sync3

package
v0.99.16 Latest Latest
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Published: Apr 26, 2024 License: Apache-2.0 Imports: 19 Imported by: 0

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Index

Constants

View Source
const (
	OpSync       = "SYNC"
	OpInvalidate = "INVALIDATE"
	OpInsert     = "INSERT"
	OpDelete     = "DELETE"
)
View Source
const DeletedAvatar = AvatarChange("<no-avatar>")
View Source
const DispatcherAllUsers = "-"

Variables

View Source
var (
	SortByName              = "by_name"
	SortByRecency           = "by_recency"
	SortByNotificationLevel = "by_notification_level"
	SortByNotificationCount = "by_notification_count" // deprecated
	SortByHighlightCount    = "by_highlight_count"    // deprecated
	SortBy                  = []string{SortByHighlightCount, SortByName, SortByNotificationCount, SortByRecency, SortByNotificationLevel}

	Wildcard     = "*"
	StateKeyLazy = "$LAZY"
	StateKeyMe   = "$ME"

	DefaultTimelineLimit = int64(20)
	DefaultTimeoutMSecs  = 10 * 1000 // 10s
)
View Source
var SpamProtectionInterval = 10 * time.Millisecond

The amount of time to artificially wait if the server detects spamming clients. This time will be added to responses when the server detects the same request being sent over and over e.g /sync?pos=5 then /sync?pos=5 over and over. Likewise /sync without a ?pos=.

Functions

This section is empty.

Types

type AvatarChange added in v0.99.5

type AvatarChange string

An AvatarChange represents a change to a room's avatar. There are three cases:

  • an empty string represents no change, and should be omitted when JSON-serialised;
  • the sentinel `<no-avatar>` represents a room that has never had an avatar, or a room whose avatar has been removed. It is JSON-serialised as null.
  • All other strings represent the current avatar of the room and JSON-serialise as normal.
const UnchangedAvatar AvatarChange = ""

func NewAvatarChange added in v0.99.5

func NewAvatarChange(avatar string) AvatarChange

NewAvatarChange interprets an optional avatar string as an AvatarChange.

func (AvatarChange) MarshalJSON added in v0.99.5

func (a AvatarChange) MarshalJSON() ([]byte, error)

func (*AvatarChange) UnmarshalJSON added in v0.99.5

func (a *AvatarChange) UnmarshalJSON(data []byte) error

Note: the unmarshalling is only used in tests.

type Conn

type Conn struct {
	ConnID
	// contains filtered or unexported fields
}

Conn is an abstraction of a long-poll connection. It automatically handles the position values of the /sync request, including sending cached data in the event of retries. It does not handle the contents of the data at all.

func NewConn

func NewConn(connID ConnID, h ConnHandler) *Conn

func (*Conn) Alive

func (c *Conn) Alive() bool

func (*Conn) OnIncomingRequest

func (c *Conn) OnIncomingRequest(ctx context.Context, req *Request, start time.Time) (resp *Response, herr *internal.HandlerError)

OnIncomingRequest advances the client's position in the stream, returning the response position and data. If an error is returned, it will be logged by the caller and transmitted to the client. It will NOT be reported to Sentry---this should happen as close as possible to the creation of the error (or else Sentry cannot provide a meaningful traceback.)

func (*Conn) OnUpdate added in v0.98.1

func (c *Conn) OnUpdate(ctx context.Context, update caches.Update)

func (*Conn) SetCancelCallback added in v0.99.12

func (c *Conn) SetCancelCallback(cancel context.CancelFunc)

type ConnHandler

type ConnHandler interface {
	// Callback which is allowed to block as long as the context is active. Return the response
	// to send back or an error. Errors of type *internal.HandlerError are inspected for the correct
	// status code to send back.
	OnIncomingRequest(ctx context.Context, cid ConnID, req *Request, isInitial bool, start time.Time) (*Response, error)
	OnUpdate(ctx context.Context, update caches.Update)
	PublishEventsUpTo(roomID string, nid int64)
	Destroy()
	Alive() bool
	SetCancelCallback(cancel context.CancelFunc)
}

type ConnID

type ConnID struct {
	UserID   string
	DeviceID string
	CID      string // client-supplied conn_id
}

func (*ConnID) String

func (c *ConnID) String() string

type ConnMap

type ConnMap struct {
	// contains filtered or unexported fields
}

ConnMap stores a collection of Conns.

func NewConnMap

func NewConnMap(enablePrometheus bool, ttl time.Duration) *ConnMap

func (*ConnMap) ClearUpdateQueues added in v0.99.5

func (m *ConnMap) ClearUpdateQueues(userID, roomID string, nid int64)

func (*ConnMap) CloseConnsForDevice added in v0.99.3

func (m *ConnMap) CloseConnsForDevice(userID, deviceID string)

func (*ConnMap) CloseConnsForUsers added in v0.99.13

func (m *ConnMap) CloseConnsForUsers(userIDs []string) (closed int)

CloseConnsForUsers closes all conns for a given slice of users. Returns the number of conns closed.

func (*ConnMap) Conn

func (m *ConnMap) Conn(cid ConnID) *Conn

Conn returns a connection with this ConnID. Returns nil if no connection exists.

func (*ConnMap) Conns added in v0.99.3

func (m *ConnMap) Conns(userID, deviceID string) []*Conn

Conns return all connections for this user|device

func (*ConnMap) CreateConn

func (m *ConnMap) CreateConn(cid ConnID, cancel context.CancelFunc, newConnHandler func() ConnHandler) *Conn

Atomically gets or creates a connection with this connection ID. Calls newConn if a new connection is required.

func (*ConnMap) Teardown

func (m *ConnMap) Teardown()

func (*ConnMap) UpdateMetrics added in v0.99.5

func (m *ConnMap) UpdateMetrics()

UpdateMetrics recalculates the number of active connections. Do this when you think there is a change.

type Dispatcher

type Dispatcher struct {
	// contains filtered or unexported fields
}

Dispatches live events to caches

func NewDispatcher

func NewDispatcher() *Dispatcher

func (*Dispatcher) IsUserJoined

func (d *Dispatcher) IsUserJoined(userID, roomID string) bool

func (*Dispatcher) OnEphemeralEvent

func (d *Dispatcher) OnEphemeralEvent(ctx context.Context, roomID string, ephEvent json.RawMessage)

func (*Dispatcher) OnInvalidateRoom added in v0.99.11

func (d *Dispatcher) OnInvalidateRoom(roomID string, joins, invites []string)

func (*Dispatcher) OnNewEvent added in v0.99.2

func (d *Dispatcher) OnNewEvent(
	ctx context.Context, roomID string, event json.RawMessage, nid int64,
)

func (*Dispatcher) OnNewInitialRoomState

func (d *Dispatcher) OnNewInitialRoomState(ctx context.Context, roomID string, state []json.RawMessage)

Called by v2 pollers when we receive an initial state block. Very similar to OnNewEvents but done in bulk for speed.

func (*Dispatcher) OnReceipt added in v0.99.1

func (d *Dispatcher) OnReceipt(ctx context.Context, receipt internal.Receipt)

func (*Dispatcher) ReceiverForUser added in v0.99.3

func (d *Dispatcher) ReceiverForUser(userID string) Receiver

func (*Dispatcher) Register

func (d *Dispatcher) Register(ctx context.Context, userID string, r Receiver) error

func (*Dispatcher) Startup

func (d *Dispatcher) Startup(roomToJoinedUsers map[string][]string) error

Load joined members into the dispatcher. MUST BE CALLED BEFORE V2 POLL LOOPS START.

func (*Dispatcher) Unregister

func (d *Dispatcher) Unregister(userID string)

func (*Dispatcher) UnregisterBulk added in v0.99.13

func (d *Dispatcher) UnregisterBulk(userIDs []string) []string

UnregisterBulk accepts a slice of user IDs to unregister. The given users need not already be registered (in which case unregistering them is a no-op). Returns the list of users that were unregistered.

type FilteredSortableRooms

type FilteredSortableRooms struct {
	*SortableRooms
	// contains filtered or unexported fields
}

FilteredSortableRooms is SortableRooms but where rooms are filtered before being added to the list. Updates to room metadata may result in rooms being added/removed.

func NewFilteredSortableRooms

func NewFilteredSortableRooms(finder RoomFinder, listKey string, roomIDs []string, filter *RequestFilters) *FilteredSortableRooms

func (*FilteredSortableRooms) Add

func (f *FilteredSortableRooms) Add(roomID string) bool

type InternalRequestLists

type InternalRequestLists struct {
	// contains filtered or unexported fields
}

InternalRequestLists is a list of lists which matches each index position in the request JSON 'lists'. It contains all the internal metadata for rooms and controls access and updatings of said lists.

func NewInternalRequestLists

func NewInternalRequestLists() *InternalRequestLists

func (*InternalRequestLists) AssignList

func (s *InternalRequestLists) AssignList(ctx context.Context, listKey string, filters *RequestFilters, sort []string, shouldOverwrite OverwriteVal) (*FilteredSortableRooms, bool)

Assign a new list at the given key. If Overwrite, any existing list is replaced. If DoNotOverwrite, the existing list is returned if one exists, else a new list is created. Returns the list and true if the list was overwritten.

func (*InternalRequestLists) Count

func (s *InternalRequestLists) Count(listKey string) int

Count returns the count of total rooms in this list

func (*InternalRequestLists) DeleteList

func (s *InternalRequestLists) DeleteList(listKey string)

func (*InternalRequestLists) Get

Get returns the sorted list of rooms. Returns a shared pointer, not a copy. It is only safe to read this data, never to write.

func (*InternalRequestLists) Len

func (s *InternalRequestLists) Len() int

func (*InternalRequestLists) ListKeys added in v0.99.3

func (s *InternalRequestLists) ListKeys() []string

ListKeys returns a copy of the list keys currently tracked by this InternalRequestLists struct, in no particular order. Outside of test code, you probably don't want to call this---you probably have the set of list keys tracked elsewhere in the application.

func (*InternalRequestLists) ListsByVisibleRoomIDs added in v0.99.2

func (s *InternalRequestLists) ListsByVisibleRoomIDs(muxedReqLists map[string]RequestList) map[string][]string

ListsByVisibleRoomIDs builds a map from room IDs to a slice of list names. Keys are all room IDs that are currently visible in at least one sliding window. Values are the names of all lists (in no particular order) in which the given room ID is currently visible. The value slices are nonnil and contain at least one list name (possibly more).

The returned map is a copy, i.e. is safe to modify by the caller.

func (*InternalRequestLists) ReadOnlyRoom added in v0.99.1

func (s *InternalRequestLists) ReadOnlyRoom(roomID string) *RoomConnMetadata

Returns the underlying RoomConnMetadata object. Returns a shared pointer, not a copy. It is only safe to read this data, never to write.

func (*InternalRequestLists) RemoveRoom

func (s *InternalRequestLists) RemoveRoom(roomID string)

Remove a room from all lists e.g retired an invite, left a room

func (*InternalRequestLists) SetRoom

func (s *InternalRequestLists) SetRoom(r RoomConnMetadata) (delta RoomDelta)

type JoinedRoomsTracker

type JoinedRoomsTracker struct {
	// contains filtered or unexported fields
}

Tracks who is joined to which rooms. This is critical from a security perspective in order to ensure that only the users joined to the room receive events in that room. Consider the situation where Alice and Bob are joined to room X. If Alice gets kicked from X, the proxy server will still receive messages for room X due to Bob being joined to the room. We therefore need to decide which active connections should be pushed events, which is what this tracker does.

func NewJoinedRoomsTracker

func NewJoinedRoomsTracker() *JoinedRoomsTracker

func (*JoinedRoomsTracker) IsUserJoined

func (t *JoinedRoomsTracker) IsUserJoined(userID, roomID string) bool

func (*JoinedRoomsTracker) JoinedRoomsForUser

func (t *JoinedRoomsTracker) JoinedRoomsForUser(userID string) []string

func (*JoinedRoomsTracker) JoinedUsersForRoom

func (t *JoinedRoomsTracker) JoinedUsersForRoom(roomID string, filter func(userID string) bool) (matchedUserIDs []string, joinCount int)

JoinedUsersForRoom returns the joined users in the given room, filtered by the filter function if provided. If one is not provided, all joined users are returned. Returns the join count at the time this function was called.

func (*JoinedRoomsTracker) NumInvitedUsersForRoom

func (t *JoinedRoomsTracker) NumInvitedUsersForRoom(roomID string) int

func (*JoinedRoomsTracker) ReloadMembershipsForRoom added in v0.99.12

func (t *JoinedRoomsTracker) ReloadMembershipsForRoom(roomID string, joined, invited []string)

ReloadMembershipsForRoom overwrites the JoinedRoomsTracker state for one room to the given list of joined and invited users.

func (*JoinedRoomsTracker) Startup

func (t *JoinedRoomsTracker) Startup(roomToJoinedUsers map[string][]string)

Startup efficiently sets up the joined rooms tracker, but isn't safe to call with live traffic, as it replaces all known in-memory state. Panics if called on a non-empty tracker.

func (*JoinedRoomsTracker) UserJoinedRoom

func (t *JoinedRoomsTracker) UserJoinedRoom(userID, roomID string) bool

UserJoinedRoom marks the given user as having joined the given room. Returns true if the user was not joined to the room prior to this call, and false otherwise.

func (*JoinedRoomsTracker) UserLeftRoom

func (t *JoinedRoomsTracker) UserLeftRoom(userID, roomID string) bool

UserLeftRoom marks the given user as having left the given room. Returns true if this user _was_ joined or invited to the room before this call, and false otherwise.

func (*JoinedRoomsTracker) UsersInvitedToRoom

func (t *JoinedRoomsTracker) UsersInvitedToRoom(userIDs []string, roomID string)

func (*JoinedRoomsTracker) UsersJoinedRoom

func (t *JoinedRoomsTracker) UsersJoinedRoom(userIDs []string, roomID string) bool

UsersJoinedRoom marks the given slice of users as having joined the given room. Returns true if at least one of the users was not joined to the room prior to the call, and false otherwise.

type List

type List interface {
	IndexOf(roomID string) (int, bool)
	Len() int64
	Sort(sortBy []string) error
	Add(roomID string) bool
	Remove(roomID string) int
	Get(index int) string
}

type ListOp

type ListOp uint8

ListOp represents the possible operations on a list

var (
	// The room is added to the list
	ListOpAdd ListOp = 1
	// The room is removed from the list
	ListOpDel ListOp = 2
	// The room may change position in the list
	ListOpChange ListOp = 3
)

type OverwriteVal

type OverwriteVal bool
var (
	DoNotOverwrite OverwriteVal = false
	Overwrite      OverwriteVal = true
)

type Receiver

type Receiver interface {
	OnNewEvent(ctx context.Context, event *caches.EventData)
	OnReceipt(ctx context.Context, receipt internal.Receipt)
	OnEphemeralEvent(ctx context.Context, roomID string, ephEvent json.RawMessage)
	// OnRegistered is called after a successful call to Dispatcher.Register
	OnRegistered(ctx context.Context) error
}

Receiver represents the callbacks that a Dispatcher may fire.

type Request

type Request struct {
	TxnID             string                      `json:"txn_id"`
	ConnID            string                      `json:"conn_id"`
	Lists             map[string]RequestList      `json:"lists"`
	RoomSubscriptions map[string]RoomSubscription `json:"room_subscriptions"`
	UnsubscribeRooms  []string                    `json:"unsubscribe_rooms"`
	Extensions        extensions.Request          `json:"extensions"`
	// contains filtered or unexported fields
}

func (*Request) ApplyDelta

func (r *Request) ApplyDelta(nextReq *Request) (result *Request, delta *RequestDelta)

Apply this delta on top of the request. Returns a new Request with the combined output, along with the delta operations `nextReq` cannot be nil, but `r` can be nil in the case of an initial request.

func (*Request) ListKeys added in v0.99.6

func (r *Request) ListKeys() []string

ListKeys builds a slice containing the names of the lists this request has defined.

func (*Request) Same

func (r *Request) Same(other *Request) bool

Same determines if the given request would produce the same output as the other if given the same input data.

func (*Request) SetPos

func (r *Request) SetPos(pos int64)

func (*Request) SetTimeoutMSecs

func (r *Request) SetTimeoutMSecs(timeout int)

func (*Request) TimeoutMSecs

func (r *Request) TimeoutMSecs() int

func (*Request) Validate added in v0.99.3

func (r *Request) Validate() error

type RequestDelta

type RequestDelta struct {
	// new room IDs to subscribe to
	Subs []string
	// room IDs to unsubscribe from
	Unsubs []string
	// The complete union of both lists (contains max(a,b) lists)
	Lists map[string]RequestListDelta
}

Internal struct used to represent the diffs between 2 requests

type RequestFilters

type RequestFilters struct {
	Spaces         []string  `json:"spaces"`
	IsDM           *bool     `json:"is_dm"`
	IsEncrypted    *bool     `json:"is_encrypted"`
	IsInvite       *bool     `json:"is_invite"`
	IsTombstoned   *bool     `json:"is_tombstoned"` // deprecated
	RoomTypes      []*string `json:"room_types"`
	NotRoomTypes   []*string `json:"not_room_types"`
	RoomNameFilter string    `json:"room_name_like"`
	Tags           []string  `json:"tags"`
	NotTags        []string  `json:"not_tags"`
}

func (*RequestFilters) Include

func (rf *RequestFilters) Include(r *RoomConnMetadata, finder RoomFinder) bool

type RequestList

type RequestList struct {
	RoomSubscription
	Ranges          SliceRanges     `json:"ranges"`
	Sort            []string        `json:"sort"`
	Filters         *RequestFilters `json:"filters"`
	SlowGetAllRooms *bool           `json:"slow_get_all_rooms,omitempty"`
	Deleted         bool            `json:"deleted,omitempty"`
	BumpEventTypes  []string        `json:"bump_event_types"`
}

func (*RequestList) CalculateMoveIndexes

func (rl *RequestList) CalculateMoveIndexes(fromIndex, toIndex int) (fromTos [][2]int)

Calculate the real from -> to index positions for the two input index positions. This takes into account the ranges on the list.

func (*RequestList) FiltersChanged

func (rl *RequestList) FiltersChanged(next *RequestList) bool

func (*RequestList) ShouldGetAllRooms

func (rl *RequestList) ShouldGetAllRooms() bool

func (*RequestList) SortOrderChanged

func (rl *RequestList) SortOrderChanged(next *RequestList) bool

func (*RequestList) TimelineLimitChanged added in v0.99.0

func (rl *RequestList) TimelineLimitChanged(next *RequestList) bool

func (*RequestList) WriteDeleteOp

func (rl *RequestList) WriteDeleteOp(deletedIndex int) *ResponseOpSingle

Write a delete operation for this list. Can return nil for invalid indexes or if this index isn't being tracked. Useful when rooms are removed from the list e.g left rooms.

func (*RequestList) WriteInsertOp

func (rl *RequestList) WriteInsertOp(insertedIndex int, roomID string) *ResponseOpSingle

Write an insert operation for this list. Can return nil for indexes not being tracked. Useful when rooms are added to the list e.g newly joined rooms.

func (*RequestList) WriteSwapOp

func (rl *RequestList) WriteSwapOp(
	roomID string, fromIndex, toIndex int,
) []ResponseOp

Move a room from an absolute index position to another absolute position. These positions do not need to be inside a valid range. Returns 0-2 operations. For example:

1,2,3,4,5 tracking range [0,4]
3 bumps to top -> 3,1,2,4,5 -> DELETE index=2, INSERT val=3 index=0
7 bumps to top -> 7,1,2,3,4 -> DELETE index=4, INSERT val=7 index=0
7 bumps to op again -> 7,1,2,3,4 -> no-op as from == to index
new room 8 in i=5 -> 7,1,2,3,4,8 -> no-op as 8 is outside the range.

Returns the list of ops as well as the new toIndex if it wasn't inside a range.

type RequestListDelta

type RequestListDelta struct {
	// What was there before, nullable
	Prev *RequestList
	// What is there now, nullable. Combined result.
	Curr *RequestList
}

Internal struct used to represent a single list delta.

type Response

type Response struct {
	Lists map[string]ResponseList `json:"lists"`

	Rooms      map[string]Room     `json:"rooms"`
	Extensions extensions.Response `json:"extensions"`

	Pos   string `json:"pos"`
	TxnID string `json:"txn_id,omitempty"`
}

func (*Response) ListOps

func (r *Response) ListOps() int

func (*Response) PosInt

func (r *Response) PosInt() int64

func (*Response) RoomIDsToTimelineEventIDs added in v0.99.1

func (r *Response) RoomIDsToTimelineEventIDs() map[string][]string

func (*Response) UnmarshalJSON

func (r *Response) UnmarshalJSON(b []byte) error

Custom unmarshal so we can dynamically create the right ResponseOp for Ops

type ResponseList

type ResponseList struct {
	Ops   []ResponseOp `json:"ops,omitempty"`
	Count int          `json:"count"`
}

type ResponseOp

type ResponseOp interface {
	Op() string
	// which rooms are we giving data about
	IncludedRoomIDs() []string
}

func CalculateListOps

func CalculateListOps(ctx context.Context, reqList *RequestList, list List, roomID string, listOp ListOp) (ops []ResponseOp, subs []string)

CalculateListOps contains the core list moving algorithm. It accepts the client's list of ranges, the underlying list on which to perform operations on, and the room which was modified and in what way. It returns a list of INSERT/DELETE operations, which may be zero length, as well as which rooms are newly added into the window.

A,B,C,D,E,F,G,H,I        <-- List
`----`    `----`         <-- RequestList.Ranges
DEL E | ADD J | CHANGE C <-- ListOp RoomID

returns:

[ {op:DELETE, index:2}, {op:INSERT, index:0, room_id:A} ] <--- []ResponseOp
[ "A" ] <--- []string, new room subscriptions, if it wasn't in the window before

This function will modify List to Add/Delete/Sort appropriately.

type ResponseOpRange

type ResponseOpRange struct {
	Operation string   `json:"op"`
	Range     [2]int64 `json:"range,omitempty"`
	RoomIDs   []string `json:"room_ids,omitempty"`
}

func (*ResponseOpRange) IncludedRoomIDs

func (r *ResponseOpRange) IncludedRoomIDs() []string

func (*ResponseOpRange) Op

func (r *ResponseOpRange) Op() string

type ResponseOpSingle

type ResponseOpSingle struct {
	Operation string `json:"op"`
	Index     *int   `json:"index,omitempty"` // 0 is a valid value, hence *int
	RoomID    string `json:"room_id,omitempty"`
}

func (*ResponseOpSingle) IncludedRoomIDs

func (r *ResponseOpSingle) IncludedRoomIDs() []string

func (*ResponseOpSingle) Op

func (r *ResponseOpSingle) Op() string

type Room

type Room struct {
	Name              string            `json:"name,omitempty"`
	AvatarChange      AvatarChange      `json:"avatar,omitempty"`
	Heroes            []internal.Hero   `json:"heroes,omitempty"`
	RequiredState     []json.RawMessage `json:"required_state,omitempty"`
	Timeline          []json.RawMessage `json:"timeline,omitempty"`
	InviteState       []json.RawMessage `json:"invite_state,omitempty"`
	NotificationCount int64             `json:"notification_count"`
	HighlightCount    int64             `json:"highlight_count"`
	Initial           bool              `json:"initial,omitempty"`
	IsDM              bool              `json:"is_dm,omitempty"`
	JoinedCount       int               `json:"joined_count,omitempty"`
	InvitedCount      *int              `json:"invited_count,omitempty"`
	PrevBatch         string            `json:"prev_batch,omitempty"`
	NumLive           int               `json:"num_live,omitempty"`
	Timestamp         uint64            `json:"timestamp,omitempty"`
}

type RoomConnMetadata

type RoomConnMetadata struct {
	// We enclose copies of the data kept in the global and user caches. These snapshots
	// represent the state we reported to the connection the last time they requested
	// a sync. Note that we are free to tweak fields within these copies if we want, to
	// report more appropriate data to clients that kept in the caches.
	internal.RoomMetadata
	caches.UserRoomData

	// LastInterestedEventTimestamps is a map from list name to the origin_server_ts of
	// the most recent event seen in the room since the user's join that the list is
	// interested in.
	//
	// Connections can specify that a list is only interested in certain event types by
	// providing "bump_event_types" in their sliding sync request. This happens on a
	// list-by-list basis. Because the same room can appear in different lists with
	// different bump criteria, we need to track a LastInterestedEventTimestamp for each
	// list.
	//
	// While this conceptually tracks the internal.RoomMetadata.LastMessageTimestamp
	// field, said field can decrease rapidly at any moment---so
	// LastInterestedEventTimestamp can also decrease at any moment. When sorting by
	// recency, this means rooms can suddenly fall down and jump back up the room
	// list. See also the description of this in the React SDK docs:
	//     https://github.com/matrix-org/matrix-react-sdk/blob/526645c79160ab1ad4b4c3845de27d51263a405e/docs/room-list-store.md#tag-sorting-algorithm-recent
	LastInterestedEventTimestamps map[string]uint64
}

RoomConnMetadata represents a room as seen by one specific connection (hence one specific device).

func (*RoomConnMetadata) GetLastInterestedEventTimestamp added in v0.99.3

func (r *RoomConnMetadata) GetLastInterestedEventTimestamp(listKey string) uint64

func (*RoomConnMetadata) SameRoomAvatar added in v0.99.15

func (r *RoomConnMetadata) SameRoomAvatar(next *RoomConnMetadata) bool

SameRoomAvatar checks if the fields relevant for room avatars have changed between the two metadatas. Returns true if there are no changes.

type RoomDelta

type RoomDelta struct {
	RoomNameChanged          bool
	RoomAvatarChanged        bool
	JoinCountChanged         bool
	InviteCountChanged       bool
	NotificationCountChanged bool
	HighlightCountChanged    bool
	Lists                    []RoomListDelta
}

type RoomFinder

type RoomFinder interface {
	ReadOnlyRoom(roomID string) *RoomConnMetadata
}

type RoomListDelta

type RoomListDelta struct {
	ListKey string
	Op      ListOp
}

type RoomSubscription

type RoomSubscription struct {
	RequiredState   [][2]string       `json:"required_state"`
	TimelineLimit   int64             `json:"timeline_limit"`
	IncludeOldRooms *RoomSubscription `json:"include_old_rooms"`
	Heroes          *bool             `json:"include_heroes"`
}

func (RoomSubscription) Combine

Combine this subcription with another, returning a union of both as a copy.

func (RoomSubscription) IncludeHeroes added in v0.99.11

func (rs RoomSubscription) IncludeHeroes() bool

func (RoomSubscription) LazyLoadMembers

func (rs RoomSubscription) LazyLoadMembers() bool

func (RoomSubscription) RequiredStateChanged added in v0.99.0

func (rs RoomSubscription) RequiredStateChanged(other RoomSubscription) bool

func (RoomSubscription) RequiredStateMap

func (rs RoomSubscription) RequiredStateMap(userID string) *internal.RequiredStateMap

Calculate the required state map for this room subscription. Given event types A,B,C and state keys 1,2,3, the following Venn diagrams are possible:

.---------[*,*]----------.
|      .---------.       |
|      |   A,2   | A,3   |
| .----+--[B,*]--+-----. |
| |    | .-----. |     | |
| |B,1 | | B,2 | | B,3 | |
| |    | `[B,2]` |     | |
| `----+---------+-----` |
|      |   C,2   | C,3   |
|      `--[*,2]--`       |
`------------------------`

The largest set will be used when returning the required state map. For example, [B,2] + [B,*] = [B,*] because [B,*] encompasses [B,2]. This means [*,*] encompasses everything. 'userID' is the ID of the user performing this request, so $ME can be replaced.

type SliceRanges

type SliceRanges [][2]int64

SliceRanges is a slice of integer pairs [a, b]. Each pair represents the integers x in the range a <= x <= b (note: closed at both ends). The slice as a whole represents the set of integers x in any of the slice's closed intervals.

Within the slice, pairs are arranged in no particular order. Two pairs may represent overlapping ranges of integers; use Valid to test for this.

func (SliceRanges) ClosestInDirection

func (r SliceRanges) ClosestInDirection(i int64, towardsZero bool) (closestIndex int64)

ClosestInDirection returns the index position of a range bound that is closest to `i`, heading either towards 0 or towards infinity. If there is no range boundary in that direction, -1 is returned. For example:

[0,20] i=25,towardsZero=true => 20
[0,20] i=15,towardsZero=true => 0
[0,20] i=15,towardsZero=false => 20
[0,20] i=25,towardsZero=false => -1
[0,20],[40,60] i=25,towardsZero=true => 20
[0,20],[40,60] i=25,towardsZero=false => 40
[0,20],[40,60] i=40,towardsZero=true => 40
[20,40] i=40,towardsZero=true => 20

func (SliceRanges) Delta

func (r SliceRanges) Delta(next SliceRanges) (added SliceRanges, removed SliceRanges, same SliceRanges)

Delta returns the ranges which are unchanged, added and removed. Intelligently handles overlaps.

func (SliceRanges) Inside

func (r SliceRanges) Inside(i int64) ([2]int64, bool)

Inside returns true if i is inside the range

func (SliceRanges) SliceInto

func (r SliceRanges) SliceInto(slice Subslicer) []Subslicer

Slice into this range, returning subslices of slice

func (SliceRanges) Valid

func (r SliceRanges) Valid() bool

type SortableRooms

type SortableRooms struct {
	// contains filtered or unexported fields
}

SortableRooms represents a list of rooms which can be sorted and updated. Maintains mappings of room IDs to current index positions after sorting.

func NewSortableRooms

func NewSortableRooms(finder RoomFinder, listKey string, rooms []string) *SortableRooms

func (*SortableRooms) Add

func (s *SortableRooms) Add(roomID string) bool

Add a room to the list. Returns true if the room was added.

func (*SortableRooms) Get

func (s *SortableRooms) Get(index int) string

func (*SortableRooms) IndexOf

func (s *SortableRooms) IndexOf(roomID string) (int, bool)

func (*SortableRooms) Len

func (s *SortableRooms) Len() int64

func (*SortableRooms) Remove

func (s *SortableRooms) Remove(roomID string) int

func (*SortableRooms) RoomIDs

func (s *SortableRooms) RoomIDs() []string

func (*SortableRooms) Sort

func (s *SortableRooms) Sort(sortBy []string) error

func (*SortableRooms) Subslice

func (s *SortableRooms) Subslice(i, j int64) Subslicer

type Subslicer

type Subslicer interface {
	Len() int64
	Subslice(i, j int64) Subslicer
}

Directories

Path Synopsis
package extensions contains the interface and concrete implementations for all sliding sync extensions
package extensions contains the interface and concrete implementations for all sliding sync extensions

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