The linter checks that the Structures are created by the Factory, and not directly.
The checking helps to provide invariants without exclusion and helps avoid creating an invalid object.
Use
Installation
go install github.com/maranqz/go-factory-lint/cmd/go-factory-lint@latest
Options
--packageGlobs - list of glob packages, which can create structures without factories inside the glob package. By default, all structures from another package should be created by factories, tests.
onlyPackageGlobs - use a factory to initiate a structure for glob packages only, tests.
Example
Bad
Good
package main
import (
"fmt"
"bad"
)
func main() {
// Use factory for bad.User
u := &bad.User{
ID: -1,
}
fmt.Println(u.ID) // -1
fmt.Println(u.CreatedAt) // time.Time{}
}
package bad
import "time"
type User struct {
ID int64
CreatedAt time.Time
}
var sequenceID = int64(0)
func NextID() int64 {
sequenceID++
return sequenceID
}
package main
import (
"fmt"
"good"
)
func main() {
u := good.NewUser()
fmt.Println(u.ID) // auto increment
fmt.Println(u.CreatedAt) // time.Now()
}
package user
import "time"
type User struct {
ID int64
CreatedAt time.Time
}
func NewUser() *User {
return &User{
ID: nextID(),
CreatedAt: time.Now(),
}
}
var sequenceID = int64(0)
func nextID() int64 {
sequenceID++
return sequenceID
}
False Negative
Linter doesn't catch some cases.
Buffered channel. You can initialize struct in line v, ok := <-bufChexample.