Documentation ¶
Overview ¶
Code generated for package portal by go-bindata DO NOT EDIT. (@generated) sources: build/android-icon-144x144.png build/android-icon-192x192.png build/android-icon-36x36.png build/android-icon-48x48.png build/android-icon-72x72.png build/android-icon-96x96.png build/apple-icon-180x180.png build/asset-manifest.json build/favicon-16x16.png build/favicon-32x32.png build/favicon-96x96.png build/favicon.ico build/images/BG_Illustration.svg build/index.html build/logo192.png build/logo512.png build/manifest.json build/precache-manifest.74a2d269d0e005f51565256b6a5fe900.js build/robots.txt build/safari-pinned-tab.svg build/service-worker.js build/static/css/main.d5fff3f6.chunk.css build/static/css/main.d5fff3f6.chunk.css.map build/static/js/2.4c1d8bf4.chunk.js build/static/js/2.4c1d8bf4.chunk.js.LICENSE.txt build/static/js/2.4c1d8bf4.chunk.js.map build/static/js/main.a32ca715.chunk.js build/static/js/main.a32ca715.chunk.js.map build/static/js/runtime-main.4f8a9e73.js build/static/js/runtime-main.4f8a9e73.js.map build/static/media/mkube_logo_temp.279ba91b.svg
Index ¶
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
func Asset ¶
Asset loads and returns the asset for the given name. It returns an error if the asset could not be found or could not be loaded.
func AssetDir ¶
AssetDir returns the file names below a certain directory embedded in the file by go-bindata. For example if you run go-bindata on data/... and data contains the following hierarchy:
data/ foo.txt img/ a.png b.png
then AssetDir("data") would return []string{"foo.txt", "img"} AssetDir("data/img") would return []string{"a.png", "b.png"} AssetDir("foo.txt") and AssetDir("notexist") would return an error AssetDir("") will return []string{"data"}.
func AssetInfo ¶
AssetInfo loads and returns the asset info for the given name. It returns an error if the asset could not be found or could not be loaded.
func MustAsset ¶
MustAsset is like Asset but panics when Asset would return an error. It simplifies safe initialization of global variables.
func RestoreAsset ¶
RestoreAsset restores an asset under the given directory
func RestoreAssets ¶
RestoreAssets restores an asset under the given directory recursively
Types ¶
This section is empty.