Documentation ¶
Index ¶
- type GameImpl
- func (g *GameImpl) AnswerChosen(player, choice string) bool
- func (g *GameImpl) NewAnswer(player, answer string) bool
- func (g *GameImpl) NewRound(player string, clear bool) bool
- func (g *GameImpl) NextQuote()
- func (g *GameImpl) NumPlayers() int
- func (g *GameImpl) Points() []RankedPlayer
- func (g *GameImpl) Quote() game.Quote
- type RankedPlayer
Constants ¶
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Variables ¶
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Functions ¶
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Types ¶
type GameImpl ¶
func (*GameImpl) AnswerChosen ¶
Returns if all the players have already chosen and answer.
func (*GameImpl) NumPlayers ¶
func (*GameImpl) Points ¶
func (g *GameImpl) Points() []RankedPlayer
type RankedPlayer ¶
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