_ADVENTURE_MANUAL_CITY_LIYUE                   OpenStateType = 1102
	OpenStateType_OPEN_ADVENTURE_MANUAL_MONSTER                      OpenStateType = 1103
	OpenStateType_OPEN_ADVENTURE_MANUAL_BOSS_DUNGEON                 OpenStateType = 1104
	OpenStateType_OPEN_STATE_ACTIVITY_SEALAMP                        OpenStateType = 1200
	OpenStateType_OPEN_STATE_ACTIVITY_SEALAMP_TAB2                   OpenStateType = 1201
	OpenStateType_OPEN_STATE_ACTIVITY_SEALAMP_TAB3                   OpenStateType = 1202
	OpenStateType_OPEN_STATE_BATTLE_PASS                             OpenStateType = 1300
	OpenStateType_OPEN_STATE_BATTLE_PASS_ENTRY                       OpenStateType = 1301
	OpenStateType_OPEN_STATE_ACTIVITY_CRUCIBLE                       OpenStateType = 1400
	OpenStateType_OPEN_STATE_ACTIVITY_NEWBEEBOUNS_OPEN               OpenStateType = 1401
	OpenStateType_OPEN_STATE_ACTIVITY_NEWBEEBOUNS_CLOSE              OpenStateType = 1402
	OpenStateType_OPEN_STATE_ACTIVITY_ENTRY_OPEN                     OpenStateType = 1403
	OpenStateType_OPEN_STATE_MENGDE_INFUSEDCRYSTAL                   OpenStateType = 1404
	OpenStateType_OPEN_STATE_LIYUE_INFUSEDCRYSTAL                    OpenStateType = 1405
	OpenStateType_OPEN_STATE_SNOW_MOUNTAIN_ELDER_TREE                OpenStateType = 1406
	OpenStateType_OPEN_STATE_MIRACLE_RING                            OpenStateType = 1407
	OpenStateType_OPEN_STATE_COOP_LINE                               OpenStateType = 1408
	OpenStateType_OPEN_STATE_INAZUMA_INFUSEDCRYSTAL                  OpenStateType = 1409
	OpenStateType_OPEN_STATE_FISH                                    OpenStateType = 1410
	OpenStateType_OPEN_STATE_GUIDE_SUMO_TEAM_SKILL                   OpenStateType = 1411
	OpenStateType_OPEN_STATE_GUIDE_FISH_RECIPE                       OpenStateType = 1412
	OpenStateType_OPEN_STATE_HOME                                    OpenStateType = 1500
	OpenStateType_OPEN_STATE_ACTIVITY_HOMEWORLD                      OpenStateType = 1501
	OpenStateType_OPEN_STATE_ADEPTIABODE                             OpenStateType = 1502
	OpenStateType_OPEN_STATE_HOME_AVATAR                             OpenStateType = 1503
	OpenStateType_OPEN_STATE_HOME_EDIT                               OpenStateType = 1504
	OpenStateType_OPEN_STATE_HOME_EDIT_TIPS                          OpenStateType = 1505
	OpenStateType_OPEN_STATE_RELIQUARY_DECOMPOSE                     OpenStateType = 1600
	OpenStateType_OPEN_STATE_ACTIVITY_H5                             OpenStateType = 1700
	OpenStateType_OPEN_STATE_ORAIONOKAMI                             OpenStateType = 2000
	OpenStateType_OPEN_STATE_GUIDE_CHESS_MISSION_CHECK               OpenStateType = 2001
	OpenStateType_OPEN_STATE_GUIDE_CHESS_BUILD                       OpenStateType = 2002
	OpenStateType_OPEN_STATE_GUIDE_CHESS_WIND_TOWER_CIRCLE           OpenStateType = 2003
	OpenStateType_OPEN_STATE_GUIDE_CHESS_CARD_SELECT                 OpenStateType = 2004
	OpenStateType_OPEN_STATE_INAZUMA_MAINQUEST_FINISHED              OpenStateType = 2005
	OpenStateType_OPEN_STATE_PAIMON_LVINFO                           OpenStateType = 2100
	OpenStateType_OPEN_STATE_TELEPORT_HUD                            OpenStateType = 2101
	OpenStateType_OPEN_STATE_GUIDE_MAP_UNLOCK                        OpenStateType = 2102
	OpenStateType_OPEN_STATE_GUIDE_PAIMON_LVINFO                     OpenStateType = 2103
	OpenStateType_OPEN_STATE_GUIDE_AMBORTRANSPORT                    OpenStateType = 2104
	OpenStateType_OPEN_STATE_GUIDE_FLY_SECOND                        OpenStateType = 2105
	OpenStateType_OPEN_STATE_GUIDE_KAEYA_CLUE                        OpenStateType = 2106
	OpenStateType_OPEN_STATE_CAPTURE_CODEX                           OpenStateType = 2107
	OpenStateType_OPEN_STATE_ACTIVITY_FISH_OPEN                      OpenStateType = 2200
	OpenStateType_OPEN_STATE_ACTIVITY_FISH_CLOSE                     OpenStateType = 2201
	OpenStateType_OPEN_STATE_GUIDE_ROGUE_MAP                         OpenStateType = 2205
	OpenStateType_OPEN_STATE_GUIDE_ROGUE_RUNE                        OpenStateType = 2206
	OpenStateType_OPEN_STATE_GUIDE_BARTENDER_FORMULA                 OpenStateType = 2210
	OpenStateType_OPEN_STATE_GUIDE_BARTENDER_MIX                     OpenStateType = 2211
	OpenStateType_OPEN_STATE_GUIDE_BARTENDER_CUP                     OpenStateType = 2212
	OpenStateType_OPEN_STATE_GUIDE_MAIL_FAVORITES                    OpenStateType = 2400
	OpenStateType_OPEN_STATE_GUIDE_POTION_CONFIGURE                  OpenStateType = 2401
	OpenStateType_OPEN_STATE_GUIDE_LANV2_FIREWORK                    OpenStateType = 2402
	OpenStateType_OPEN_STATE_LOADINGTIPS_ENKANOMIYA                  OpenStateType = 2403
	OpenStateType_OPEN_STATE_MICHIAE_CASKET                          OpenStateType = 2500
	OpenStateType_OPEN_STATE_MAIL_COLLECT_UNLOCK_RED_POINT           OpenStateType = 2501
	OpenStateType_OPEN_STATE_LUMEN_STONE                             OpenStateType = 2600
	OpenStateType_OPEN_STATE_GUIDE_CRYSTALLINK_BUFF                  OpenStateType = 2601
	OpenStateType_OPEN_STATE_GUIDE_MUSIC_GAME_V3                     OpenStateType = 2700
	OpenStateType_OPEN_STATE_GUIDE_MUSIC_GAME_V3_REAL_TIME_EDIT      OpenStateType = 2701
	OpenStateType_OPEN_STATE_GUIDE_MUSIC_GAME_V3_TIMELINE_EDIT       OpenStateType = 2702
	OpenStateType_OPEN_STATE_GUIDE_MUSIC_GAME_V3_SETTING             OpenStateType = 2703
	OpenStateType_OPEN_STATE_GUIDE_ROBOTGACHA                        OpenStateType = 2704
	OpenStateType_OPEN_STATE_GUIDE_FRAGILE_RESIN                     OpenStateType = 2800
	OpenStateType_OPEN_ADVENTURE_MANUAL_EDUCATION                    OpenStateType = 2801
	OpenStateType_OPEN_STATE_CITY_REPUATION_SUMERU                   OpenStateType = 3000
	OpenStateType_OPEN_STATE_VANASARA                                OpenStateType = 3001
	OpenStateType_OPEN_STATE_SUMERU_INFUSEDCRYSTAL                   OpenStateType = 3002
	OpenStateType_OPEN_STATE_LIMIT_REGION_WITHERED_FOREST            OpenStateType = 3003
	OpenStateType_OPEN_STATE_SHOP_TYPE_SUMERU_SOUVENIR               OpenStateType = 3004
	OpenStateType_OPEN_STATE_SHOP_TYPE_SUMERU_SOUVENIR_BLACK_BAR     OpenStateType = 3005
	OpenStateType_OPEN_STATE_GUIDE_ACTIVITY_SKILL_MUQADAS            OpenStateType = 3006
	OpenStateType_OPEN_STATE_GUIDE_MUQADAS                           OpenStateType = 3007
	OpenStateType_OPEN_STATE_GUIDE_WINDFIELD_SKILL                   OpenStateType = 3100
	OpenStateType_OPEN_STATE_GUIDE_VINTAGE_MARKET_UPGRADE            OpenStateType = 3101
	OpenStateType_OPEN_STATE_GUIDE_VINTAGE_MARKET_SKILL              OpenStateType = 3102
	OpenStateType_OPEN_STATE_GUIDE_VINTAGE_MARKET_STAFF              OpenStateType = 3103
	OpenStateType_OPEN_STATE_GCG_RESOURCE_MANAGEMENT                 OpenStateType = 3200
	OpenStateType_OPEN_STATE_GUIDE_FUNGUSFIGHTER_1                   OpenStateType = 3201
	OpenStateType_OPEN_STATE_GUIDE_FUNGUSFIGHTER_2                   OpenStateType = 3202
	OpenStateType_OPEN_STATE_GUIDE_FUNGUSFIGHTER_3                   OpenStateType = 3203
)

type Packet

type Packet struct {
	// contains filtered or unexported fields
}

type PacketFilter

type PacketFilter struct {
	// contains filtered or unexported fields
}

func NewPacketFilter

func NewPacketFilter(cfg *config.Config) *PacketFilter

func (*PacketFilter) Map

func (f *PacketFilter) Map(ctx *Context, name pb.ProtoMessageType) bool

type Player

type Player struct {
	*store.Player
	// contains filtered or unexported fields
}

func NewPlayer

func NewPlayer(player *store.Player) *Player

func (*Player) Avatar

func (p *Player) Avatar() *PlayerAvatar

func (*Player) Basic

func (p *Player) Basic() *PlayerBasic

func (*Player) Item

func (p *Player) Item() *PlayerItem

func (*Player) Scene

func (p *Player) Scene() *PlayerScene

func (*Player) SetBinary

func (p *Player) SetBinary(binary *pb.PlayerDataBin)

func (*Player) SetPlayerBornData

func (p *Player) SetPlayerBornData(ctx *Context, id uint32, name string) error

func (*Player) Social

func (p *Player) Social() *PlayerSocial

type PlayerAvatar

type PlayerAvatar struct {
	sync.RWMutex
	*pb.PlayerAvatarCompBin
	// contains filtered or unexported fields
}

func (*PlayerAvatar) AddAvatar

func (p *PlayerAvatar) AddAvatar(id uint32) (*pb.AvatarBin, error)

func (*PlayerAvatar) SetPlayerBornData

func (p *PlayerAvatar) SetPlayerBornData(ctx *Context, id uint32) error

type PlayerBasic

type PlayerBasic struct {
	sync.RWMutex
	*pb.PlayerBasicCompBin
	// contains filtered or unexported fields
}

func (*PlayerBasic) GetNextGuidSeqId

func (p *PlayerBasic) GetNextGuidSeqId() uint64

func (*PlayerBasic) SetNickname

func (p *PlayerBasic) SetNickname(ctx *Context, name string) error

func (*PlayerBasic) SetOpenState

func (p *PlayerBasic) SetOpenState(ctx *Context, key, value uint32) error

func (*PlayerBasic) SetPlayerBornData

func (p *PlayerBasic) SetPlayerBornData(ctx *Context, id uint32, name string) error

type PlayerItem

type PlayerItem struct {
	sync.RWMutex
	*pb.PlayerItemCompBin
	// contains filtered or unexported fields
}

func (*PlayerItem) AddItem

func (p *PlayerItem) AddItem(id uint32) (*pb.ItemBin, error)

type PlayerScene

type PlayerScene struct {
	sync.RWMutex
	*pb.PlayerSceneCompBin
	// contains filtered or unexported fields
}

func (*PlayerScene) GetPos

func (p *PlayerScene) GetPos() *pb.Vector

func (*PlayerScene) GetRot

func (p *PlayerScene) GetRot() *pb.Vector

func (*PlayerScene) SetPlayerBornData

func (p *PlayerScene) SetPlayerBornData(ctx *Context, id uint32) error

func (*PlayerScene) SetPos

func (p *PlayerScene) SetPos(pos *pb.Vector) error

func (*PlayerScene) SetRot

func (p *PlayerScene) SetRot(rot *pb.Vector) error

func (*PlayerScene) SetSceneId

func (p *PlayerScene) SetSceneId(id uint32) error

type PlayerSession

type PlayerSession struct {
	*net.Session
	// contains filtered or unexported fields
}

func NewPlayerSession

func NewPlayerSession(sess *net.Session, secret *Secret, server *Server) *PlayerSession

func (*PlayerSession) CheckComboToken

func (s *PlayerSession) CheckComboToken(ctx context.Context, id int64, token string) (*store.Account, error)

func (*PlayerSession) CreatePlayer

func (s *PlayerSession) CreatePlayer(ctx context.Context, id int64) (*store.Player, error)

func (*PlayerSession) GetPlayer

func (s *PlayerSession) GetPlayer() *Player

func (*PlayerSession) GetPlayerData

func (s *PlayerSession) GetPlayerData(ctx context.Context, id int32) (*store.PlayerData, error)

func (*PlayerSession) Send

func (s *PlayerSession) Send(head *pb.PacketHead, body pb.ProtoMessage) error

func (*PlayerSession) SetPlayer

func (s *PlayerSession) SetPlayer(player *Player)

func (*PlayerSession) SetSeed

func (s *PlayerSession) SetSeed(seed uint64)

func (*PlayerSession) TokenLogin

func (s *PlayerSession) TokenLogin(ctx context.Context, id int64, token string) (*Player, error)

func (*PlayerSession) UpdatePlayer

func (s *PlayerSession) UpdatePlayer(ctx context.Context) (*store.Player, error)

type PlayerSocial

type PlayerSocial struct {
	sync.RWMutex
	*pb.PlayerSocialCompBin
	// contains filtered or unexported fields
}

func (*PlayerSocial) SetBirthday

func (p *PlayerSocial) SetBirthday(ctx *Context, birthday *pb.Birthday) error

func (*PlayerSocial) SetPlayerBornData

func (p *PlayerSocial) SetPlayerBornData(ctx *Context, id uint32) error

func (*PlayerSocial) SetSignature

func (p *PlayerSocial) SetSignature(ctx *Context, signature string) error

type PropMap

type PropMap map[PropType]int64

func (PropMap) ToPropList

func (x PropMap) ToPropList() []*pb.PropPair

func (PropMap) ToPropMap

func (x PropMap) ToPropMap() map[uint32]*pb.PropValue

type PropType

type PropType = uint32
const (
	PropType_PROP_NONE                            PropType = 0
	PropType_PROP_EXP                             PropType = 1001
	PropType_PROP_BREAK_LEVEL                     PropType = 1002
	PropType_PROP_SATIATION_VAL                   PropType = 1003
	PropType_PROP_SATIATION_PENALTY_TIME          PropType = 1004
	PropType_PROP_GEAR_START_VAL                  PropType = 2001
	PropType_PROP_GEAR_STOP_VAL                   PropType = 2002
	PropType_PROP_LEVEL                           PropType = 4001
	PropType_PROP_LAST_CHANGE_AVATAR_TIME         PropType = 10001
	PropType_PROP_MAX_SPRING_VOLUME               PropType = 10002
	PropType_PROP_CUR_SPRING_VOLUME               PropType = 10003
	PropType_PROP_IS_SPRING_AUTO_USE              PropType = 10004
	PropType_PROP_SPRING_AUTO_USE_PERCENT         PropType = 10005
	PropType_PROP_IS_FLYABLE                      PropType = 10006
	PropType_PROP_IS_WEATHER_LOCKED               PropType = 10007
	PropType_PROP_IS_GAME_TIME_LOCKED             PropType = 10008
	PropType_PROP_IS_TRANSFERABLE                 PropType = 10009
	PropType_PROP_MAX_STAMINA                     PropType = 10010
	PropType_PROP_CUR_PERSIST_STAMINA             PropType = 10011
	PropType_PROP_CUR_TEMPORARY_STAMINA           PropType = 10012
	PropType_PROP_PLAYER_LEVEL                    PropType = 10013
	PropType_PROP_PLAYER_EXP                      PropType = 10014
	PropType_PROP_PLAYER_HCOIN                    PropType = 10015
	PropType_PROP_PLAYER_SCOIN                    PropType = 10016
	PropType_PROP_PLAYER_MP_SETTING_TYPE          PropType = 10017
	PropType_PROP_IS_MP_MODE_AVAILABLE            PropType = 10018
	PropType_PROP_PLAYER_WORLD_LEVEL              PropType = 10019
	PropType_PROP_PLAYER_RESIN                    PropType = 10020
	PropType_PROP_PLAYER_WAIT_SUB_HCOIN           PropType = 10022
	PropType_PROP_PLAYER_WAIT_SUB_SCOIN           PropType = 10023
	PropType_PROP_IS_ONLY_MP_WITH_PS_PLAYER       PropType = 10024
	PropType_PROP_PLAYER_MCOIN                    PropType = 10025
	PropType_PROP_PLAYER_WAIT_SUB_MCOIN           PropType = 10026
	PropType_PROP_PLAYER_LEGENDARY_KEY            PropType = 10027
	PropType_PROP_IS_HAS_FIRST_SHARE              PropType = 10028
	PropType_PROP_PLAYER_FORGE_POINT              PropType = 10029
	PropType_PROP_CUR_CLIMATE_METER               PropType = 10035
	PropType_PROP_CUR_CLIMATE_TYPE                PropType = 10036
	PropType_PROP_CUR_CLIMATE_AREA_ID             PropType = 10037
	PropType_PROP_CUR_CLIMATE_AREA_CLIMATE_TYPE   PropType = 10038
	PropType_PROP_PLAYER_WORLD_LEVEL_LIMIT        PropType = 10039
	PropType_PROP_PLAYER_WORLD_LEVEL_ADJUST_CD    PropType = 10040
	PropType_PROP_PLAYER_LEGENDARY_DAILY_TASK_NUM PropType = 10041
	PropType_PROP_PLAYER_HOME_COIN                PropType = 10042
	PropType_PROP_PLAYER_WAIT_SUB_HOME_COIN       PropType = 10043
	PropType_PROP_IS_AUTO_UNLOCK_SPECIFIC_EQUIP   PropType = 10044
	PropType_PROP_PLAYER_GCG_COIN                 PropType = 10045
	PropType_PROP_PLAYER_WAIT_SUB_GCG_COIN        PropType = 10046
)

type Secret

type Secret struct {
	Shared *ec2b.Ec2b
	Server *http.PrivateKey
	Client map[uint32]*http.PublicKey
	KeyMap map[uint64]*mt19937.KeyBlock
	// contains filtered or unexported fields
}

func NewSecret

func NewSecret() *Secret

func (*Secret) GetKeyBlock

func (s *Secret) GetKeyBlock(seed uint64) *mt19937.KeyBlock

type Server

type Server struct {
	// contains filtered or unexported fields
}

func NewServer

func NewServer(cfg *config.Config) *Server

func (*Server) AsyncSendPlayerData

func (s *Server) AsyncSendPlayerData(ctx *Context) error

async send PlayerData

async-avatar:
	SEND ··> AvatarDataNotify

async-item:
	SEND ··> PlayerStoreNotify
	SEND ··> StoreWeightLimitNotify

async-player:
	SEND ··> PlayerDataNotify
	SEND ··> SendOpenStateUpdateNotify

func (*Server) AsyncSendSceneData

func (s *Server) AsyncSendSceneData(ctx *Context) error

async send SceneData

flow:
	SEND ··> PlayerEnterSceneInfoNotify
	SEND ··> SceneDataNotify
	SEND ··> SceneForceUnlockNotify
	SEND ··> SceneTeamUpdateNotify
	SEND ··> HostPlayerNotify
	SEND ··> SceneTimeNotify
	SEND ··> SceneAreaWeatherNotify

func (*Server) Context

func (s *Server) Context(packet *Packet) *Context

func (*Server) HandleAddBackupAvatarTeamReq

func (s *Server) HandleAddBackupAvatarTeamReq(ctx *Context, req *pb.AddBackupAvatarTeamReq) error

func (*Server) HandleAddBlacklistReq

func (s *Server) HandleAddBlacklistReq(ctx *Context, req *pb.AddBlacklistReq) error

func (*Server) HandleAdjustWorldLevelReq

func (s *Server) HandleAdjustWorldLevelReq(ctx *Context, req *pb.AdjustWorldLevelReq) error

func (*Server) HandleAskAddFriendReq

func (s *Server) HandleAskAddFriendReq(ctx *Context, req *pb.AskAddFriendReq) error

func (*Server) HandleAvatarCardChangeReq

func (s *Server) HandleAvatarCardChangeReq(ctx *Context, req *pb.AvatarCardChangeReq) error

func (*Server) HandleAvatarChangeAnimHashReq

func (s *Server) HandleAvatarChangeAnimHashReq(ctx *Context, req *pb.AvatarChangeAnimHashReq) error

func (*Server) HandleAvatarChangeCostumeReq

func (s *Server) HandleAvatarChangeCostumeReq(ctx *Context, req *pb.AvatarChangeCostumeReq) error

func (*Server) HandleAvatarChangeElementTypeReq

func (s *Server) HandleAvatarChangeElementTypeReq(ctx *Context, req *pb.AvatarChangeElementTypeReq) error

func (*Server) HandleAvatarDieAnimationEndReq

func (s *Server) HandleAvatarDieAnimationEndReq(ctx *Context, req *pb.AvatarDieAnimationEndReq) error

func (*Server) HandleAvatarExpeditionAllDataReq

func (s *Server) HandleAvatarExpeditionAllDataReq(ctx *Context, req *pb.AvatarExpeditionAllDataReq) error

func (*Server) HandleAvatarExpeditionCallBackReq

func (s *Server) HandleAvatarExpeditionCallBackReq(ctx *Context, req *pb.AvatarExpeditionCallBackReq) error

func (*Server) HandleAvatarExpeditionGetRewardReq

func (s *Server) HandleAvatarExpeditionGetRewardReq(ctx *Context, req *pb.AvatarExpeditionGetRewardReq) error

func (*Server) HandleAvatarExpeditionStartReq

func (s *Server) HandleAvatarExpeditionStartReq(ctx *Context, req *pb.AvatarExpeditionStartReq) error

func (*Server) HandleAvatarFetterLevelRewardReq

func (s *Server) HandleAvatarFetterLevelRewardReq(ctx *Context, req *pb.AvatarFetterLevelRewardReq) error

func (*Server) HandleAvatarPromoteGetRewardReq

func (s *Server) HandleAvatarPromoteGetRewardReq(ctx *Context, req *pb.AvatarPromoteGetRewardReq) error

func (*Server) HandleAvatarPromoteReq

func (s *Server) HandleAvatarPromoteReq(ctx *Context, req *pb.AvatarPromoteReq) error

func (*Server) HandleAvatarUpgradeReq

func (s *Server) HandleAvatarUpgradeReq(ctx *Context, req *pb.AvatarUpgradeReq) error

func (*Server) HandleAvatarWearFlycloakReq

func (s *Server) HandleAvatarWearFlycloakReq(ctx *Context, req *pb.AvatarWearFlycloakReq) error

func (*Server) HandleBackMyWorldReq

func (s *Server) HandleBackMyWorldReq(ctx *Context, req *pb.BackMyWorldReq) error

func (*Server) HandleBuyResinReq

func (s *Server) HandleBuyResinReq(ctx *Context, req *pb.BuyResinReq) error

func (*Server) HandleCalcWeaponUpgradeReturnItemsReq

func (s *Server) HandleCalcWeaponUpgradeReturnItemsReq(ctx *Context, req *pb.CalcWeaponUpgradeReturnItemsReq) error

func (*Server) HandleChangeAvatarReq

func (s *Server) HandleChangeAvatarReq(ctx *Context, req *pb.ChangeAvatarReq) error

func (*Server) HandleChangeGameTimeReq

func (s *Server) HandleChangeGameTimeReq(ctx *Context, req *pb.ChangeGameTimeReq) error

func (*Server) HandleChangeMpTeamAvatarReq

func (s *Server) HandleChangeMpTeamAvatarReq(ctx *Context, req *pb.ChangeMpTeamAvatarReq) error

func (*Server) HandleChangeTeamNameReq

func (s *Server) HandleChangeTeamNameReq(ctx *Context, req *pb.ChangeTeamNameReq) error

func (*Server) HandleChangeWorldToSingleModeReq

func (s *Server) HandleChangeWorldToSingleModeReq(ctx *Context, req *pb.ChangeWorldToSingleModeReq) error

func (*Server) HandleCheckGroupReplacedReq

func (s *Server) HandleCheckGroupReplacedReq(ctx *Context, req *pb.CheckGroupReplacedReq) error

func (*Server) HandleCheckSegmentCRCReq

func (s *Server) HandleCheckSegmentCRCReq(ctx *Context, req *pb.CheckSegmentCRCReq) error

func (*Server) HandleChooseCurAvatarTeamReq

func (s *Server) HandleChooseCurAvatarTeamReq(ctx *Context, req *pb.ChooseCurAvatarTeamReq) error

func (*Server) HandleClientTransmitReq

func (s *Server) HandleClientTransmitReq(ctx *Context, req *pb.ClientTransmitReq) error

func (*Server) HandleCombineReq

func (s *Server) HandleCombineReq(ctx *Context, req *pb.CombineReq) error

func (*Server) HandleDailyTaskFilterCityReq

func (s *Server) HandleDailyTaskFilterCityReq(ctx *Context, req *pb.DailyTaskFilterCityReq) error

func (*Server) HandleDealAddFriendReq

func (s *Server) HandleDealAddFriendReq(ctx *Context, req *pb.DealAddFriendReq) error

func (*Server) HandleDelBackupAvatarTeamReq

func (s *Server) HandleDelBackupAvatarTeamReq(ctx *Context, req *pb.DelBackupAvatarTeamReq) error

func (*Server) HandleDeleteFriendReq

func (s *Server) HandleDeleteFriendReq(ctx *Context, req *pb.DeleteFriendReq) error

func (*Server) HandleDestroyMaterialReq

func (s *Server) HandleDestroyMaterialReq(ctx *Context, req *pb.DestroyMaterialReq) error

func (*Server) HandleDropItemReq

func (s *Server) HandleDropItemReq(ctx *Context, req *pb.DropItemReq) error

func (*Server) HandleEnterSceneDoneReq

func (s *Server) HandleEnterSceneDoneReq(ctx *Context, req *pb.EnterSceneDoneReq) error

handle EnterSceneDoneReq

flow:
	RECV <·· EnterSceneDoneReq
	SEND ··> SceneAreaWeatherNotify
	SEND ··> SceneEntityAppearNotify
	SEND ··> SceneEntityAppearNotify
	SEND ··> PlatformStartRouteNotify
	SEND ··> PlatformStartRouteNotify
	SEND ··> PlayerEyePointStateNotify
	SEND ··> EnterSceneDoneRsp
	SEND ··> GroupSuiteNotify

func (*Server) HandleEnterSceneReadyReq

func (s *Server) HandleEnterSceneReadyReq(ctx *Context, req *pb.EnterSceneReadyReq) error

handle EnterSceneReadyReq

flow:
	RECV <·· EnterSceneReadyReq
	SEND ··> EnterSceneReadyRsp
	SEND ··> EnterScenePeerNotify

func (*Server) HandleEnterWorldAreaReq

func (s *Server) HandleEnterWorldAreaReq(ctx *Context, req *pb.EnterWorldAreaReq) error

HandleEnterWorldAreaReq handle EnterWorldAreaReq

flow:
	RECV <·· EnterWorldAreaReq
	SEND ··> EnterWorldAreaRsp

func (*Server) HandleEntityForceSyncReq

func (s *Server) HandleEntityForceSyncReq(ctx *Context, req *pb.EntityForceSyncReq) error

func (*Server) HandleExecuteGadgetLuaReq

func (s *Server) HandleExecuteGadgetLuaReq(ctx *Context, req *pb.ExecuteGadgetLuaReq) error

func (*Server) HandleExecuteGroupTriggerReq

func (s *Server) HandleExecuteGroupTriggerReq(ctx *Context, req *pb.ExecuteGroupTriggerReq) error

func (*Server) HandleFocusAvatarReq

func (s *Server) HandleFocusAvatarReq(ctx *Context, req *pb.FocusAvatarReq) error

func (*Server) HandleForceAddPlayerFriendReq

func (s *Server) HandleForceAddPlayerFriendReq(ctx *Context, req *pb.ForceAddPlayerFriendReq) error

func (*Server) HandleForgeGetQueueDataReq

func (s *Server) HandleForgeGetQueueDataReq(ctx *Context, req *pb.ForgeGetQueueDataReq) error

func (*Server) HandleForgeQueueManipulateReq

func (s *Server) HandleForgeQueueManipulateReq(ctx *Context, req *pb.ForgeQueueManipulateReq) error

func (*Server) HandleForgeStartReq

func (s *Server) HandleForgeStartReq(ctx *Context, req *pb.ForgeStartReq) error

func (*Server) HandleGetAllUnlockNameCardReq

func (s *Server) HandleGetAllUnlockNameCardReq(ctx *Context, req *pb.GetAllUnlockNameCardReq) error

func (*Server) HandleGetAreaExplorePointReq

func (s *Server) HandleGetAreaExplorePointReq(ctx *Context, req *pb.GetAreaExplorePointReq) error

func (*Server) HandleGetChatEmojiCollectionReq

func (s *Server) HandleGetChatEmojiCollectionReq(ctx *Context, req *pb.GetChatEmojiCollectionReq) error

func (*Server) HandleGetCompoundDataReq

func (s *Server) HandleGetCompoundDataReq(ctx *Context, req *pb.GetCompoundDataReq) error

func (*Server) HandleGetDungeonEntryExploreConditionReq

func (s *Server) HandleGetDungeonEntryExploreConditionReq(ctx *Context, req *pb.GetDungeonEntryExploreConditionReq) error

func (*Server) HandleGetFriendShowAvatarInfoReq

func (s *Server) HandleGetFriendShowAvatarInfoReq(ctx *Context, req *pb.GetFriendShowAvatarInfoReq) error

func (*Server) HandleGetFriendShowNameCardInfoReq

func (s *Server) HandleGetFriendShowNameCardInfoReq(ctx *Context, req *pb.GetFriendShowNameCardInfoReq) error

func (*Server) HandleGetGameplayRecommendationReq

func (s *Server) HandleGetGameplayRecommendationReq(ctx *Context, req *pb.GetGameplayRecommendationReq) error

func (*Server) HandleGetMapAreaReq

func (s *Server) HandleGetMapAreaReq(ctx *Context, req *pb.GetMapAreaReq) error

handle GetMapAreaReq

flow:
	RECV <·· GetMapAreaReq
	SEND ··> GetMapAreaRsp

func (*Server) HandleGetMapMarkTipsReq

func (s *Server) HandleGetMapMarkTipsReq(ctx *Context, req *pb.GetMapMarkTipsReq) error

func (*Server) HandleGetNextResourceInfoReq

func (s *Server) HandleGetNextResourceInfoReq(ctx *Context, req *pb.GetNextResourceInfoReq) error

func (*Server) HandleGetOnlinePlayerInfoReq

func (s *Server) HandleGetOnlinePlayerInfoReq(ctx *Context, req *pb.GetOnlinePlayerInfoReq) error

func (*Server) HandleGetOnlinePlayerListReq

func (s *Server) HandleGetOnlinePlayerListReq(ctx *Context, req *pb.GetOnlinePlayerListReq) error

func (*Server) HandleGetPlayerAskFriendListReq

func (s *Server) HandleGetPlayerAskFriendListReq(ctx *Context, req *pb.GetPlayerAskFriendListReq) error

func (*Server) HandleGetPlayerBlacklistReq

func (s *Server) HandleGetPlayerBlacklistReq(ctx *Context, req *pb.GetPlayerBlacklistReq) error

func (*Server) HandleGetPlayerFriendListReq

func (s *Server) HandleGetPlayerFriendListReq(ctx *Context, req *pb.GetPlayerFriendListReq) error

func (*Server) HandleGetPlayerSocialDetailReq

func (s *Server) HandleGetPlayerSocialDetailReq(ctx *Context, req *pb.GetPlayerSocialDetailReq) error

handle GetPlayerSocialDetailReq

flow:
	RECV <·· GetPlayerSocialDetailReq
	SEND ··> GetPlayerSocialDetailRsp

func (*Server) HandleGetPlayerTokenReq

func (s *Server) HandleGetPlayerTokenReq(ctx *Context, req *pb.GetPlayerTokenReq) error

HandleGetPlayerTokenReq handle GetPlayerTokenReq

flow:
	RECV <·· GetPlayerTokenReq
	SEND ··> GetPlayerTokenRsp

func (*Server) HandleGetRecentMpPlayerListReq

func (s *Server) HandleGetRecentMpPlayerListReq(ctx *Context, req *pb.GetRecentMpPlayerListReq) error

func (*Server) HandleGetSceneAreaReq

func (s *Server) HandleGetSceneAreaReq(ctx *Context, req *pb.GetSceneAreaReq) error

handle GetSceneAreaReq

flow:
	RECV <·· GetSceneAreaReq
	SEND ··> GetSceneAreaRsp

func (*Server) HandleGetScenePerformanceReq

func (s *Server) HandleGetScenePerformanceReq(ctx *Context, req *pb.GetScenePerformanceReq) error

func (*Server) HandleGetScenePointReq

func (s *Server) HandleGetScenePointReq(ctx *Context, req *pb.GetScenePointReq) error

handle GetScenePointReq

flow:
	RECV <·· GetScenePointReq
	SEND ··> GetScenePointRsp

func (*Server) HandleGetWorldMpInfoReq

func (s *Server) HandleGetWorldMpInfoReq(ctx *Context, req *pb.GetWorldMpInfoReq) error

func (*Server) HandleGmTalkReq

func (s *Server) HandleGmTalkReq(ctx *Context, req *pb.GmTalkReq) error

func (*Server) HandleItemGivingReq

func (s *Server) HandleItemGivingReq(ctx *Context, req *pb.ItemGivingReq) error

func (*Server) HandleItemRenameAvatarReq

func (s *Server) HandleItemRenameAvatarReq(ctx *Context, req *pb.ItemRenameAvatarReq) error

func (*Server) HandleJoinPlayerSceneReq

func (s *Server) HandleJoinPlayerSceneReq(ctx *Context, req *pb.JoinPlayerSceneReq) error

func (*Server) HandleLeaveSceneReq

func (s *Server) HandleLeaveSceneReq(ctx *Context, req *pb.LeaveSceneReq) error

func (*Server) HandleLevelupCityReq

func (s *Server) HandleLevelupCityReq(ctx *Context, req *pb.LevelupCityReq) error

func (*Server) HandleMarkMapReq

func (s *Server) HandleMarkMapReq(ctx *Context, req *pb.MarkMapReq) error

handle MarkMapReq

flow:
	RECV <·· MarkMapReq
	SEND ··> MarkMapRsp

func (*Server) HandleMcoinExchangeHcoinReq

func (s *Server) HandleMcoinExchangeHcoinReq(ctx *Context, req *pb.McoinExchangeHcoinReq) error

func (*Server) HandlePersistentDungeonSwitchAvatarReq

func (s *Server) HandlePersistentDungeonSwitchAvatarReq(ctx *Context, req *pb.PersistentDungeonSwitchAvatarReq) error

func (*Server) HandlePersonalSceneJumpReq

func (s *Server) HandlePersonalSceneJumpReq(ctx *Context, req *pb.PersonalSceneJumpReq) error

func (*Server) HandlePingReq

func (s *Server) HandlePingReq(ctx *Context, req *pb.PingReq) error

handle PingReq

flow:
	RECV <·· PingReq
	SEND ··> PingRsp

func (*Server) HandlePlayerChatReq

func (s *Server) HandlePlayerChatReq(ctx *Context, req *pb.PlayerChatReq) error

func (*Server) HandlePlayerCompoundMaterialBoostReq

func (s *Server) HandlePlayerCompoundMaterialBoostReq(ctx *Context, req *pb.PlayerCompoundMaterialBoostReq) error

func (*Server) HandlePlayerCompoundMaterialReq

func (s *Server) HandlePlayerCompoundMaterialReq(ctx *Context, req *pb.PlayerCompoundMaterialReq) error

func (*Server) HandlePlayerCookArgsReq

func (s *Server) HandlePlayerCookArgsReq(ctx *Context, req *pb.PlayerCookArgsReq) error

func (*Server) HandlePlayerCookReq

func (s *Server) HandlePlayerCookReq(ctx *Context, req *pb.PlayerCookReq) error

func (*Server) HandlePlayerForceExitReq

func (s *Server) HandlePlayerForceExitReq(ctx *Context, req *pb.PlayerForceExitReq) error

handle PlayerForceExitReq

flow:
	RECV <·· PlayerForceExitReq
	SEND ··> PlayerForceExitRsp

func (*Server) HandlePlayerLoginReq

func (s *Server) HandlePlayerLoginReq(ctx *Context, req *pb.PlayerLoginReq) error

HandlePlayerLoginReq handle GetPlayerTokenReq

flow:
	RECV <·· PlayerLoginReq
	SEND ··> DoSetPlayerBornDataNotify
	SEND ··> PlayerLoginRsp

flow:
	RECV <·· PlayerLoginReq
	SEND ··> [PlayerData]
	SEND ··> PlayerEnterSceneNotify
	SEND ··> PlayerLoginRsp

func (*Server) HandlePlayerLogoutReq

func (s *Server) HandlePlayerLogoutReq(ctx *Context, req *pb.PlayerLogoutReq) error

func (*Server) HandlePlayerRandomCookReq

func (s *Server) HandlePlayerRandomCookReq(ctx *Context, req *pb.PlayerRandomCookReq) error

func (*Server) HandlePlayerReportReq

func (s *Server) HandlePlayerReportReq(ctx *Context, req *pb.PlayerReportReq) error

func (*Server) HandlePlayerSetLanguageReq

func (s *Server) HandlePlayerSetLanguageReq(ctx *Context, req *pb.PlayerSetLanguageReq) error

func (*Server) HandlePlayerSetPauseReq

func (s *Server) HandlePlayerSetPauseReq(ctx *Context, req *pb.PlayerSetPauseReq) error

handle PlayerSetPauseReq

flow:
	RECV <·· PlayerSetPauseReq
	SEND ··> PlayerSetPauseRsp

func (*Server) HandlePostEnterSceneReq

func (s *Server) HandlePostEnterSceneReq(ctx *Context, req *pb.PostEnterSceneReq) error

handle PostEnterSceneReq

flow:
	RECV <·· PostEnterSceneReq
	SEND ··> ServerCondMeetQuestListUpdateNotify
	SEND ··> FinishedParentQuestUpdateNotify
	SEND ··> QuestProgressUpdateNotify
	SEND ··> QuestListUpdateNotify
	SEND ··> PostEnterSceneRsp
	SEND ··> AnchorPointDataNotify
	SEND ··> OneofGatherPointDetectorDataNotify
	SEND ··> ChatChannelDataNotify

func (*Server) HandleReadNicknameAuditReq

func (s *Server) HandleReadNicknameAuditReq(ctx *Context, req *pb.ReadNicknameAuditReq) error

func (*Server) HandleReadSignatureAuditReq

func (s *Server) HandleReadSignatureAuditReq(ctx *Context, req *pb.ReadSignatureAuditReq) error

func (*Server) HandleRefreshBackgroundAvatarReq

func (s *Server) HandleRefreshBackgroundAvatarReq(ctx *Context, req *pb.RefreshBackgroundAvatarReq) error

func (*Server) HandleReliquaryDecomposeReq

func (s *Server) HandleReliquaryDecomposeReq(ctx *Context, req *pb.ReliquaryDecomposeReq) error

func (*Server) HandleReliquaryPromoteReq

func (s *Server) HandleReliquaryPromoteReq(ctx *Context, req *pb.ReliquaryPromoteReq) error

func (*Server) HandleReliquaryUpgradeReq

func (s *Server) HandleReliquaryUpgradeReq(ctx *Context, req *pb.ReliquaryUpgradeReq) error

func (*Server) HandleRemoveBlacklistReq

func (s *Server) HandleRemoveBlacklistReq(ctx *Context, req *pb.RemoveBlacklistReq) error

func (*Server) HandleSceneAvatarStaminaStepReq

func (s *Server) HandleSceneAvatarStaminaStepReq(ctx *Context, req *pb.SceneAvatarStaminaStepReq) error

func (*Server) HandleSceneCreateEntityReq

func (s *Server) HandleSceneCreateEntityReq(ctx *Context, req *pb.SceneCreateEntityReq) error

func (*Server) HandleSceneDestroyEntityReq

func (s *Server) HandleSceneDestroyEntityReq(ctx *Context, req *pb.SceneDestroyEntityReq) error

func (*Server) HandleSceneEntitiesMovesReq

func (s *Server) HandleSceneEntitiesMovesReq(ctx *Context, req *pb.SceneEntitiesMovesReq) error

func (*Server) HandleSceneEntityDrownReq

func (s *Server) HandleSceneEntityDrownReq(ctx *Context, req *pb.SceneEntityDrownReq) error

func (*Server) HandleSceneEntityMoveReq

func (s *Server) HandleSceneEntityMoveReq(ctx *Context, req *pb.SceneEntityMoveReq) error

func (*Server) HandleSceneInitFinishReq

func (s *Server) HandleSceneInitFinishReq(ctx *Context, req *pb.SceneInitFinishReq) error

handle SceneInitFinishReq

flow:
	RECV <·· SceneInitFinishReq
	SEND ··> [asyncSendSceneData]
	SEND ··> SceneInitFinishRsp

func (*Server) HandleSceneKickPlayerReq

func (s *Server) HandleSceneKickPlayerReq(ctx *Context, req *pb.SceneKickPlayerReq) error

func (*Server) HandleSceneTransToPointReq

func (s *Server) HandleSceneTransToPointReq(ctx *Context, req *pb.SceneTransToPointReq) error

func (*Server) HandleSceneWeatherForcastReq

func (s *Server) HandleSceneWeatherForcastReq(ctx *Context, req *pb.SceneWeatherForcastReq) error

func (*Server) HandleSeeMonsterReq

func (s *Server) HandleSeeMonsterReq(ctx *Context, req *pb.SeeMonsterReq) error

func (*Server) HandleSetChatEmojiCollectionReq

func (s *Server) HandleSetChatEmojiCollectionReq(ctx *Context, req *pb.SetChatEmojiCollectionReq) error

func (*Server) HandleSetEquipLockStateReq

func (s *Server) HandleSetEquipLockStateReq(ctx *Context, req *pb.SetEquipLockStateReq) error

func (*Server) HandleSetFriendRemarkNameReq

func (s *Server) HandleSetFriendRemarkNameReq(ctx *Context, req *pb.SetFriendRemarkNameReq) error

func (*Server) HandleSetIsAutoUnlockSpecificEquipReq

func (s *Server) HandleSetIsAutoUnlockSpecificEquipReq(ctx *Context, req *pb.SetIsAutoUnlockSpecificEquipReq) error

func (*Server) HandleSetNameCardReq

func (s *Server) HandleSetNameCardReq(ctx *Context, req *pb.SetNameCardReq) error

func (*Server) HandleSetOpenStateReq

func (s *Server) HandleSetOpenStateReq(ctx *Context, req *pb.SetOpenStateReq) error

handle SetOpenStateReq

flow:
	RECV <·· SetOpenStateReq
	SEND ··> SetOpenStateRsp
	SEND ··> OpenStateChangeNotify

func (*Server) HandleSetPlayerBirthdayReq

func (s *Server) HandleSetPlayerBirthdayReq(ctx *Context, req *pb.SetPlayerBirthdayReq) error

handle SetPlayerBirthdayReq

flow:
	RECV <·· SetPlayerBirthdayReq
	SEND ··> SetPlayerBirthdayRsp

func (*Server) HandleSetPlayerBornDataReq

func (s *Server) HandleSetPlayerBornDataReq(ctx *Context, req *pb.SetPlayerBornDataReq) error

handle SetPlayerBornDataReq

flow:
	RECV <·· SetPlayerBornDataReq
	SEND ··> [PlayerData]
	SEND ··> SetPlayerBornDataRsp
	SEND ··> PlayerEnterSceneNotify

func (*Server) HandleSetPlayerHeadImageReq

func (s *Server) HandleSetPlayerHeadImageReq(ctx *Context, req *pb.SetPlayerHeadImageReq) error

func (*Server) HandleSetPlayerNameReq

func (s *Server) HandleSetPlayerNameReq(ctx *Context, req *pb.SetPlayerNameReq) error

handle SetPlayerNameReq

flow:
	RECV <·· SetPlayerNameReq
	SEND ··> SetPlayerNameRsp

func (*Server) HandleSetPlayerPropReq

func (s *Server) HandleSetPlayerPropReq(ctx *Context, req *pb.SetPlayerPropReq) error

func (*Server) HandleSetPlayerSignatureReq

func (s *Server) HandleSetPlayerSignatureReq(ctx *Context, req *pb.SetPlayerSignatureReq) error

handle SetPlayerSignatureReq

flow:
	RECV <·· SetPlayerSignatureReq
	SEND ··> SetPlayerSignatureRsp

func (*Server) HandleSetSceneWeatherAreaReq

func (s *Server) HandleSetSceneWeatherAreaReq(ctx *Context, req *pb.SetSceneWeatherAreaReq) error

func (*Server) HandleSetUpAvatarTeamReq

func (s *Server) HandleSetUpAvatarTeamReq(ctx *Context, req *pb.SetUpAvatarTeamReq) error

func (*Server) HandleSpringUseReq

func (s *Server) HandleSpringUseReq(ctx *Context, req *pb.SpringUseReq) error

func (*Server) HandleTakeBackGivingItemReq

func (s *Server) HandleTakeBackGivingItemReq(ctx *Context, req *pb.TakeBackGivingItemReq) error

func (*Server) HandleTakeCompoundOutputReq

func (s *Server) HandleTakeCompoundOutputReq(ctx *Context, req *pb.TakeCompoundOutputReq) error

func (*Server) HandleTakeFirstShareRewardReq

func (s *Server) HandleTakeFirstShareRewardReq(ctx *Context, req *pb.TakeFirstShareRewardReq) error

func (*Server) HandleTakeMaterialDeleteReturnReq

func (s *Server) HandleTakeMaterialDeleteReturnReq(ctx *Context, req *pb.TakeMaterialDeleteReturnReq) error

func (*Server) HandleTakePlayerLevelRewardReq

func (s *Server) HandleTakePlayerLevelRewardReq(ctx *Context, req *pb.TakePlayerLevelRewardReq) error

func (*Server) HandleTakeoffEquipReq

func (s *Server) HandleTakeoffEquipReq(ctx *Context, req *pb.TakeoffEquipReq) error

func (*Server) HandleUnlockTransPointReq

func (s *Server) HandleUnlockTransPointReq(ctx *Context, req *pb.UnlockTransPointReq) error

func (*Server) HandleUpdatePS4BlockListReq

func (s *Server) HandleUpdatePS4BlockListReq(ctx *Context, req *pb.UpdatePS4BlockListReq) error

func (*Server) HandleUpdatePS4FriendListReq

func (s *Server) HandleUpdatePS4FriendListReq(ctx *Context, req *pb.UpdatePS4FriendListReq) error

func (*Server) HandleUpdatePlayerShowAvatarListReq

func (s *Server) HandleUpdatePlayerShowAvatarListReq(ctx *Context, req *pb.UpdatePlayerShowAvatarListReq) error

func (*Server) HandleUpdatePlayerShowNameCardListReq

func (s *Server) HandleUpdatePlayerShowNameCardListReq(ctx *Context, req *pb.UpdatePlayerShowNameCardListReq) error

func (*Server) HandleUseItemReq

func (s *Server) HandleUseItemReq(ctx *Context, req *pb.UseItemReq) error

func (*Server) HandleWeaponAwakenReq

func (s *Server) HandleWeaponAwakenReq(ctx *Context, req *pb.WeaponAwakenReq) error

func (*Server) HandleWeaponPromoteReq

func (s *Server) HandleWeaponPromoteReq(ctx *Context, req *pb.WeaponPromoteReq) error

func (*Server) HandleWeaponUpgradeReq

func (s *Server) HandleWeaponUpgradeReq(ctx *Context, req *pb.WeaponUpgradeReq) error

func (*Server) HandleWearEquipReq

func (s *Server) HandleWearEquipReq(ctx *Context, req *pb.WearEquipReq) error

func (*Server) HandleWidgetQuickHitTreeReq

func (s *Server) HandleWidgetQuickHitTreeReq(ctx *Context, req *pb.WidgetQuickHitTreeReq) error

func (*Server) HandleWorldPlayerReviveReq

func (s *Server) HandleWorldPlayerReviveReq(ctx *Context, req *pb.WorldPlayerReviveReq) error

func (*Server) LoadSecret

func (s *Server) LoadSecret() error

func (*Server) Send

func (s *Server) Send(ctx *Context, message pb.ProtoMessage) error

func (*Server) SendAddBackupAvatarTeamRsp

func (s *Server) SendAddBackupAvatarTeamRsp(ctx *Context) error

func (*Server) SendAddBlacklistRsp

func (s *Server) SendAddBlacklistRsp(ctx *Context) error

func (*Server) SendAddFriendNotify

func (s *Server) SendAddFriendNotify(ctx *Context) error

func (*Server) SendAddNoGachaAvatarCardNotify

func (s *Server) SendAddNoGachaAvatarCardNotify(ctx *Context) error

func (*Server) SendAddRandTaskInfoNotify

func (s *Server) SendAddRandTaskInfoNotify(ctx *Context) error

func (*Server) SendAddSeenMonsterNotify

func (s *Server) SendAddSeenMonsterNotify(ctx *Context) error

func (*Server) SendAdjustWorldLevelRsp

func (s *Server) SendAdjustWorldLevelRsp(ctx *Context) error

func (*Server) SendAllMarkPointNotify

func (s *Server) SendAllMarkPointNotify(ctx *Context) error

func (*Server) SendAllSeenMonsterNotify

func (s *Server) SendAllSeenMonsterNotify(ctx *Context) error

func (*Server) SendAntiAddictNotify

func (s *Server) SendAntiAddictNotify(ctx *Context) error

func (*Server) SendAreaPlayInfoNotify

func (s *Server) SendAreaPlayInfoNotify(ctx *Context) error

func (*Server) SendAskAddFriendNotify

func (s *Server) SendAskAddFriendNotify(ctx *Context) error

func (*Server) SendAskAddFriendRsp

func (s *Server) SendAskAddFriendRsp(ctx *Context) error

func (*Server) SendAvatarAddNotify

func (s *Server) SendAvatarAddNotify(ctx *Context) error

func (*Server) SendAvatarCardChangeRsp

func (s *Server) SendAvatarCardChangeRsp(ctx *Context) error

func (*Server) SendAvatarChangeAnimHashRsp

func (s *Server) SendAvatarChangeAnimHashRsp(ctx *Context) error

func (*Server) SendAvatarChangeCostumeNotify

func (s *Server) SendAvatarChangeCostumeNotify(ctx *Context) error

func (*Server) SendAvatarChangeCostumeRsp

func (s *Server) SendAvatarChangeCostumeRsp(ctx *Context) error

func (*Server) SendAvatarChangeElementTypeRsp

func (s *Server) SendAvatarChangeElementTypeRsp(ctx *Context) error

func (*Server) SendAvatarDataNotify

func (s *Server) SendAvatarDataNotify(ctx *Context) (err error)

send AvatarDataNotify

flow:
	SEND ··> AvatarDataNotify

func (*Server) SendAvatarDelNotify

func (s *Server) SendAvatarDelNotify(ctx *Context) error

func (*Server) SendAvatarDieAnimationEndRsp

func (s *Server) SendAvatarDieAnimationEndRsp(ctx *Context) error

func (*Server) SendAvatarEquipAffixStartNotify

func (s *Server) SendAvatarEquipAffixStartNotify(ctx *Context) error

func (*Server) SendAvatarEquipChangeNotify

func (s *Server) SendAvatarEquipChangeNotify(ctx *Context) error

func (*Server) SendAvatarExpeditionAllDataRsp

func (s *Server) SendAvatarExpeditionAllDataRsp(ctx *Context) error

func (*Server) SendAvatarExpeditionCallBackRsp

func (s *Server) SendAvatarExpeditionCallBackRsp(ctx *Context) error

func (*Server) SendAvatarExpeditionDataNotify

func (s *Server) SendAvatarExpeditionDataNotify(ctx *Context) error

func (*Server) SendAvatarExpeditionGetRewardRsp

func (s *Server) SendAvatarExpeditionGetRewardRsp(ctx *Context) error

func (*Server) SendAvatarExpeditionStartRsp

func (s *Server) SendAvatarExpeditionStartRsp(ctx *Context) error

func (*Server) SendAvatarFetterDataNotify

func (s *Server) SendAvatarFetterDataNotify(ctx *Context) error

func (*Server) SendAvatarFetterLevelRewardRsp

func (s *Server) SendAvatarFetterLevelRewardRsp(ctx *Context) error

func (*Server) SendAvatarFlycloakChangeNotify

func (s *Server) SendAvatarFlycloakChangeNotify(ctx *Context) error

func (*Server) SendAvatarFollowRouteNotify

func (s *Server) SendAvatarFollowRouteNotify(ctx *Context) error

func (*Server) SendAvatarGainCostumeNotify

func (s *Server) SendAvatarGainCostumeNotify(ctx *Context) error

func (*Server) SendAvatarGainFlycloakNotify

func (s *Server) SendAvatarGainFlycloakNotify(ctx *Context) error

func (*Server) SendAvatarPromoteGetRewardRsp

func (s *Server) SendAvatarPromoteGetRewardRsp(ctx *Context) error

func (*Server) SendAvatarPromoteRsp

func (s *Server) SendAvatarPromoteRsp(ctx *Context) error

func (*Server) SendAvatarRenameInfoNotify

func (s *Server) SendAvatarRenameInfoNotify(ctx *Context) error

func (*Server) SendAvatarSatiationDataNotify

func (s *Server) SendAvatarSatiationDataNotify(ctx *Context) error

func (*Server) SendAvatarTeamAllDataNotify

func (s *Server) SendAvatarTeamAllDataNotify(ctx *Context) error

func (*Server) SendAvatarTeamUpdateNotify

func (s *Server) SendAvatarTeamUpdateNotify(ctx *Context) error

func (*Server) SendAvatarUpgradeRsp

func (s *Server) SendAvatarUpgradeRsp(ctx *Context) error

func (*Server) SendAvatarWearFlycloakRsp

func (s *Server) SendAvatarWearFlycloakRsp(ctx *Context) error

func (*Server) SendBackMyWorldRsp

func (s *Server) SendBackMyWorldRsp(ctx *Context) error

func (*Server) SendBeginCameraSceneLookNotify

func (s *Server) SendBeginCameraSceneLookNotify(ctx *Context) error

func (*Server) SendBeginCameraSceneLookWithTemplateNotify

func (s *Server) SendBeginCameraSceneLookWithTemplateNotify(ctx *Context) error

func (*Server) SendBuyResinRsp

func (s *Server) SendBuyResinRsp(ctx *Context) error

func (*Server) SendCalcWeaponUpgradeReturnItemsRsp

func (s *Server) SendCalcWeaponUpgradeReturnItemsRsp(ctx *Context) error

func (*Server) SendChangeAvatarRsp

func (s *Server) SendChangeAvatarRsp(ctx *Context) error

func (*Server) SendChangeGameTimeRsp

func (s *Server) SendChangeGameTimeRsp(ctx *Context) error

func (*Server) SendChangeMpTeamAvatarRsp

func (s *Server) SendChangeMpTeamAvatarRsp(ctx *Context) error

func (*Server) SendChangeServerGlobalValueNotify

func (s *Server) SendChangeServerGlobalValueNotify(ctx *Context) error

func (*Server) SendChangeTeamNameRsp

func (s *Server) SendChangeTeamNameRsp(ctx *Context) error

func (*Server) SendChangeWorldToSingleModeNotify

func (s *Server) SendChangeWorldToSingleModeNotify(ctx *Context) error

func (*Server) SendChangeWorldToSingleModeRsp

func (s *Server) SendChangeWorldToSingleModeRsp(ctx *Context) error

func (*Server) SendChatHistoryNotify

func (s *Server) SendChatHistoryNotify(ctx *Context) error

func (*Server) SendCheckAddItemExceedLimitNotify

func (s *Server) SendCheckAddItemExceedLimitNotify(ctx *Context) error

func (*Server) SendCheckGroupReplacedRsp

func (s *Server) SendCheckGroupReplacedRsp(ctx *Context) error

func (*Server) SendCheckSegmentCRCNotify

func (s *Server) SendCheckSegmentCRCNotify(ctx *Context) error

func (*Server) SendChooseCurAvatarTeamRsp

func (s *Server) SendChooseCurAvatarTeamRsp(ctx *Context) error

func (*Server) SendClientBulletCreateNotify

func (s *Server) SendClientBulletCreateNotify(ctx *Context) error

func (*Server) SendClientHashDebugNotify

func (s *Server) SendClientHashDebugNotify(ctx *Context) error

func (*Server) SendClientLoadingCostumeVerificationNotify

func (s *Server) SendClientLoadingCostumeVerificationNotify(ctx *Context) error

func (*Server) SendClientLockGameTimeNotify

func (s *Server) SendClientLockGameTimeNotify(ctx *Context) error

func (*Server) SendClientPauseNotify

func (s *Server) SendClientPauseNotify(ctx *Context) error

func (*Server) SendClientReconnectNotify

func (s *Server) SendClientReconnectNotify(ctx *Context) error

func (*Server) SendClientReportNotify

func (s *Server) SendClientReportNotify(ctx *Context) error

func (*Server) SendClientScriptEventNotify

func (s *Server) SendClientScriptEventNotify(ctx *Context) error

func (*Server) SendClientTransmitRsp

func (s *Server) SendClientTransmitRsp(ctx *Context) error

func (*Server) SendClientTriggerEventNotify

func (s *Server) SendClientTriggerEventNotify(ctx *Context) error

func (*Server) SendCloseCommonTipsNotify

func (s *Server) SendCloseCommonTipsNotify(ctx *Context) error

func (*Server) SendClosedItemNotify

func (s *Server) SendClosedItemNotify(ctx *Context) error

func (*Server) SendCombineDataNotify

func (s *Server) SendCombineDataNotify(ctx *Context) error

func (*Server) SendCombineFormulaDataNotify

func (s *Server) SendCombineFormulaDataNotify(ctx *Context) error

func (*Server) SendCombineRsp

func (s *Server) SendCombineRsp(ctx *Context) error

func (*Server) SendCompoundDataNotify

func (s *Server) SendCompoundDataNotify(ctx *Context) error

func (*Server) SendCompoundUnlockNotify

func (s *Server) SendCompoundUnlockNotify(ctx *Context) error

func (*Server) SendCookDataNotify

func (s *Server) SendCookDataNotify(ctx *Context) error

func (*Server) SendCookGradeDataNotify

func (s *Server) SendCookGradeDataNotify(ctx *Context) error

func (*Server) SendCookRecipeDataNotify

func (s *Server) SendCookRecipeDataNotify(ctx *Context) error

func (*Server) SendCutSceneBeginNotify

func (s *Server) SendCutSceneBeginNotify(ctx *Context) error

func (*Server) SendCutSceneEndNotify

func (s *Server) SendCutSceneEndNotify(ctx *Context) error

func (*Server) SendCutSceneFinishNotify

func (s *Server) SendCutSceneFinishNotify(ctx *Context) error

func (*Server) SendDailyTaskDataNotify

func (s *Server) SendDailyTaskDataNotify(ctx *Context) error

func (*Server) SendDailyTaskFilterCityRsp

func (s *Server) SendDailyTaskFilterCityRsp(ctx *Context) error

func (*Server) SendDailyTaskProgressNotify

func (s *Server) SendDailyTaskProgressNotify(ctx *Context) error

func (*Server) SendDailyTaskScoreRewardNotify

func (s *Server) SendDailyTaskScoreRewardNotify(ctx *Context) error

func (*Server) SendDailyTaskUnlockedCitiesNotify

func (s *Server) SendDailyTaskUnlockedCitiesNotify(ctx *Context) error

func (*Server) SendDataResVersionNotify

func (s *Server) SendDataResVersionNotify(ctx *Context) error

func (*Server) SendDealAddFriendRsp

func (s *Server) SendDealAddFriendRsp(ctx *Context) error

func (*Server) SendDeathZoneObserveNotify

func (s *Server) SendDeathZoneObserveNotify(ctx *Context) error

func (*Server) SendDelBackupAvatarTeamRsp

func (s *Server) SendDelBackupAvatarTeamRsp(ctx *Context) error

func (*Server) SendDelScenePlayTeamEntityNotify

func (s *Server) SendDelScenePlayTeamEntityNotify(ctx *Context) error

func (*Server) SendDeleteFriendNotify

func (s *Server) SendDeleteFriendNotify(ctx *Context) error

func (*Server) SendDeleteFriendRsp

func (s *Server) SendDeleteFriendRsp(ctx *Context) error

func (*Server) SendDestroyMaterialRsp

func (s *Server) SendDestroyMaterialRsp(ctx *Context) error

func (*Server) SendDoSetPlayerBornDataNotify

func (s *Server) SendDoSetPlayerBornDataNotify(ctx *Context) error

send DoSetPlayerBornDataNotify

flow:
	SEND ··> DoSetPlayerBornDataNotify

func (*Server) SendDropHintNotify

func (s *Server) SendDropHintNotify(ctx *Context) error

func (*Server) SendDropItemRsp

func (s *Server) SendDropItemRsp(ctx *Context) error

func (*Server) SendDungeonEntryToBeExploreNotify

func (s *Server) SendDungeonEntryToBeExploreNotify(ctx *Context) error

func (*Server) SendEchoNotify

func (s *Server) SendEchoNotify(ctx *Context) error

func (*Server) SendEndCameraSceneLookNotify

func (s *Server) SendEndCameraSceneLookNotify(ctx *Context) error

func (*Server) SendEnterSceneDoneRsp

func (s *Server) SendEnterSceneDoneRsp(ctx *Context, token uint32) error

func (*Server) SendEnterScenePeerNotify

func (s *Server) SendEnterScenePeerNotify(ctx *Context, token uint32) error

send EnterScenePeerNotify

flow:
	SEND ··> EnterScenePeerNotify

func (*Server) SendEnterSceneReadyRsp

func (s *Server) SendEnterSceneReadyRsp(ctx *Context, token uint32) error

func (*Server) SendEnterSceneWeatherAreaNotify

func (s *Server) SendEnterSceneWeatherAreaNotify(ctx *Context) error

func (*Server) SendEnterTransPointRegionNotify

func (s *Server) SendEnterTransPointRegionNotify(ctx *Context) error

func (*Server) SendEnterWorldAreaRsp

func (s *Server) SendEnterWorldAreaRsp(ctx *Context, typ, id uint32) error

func (*Server) SendEntityConfigHashNotify

func (s *Server) SendEntityConfigHashNotify(ctx *Context) error

func (*Server) SendEntityForceSyncRsp

func (s *Server) SendEntityForceSyncRsp(ctx *Context) error

func (*Server) SendEntityJumpNotify

func (s *Server) SendEntityJumpNotify(ctx *Context) error

func (*Server) SendEntityMoveRoomNotify

func (s *Server) SendEntityMoveRoomNotify(ctx *Context) error

func (*Server) SendEntityTagChangeNotify

func (s *Server) SendEntityTagChangeNotify(ctx *Context) error

func (*Server) SendExclusiveRuleNotify

func (s *Server) SendExclusiveRuleNotify(ctx *Context) error

func (*Server) SendExecuteGadgetLuaRsp

func (s *Server) SendExecuteGadgetLuaRsp(ctx *Context) error

func (*Server) SendExecuteGroupTriggerRsp

func (s *Server) SendExecuteGroupTriggerRsp(ctx *Context) error

func (*Server) SendExitSceneWeatherAreaNotify

func (s *Server) SendExitSceneWeatherAreaNotify(ctx *Context) error

func (*Server) SendExitTransPointRegionNotify

func (s *Server) SendExitTransPointRegionNotify(ctx *Context) error

func (*Server) SendFocusAvatarRsp

func (s *Server) SendFocusAvatarRsp(ctx *Context) error

func (*Server) SendForceAddPlayerFriendRsp

func (s *Server) SendForceAddPlayerFriendRsp(ctx *Context) error

func (*Server) SendForceDragAvatarNotify

func (s *Server) SendForceDragAvatarNotify(ctx *Context) error

func (*Server) SendForceDragBackTransferNotify

func (s *Server) SendForceDragBackTransferNotify(ctx *Context) error

func (*Server) SendForgeDataNotify

func (s *Server) SendForgeDataNotify(ctx *Context) error

func (*Server) SendForgeFormulaDataNotify

func (s *Server) SendForgeFormulaDataNotify(ctx *Context) error

func (*Server) SendForgeGetQueueDataRsp

func (s *Server) SendForgeGetQueueDataRsp(ctx *Context) error

func (*Server) SendForgeQueueDataNotify

func (s *Server) SendForgeQueueDataNotify(ctx *Context) error

func (*Server) SendForgeQueueManipulateRsp

func (s *Server) SendForgeQueueManipulateRsp(ctx *Context) error

func (*Server) SendForgeStartRsp

func (s *Server) SendForgeStartRsp(ctx *Context) error

func (*Server) SendFriendInfoChangeNotify

func (s *Server) SendFriendInfoChangeNotify(ctx *Context) error

func (*Server) SendFunc

func (s *Server) SendFunc(ctx *Context, message pb.ProtoMessage) func(ctx *Context) error

func (*Server) SendGetAllUnlockNameCardRsp

func (s *Server) SendGetAllUnlockNameCardRsp(ctx *Context) error

func (*Server) SendGetAreaExplorePointRsp

func (s *Server) SendGetAreaExplorePointRsp(ctx *Context) error

func (*Server) SendGetChatEmojiCollectionRsp

func (s *Server) SendGetChatEmojiCollectionRsp(ctx *Context) error

func (*Server) SendGetCompoundDataRsp

func (s *Server) SendGetCompoundDataRsp(ctx *Context) error

func (*Server) SendGetDungeonEntryExploreConditionRsp

func (s *Server) SendGetDungeonEntryExploreConditionRsp(ctx *Context) error

func (*Server) SendGetFriendShowAvatarInfoRsp

func (s *Server) SendGetFriendShowAvatarInfoRsp(ctx *Context) error

func (*Server) SendGetFriendShowNameCardInfoRsp

func (s *Server) SendGetFriendShowNameCardInfoRsp(ctx *Context) error

func (*Server) SendGetGameplayRecommendationRsp

func (s *Server) SendGetGameplayRecommendationRsp(ctx *Context) error

func (*Server) SendGetMapAreaRsp

func (s *Server) SendGetMapAreaRsp(ctx *Context) error

func (*Server) SendGetMapMarkTipsRsp

func (s *Server) SendGetMapMarkTipsRsp(ctx *Context) error

func (*Server) SendGetNextResourceInfoRsp

func (s *Server) SendGetNextResourceInfoRsp(ctx *Context) error

func (*Server) SendGetOnlinePlayerInfoRsp

func (s *Server) SendGetOnlinePlayerInfoRsp(ctx *Context) error

func (*Server) SendGetOnlinePlayerListRsp

func (s *Server) SendGetOnlinePlayerListRsp(ctx *Context) error

func (*Server) SendGetPlayerAskFriendListRsp

func (s *Server) SendGetPlayerAskFriendListRsp(ctx *Context) error

func (*Server) SendGetPlayerBlacklistRsp

func (s *Server) SendGetPlayerBlacklistRsp(ctx *Context) error

func (*Server) SendGetPlayerFriendListRsp

func (s *Server) SendGetPlayerFriendListRsp(ctx *Context) error

func (*Server) SendGetPlayerSocialDetailRsp

func (s *Server) SendGetPlayerSocialDetailRsp(ctx *Context, id uint32) error

func (*Server) SendGetPlayerTokenRsp

func (s *Server) SendGetPlayerTokenRsp(ctx *Context, clientSeed uint64, keyID uint32) error

func (*Server) SendGetRecentMpPlayerListRsp

func (s *Server) SendGetRecentMpPlayerListRsp(ctx *Context) error

func (*Server) SendGetSceneAreaRsp

func (s *Server) SendGetSceneAreaRsp(ctx *Context, sceneId, belongId uint32) error

func (*Server) SendGetScenePerformanceRsp

func (s *Server) SendGetScenePerformanceRsp(ctx *Context) error

func (*Server) SendGetScenePointRsp

func (s *Server) SendGetScenePointRsp(ctx *Context, sceneId, belongId uint32) error

func (*Server) SendGetWorldMpInfoRsp

func (s *Server) SendGetWorldMpInfoRsp(ctx *Context) error

func (*Server) SendGivingRecordChangeNotify

func (s *Server) SendGivingRecordChangeNotify(ctx *Context) error

func (*Server) SendGivingRecordNotify

func (s *Server) SendGivingRecordNotify(ctx *Context) error

func (*Server) SendGmTalkNotify

func (s *Server) SendGmTalkNotify(ctx *Context) error

func (*Server) SendGmTalkRsp

func (s *Server) SendGmTalkRsp(ctx *Context) error

func (*Server) SendGrantRewardNotify

func (s *Server) SendGrantRewardNotify(ctx *Context) error

func (*Server) SendGroupSuiteNotify

func (s *Server) SendGroupSuiteNotify(ctx *Context) error

func (*Server) SendGroupUnloadNotify

func (s *Server) SendGroupUnloadNotify(ctx *Context) error

func (*Server) SendGuestBeginEnterSceneNotify

func (s *Server) SendGuestBeginEnterSceneNotify(ctx *Context) error

func (*Server) SendGuestPostEnterSceneNotify

func (s *Server) SendGuestPostEnterSceneNotify(ctx *Context) error

func (*Server) SendHitClientTrivialNotify

func (s *Server) SendHitClientTrivialNotify(ctx *Context) error

func (*Server) SendHitTreeNotify

func (s *Server) SendHitTreeNotify(ctx *Context) error

func (*Server) SendItemAddHintNotify

func (s *Server) SendItemAddHintNotify(ctx *Context) error

func (*Server) SendItemCdGroupTimeNotify

func (s *Server) SendItemCdGroupTimeNotify(ctx *Context) error

func (*Server) SendItemGivingRsp

func (s *Server) SendItemGivingRsp(ctx *Context) error

func (*Server) SendItemRenameAvatarRsp

func (s *Server) SendItemRenameAvatarRsp(ctx *Context) error

func (*Server) SendJoinPlayerFailNotify

func (s *Server) SendJoinPlayerFailNotify(ctx *Context) error

func (*Server) SendJoinPlayerSceneRsp

func (s *Server) SendJoinPlayerSceneRsp(ctx *Context) error

func (*Server) SendKeepAliveNotify

func (s *Server) SendKeepAliveNotify(ctx *Context) error

func (*Server) SendLastPacketPrintNotify

func (s *Server) SendLastPacketPrintNotify(ctx *Context) error

func (*Server) SendLeaveSceneRsp

func (s *Server) SendLeaveSceneRsp(ctx *Context) error

func (*Server) SendLeaveWorldNotify

func (s *Server) SendLeaveWorldNotify(ctx *Context) error

func (*Server) SendLevelTagDataNotify

func (s *Server) SendLevelTagDataNotify(ctx *Context) error

func (*Server) SendLevelupCityRsp

func (s *Server) SendLevelupCityRsp(ctx *Context) error

func (*Server) SendLuaEnvironmentEffectNotify

func (s *Server) SendLuaEnvironmentEffectNotify(ctx *Context) error

func (*Server) SendMapAreaChangeNotify

func (s *Server) SendMapAreaChangeNotify(ctx *Context) error

func (*Server) SendMarkEntityInMinMapNotify

func (s *Server) SendMarkEntityInMinMapNotify(ctx *Context) error

func (*Server) SendMarkMapRsp

func (s *Server) SendMarkMapRsp(ctx *Context, pos *pb.Vector) error

func (*Server) SendMaterialDeleteReturnNotify

func (s *Server) SendMaterialDeleteReturnNotify(ctx *Context) error

func (*Server) SendMaterialDeleteUpdateNotify

func (s *Server) SendMaterialDeleteUpdateNotify(ctx *Context) error

func (*Server) SendMcoinExchangeHcoinRsp

func (s *Server) SendMcoinExchangeHcoinRsp(ctx *Context) error

func (*Server) SendMonsterAIConfigHashNotify

func (s *Server) SendMonsterAIConfigHashNotify(ctx *Context) error

func (*Server) SendMonsterPointArrayRouteUpdateNotify

func (s *Server) SendMonsterPointArrayRouteUpdateNotify(ctx *Context) error

func (*Server) SendNicknameAuditConfigNotify

func (s *Server) SendNicknameAuditConfigNotify(ctx *Context) error

func (*Server) SendOpenStateChangeNotify

func (s *Server) SendOpenStateChangeNotify(ctx *Context, key, value uint32) error

send OpenStateChangeNotify

flow:
	SEND ··> OpenStateChangeNotify

func (*Server) SendOpenStateUpdateNotify

func (s *Server) SendOpenStateUpdateNotify(ctx *Context) error

send OpenStateUpdateNotify

flow:
	SEND ··> OpenStateUpdateNotify

func (*Server) SendPSNBlackListNotify

func (s *Server) SendPSNBlackListNotify(ctx *Context) error

func (*Server) SendPSNFriendListNotify

func (s *Server) SendPSNFriendListNotify(ctx *Context) error

func (*Server) SendPersistentDungeonSwitchAvatarRsp

func (s *Server) SendPersistentDungeonSwitchAvatarRsp(ctx *Context) error

func (*Server) SendPersonalSceneJumpRsp

func (s *Server) SendPersonalSceneJumpRsp(ctx *Context) error

func (*Server) SendPingRsp

func (s *Server) SendPingRsp(ctx *Context, clientTime uint32) error

func (*Server) SendPlatformChangeRouteNotify

func (s *Server) SendPlatformChangeRouteNotify(ctx *Context) error

func (*Server) SendPlatformStartRouteNotify

func (s *Server) SendPlatformStartRouteNotify(ctx *Context) error

func (*Server) SendPlatformStopRouteNotify

func (s *Server) SendPlatformStopRouteNotify(ctx *Context) error

func (*Server) SendPlayerChatCDNotify

func (s *Server) SendPlayerChatCDNotify(ctx *Context) error

func (*Server) SendPlayerChatNotify

func (s *Server) SendPlayerChatNotify(ctx *Context) error

func (*Server) SendPlayerChatRsp

func (s *Server) SendPlayerChatRsp(ctx *Context) error

func (*Server) SendPlayerCompoundMaterialBoostRsp

func (s *Server) SendPlayerCompoundMaterialBoostRsp(ctx *Context) error

func (*Server) SendPlayerCompoundMaterialRsp

func (s *Server) SendPlayerCompoundMaterialRsp(ctx *Context) error

func (*Server) SendPlayerCookArgsRsp

func (s *Server) SendPlayerCookArgsRsp(ctx *Context) error

func (*Server) SendPlayerCookRsp

func (s *Server) SendPlayerCookRsp(ctx *Context) error

func (*Server) SendPlayerDataNotify

func (s *Server) SendPlayerDataNotify(ctx *Context) error

func (*Server) SendPlayerEnterSceneInfoNotify

func (s *Server) SendPlayerEnterSceneInfoNotify(ctx *Context) error

send PlayerEnterSceneInfoNotify

flow:
	SEND ··> PlayerEnterSceneInfoNotify

func (*Server) SendPlayerEnterSceneNotify

func (s *Server) SendPlayerEnterSceneNotify(ctx *Context) error

send PlayerEnterSceneNotify

flow:
	SEND ··> PlayerEnterSceneNotify

func (*Server) SendPlayerEyePointStateNotify

func (s *Server) SendPlayerEyePointStateNotify(ctx *Context) error

func (*Server) SendPlayerForceExitRsp

func (s *Server) SendPlayerForceExitRsp(ctx *Context) error

func (*Server) SendPlayerGameTimeByLuaNotify

func (s *Server) SendPlayerGameTimeByLuaNotify(ctx *Context) error

func (*Server) SendPlayerGameTimeNotify

func (s *Server) SendPlayerGameTimeNotify(ctx *Context) error

func (*Server) SendPlayerInjectFixNotify

func (s *Server) SendPlayerInjectFixNotify(ctx *Context) error

func (*Server) SendPlayerIpRegionNotify

func (s *Server) SendPlayerIpRegionNotify(ctx *Context) error

func (*Server) SendPlayerLevelRewardUpdateNotify

func (s *Server) SendPlayerLevelRewardUpdateNotify(ctx *Context) error

func (*Server) SendPlayerLoginRsp

func (s *Server) SendPlayerLoginRsp(ctx *Context) error

func (*Server) SendPlayerLogoutNotify

func (s *Server) SendPlayerLogoutNotify(ctx *Context) error

func (*Server) SendPlayerLogoutRsp

func (s *Server) SendPlayerLogoutRsp(ctx *Context) error

func (*Server) SendPlayerLuaShellNotify

func (s *Server) SendPlayerLuaShellNotify(ctx *Context) error

func (*Server) SendPlayerNicknameAuditDataNotify

func (s *Server) SendPlayerNicknameAuditDataNotify(ctx *Context) error

func (*Server) SendPlayerNicknameNotify

func (s *Server) SendPlayerNicknameNotify(ctx *Context) error

func (*Server) SendPlayerPropChangeNotify

func (s *Server) SendPlayerPropChangeNotify(ctx *Context) error

func (*Server) SendPlayerPropNotify

func (s *Server) SendPlayerPropNotify(ctx *Context) error

func (*Server) SendPlayerRandomCookRsp

func (s *Server) SendPlayerRandomCookRsp(ctx *Context) error

func (*Server) SendPlayerReportRsp

func (s *Server) SendPlayerReportRsp(ctx *Context) error

func (*Server) SendPlayerSetLanguageRsp

func (s *Server) SendPlayerSetLanguageRsp(ctx *Context) error

func (*Server) SendPlayerSetPauseRsp

func (s *Server) SendPlayerSetPauseRsp(ctx *Context, paused bool) error

func (*Server) SendPlayerSignatureAuditDataNotify

func (s *Server) SendPlayerSignatureAuditDataNotify(ctx *Context) error

func (*Server) SendPlayerSignatureNotify

func (s *Server) SendPlayerSignatureNotify(ctx *Context) error

func (*Server) SendPlayerStoreNotify

func (s *Server) SendPlayerStoreNotify(ctx *Context) error

send PlayerStoreNotify

flow:
	SEND ··> PlayerStoreNotify

func (*Server) SendPlayerTimeNotify

func (s *Server) SendPlayerTimeNotify(ctx *Context) error

func (*Server) SendPlayerWorldSceneInfoListNotify

func (s *Server) SendPlayerWorldSceneInfoListNotify(ctx *Context) error

func (*Server) SendPostEnterSceneRsp

func (s *Server) SendPostEnterSceneRsp(ctx *Context, token uint32) error

func (*Server) SendProfilePictureChangeNotify

func (s *Server) SendProfilePictureChangeNotify(ctx *Context) error

func (*Server) SendReadNicknameAuditRsp

func (s *Server) SendReadNicknameAuditRsp(ctx *Context) error

func (*Server) SendReadSignatureAuditRsp

func (s *Server) SendReadSignatureAuditRsp(ctx *Context) error

func (*Server) SendRefreshBackgroundAvatarRsp

func (s *Server) SendRefreshBackgroundAvatarRsp(ctx *Context) error

func (*Server) SendRefreshEntityAuthNotify

func (s *Server) SendRefreshEntityAuthNotify(ctx *Context) error

func (*Server) SendReliquaryDecomposeRsp

func (s *Server) SendReliquaryDecomposeRsp(ctx *Context) error

func (*Server) SendReliquaryFilterStateNotify

func (s *Server) SendReliquaryFilterStateNotify(ctx *Context) error

func (*Server) SendReliquaryFilterStateSaveNotify

func (s *Server) SendReliquaryFilterStateSaveNotify(ctx *Context) error

func (*Server) SendReliquaryPromoteRsp

func (s *Server) SendReliquaryPromoteRsp(ctx *Context) error

func (*Server) SendReliquaryUpgradeRsp

func (s *Server) SendReliquaryUpgradeRsp(ctx *Context) error

func (*Server) SendRemoveBlacklistRsp

func (s *Server) SendRemoveBlacklistRsp(ctx *Context) error

func (*Server) SendRemoveRandTaskInfoNotify

func (s *Server) SendRemoveRandTaskInfoNotify(ctx *Context) error

func (*Server) SendResinChangeNotify

func (s *Server) SendResinChangeNotify(ctx *Context) error

func (*Server) SendRobotPushPlayerDataNotify

func (s *Server) SendRobotPushPlayerDataNotify(ctx *Context) error

func (*Server) SendSceneAreaUnlockNotify

func (s *Server) SendSceneAreaUnlockNotify(ctx *Context) error

func (*Server) SendSceneAreaWeatherNotify

func (s *Server) SendSceneAreaWeatherNotify(ctx *Context) error

func (*Server) SendSceneAudioNotify

func (s *Server) SendSceneAudioNotify(ctx *Context) error

func (*Server) SendSceneAvatarStaminaStepRsp

func (s *Server) SendSceneAvatarStaminaStepRsp(ctx *Context) error

func (*Server) SendSceneCreateEntityRsp

func (s *Server) SendSceneCreateEntityRsp(ctx *Context) error

func (*Server) SendSceneDataNotify

func (s *Server) SendSceneDataNotify(ctx *Context) error

func (*Server) SendSceneDestroyEntityRsp

func (s *Server) SendSceneDestroyEntityRsp(ctx *Context) error

func (*Server) SendSceneEntitiesMoveCombineNotify

func (s *Server) SendSceneEntitiesMoveCombineNotify(ctx *Context) error

func (*Server) SendSceneEntitiesMovesRsp

func (s *Server) SendSceneEntitiesMovesRsp(ctx *Context) error

func (*Server) SendSceneEntityAppearNotify

func (s *Server) SendSceneEntityAppearNotify(ctx *Context, appearType pb.VisionType, entityList ...*pb.SceneEntityInfo) error

send SceneEntityAppearNotify

flow:
	SEND ··> SceneEntityAppearNotify

func (*Server) SendSceneEntityDisappearNotify

func (s *Server) SendSceneEntityDisappearNotify(ctx *Context, disappearType pb.VisionType, entityList ...uint32) error

send SceneEntityDisappearNotify

flow:
	SEND ··> SceneEntityDisappearNotify

func (*Server) SendSceneEntityDrownRsp

func (s *Server) SendSceneEntityDrownRsp(ctx *Context) error

func (*Server) SendSceneEntityMoveNotify

func (s *Server) SendSceneEntityMoveNotify(ctx *Context) error

func (*Server) SendSceneEntityMoveRsp

func (s *Server) SendSceneEntityMoveRsp(ctx *Context) error

func (*Server) SendSceneEntityUpdateNotify

func (s *Server) SendSceneEntityUpdateNotify(ctx *Context) error

func (*Server) SendSceneForceLockNotify

func (s *Server) SendSceneForceLockNotify(ctx *Context) error

func (*Server) SendSceneForceUnlockNotify

func (s *Server) SendSceneForceUnlockNotify(ctx *Context) error

func (*Server) SendSceneInitFinishRsp

func (s *Server) SendSceneInitFinishRsp(ctx *Context, token uint32) error

func (*Server) SendSceneKickPlayerNotify

func (s *Server) SendSceneKickPlayerNotify(ctx *Context) error

func (*Server) SendSceneKickPlayerRsp

func (s *Server) SendSceneKickPlayerRsp(ctx *Context) error

func (*Server) SendScenePlayerBackgroundAvatarRefreshNotify

func (s *Server) SendScenePlayerBackgroundAvatarRefreshNotify(ctx *Context) error

func (*Server) SendScenePlayerInfoNotify

func (s *Server) SendScenePlayerInfoNotify(ctx *Context) error

func (*Server) SendScenePlayerLocationNotify

func (s *Server) SendScenePlayerLocationNotify(ctx *Context, notify *pb.ScenePlayerLocationNotify) error

func (*Server) SendScenePlayerSoundNotify

func (s *Server) SendScenePlayerSoundNotify(ctx *Context) error

func (*Server) SendScenePointUnlockNotify

func (s *Server) SendScenePointUnlockNotify(ctx *Context) error

func (*Server) SendSceneRouteChangeNotify

func (s *Server) SendSceneRouteChangeNotify(ctx *Context) error

func (*Server) SendSceneTeamUpdateNotify

func (s *Server) SendSceneTeamUpdateNotify(ctx *Context) error

send SceneTeamUpdateNotify

flow:
	SEND ··> SceneTeamUpdateNotify

func (*Server) SendSceneTimeNotify

func (s *Server) SendSceneTimeNotify(ctx *Context) error

func (*Server) SendSceneTransToPointRsp

func (s *Server) SendSceneTransToPointRsp(ctx *Context) error

func (*Server) SendSceneWeatherForcastRsp

func (s *Server) SendSceneWeatherForcastRsp(ctx *Context) error

func (*Server) SendSealBattleBeginNotify

func (s *Server) SendSealBattleBeginNotify(ctx *Context) error

func (*Server) SendSealBattleEndNotify

func (s *Server) SendSealBattleEndNotify(ctx *Context) error

func (*Server) SendSealBattleProgressNotify

func (s *Server) SendSealBattleProgressNotify(ctx *Context) error

func (*Server) SendSeeMonsterRsp

func (s *Server) SendSeeMonsterRsp(ctx *Context) error

func (*Server) SendServerDisconnectClientNotify

func (s *Server) SendServerDisconnectClientNotify(ctx *Context) error

func (*Server) SendServerLogNotify

func (s *Server) SendServerLogNotify(ctx *Context) error

func (*Server) SendServerTimeNotify

func (s *Server) SendServerTimeNotify(ctx *Context) error

func (*Server) SendSetChatEmojiCollectionRsp

func (s *Server) SendSetChatEmojiCollectionRsp(ctx *Context) error

func (*Server) SendSetEntityClientDataNotify

func (s *Server) SendSetEntityClientDataNotify(ctx *Context) error

func (*Server) SendSetEquipLockStateRsp

func (s *Server) SendSetEquipLockStateRsp(ctx *Context) error

func (*Server) SendSetFriendRemarkNameRsp

func (s *Server) SendSetFriendRemarkNameRsp(ctx *Context) error

func (*Server) SendSetIsAutoUnlockSpecificEquipRsp

func (s *Server) SendSetIsAutoUnlockSpecificEquipRsp(ctx *Context) error

func (*Server) SendSetNameCardRsp

func (s *Server) SendSetNameCardRsp(ctx *Context) error

func (*Server) SendSetOpenStateRsp

func (s *Server) SendSetOpenStateRsp(ctx *Context, key, value uint32) error

func (*Server) SendSetPlayerBirthdayRsp

func (s *Server) SendSetPlayerBirthdayRsp(ctx *Context, birthday *pb.Birthday) error

func (*Server) SendSetPlayerBornDataRsp

func (s *Server) SendSetPlayerBornDataRsp(ctx *Context) error

func (*Server) SendSetPlayerHeadImageRsp

func (s *Server) SendSetPlayerHeadImageRsp(ctx *Context) error

func (*Server) SendSetPlayerNameRsp

func (s *Server) SendSetPlayerNameRsp(ctx *Context, name string) error

func (*Server) SendSetPlayerPropRsp

func (s *Server) SendSetPlayerPropRsp(ctx *Context) error

func (*Server) SendSetPlayerSignatureRsp

func (s *Server) SendSetPlayerSignatureRsp(ctx *Context, signature string) error

func (*Server) SendSetSceneWeatherAreaRsp

func (s *Server) SendSetSceneWeatherAreaRsp(ctx *Context) error

func (*Server) SendSetUpAvatarTeamRsp

func (s *Server) SendSetUpAvatarTeamRsp(ctx *Context) error

func (*Server) SendShowClientGuideNotify

func (s *Server) SendShowClientGuideNotify(ctx *Context) error

func (*Server) SendShowClientTutorialNotify

func (s *Server) SendShowClientTutorialNotify(ctx *Context) error

func (*Server) SendShowCommonTipsNotify

func (s *Server) SendShowCommonTipsNotify(ctx *Context) error

func (*Server) SendShowMessageNotify

func (s *Server) SendShowMessageNotify(ctx *Context) error

func (*Server) SendShowTemplateReminderNotify

func (s *Server) SendShowTemplateReminderNotify(ctx *Context) error

func (*Server) SendSignatureAuditConfigNotify

func (s *Server) SendSignatureAuditConfigNotify(ctx *Context) error

func (*Server) SendSocialDataNotify

func (s *Server) SendSocialDataNotify(ctx *Context) error

func (*Server) SendSpringUseRsp

func (s *Server) SendSpringUseRsp(ctx *Context) error

func (*Server) SendStopReminderNotify

func (s *Server) SendStopReminderNotify(ctx *Context) error

func (*Server) SendStoreItemChangeNotify

func (s *Server) SendStoreItemChangeNotify(ctx *Context) error

func (*Server) SendStoreItemDelNotify

func (s *Server) SendStoreItemDelNotify(ctx *Context) error

func (*Server) SendStoreWeightLimitNotify

func (s *Server) SendStoreWeightLimitNotify(ctx *Context) error

send StoreWeightLimitNotify

flow:
	SEND ··> StoreWeightLimitNotify

func (*Server) SendSyncScenePlayTeamEntityNotify

func (s *Server) SendSyncScenePlayTeamEntityNotify(ctx *Context) error

func (*Server) SendTakeBackGivingItemRsp

func (s *Server) SendTakeBackGivingItemRsp(ctx *Context) error

func (*Server) SendTakeCompoundOutputRsp

func (s *Server) SendTakeCompoundOutputRsp(ctx *Context) error

func (*Server) SendTakeFirstShareRewardRsp

func (s *Server) SendTakeFirstShareRewardRsp(ctx *Context) error

func (*Server) SendTakeMaterialDeleteReturnRsp

func (s *Server) SendTakeMaterialDeleteReturnRsp(ctx *Context) error

func (*Server) SendTakePlayerLevelRewardRsp

func (s *Server) SendTakePlayerLevelRewardRsp(ctx *Context) error

func (*Server) SendTakeoffEquipRsp

func (s *Server) SendTakeoffEquipRsp(ctx *Context) error

func (*Server) SendTaskVarNotify

func (s *Server) SendTaskVarNotify(ctx *Context) error

func (*Server) SendUnfreezeGroupLimitNotify

func (s *Server) SendUnfreezeGroupLimitNotify(ctx *Context) error

func (*Server) SendUnionCmdNotify

func (s *Server) SendUnionCmdNotify(ctx *Context) error

func (*Server) SendUnlockNameCardNotify

func (s *Server) SendUnlockNameCardNotify(ctx *Context) error

func (*Server) SendUnlockTransPointRsp

func (s *Server) SendUnlockTransPointRsp(ctx *Context) error

func (*Server) SendUnmarkEntityInMinMapNotify

func (s *Server) SendUnmarkEntityInMinMapNotify(ctx *Context) error

func (*Server) SendUpdatePS4BlockListRsp

func (s *Server) SendUpdatePS4BlockListRsp(ctx *Context) error

func (*Server) SendUpdatePS4FriendListNotify

func (s *Server) SendUpdatePS4FriendListNotify(ctx *Context) error

func (*Server) SendUpdatePS4FriendListRsp

func (s *Server) SendUpdatePS4FriendListRsp(ctx *Context) error

func (*Server) SendUpdatePlayerShowAvatarListRsp

func (s *Server) SendUpdatePlayerShowAvatarListRsp(ctx *Context) error

func (*Server) SendUpdatePlayerShowNameCardListRsp

func (s *Server) SendUpdatePlayerShowNameCardListRsp(ctx *Context) error

func (*Server) SendUpdateRedPointNotify

func (s *Server) SendUpdateRedPointNotify(ctx *Context) error

func (*Server) SendUseItemRsp

func (s *Server) SendUseItemRsp(ctx *Context) error

func (*Server) SendWeaponAwakenRsp

func (s *Server) SendWeaponAwakenRsp(ctx *Context) error

func (*Server) SendWeaponPromoteRsp

func (s *Server) SendWeaponPromoteRsp(ctx *Context) error

func (*Server) SendWeaponUpgradeRsp

func (s *Server) SendWeaponUpgradeRsp(ctx *Context) error

func (*Server) SendWearEquipRsp

func (s *Server) SendWearEquipRsp(ctx *Context) error

func (*Server) SendWidgetQuickHitTreeRsp

func (s *Server) SendWidgetQuickHitTreeRsp(ctx *Context) error

func (*Server) SendWorldChestOpenNotify

func (s *Server) SendWorldChestOpenNotify(ctx *Context) error

func (*Server) SendWorldDataNotify

func (s *Server) SendWorldDataNotify(ctx *Context) error

func (*Server) SendWorldOwnerDailyTaskNotify

func (s *Server) SendWorldOwnerDailyTaskNotify(ctx *Context) error

func (*Server) SendWorldPlayerDieNotify

func (s *Server) SendWorldPlayerDieNotify(ctx *Context) error

func (*Server) SendWorldPlayerInfoNotify

func (s *Server) SendWorldPlayerInfoNotify(ctx *Context) error

func (*Server) SendWorldPlayerLocationNotify

func (s *Server) SendWorldPlayerLocationNotify(ctx *Context) error

func (*Server) SendWorldPlayerRTTNotify

func (s *Server) SendWorldPlayerRTTNotify(ctx *Context) error

func (*Server) SendWorldPlayerReviveRsp

func (s *Server) SendWorldPlayerReviveRsp(ctx *Context) error

func (*Server) Shutdown

func (s *Server) Shutdown(ctx context.Context) error

func (*Server) Start

func (s *Server) Start() error

func (*Server) Store

func (s *Server) Store() *store.Store

type UnionCmd

type UnionCmd struct {
	MessageID pb.ProtoCommand `json:"message_id"`
	Body      pb.ProtoMessage `json:"body"`
}

type UnionCmdNotify

type UnionCmdNotify struct {
	CmdList []*UnionCmd `json:"cmd_list"`
}

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