p2p

package
v1.10.21 Latest Latest
Warning

This package is not in the latest version of its module.

Go to latest
Published: Dec 17, 2023 License: BSD-3-Clause Imports: 22 Imported by: 4

Documentation

Index

Constants

This section is empty.

Variables

View Source
var (
	ErrAppRequestFailed = errors.New("app request failed")
	ErrRequestPending   = errors.New("request pending")
	ErrNoPeers          = errors.New("no peers")
)
View Source
var (
	ErrExistingAppProtocol = errors.New("existing app protocol")
	ErrUnrequestedResponse = errors.New("unrequested response")
)
View Source
var (
	ErrNotValidator = errors.New("not a validator")
)
View Source
var (
	ErrThrottled = errors.New("throttled")
)

Functions

This section is empty.

Types

type AppResponseCallback

type AppResponseCallback func(
	ctx context.Context,
	nodeID ids.NodeID,
	responseBytes []byte,
	err error,
)

AppResponseCallback is called upon receiving an AppResponse for an AppRequest issued by Client. Callers should check [err] to see whether the AppRequest failed or not.

type Client

type Client struct {
	// contains filtered or unexported fields
}

func (*Client) AppGossip

func (c *Client) AppGossip(
	ctx context.Context,
	appGossipBytes []byte,
) error

AppGossip sends a gossip message to a random set of peers.

func (*Client) AppGossipSpecific

func (c *Client) AppGossipSpecific(
	ctx context.Context,
	nodeIDs set.Set[ids.NodeID],
	appGossipBytes []byte,
) error

AppGossipSpecific sends a gossip message to a predetermined set of peers.

func (*Client) AppRequest

func (c *Client) AppRequest(
	ctx context.Context,
	nodeIDs set.Set[ids.NodeID],
	appRequestBytes []byte,
	onResponse AppResponseCallback,
) error

AppRequest issues an arbitrary request to a node. [onResponse] is invoked upon an error or a response.

func (*Client) AppRequestAny

func (c *Client) AppRequestAny(
	ctx context.Context,
	appRequestBytes []byte,
	onResponse AppResponseCallback,
) error

AppRequestAny issues an AppRequest to an arbitrary node decided by Client. If a specific node needs to be requested, use AppRequest instead. See AppRequest for more docs.

func (*Client) CrossChainAppRequest

func (c *Client) CrossChainAppRequest(
	ctx context.Context,
	chainID ids.ID,
	appRequestBytes []byte,
	onResponse CrossChainAppResponseCallback,
) error

CrossChainAppRequest sends a cross chain app request to another vm. [onResponse] is invoked upon an error or a response.

type ClientOption

type ClientOption interface {
	// contains filtered or unexported methods
}

ClientOption configures Client

func WithValidatorSampling

func WithValidatorSampling(validators *Validators) ClientOption

WithValidatorSampling configures Client.AppRequestAny to sample validators

type CrossChainAppResponseCallback

type CrossChainAppResponseCallback func(
	ctx context.Context,
	chainID ids.ID,
	responseBytes []byte,
	err error,
)

CrossChainAppResponseCallback is called upon receiving an CrossChainAppResponse for a CrossChainAppRequest issued by Client. Callers should check [err] to see whether the AppRequest failed or not.

type Handler

type Handler interface {
	// AppGossip is called when handling an AppGossip message.
	AppGossip(
		ctx context.Context,
		nodeID ids.NodeID,
		gossipBytes []byte,
	)
	// AppRequest is called when handling an AppRequest message.
	// Returns the bytes for the response corresponding to [requestBytes]
	AppRequest(
		ctx context.Context,
		nodeID ids.NodeID,
		deadline time.Time,
		requestBytes []byte,
	) ([]byte, error)
	// CrossChainAppRequest is called when handling a CrossChainAppRequest
	// message.
	// Returns the bytes for the response corresponding to [requestBytes]
	CrossChainAppRequest(
		ctx context.Context,
		chainID ids.ID,
		deadline time.Time,
		requestBytes []byte,
	) ([]byte, error)
}

Handler is the server-side logic for virtual machine application protocols.

type Network

type Network struct {
	Peers *Peers
	// contains filtered or unexported fields
}

Network exposes networking state and supports building p2p application protocols

func NewNetwork

func NewNetwork(
	log logging.Logger,
	sender common.AppSender,
	metrics prometheus.Registerer,
	namespace string,
) *Network

NewNetwork returns an instance of Network

func (*Network) AppGossip

func (n *Network) AppGossip(ctx context.Context, nodeID ids.NodeID, msg []byte) error

func (*Network) AppRequest

func (n *Network) AppRequest(ctx context.Context, nodeID ids.NodeID, requestID uint32, deadline time.Time, request []byte) error

func (*Network) AppRequestFailed

func (n *Network) AppRequestFailed(ctx context.Context, nodeID ids.NodeID, requestID uint32) error

func (*Network) AppResponse

func (n *Network) AppResponse(ctx context.Context, nodeID ids.NodeID, requestID uint32, response []byte) error

func (*Network) Connected

func (n *Network) Connected(_ context.Context, nodeID ids.NodeID, _ *version.Application) error

func (*Network) CrossChainAppRequest

func (n *Network) CrossChainAppRequest(ctx context.Context, chainID ids.ID, requestID uint32, deadline time.Time, request []byte) error

func (*Network) CrossChainAppRequestFailed

func (n *Network) CrossChainAppRequestFailed(ctx context.Context, chainID ids.ID, requestID uint32) error

func (*Network) CrossChainAppResponse

func (n *Network) CrossChainAppResponse(ctx context.Context, chainID ids.ID, requestID uint32, response []byte) error

func (*Network) Disconnected

func (n *Network) Disconnected(_ context.Context, nodeID ids.NodeID) error

func (*Network) NewAppProtocol

func (n *Network) NewAppProtocol(handlerID uint64, handler Handler, options ...ClientOption) (*Client, error)

NewAppProtocol reserves an identifier for an application protocol handler and returns a Client that can be used to send messages for the corresponding protocol.

type NoOpHandler

type NoOpHandler struct{}

NoOpHandler drops all messages

func (NoOpHandler) AppGossip

func (NoOpHandler) AppGossip(context.Context, ids.NodeID, []byte)

func (NoOpHandler) AppRequest

func (NoOpHandler) AppRequest(context.Context, ids.NodeID, time.Time, []byte) ([]byte, error)

func (NoOpHandler) CrossChainAppRequest

func (NoOpHandler) CrossChainAppRequest(context.Context, ids.ID, time.Time, []byte) ([]byte, error)

type NodeSampler

type NodeSampler interface {
	// Sample returns at most [limit] nodes. This may return fewer nodes if
	// fewer than [limit] are available.
	Sample(ctx context.Context, limit int) []ids.NodeID
}

NodeSampler samples nodes in network

type PeerTracker

type PeerTracker struct {
	// contains filtered or unexported fields
}

Tracks the bandwidth of responses coming from peers, preferring to contact peers with known good bandwidth, connecting to new peers with an exponentially decaying probability.

func NewPeerTracker

func NewPeerTracker(
	log logging.Logger,
	metricsNamespace string,
	registerer prometheus.Registerer,
) (*PeerTracker, error)

func (*PeerTracker) Connected

func (p *PeerTracker) Connected(nodeID ids.NodeID, nodeVersion *version.Application)

Connected should be called when [nodeID] connects to this node

func (*PeerTracker) Disconnected

func (p *PeerTracker) Disconnected(nodeID ids.NodeID)

Disconnected should be called when [nodeID] disconnects from this node

func (*PeerTracker) GetAnyPeer

func (p *PeerTracker) GetAnyPeer(minVersion *version.Application) (ids.NodeID, bool)

TODO get rid of minVersion Returns a peer that we're connected to. If we should track more peers, returns a random peer with version >= [minVersion], if any exist. Otherwise, with probability [randomPeerProbability] returns a random peer from [p.responsivePeers]. With probability [1-randomPeerProbability] returns the peer in [p.bandwidthHeap] with the highest bandwidth.

func (*PeerTracker) Size

func (p *PeerTracker) Size() int

Returns the number of peers the node is connected to.

func (*PeerTracker) TrackBandwidth

func (p *PeerTracker) TrackBandwidth(nodeID ids.NodeID, bandwidth float64)

Record that we observed that [nodeID]'s bandwidth is [bandwidth]. Adds the peer's bandwidth averager to the bandwidth heap.

func (*PeerTracker) TrackPeer

func (p *PeerTracker) TrackPeer(nodeID ids.NodeID)

Record that we sent a request to [nodeID].

type Peers

type Peers struct {
	// contains filtered or unexported fields
}

Peers contains metadata about the current set of connected peers

func (*Peers) Sample

func (p *Peers) Sample(limit int) []ids.NodeID

Sample returns a pseudo-random sample of up to limit Peers

type SlidingWindowThrottler

type SlidingWindowThrottler struct {
	// contains filtered or unexported fields
}

SlidingWindowThrottler is an implementation of the sliding window throttling algorithm.

func NewSlidingWindowThrottler

func NewSlidingWindowThrottler(period time.Duration, limit int) *SlidingWindowThrottler

NewSlidingWindowThrottler returns a new instance of SlidingWindowThrottler. Nodes are throttled if they exceed [limit] messages during an interval of time over [period]. [period] and [limit] should both be > 0.

func (*SlidingWindowThrottler) Handle

func (s *SlidingWindowThrottler) Handle(nodeID ids.NodeID) bool

Handle returns true if the amount of calls received in the last [s.period] time is less than [s.limit]

This is calculated by adding the current period's count to a weighted count of the previous period.

type Throttler

type Throttler interface {
	// Handle returns true if a message from [nodeID] should be handled.
	Handle(nodeID ids.NodeID) bool
}

type ThrottlerHandler

type ThrottlerHandler struct {
	Handler
	Throttler Throttler
	Log       logging.Logger
}

func (ThrottlerHandler) AppGossip

func (t ThrottlerHandler) AppGossip(ctx context.Context, nodeID ids.NodeID, gossipBytes []byte)

func (ThrottlerHandler) AppRequest

func (t ThrottlerHandler) AppRequest(ctx context.Context, nodeID ids.NodeID, deadline time.Time, requestBytes []byte) ([]byte, error)

type ValidatorHandler

type ValidatorHandler struct {
	Handler
	ValidatorSet ValidatorSet
	Log          logging.Logger
}

ValidatorHandler drops messages from non-validators

func (ValidatorHandler) AppGossip

func (v ValidatorHandler) AppGossip(ctx context.Context, nodeID ids.NodeID, gossipBytes []byte)

func (ValidatorHandler) AppRequest

func (v ValidatorHandler) AppRequest(ctx context.Context, nodeID ids.NodeID, deadline time.Time, requestBytes []byte) ([]byte, error)

type ValidatorSet

type ValidatorSet interface {
	Has(ctx context.Context, nodeID ids.NodeID) bool // TODO return error
}

type Validators

type Validators struct {
	// contains filtered or unexported fields
}

Validators contains a set of nodes that are staking.

func NewValidators

func NewValidators(
	peers *Peers,
	log logging.Logger,
	subnetID ids.ID,
	validators validators.State,
	maxValidatorSetStaleness time.Duration,
) *Validators

func (*Validators) Has

func (v *Validators) Has(ctx context.Context, nodeID ids.NodeID) bool

Has returns if nodeID is a connected validator

func (*Validators) Sample

func (v *Validators) Sample(ctx context.Context, limit int) []ids.NodeID

Sample returns a random sample of connected validators

Directories

Path Synopsis
Package mocks is a generated GoMock package.
Package mocks is a generated GoMock package.

Jump to

Keyboard shortcuts

? : This menu
/ : Search site
f or F : Jump to
y or Y : Canonical URL