Documentation ¶
Index ¶
- Variables
- func ActiveObjectMetadataAddId(builder *flatbuffers.Builder, id flatbuffers.UOffsetT)
- func ActiveObjectMetadataAddMeta(builder *flatbuffers.Builder, meta flatbuffers.UOffsetT)
- func ActiveObjectMetadataAddType(builder *flatbuffers.Builder, type_ flatbuffers.UOffsetT)
- func ActiveObjectMetadataEnd(builder *flatbuffers.Builder) flatbuffers.UOffsetT
- func ActiveObjectMetadataStart(builder *flatbuffers.Builder)
- func AddActiveObjectsAddObjects(builder *flatbuffers.Builder, objects flatbuffers.UOffsetT)
- func AddActiveObjectsEnd(builder *flatbuffers.Builder) flatbuffers.UOffsetT
- func AddActiveObjectsStart(builder *flatbuffers.Builder)
- func AddActiveObjectsStartObjectsVector(builder *flatbuffers.Builder, numElems int) flatbuffers.UOffsetT
- func AddStaticObjectsAddObjects(builder *flatbuffers.Builder, objects flatbuffers.UOffsetT)
- func AddStaticObjectsEnd(builder *flatbuffers.Builder) flatbuffers.UOffsetT
- func AddStaticObjectsStart(builder *flatbuffers.Builder)
- func AddStaticObjectsStartObjectsVector(builder *flatbuffers.Builder, numElems int) flatbuffers.UOffsetT
- func AttributeDefinitionAddAttribute(builder *flatbuffers.Builder, attribute int32)
- func AttributeDefinitionAddLabel(builder *flatbuffers.Builder, label flatbuffers.UOffsetT)
- func AttributeDefinitionEnd(builder *flatbuffers.Builder) flatbuffers.UOffsetT
- func AttributeDefinitionStart(builder *flatbuffers.Builder)
- func CreateID(builder *flatbuffers.Builder, l uint64, m uint64) flatbuffers.UOffsetT
- func CreatePosition(builder *flatbuffers.Builder, loc_x float32, loc_y float32, loc_z float32, ...) flatbuffers.UOffsetT
- func CreateVec3(builder *flatbuffers.Builder, x float32, y float32, z float32) flatbuffers.UOffsetT
- func DecorationMetadataAddAssetId(builder *flatbuffers.Builder, assetId flatbuffers.UOffsetT)
- func DecorationMetadataAddPos(builder *flatbuffers.Builder, pos flatbuffers.UOffsetT)
- func DecorationMetadataEnd(builder *flatbuffers.Builder) flatbuffers.UOffsetT
- func DecorationMetadataStart(builder *flatbuffers.Builder)
- func FireworksMetadataAddPosition(builder *flatbuffers.Builder, position flatbuffers.UOffsetT)
- func FireworksMetadataEnd(builder *flatbuffers.Builder) flatbuffers.UOffsetT
- func FireworksMetadataStart(builder *flatbuffers.Builder)
- func FlatBuffMsgAddMsg(builder *flatbuffers.Builder, msg flatbuffers.UOffsetT)
- func FlatBuffMsgAddMsgType(builder *flatbuffers.Builder, msgType Msg)
- func FlatBuffMsgEnd(builder *flatbuffers.Builder) flatbuffers.UOffsetT
- func FlatBuffMsgStart(builder *flatbuffers.Builder)
- func HandshakeAddHandshakeVersion(builder *flatbuffers.Builder, handshakeVersion HandshakeVersion)
- func HandshakeAddProtocolVersion(builder *flatbuffers.Builder, protocolVersion ProtocolVersion)
- func HandshakeAddSessionId(builder *flatbuffers.Builder, sessionId flatbuffers.UOffsetT)
- func HandshakeAddUrl(builder *flatbuffers.Builder, url flatbuffers.UOffsetT)
- func HandshakeAddUserId(builder *flatbuffers.Builder, userId flatbuffers.UOffsetT)
- func HandshakeAddUserToken(builder *flatbuffers.Builder, userToken flatbuffers.UOffsetT)
- func HandshakeAddWorldId(builder *flatbuffers.Builder, worldId flatbuffers.UOffsetT)
- func HandshakeEnd(builder *flatbuffers.Builder) flatbuffers.UOffsetT
- func HandshakeStart(builder *flatbuffers.Builder)
- func HighfiveMetadataAddUser1(builder *flatbuffers.Builder, user1 flatbuffers.UOffsetT)
- func HighfiveMetadataAddUser2(builder *flatbuffers.Builder, user2 flatbuffers.UOffsetT)
- func HighfiveMetadataEnd(builder *flatbuffers.Builder) flatbuffers.UOffsetT
- func HighfiveMetadataStart(builder *flatbuffers.Builder)
- func InteractionTriggerAddLabel(builder *flatbuffers.Builder, label flatbuffers.UOffsetT)
- func InteractionTriggerAddMetadata(builder *flatbuffers.Builder, metadata flatbuffers.UOffsetT)
- func InteractionTriggerAddObjectId(builder *flatbuffers.Builder, objectId flatbuffers.UOffsetT)
- func InteractionTriggerEnd(builder *flatbuffers.Builder) flatbuffers.UOffsetT
- func InteractionTriggerStart(builder *flatbuffers.Builder)
- func ObjectDefinitionAddAssetType(builder *flatbuffers.Builder, assetType flatbuffers.UOffsetT)
- func ObjectDefinitionAddInfouiType(builder *flatbuffers.Builder, infouiType flatbuffers.UOffsetT)
- func ObjectDefinitionAddIsEditable(builder *flatbuffers.Builder, isEditable bool)
- func ObjectDefinitionAddIsGltf(builder *flatbuffers.Builder, isGltf bool)
- func ObjectDefinitionAddMinimap(builder *flatbuffers.Builder, minimap bool)
- func ObjectDefinitionAddName(builder *flatbuffers.Builder, name flatbuffers.UOffsetT)
- func ObjectDefinitionAddObjectId(builder *flatbuffers.Builder, objectId flatbuffers.UOffsetT)
- func ObjectDefinitionAddParentId(builder *flatbuffers.Builder, parentId flatbuffers.UOffsetT)
- func ObjectDefinitionAddPosition(builder *flatbuffers.Builder, position flatbuffers.UOffsetT)
- func ObjectDefinitionAddTetheredToParent(builder *flatbuffers.Builder, tetheredToParent bool)
- func ObjectDefinitionEnd(builder *flatbuffers.Builder) flatbuffers.UOffsetT
- func ObjectDefinitionStart(builder *flatbuffers.Builder)
- func On3DActionAddData(builder *flatbuffers.Builder, data flatbuffers.UOffsetT)
- func On3DActionAddDataType(builder *flatbuffers.Builder, dataType ActionMetadata)
- func On3DActionAddType(builder *flatbuffers.Builder, type_ UserActionType)
- func On3DActionEnd(builder *flatbuffers.Builder) flatbuffers.UOffsetT
- func On3DActionStart(builder *flatbuffers.Builder)
- func SetObjectAttributesAddObjectId(builder *flatbuffers.Builder, objectId flatbuffers.UOffsetT)
- func SetObjectAttributesAddObjects(builder *flatbuffers.Builder, objects flatbuffers.UOffsetT)
- func SetObjectAttributesEnd(builder *flatbuffers.Builder) flatbuffers.UOffsetT
- func SetObjectAttributesStart(builder *flatbuffers.Builder)
- func SetObjectAttributesStartObjectsVector(builder *flatbuffers.Builder, numElems int) flatbuffers.UOffsetT
- func SetObjectStringsAddObjectId(builder *flatbuffers.Builder, objectId flatbuffers.UOffsetT)
- func SetObjectStringsAddObjects(builder *flatbuffers.Builder, objects flatbuffers.UOffsetT)
- func SetObjectStringsEnd(builder *flatbuffers.Builder) flatbuffers.UOffsetT
- func SetObjectStringsStart(builder *flatbuffers.Builder)
- func SetObjectStringsStartObjectsVector(builder *flatbuffers.Builder, numElems int) flatbuffers.UOffsetT
- func SetObjectTexturesAddObjectId(builder *flatbuffers.Builder, objectId flatbuffers.UOffsetT)
- func SetObjectTexturesAddObjects(builder *flatbuffers.Builder, objects flatbuffers.UOffsetT)
- func SetObjectTexturesEnd(builder *flatbuffers.Builder) flatbuffers.UOffsetT
- func SetObjectTexturesStart(builder *flatbuffers.Builder)
- func SetObjectTexturesStartObjectsVector(builder *flatbuffers.Builder, numElems int) flatbuffers.UOffsetT
- func SetWorldAddAvatarControllerId(builder *flatbuffers.Builder, avatarControllerId flatbuffers.UOffsetT)
- func SetWorldAddDecorations(builder *flatbuffers.Builder, decorations flatbuffers.UOffsetT)
- func SetWorldAddLodDistances(builder *flatbuffers.Builder, lodDistances flatbuffers.UOffsetT)
- func SetWorldAddName(builder *flatbuffers.Builder, name flatbuffers.UOffsetT)
- func SetWorldAddSkyboxControllerId(builder *flatbuffers.Builder, skyboxControllerId flatbuffers.UOffsetT)
- func SetWorldAddWorldId(builder *flatbuffers.Builder, worldId flatbuffers.UOffsetT)
- func SetWorldEnd(builder *flatbuffers.Builder) flatbuffers.UOffsetT
- func SetWorldStart(builder *flatbuffers.Builder)
- func SetWorldStartDecorationsVector(builder *flatbuffers.Builder, numElems int) flatbuffers.UOffsetT
- func SetWorldStartLodDistancesVector(builder *flatbuffers.Builder, numElems int) flatbuffers.UOffsetT
- func StringDefinitionAddData(builder *flatbuffers.Builder, data flatbuffers.UOffsetT)
- func StringDefinitionAddLabel(builder *flatbuffers.Builder, label flatbuffers.UOffsetT)
- func StringDefinitionEnd(builder *flatbuffers.Builder) flatbuffers.UOffsetT
- func StringDefinitionStart(builder *flatbuffers.Builder)
- func TextureDefinitionAddData(builder *flatbuffers.Builder, data flatbuffers.UOffsetT)
- func TextureDefinitionAddLabel(builder *flatbuffers.Builder, label flatbuffers.UOffsetT)
- func TextureDefinitionEnd(builder *flatbuffers.Builder) flatbuffers.UOffsetT
- func TextureDefinitionStart(builder *flatbuffers.Builder)
- func UserActionAddType(builder *flatbuffers.Builder, type_ UserActionType)
- func UserActionEnd(builder *flatbuffers.Builder) flatbuffers.UOffsetT
- func UserActionStart(builder *flatbuffers.Builder)
- func WowMetadataAddStructureId(builder *flatbuffers.Builder, structureId flatbuffers.UOffsetT)
- func WowMetadataAddType(builder *flatbuffers.Builder, type_ WowType)
- func WowMetadataEnd(builder *flatbuffers.Builder) flatbuffers.UOffsetT
- func WowMetadataStart(builder *flatbuffers.Builder)
- type ActionMetadata
- type ActiveObjectMetadata
- type AddActiveObjects
- type AddStaticObjects
- type AttributeDefinition
- type DecorationMetadata
- type FireworksMetadata
- type FlatBuffMsg
- type Handshake
- func (rcv *Handshake) HandshakeVersion() HandshakeVersion
- func (rcv *Handshake) Init(buf []byte, i flatbuffers.UOffsetT)
- func (rcv *Handshake) MutateHandshakeVersion(n HandshakeVersion) bool
- func (rcv *Handshake) MutateProtocolVersion(n ProtocolVersion) bool
- func (rcv *Handshake) ProtocolVersion() ProtocolVersion
- func (rcv *Handshake) SessionId(obj *ID) *ID
- func (rcv *Handshake) Table() flatbuffers.Table
- func (rcv *Handshake) Url() []byte
- func (rcv *Handshake) UserId(obj *ID) *ID
- func (rcv *Handshake) UserToken() []byte
- func (rcv *Handshake) WorldId(obj *ID) *ID
- type HandshakeVersion
- type HighfiveMetadata
- type ID
- type InteractionTrigger
- type Msg
- type ObjectDefinition
- func (rcv *ObjectDefinition) AssetType(obj *ID) *ID
- func (rcv *ObjectDefinition) InfouiType(obj *ID) *ID
- func (rcv *ObjectDefinition) Init(buf []byte, i flatbuffers.UOffsetT)
- func (rcv *ObjectDefinition) IsEditable() bool
- func (rcv *ObjectDefinition) IsGltf() bool
- func (rcv *ObjectDefinition) Minimap() bool
- func (rcv *ObjectDefinition) MutateIsEditable(n bool) bool
- func (rcv *ObjectDefinition) MutateIsGltf(n bool) bool
- func (rcv *ObjectDefinition) MutateMinimap(n bool) bool
- func (rcv *ObjectDefinition) MutateTetheredToParent(n bool) bool
- func (rcv *ObjectDefinition) Name() []byte
- func (rcv *ObjectDefinition) ObjectId(obj *ID) *ID
- func (rcv *ObjectDefinition) ParentId(obj *ID) *ID
- func (rcv *ObjectDefinition) Position(obj *Position) *Position
- func (rcv *ObjectDefinition) Table() flatbuffers.Table
- func (rcv *ObjectDefinition) TetheredToParent() bool
- type On3DAction
- func (rcv *On3DAction) Data(obj *flatbuffers.Table) bool
- func (rcv *On3DAction) DataType() ActionMetadata
- func (rcv *On3DAction) Init(buf []byte, i flatbuffers.UOffsetT)
- func (rcv *On3DAction) MutateDataType(n ActionMetadata) bool
- func (rcv *On3DAction) MutateType(n UserActionType) bool
- func (rcv *On3DAction) Table() flatbuffers.Table
- func (rcv *On3DAction) Type() UserActionType
- type Position
- type ProtocolVersion
- type SetObjectAttributes
- func (rcv *SetObjectAttributes) Init(buf []byte, i flatbuffers.UOffsetT)
- func (rcv *SetObjectAttributes) ObjectId(obj *ID) *ID
- func (rcv *SetObjectAttributes) Objects(obj *AttributeDefinition, j int) bool
- func (rcv *SetObjectAttributes) ObjectsLength() int
- func (rcv *SetObjectAttributes) Table() flatbuffers.Table
- type SetObjectStrings
- type SetObjectTextures
- func (rcv *SetObjectTextures) Init(buf []byte, i flatbuffers.UOffsetT)
- func (rcv *SetObjectTextures) ObjectId(obj *ID) *ID
- func (rcv *SetObjectTextures) Objects(obj *TextureDefinition, j int) bool
- func (rcv *SetObjectTextures) ObjectsLength() int
- func (rcv *SetObjectTextures) Table() flatbuffers.Table
- type SetWorld
- func (rcv *SetWorld) AvatarControllerId(obj *ID) *ID
- func (rcv *SetWorld) Decorations(obj *DecorationMetadata, j int) bool
- func (rcv *SetWorld) DecorationsLength() int
- func (rcv *SetWorld) Init(buf []byte, i flatbuffers.UOffsetT)
- func (rcv *SetWorld) LodDistances(j int) uint32
- func (rcv *SetWorld) LodDistancesLength() int
- func (rcv *SetWorld) MutateLodDistances(j int, n uint32) bool
- func (rcv *SetWorld) Name() []byte
- func (rcv *SetWorld) SkyboxControllerId(obj *ID) *ID
- func (rcv *SetWorld) Table() flatbuffers.Table
- func (rcv *SetWorld) WorldId(obj *ID) *ID
- type StringDefinition
- type TextureDefinition
- type UserAction
- type UserActionType
- type Vec3
- func (rcv *Vec3) Init(buf []byte, i flatbuffers.UOffsetT)
- func (rcv *Vec3) MutateX(n float32) bool
- func (rcv *Vec3) MutateY(n float32) bool
- func (rcv *Vec3) MutateZ(n float32) bool
- func (rcv *Vec3) Table() flatbuffers.Table
- func (rcv *Vec3) X() float32
- func (rcv *Vec3) Y() float32
- func (rcv *Vec3) Z() float32
- type WowMetadata
- type WowType
Constants ¶
This section is empty.
Variables ¶
View Source
var EnumNamesActionMetadata = map[ActionMetadata]string{ ActionMetadataNONE: "NONE", ActionMetadataFireworksMetadata: "FireworksMetadata", ActionMetadataHighfiveMetadata: "HighfiveMetadata", ActionMetadataWowMetadata: "WowMetadata", }
View Source
var EnumNamesHandshakeVersion = map[HandshakeVersion]string{ HandshakeVersionv1: "v1", HandshakeVersionv2: "v2", }
View Source
var EnumNamesMsg = map[Msg]string{ MsgNONE: "NONE", MsgHandshake: "Handshake", MsgUserAction: "UserAction", MsgOn3DAction: "On3DAction", MsgInteractionTrigger: "InteractionTrigger", MsgSetWorld: "SetWorld", MsgObjectDefinition: "ObjectDefinition", MsgAddStaticObjects: "AddStaticObjects", MsgAddActiveObjects: "AddActiveObjects", MsgSetObjectTextures: "SetObjectTextures", MsgSetObjectStrings: "SetObjectStrings", MsgSetObjectAttributes: "SetObjectAttributes", }
View Source
var EnumNamesProtocolVersion = map[ProtocolVersion]string{ ProtocolVersionv1: "v1", ProtocolVersionv2: "v2", }
View Source
var EnumNamesUserActionType = map[UserActionType]string{ UserActionTypeHighfive: "Highfive", UserActionTypeFireworks: "Fireworks", UserActionTypeSkybox: "Skybox", }
View Source
var EnumNamesWowType = map[WowType]string{ WowTypePositive: "Positive", WowTypeNegative: "Negative", }
View Source
var EnumValuesActionMetadata = map[string]ActionMetadata{ "NONE": ActionMetadataNONE, "FireworksMetadata": ActionMetadataFireworksMetadata, "HighfiveMetadata": ActionMetadataHighfiveMetadata, "WowMetadata": ActionMetadataWowMetadata, }
View Source
var EnumValuesHandshakeVersion = map[string]HandshakeVersion{ "v1": HandshakeVersionv1, "v2": HandshakeVersionv2, }
View Source
var EnumValuesMsg = map[string]Msg{ "NONE": MsgNONE, "Handshake": MsgHandshake, "UserAction": MsgUserAction, "On3DAction": MsgOn3DAction, "InteractionTrigger": MsgInteractionTrigger, "SetWorld": MsgSetWorld, "ObjectDefinition": MsgObjectDefinition, "AddStaticObjects": MsgAddStaticObjects, "AddActiveObjects": MsgAddActiveObjects, "SetObjectTextures": MsgSetObjectTextures, "SetObjectStrings": MsgSetObjectStrings, "SetObjectAttributes": MsgSetObjectAttributes, }
View Source
var EnumValuesProtocolVersion = map[string]ProtocolVersion{ "v1": ProtocolVersionv1, "v2": ProtocolVersionv2, }
View Source
var EnumValuesUserActionType = map[string]UserActionType{ "Highfive": UserActionTypeHighfive, "Fireworks": UserActionTypeFireworks, "Skybox": UserActionTypeSkybox, }
View Source
var EnumValuesWowType = map[string]WowType{ "Positive": WowTypePositive, "Negative": WowTypeNegative, }
Functions ¶
func ActiveObjectMetadataAddId ¶
func ActiveObjectMetadataAddId(builder *flatbuffers.Builder, id flatbuffers.UOffsetT)
func ActiveObjectMetadataAddMeta ¶
func ActiveObjectMetadataAddMeta(builder *flatbuffers.Builder, meta flatbuffers.UOffsetT)
func ActiveObjectMetadataAddType ¶
func ActiveObjectMetadataAddType(builder *flatbuffers.Builder, type_ flatbuffers.UOffsetT)
func ActiveObjectMetadataEnd ¶
func ActiveObjectMetadataEnd(builder *flatbuffers.Builder) flatbuffers.UOffsetT
func ActiveObjectMetadataStart ¶
func ActiveObjectMetadataStart(builder *flatbuffers.Builder)
func AddActiveObjectsAddObjects ¶
func AddActiveObjectsAddObjects(builder *flatbuffers.Builder, objects flatbuffers.UOffsetT)
func AddActiveObjectsEnd ¶
func AddActiveObjectsEnd(builder *flatbuffers.Builder) flatbuffers.UOffsetT
func AddActiveObjectsStart ¶
func AddActiveObjectsStart(builder *flatbuffers.Builder)
func AddActiveObjectsStartObjectsVector ¶
func AddActiveObjectsStartObjectsVector(builder *flatbuffers.Builder, numElems int) flatbuffers.UOffsetT
func AddStaticObjectsAddObjects ¶
func AddStaticObjectsAddObjects(builder *flatbuffers.Builder, objects flatbuffers.UOffsetT)
func AddStaticObjectsEnd ¶
func AddStaticObjectsEnd(builder *flatbuffers.Builder) flatbuffers.UOffsetT
func AddStaticObjectsStart ¶
func AddStaticObjectsStart(builder *flatbuffers.Builder)
func AddStaticObjectsStartObjectsVector ¶
func AddStaticObjectsStartObjectsVector(builder *flatbuffers.Builder, numElems int) flatbuffers.UOffsetT
func AttributeDefinitionAddAttribute ¶
func AttributeDefinitionAddAttribute(builder *flatbuffers.Builder, attribute int32)
func AttributeDefinitionAddLabel ¶
func AttributeDefinitionAddLabel(builder *flatbuffers.Builder, label flatbuffers.UOffsetT)
func AttributeDefinitionEnd ¶
func AttributeDefinitionEnd(builder *flatbuffers.Builder) flatbuffers.UOffsetT
func AttributeDefinitionStart ¶
func AttributeDefinitionStart(builder *flatbuffers.Builder)
func CreateID ¶
func CreateID(builder *flatbuffers.Builder, l uint64, m uint64) flatbuffers.UOffsetT
func CreatePosition ¶ added in v0.1.8
func CreateVec3 ¶
func CreateVec3(builder *flatbuffers.Builder, x float32, y float32, z float32) flatbuffers.UOffsetT
func DecorationMetadataAddAssetId ¶
func DecorationMetadataAddAssetId(builder *flatbuffers.Builder, assetId flatbuffers.UOffsetT)
func DecorationMetadataAddPos ¶
func DecorationMetadataAddPos(builder *flatbuffers.Builder, pos flatbuffers.UOffsetT)
func DecorationMetadataEnd ¶
func DecorationMetadataEnd(builder *flatbuffers.Builder) flatbuffers.UOffsetT
func DecorationMetadataStart ¶
func DecorationMetadataStart(builder *flatbuffers.Builder)
func FireworksMetadataAddPosition ¶
func FireworksMetadataAddPosition(builder *flatbuffers.Builder, position flatbuffers.UOffsetT)
func FireworksMetadataEnd ¶
func FireworksMetadataEnd(builder *flatbuffers.Builder) flatbuffers.UOffsetT
func FireworksMetadataStart ¶
func FireworksMetadataStart(builder *flatbuffers.Builder)
func FlatBuffMsgAddMsg ¶
func FlatBuffMsgAddMsg(builder *flatbuffers.Builder, msg flatbuffers.UOffsetT)
func FlatBuffMsgAddMsgType ¶
func FlatBuffMsgAddMsgType(builder *flatbuffers.Builder, msgType Msg)
func FlatBuffMsgEnd ¶
func FlatBuffMsgEnd(builder *flatbuffers.Builder) flatbuffers.UOffsetT
func FlatBuffMsgStart ¶
func FlatBuffMsgStart(builder *flatbuffers.Builder)
func HandshakeAddHandshakeVersion ¶
func HandshakeAddHandshakeVersion(builder *flatbuffers.Builder, handshakeVersion HandshakeVersion)
func HandshakeAddProtocolVersion ¶
func HandshakeAddProtocolVersion(builder *flatbuffers.Builder, protocolVersion ProtocolVersion)
func HandshakeAddSessionId ¶
func HandshakeAddSessionId(builder *flatbuffers.Builder, sessionId flatbuffers.UOffsetT)
func HandshakeAddUrl ¶
func HandshakeAddUrl(builder *flatbuffers.Builder, url flatbuffers.UOffsetT)
func HandshakeAddUserId ¶
func HandshakeAddUserId(builder *flatbuffers.Builder, userId flatbuffers.UOffsetT)
func HandshakeAddUserToken ¶
func HandshakeAddUserToken(builder *flatbuffers.Builder, userToken flatbuffers.UOffsetT)
func HandshakeAddWorldId ¶ added in v0.1.22
func HandshakeAddWorldId(builder *flatbuffers.Builder, worldId flatbuffers.UOffsetT)
func HandshakeEnd ¶
func HandshakeEnd(builder *flatbuffers.Builder) flatbuffers.UOffsetT
func HandshakeStart ¶
func HandshakeStart(builder *flatbuffers.Builder)
func HighfiveMetadataAddUser1 ¶
func HighfiveMetadataAddUser1(builder *flatbuffers.Builder, user1 flatbuffers.UOffsetT)
func HighfiveMetadataAddUser2 ¶
func HighfiveMetadataAddUser2(builder *flatbuffers.Builder, user2 flatbuffers.UOffsetT)
func HighfiveMetadataEnd ¶
func HighfiveMetadataEnd(builder *flatbuffers.Builder) flatbuffers.UOffsetT
func HighfiveMetadataStart ¶
func HighfiveMetadataStart(builder *flatbuffers.Builder)
func InteractionTriggerAddLabel ¶ added in v0.1.25
func InteractionTriggerAddLabel(builder *flatbuffers.Builder, label flatbuffers.UOffsetT)
func InteractionTriggerAddMetadata ¶ added in v0.1.25
func InteractionTriggerAddMetadata(builder *flatbuffers.Builder, metadata flatbuffers.UOffsetT)
func InteractionTriggerAddObjectId ¶ added in v0.1.25
func InteractionTriggerAddObjectId(builder *flatbuffers.Builder, objectId flatbuffers.UOffsetT)
func InteractionTriggerEnd ¶ added in v0.1.25
func InteractionTriggerEnd(builder *flatbuffers.Builder) flatbuffers.UOffsetT
func InteractionTriggerStart ¶ added in v0.1.25
func InteractionTriggerStart(builder *flatbuffers.Builder)
func ObjectDefinitionAddAssetType ¶
func ObjectDefinitionAddAssetType(builder *flatbuffers.Builder, assetType flatbuffers.UOffsetT)
func ObjectDefinitionAddInfouiType ¶
func ObjectDefinitionAddInfouiType(builder *flatbuffers.Builder, infouiType flatbuffers.UOffsetT)
func ObjectDefinitionAddIsEditable ¶ added in v0.1.23
func ObjectDefinitionAddIsEditable(builder *flatbuffers.Builder, isEditable bool)
func ObjectDefinitionAddIsGltf ¶ added in v0.1.4
func ObjectDefinitionAddIsGltf(builder *flatbuffers.Builder, isGltf bool)
func ObjectDefinitionAddMinimap ¶
func ObjectDefinitionAddMinimap(builder *flatbuffers.Builder, minimap bool)
func ObjectDefinitionAddName ¶
func ObjectDefinitionAddName(builder *flatbuffers.Builder, name flatbuffers.UOffsetT)
func ObjectDefinitionAddObjectId ¶
func ObjectDefinitionAddObjectId(builder *flatbuffers.Builder, objectId flatbuffers.UOffsetT)
func ObjectDefinitionAddParentId ¶
func ObjectDefinitionAddParentId(builder *flatbuffers.Builder, parentId flatbuffers.UOffsetT)
func ObjectDefinitionAddPosition ¶
func ObjectDefinitionAddPosition(builder *flatbuffers.Builder, position flatbuffers.UOffsetT)
func ObjectDefinitionAddTetheredToParent ¶
func ObjectDefinitionAddTetheredToParent(builder *flatbuffers.Builder, tetheredToParent bool)
func ObjectDefinitionEnd ¶
func ObjectDefinitionEnd(builder *flatbuffers.Builder) flatbuffers.UOffsetT
func ObjectDefinitionStart ¶
func ObjectDefinitionStart(builder *flatbuffers.Builder)
func On3DActionAddData ¶
func On3DActionAddData(builder *flatbuffers.Builder, data flatbuffers.UOffsetT)
func On3DActionAddDataType ¶
func On3DActionAddDataType(builder *flatbuffers.Builder, dataType ActionMetadata)
func On3DActionAddType ¶
func On3DActionAddType(builder *flatbuffers.Builder, type_ UserActionType)
func On3DActionEnd ¶
func On3DActionEnd(builder *flatbuffers.Builder) flatbuffers.UOffsetT
func On3DActionStart ¶
func On3DActionStart(builder *flatbuffers.Builder)
func SetObjectAttributesAddObjectId ¶ added in v0.1.25
func SetObjectAttributesAddObjectId(builder *flatbuffers.Builder, objectId flatbuffers.UOffsetT)
func SetObjectAttributesAddObjects ¶
func SetObjectAttributesAddObjects(builder *flatbuffers.Builder, objects flatbuffers.UOffsetT)
func SetObjectAttributesEnd ¶
func SetObjectAttributesEnd(builder *flatbuffers.Builder) flatbuffers.UOffsetT
func SetObjectAttributesStart ¶
func SetObjectAttributesStart(builder *flatbuffers.Builder)
func SetObjectAttributesStartObjectsVector ¶
func SetObjectAttributesStartObjectsVector(builder *flatbuffers.Builder, numElems int) flatbuffers.UOffsetT
func SetObjectStringsAddObjectId ¶
func SetObjectStringsAddObjectId(builder *flatbuffers.Builder, objectId flatbuffers.UOffsetT)
func SetObjectStringsAddObjects ¶
func SetObjectStringsAddObjects(builder *flatbuffers.Builder, objects flatbuffers.UOffsetT)
func SetObjectStringsEnd ¶
func SetObjectStringsEnd(builder *flatbuffers.Builder) flatbuffers.UOffsetT
func SetObjectStringsStart ¶
func SetObjectStringsStart(builder *flatbuffers.Builder)
func SetObjectStringsStartObjectsVector ¶
func SetObjectStringsStartObjectsVector(builder *flatbuffers.Builder, numElems int) flatbuffers.UOffsetT
func SetObjectTexturesAddObjectId ¶
func SetObjectTexturesAddObjectId(builder *flatbuffers.Builder, objectId flatbuffers.UOffsetT)
func SetObjectTexturesAddObjects ¶
func SetObjectTexturesAddObjects(builder *flatbuffers.Builder, objects flatbuffers.UOffsetT)
func SetObjectTexturesEnd ¶
func SetObjectTexturesEnd(builder *flatbuffers.Builder) flatbuffers.UOffsetT
func SetObjectTexturesStart ¶
func SetObjectTexturesStart(builder *flatbuffers.Builder)
func SetObjectTexturesStartObjectsVector ¶
func SetObjectTexturesStartObjectsVector(builder *flatbuffers.Builder, numElems int) flatbuffers.UOffsetT
func SetWorldAddAvatarControllerId ¶
func SetWorldAddAvatarControllerId(builder *flatbuffers.Builder, avatarControllerId flatbuffers.UOffsetT)
func SetWorldAddDecorations ¶
func SetWorldAddDecorations(builder *flatbuffers.Builder, decorations flatbuffers.UOffsetT)
func SetWorldAddLodDistances ¶
func SetWorldAddLodDistances(builder *flatbuffers.Builder, lodDistances flatbuffers.UOffsetT)
func SetWorldAddName ¶
func SetWorldAddName(builder *flatbuffers.Builder, name flatbuffers.UOffsetT)
func SetWorldAddSkyboxControllerId ¶
func SetWorldAddSkyboxControllerId(builder *flatbuffers.Builder, skyboxControllerId flatbuffers.UOffsetT)
func SetWorldAddWorldId ¶
func SetWorldAddWorldId(builder *flatbuffers.Builder, worldId flatbuffers.UOffsetT)
func SetWorldEnd ¶
func SetWorldEnd(builder *flatbuffers.Builder) flatbuffers.UOffsetT
func SetWorldStart ¶
func SetWorldStart(builder *flatbuffers.Builder)
func SetWorldStartDecorationsVector ¶
func SetWorldStartDecorationsVector(builder *flatbuffers.Builder, numElems int) flatbuffers.UOffsetT
func SetWorldStartLodDistancesVector ¶
func SetWorldStartLodDistancesVector(builder *flatbuffers.Builder, numElems int) flatbuffers.UOffsetT
func StringDefinitionAddData ¶
func StringDefinitionAddData(builder *flatbuffers.Builder, data flatbuffers.UOffsetT)
func StringDefinitionAddLabel ¶
func StringDefinitionAddLabel(builder *flatbuffers.Builder, label flatbuffers.UOffsetT)
func StringDefinitionEnd ¶
func StringDefinitionEnd(builder *flatbuffers.Builder) flatbuffers.UOffsetT
func StringDefinitionStart ¶
func StringDefinitionStart(builder *flatbuffers.Builder)
func TextureDefinitionAddData ¶
func TextureDefinitionAddData(builder *flatbuffers.Builder, data flatbuffers.UOffsetT)
func TextureDefinitionAddLabel ¶
func TextureDefinitionAddLabel(builder *flatbuffers.Builder, label flatbuffers.UOffsetT)
func TextureDefinitionEnd ¶
func TextureDefinitionEnd(builder *flatbuffers.Builder) flatbuffers.UOffsetT
func TextureDefinitionStart ¶
func TextureDefinitionStart(builder *flatbuffers.Builder)
func UserActionAddType ¶
func UserActionAddType(builder *flatbuffers.Builder, type_ UserActionType)
func UserActionEnd ¶
func UserActionEnd(builder *flatbuffers.Builder) flatbuffers.UOffsetT
func UserActionStart ¶
func UserActionStart(builder *flatbuffers.Builder)
func WowMetadataAddStructureId ¶
func WowMetadataAddStructureId(builder *flatbuffers.Builder, structureId flatbuffers.UOffsetT)
func WowMetadataAddType ¶
func WowMetadataAddType(builder *flatbuffers.Builder, type_ WowType)
func WowMetadataEnd ¶
func WowMetadataEnd(builder *flatbuffers.Builder) flatbuffers.UOffsetT
func WowMetadataStart ¶
func WowMetadataStart(builder *flatbuffers.Builder)
Types ¶
type ActionMetadata ¶
type ActionMetadata byte
const ( ActionMetadataNONE ActionMetadata = 0 ActionMetadataFireworksMetadata ActionMetadata = 1 ActionMetadataHighfiveMetadata ActionMetadata = 2 ActionMetadataWowMetadata ActionMetadata = 3 )
func (ActionMetadata) String ¶
func (v ActionMetadata) String() string
type ActiveObjectMetadata ¶
type ActiveObjectMetadata struct {
// contains filtered or unexported fields
}
func GetRootAsActiveObjectMetadata ¶
func GetRootAsActiveObjectMetadata(buf []byte, offset flatbuffers.UOffsetT) *ActiveObjectMetadata
func GetSizePrefixedRootAsActiveObjectMetadata ¶
func GetSizePrefixedRootAsActiveObjectMetadata(buf []byte, offset flatbuffers.UOffsetT) *ActiveObjectMetadata
func (*ActiveObjectMetadata) Id ¶
func (rcv *ActiveObjectMetadata) Id(obj *ID) *ID
func (*ActiveObjectMetadata) Init ¶
func (rcv *ActiveObjectMetadata) Init(buf []byte, i flatbuffers.UOffsetT)
func (*ActiveObjectMetadata) Meta ¶
func (rcv *ActiveObjectMetadata) Meta() []byte
func (*ActiveObjectMetadata) Table ¶
func (rcv *ActiveObjectMetadata) Table() flatbuffers.Table
func (*ActiveObjectMetadata) Type ¶
func (rcv *ActiveObjectMetadata) Type(obj *ID) *ID
type AddActiveObjects ¶
type AddActiveObjects struct {
// contains filtered or unexported fields
}
func GetRootAsAddActiveObjects ¶
func GetRootAsAddActiveObjects(buf []byte, offset flatbuffers.UOffsetT) *AddActiveObjects
func GetSizePrefixedRootAsAddActiveObjects ¶
func GetSizePrefixedRootAsAddActiveObjects(buf []byte, offset flatbuffers.UOffsetT) *AddActiveObjects
func (*AddActiveObjects) Init ¶
func (rcv *AddActiveObjects) Init(buf []byte, i flatbuffers.UOffsetT)
func (*AddActiveObjects) Objects ¶
func (rcv *AddActiveObjects) Objects(obj *ActiveObjectMetadata, j int) bool
func (*AddActiveObjects) ObjectsLength ¶
func (rcv *AddActiveObjects) ObjectsLength() int
func (*AddActiveObjects) Table ¶
func (rcv *AddActiveObjects) Table() flatbuffers.Table
type AddStaticObjects ¶
type AddStaticObjects struct {
// contains filtered or unexported fields
}
func GetRootAsAddStaticObjects ¶
func GetRootAsAddStaticObjects(buf []byte, offset flatbuffers.UOffsetT) *AddStaticObjects
func GetSizePrefixedRootAsAddStaticObjects ¶
func GetSizePrefixedRootAsAddStaticObjects(buf []byte, offset flatbuffers.UOffsetT) *AddStaticObjects
func (*AddStaticObjects) Init ¶
func (rcv *AddStaticObjects) Init(buf []byte, i flatbuffers.UOffsetT)
func (*AddStaticObjects) Objects ¶
func (rcv *AddStaticObjects) Objects(obj *ObjectDefinition, j int) bool
func (*AddStaticObjects) ObjectsLength ¶
func (rcv *AddStaticObjects) ObjectsLength() int
func (*AddStaticObjects) Table ¶
func (rcv *AddStaticObjects) Table() flatbuffers.Table
type AttributeDefinition ¶
type AttributeDefinition struct {
// contains filtered or unexported fields
}
func GetRootAsAttributeDefinition ¶
func GetRootAsAttributeDefinition(buf []byte, offset flatbuffers.UOffsetT) *AttributeDefinition
func GetSizePrefixedRootAsAttributeDefinition ¶
func GetSizePrefixedRootAsAttributeDefinition(buf []byte, offset flatbuffers.UOffsetT) *AttributeDefinition
func (*AttributeDefinition) Attribute ¶
func (rcv *AttributeDefinition) Attribute() int32
func (*AttributeDefinition) Init ¶
func (rcv *AttributeDefinition) Init(buf []byte, i flatbuffers.UOffsetT)
func (*AttributeDefinition) Label ¶
func (rcv *AttributeDefinition) Label() []byte
func (*AttributeDefinition) MutateAttribute ¶
func (rcv *AttributeDefinition) MutateAttribute(n int32) bool
func (*AttributeDefinition) Table ¶
func (rcv *AttributeDefinition) Table() flatbuffers.Table
type DecorationMetadata ¶
type DecorationMetadata struct {
// contains filtered or unexported fields
}
func GetRootAsDecorationMetadata ¶
func GetRootAsDecorationMetadata(buf []byte, offset flatbuffers.UOffsetT) *DecorationMetadata
func GetSizePrefixedRootAsDecorationMetadata ¶
func GetSizePrefixedRootAsDecorationMetadata(buf []byte, offset flatbuffers.UOffsetT) *DecorationMetadata
func (*DecorationMetadata) AssetId ¶
func (rcv *DecorationMetadata) AssetId(obj *ID) *ID
func (*DecorationMetadata) Init ¶
func (rcv *DecorationMetadata) Init(buf []byte, i flatbuffers.UOffsetT)
func (*DecorationMetadata) Pos ¶
func (rcv *DecorationMetadata) Pos(obj *Position) *Position
func (*DecorationMetadata) Table ¶
func (rcv *DecorationMetadata) Table() flatbuffers.Table
type FireworksMetadata ¶
type FireworksMetadata struct {
// contains filtered or unexported fields
}
func GetRootAsFireworksMetadata ¶
func GetRootAsFireworksMetadata(buf []byte, offset flatbuffers.UOffsetT) *FireworksMetadata
func GetSizePrefixedRootAsFireworksMetadata ¶
func GetSizePrefixedRootAsFireworksMetadata(buf []byte, offset flatbuffers.UOffsetT) *FireworksMetadata
func (*FireworksMetadata) Init ¶
func (rcv *FireworksMetadata) Init(buf []byte, i flatbuffers.UOffsetT)
func (*FireworksMetadata) Position ¶
func (rcv *FireworksMetadata) Position(obj *Vec3) *Vec3
func (*FireworksMetadata) Table ¶
func (rcv *FireworksMetadata) Table() flatbuffers.Table
type FlatBuffMsg ¶
type FlatBuffMsg struct {
// contains filtered or unexported fields
}
func GetRootAsFlatBuffMsg ¶
func GetRootAsFlatBuffMsg(buf []byte, offset flatbuffers.UOffsetT) *FlatBuffMsg
func GetSizePrefixedRootAsFlatBuffMsg ¶
func GetSizePrefixedRootAsFlatBuffMsg(buf []byte, offset flatbuffers.UOffsetT) *FlatBuffMsg
func (*FlatBuffMsg) Init ¶
func (rcv *FlatBuffMsg) Init(buf []byte, i flatbuffers.UOffsetT)
func (*FlatBuffMsg) Msg ¶
func (rcv *FlatBuffMsg) Msg(obj *flatbuffers.Table) bool
func (*FlatBuffMsg) MsgType ¶
func (rcv *FlatBuffMsg) MsgType() Msg
func (*FlatBuffMsg) MutateMsgType ¶
func (rcv *FlatBuffMsg) MutateMsgType(n Msg) bool
func (*FlatBuffMsg) Table ¶
func (rcv *FlatBuffMsg) Table() flatbuffers.Table
type Handshake ¶
type Handshake struct {
// contains filtered or unexported fields
}
func GetRootAsHandshake ¶
func GetRootAsHandshake(buf []byte, offset flatbuffers.UOffsetT) *Handshake
func GetSizePrefixedRootAsHandshake ¶
func GetSizePrefixedRootAsHandshake(buf []byte, offset flatbuffers.UOffsetT) *Handshake
func (*Handshake) HandshakeVersion ¶
func (rcv *Handshake) HandshakeVersion() HandshakeVersion
func (*Handshake) MutateHandshakeVersion ¶
func (rcv *Handshake) MutateHandshakeVersion(n HandshakeVersion) bool
func (*Handshake) MutateProtocolVersion ¶
func (rcv *Handshake) MutateProtocolVersion(n ProtocolVersion) bool
func (*Handshake) ProtocolVersion ¶
func (rcv *Handshake) ProtocolVersion() ProtocolVersion
func (*Handshake) Table ¶
func (rcv *Handshake) Table() flatbuffers.Table
type HandshakeVersion ¶
type HandshakeVersion uint32
const ( HandshakeVersionv1 HandshakeVersion = 0 HandshakeVersionv2 HandshakeVersion = 1 )
func (HandshakeVersion) String ¶
func (v HandshakeVersion) String() string
type HighfiveMetadata ¶
type HighfiveMetadata struct {
// contains filtered or unexported fields
}
func GetRootAsHighfiveMetadata ¶
func GetRootAsHighfiveMetadata(buf []byte, offset flatbuffers.UOffsetT) *HighfiveMetadata
func GetSizePrefixedRootAsHighfiveMetadata ¶
func GetSizePrefixedRootAsHighfiveMetadata(buf []byte, offset flatbuffers.UOffsetT) *HighfiveMetadata
func (*HighfiveMetadata) Init ¶
func (rcv *HighfiveMetadata) Init(buf []byte, i flatbuffers.UOffsetT)
func (*HighfiveMetadata) Table ¶
func (rcv *HighfiveMetadata) Table() flatbuffers.Table
func (*HighfiveMetadata) User1 ¶
func (rcv *HighfiveMetadata) User1(obj *ID) *ID
func (*HighfiveMetadata) User2 ¶
func (rcv *HighfiveMetadata) User2(obj *ID) *ID
type ID ¶
type ID struct {
// contains filtered or unexported fields
}
func (*ID) Table ¶
func (rcv *ID) Table() flatbuffers.Table
type InteractionTrigger ¶ added in v0.1.25
type InteractionTrigger struct {
// contains filtered or unexported fields
}
func GetRootAsInteractionTrigger ¶ added in v0.1.25
func GetRootAsInteractionTrigger(buf []byte, offset flatbuffers.UOffsetT) *InteractionTrigger
func GetSizePrefixedRootAsInteractionTrigger ¶ added in v0.1.25
func GetSizePrefixedRootAsInteractionTrigger(buf []byte, offset flatbuffers.UOffsetT) *InteractionTrigger
func (*InteractionTrigger) Init ¶ added in v0.1.25
func (rcv *InteractionTrigger) Init(buf []byte, i flatbuffers.UOffsetT)
func (*InteractionTrigger) Label ¶ added in v0.1.25
func (rcv *InteractionTrigger) Label() []byte
func (*InteractionTrigger) Metadata ¶ added in v0.1.25
func (rcv *InteractionTrigger) Metadata() []byte
func (*InteractionTrigger) ObjectId ¶ added in v0.1.25
func (rcv *InteractionTrigger) ObjectId(obj *ID) *ID
func (*InteractionTrigger) Table ¶ added in v0.1.25
func (rcv *InteractionTrigger) Table() flatbuffers.Table
type Msg ¶
type Msg byte
const ( MsgNONE Msg = 0 MsgHandshake Msg = 1 MsgUserAction Msg = 2 MsgOn3DAction Msg = 3 MsgInteractionTrigger Msg = 4 MsgSetWorld Msg = 5 MsgObjectDefinition Msg = 6 MsgAddStaticObjects Msg = 7 MsgAddActiveObjects Msg = 8 MsgSetObjectTextures Msg = 9 MsgSetObjectStrings Msg = 10 MsgSetObjectAttributes Msg = 11 )
type ObjectDefinition ¶
type ObjectDefinition struct {
// contains filtered or unexported fields
}
func GetRootAsObjectDefinition ¶
func GetRootAsObjectDefinition(buf []byte, offset flatbuffers.UOffsetT) *ObjectDefinition
func GetSizePrefixedRootAsObjectDefinition ¶
func GetSizePrefixedRootAsObjectDefinition(buf []byte, offset flatbuffers.UOffsetT) *ObjectDefinition
func (*ObjectDefinition) AssetType ¶
func (rcv *ObjectDefinition) AssetType(obj *ID) *ID
func (*ObjectDefinition) InfouiType ¶
func (rcv *ObjectDefinition) InfouiType(obj *ID) *ID
func (*ObjectDefinition) Init ¶
func (rcv *ObjectDefinition) Init(buf []byte, i flatbuffers.UOffsetT)
func (*ObjectDefinition) IsEditable ¶ added in v0.1.23
func (rcv *ObjectDefinition) IsEditable() bool
func (*ObjectDefinition) IsGltf ¶ added in v0.1.4
func (rcv *ObjectDefinition) IsGltf() bool
func (*ObjectDefinition) Minimap ¶
func (rcv *ObjectDefinition) Minimap() bool
func (*ObjectDefinition) MutateIsEditable ¶ added in v0.1.23
func (rcv *ObjectDefinition) MutateIsEditable(n bool) bool
func (*ObjectDefinition) MutateIsGltf ¶ added in v0.1.4
func (rcv *ObjectDefinition) MutateIsGltf(n bool) bool
func (*ObjectDefinition) MutateMinimap ¶
func (rcv *ObjectDefinition) MutateMinimap(n bool) bool
func (*ObjectDefinition) MutateTetheredToParent ¶
func (rcv *ObjectDefinition) MutateTetheredToParent(n bool) bool
func (*ObjectDefinition) Name ¶
func (rcv *ObjectDefinition) Name() []byte
func (*ObjectDefinition) ObjectId ¶
func (rcv *ObjectDefinition) ObjectId(obj *ID) *ID
func (*ObjectDefinition) ParentId ¶
func (rcv *ObjectDefinition) ParentId(obj *ID) *ID
func (*ObjectDefinition) Position ¶
func (rcv *ObjectDefinition) Position(obj *Position) *Position
func (*ObjectDefinition) Table ¶
func (rcv *ObjectDefinition) Table() flatbuffers.Table
func (*ObjectDefinition) TetheredToParent ¶
func (rcv *ObjectDefinition) TetheredToParent() bool
type On3DAction ¶
type On3DAction struct {
// contains filtered or unexported fields
}
func GetRootAsOn3DAction ¶
func GetRootAsOn3DAction(buf []byte, offset flatbuffers.UOffsetT) *On3DAction
func GetSizePrefixedRootAsOn3DAction ¶
func GetSizePrefixedRootAsOn3DAction(buf []byte, offset flatbuffers.UOffsetT) *On3DAction
func (*On3DAction) Data ¶
func (rcv *On3DAction) Data(obj *flatbuffers.Table) bool
func (*On3DAction) DataType ¶
func (rcv *On3DAction) DataType() ActionMetadata
func (*On3DAction) Init ¶
func (rcv *On3DAction) Init(buf []byte, i flatbuffers.UOffsetT)
func (*On3DAction) MutateDataType ¶
func (rcv *On3DAction) MutateDataType(n ActionMetadata) bool
func (*On3DAction) MutateType ¶
func (rcv *On3DAction) MutateType(n UserActionType) bool
func (*On3DAction) Table ¶
func (rcv *On3DAction) Table() flatbuffers.Table
func (*On3DAction) Type ¶
func (rcv *On3DAction) Type() UserActionType
type Position ¶ added in v0.1.8
type Position struct {
// contains filtered or unexported fields
}
func (*Position) Init ¶ added in v0.1.8
func (rcv *Position) Init(buf []byte, i flatbuffers.UOffsetT)
func (*Position) Table ¶ added in v0.1.8
func (rcv *Position) Table() flatbuffers.Table
type ProtocolVersion ¶
type ProtocolVersion uint32
const ( ProtocolVersionv1 ProtocolVersion = 0 ProtocolVersionv2 ProtocolVersion = 1 )
func (ProtocolVersion) String ¶
func (v ProtocolVersion) String() string
type SetObjectAttributes ¶
type SetObjectAttributes struct {
// contains filtered or unexported fields
}
func GetRootAsSetObjectAttributes ¶
func GetRootAsSetObjectAttributes(buf []byte, offset flatbuffers.UOffsetT) *SetObjectAttributes
func GetSizePrefixedRootAsSetObjectAttributes ¶
func GetSizePrefixedRootAsSetObjectAttributes(buf []byte, offset flatbuffers.UOffsetT) *SetObjectAttributes
func (*SetObjectAttributes) Init ¶
func (rcv *SetObjectAttributes) Init(buf []byte, i flatbuffers.UOffsetT)
func (*SetObjectAttributes) ObjectId ¶ added in v0.1.25
func (rcv *SetObjectAttributes) ObjectId(obj *ID) *ID
func (*SetObjectAttributes) Objects ¶
func (rcv *SetObjectAttributes) Objects(obj *AttributeDefinition, j int) bool
func (*SetObjectAttributes) ObjectsLength ¶
func (rcv *SetObjectAttributes) ObjectsLength() int
func (*SetObjectAttributes) Table ¶
func (rcv *SetObjectAttributes) Table() flatbuffers.Table
type SetObjectStrings ¶
type SetObjectStrings struct {
// contains filtered or unexported fields
}
func GetRootAsSetObjectStrings ¶
func GetRootAsSetObjectStrings(buf []byte, offset flatbuffers.UOffsetT) *SetObjectStrings
func GetSizePrefixedRootAsSetObjectStrings ¶
func GetSizePrefixedRootAsSetObjectStrings(buf []byte, offset flatbuffers.UOffsetT) *SetObjectStrings
func (*SetObjectStrings) Init ¶
func (rcv *SetObjectStrings) Init(buf []byte, i flatbuffers.UOffsetT)
func (*SetObjectStrings) ObjectId ¶
func (rcv *SetObjectStrings) ObjectId(obj *ID) *ID
func (*SetObjectStrings) Objects ¶
func (rcv *SetObjectStrings) Objects(obj *StringDefinition, j int) bool
func (*SetObjectStrings) ObjectsLength ¶
func (rcv *SetObjectStrings) ObjectsLength() int
func (*SetObjectStrings) Table ¶
func (rcv *SetObjectStrings) Table() flatbuffers.Table
type SetObjectTextures ¶
type SetObjectTextures struct {
// contains filtered or unexported fields
}
func GetRootAsSetObjectTextures ¶
func GetRootAsSetObjectTextures(buf []byte, offset flatbuffers.UOffsetT) *SetObjectTextures
func GetSizePrefixedRootAsSetObjectTextures ¶
func GetSizePrefixedRootAsSetObjectTextures(buf []byte, offset flatbuffers.UOffsetT) *SetObjectTextures
func (*SetObjectTextures) Init ¶
func (rcv *SetObjectTextures) Init(buf []byte, i flatbuffers.UOffsetT)
func (*SetObjectTextures) ObjectId ¶
func (rcv *SetObjectTextures) ObjectId(obj *ID) *ID
func (*SetObjectTextures) Objects ¶
func (rcv *SetObjectTextures) Objects(obj *TextureDefinition, j int) bool
func (*SetObjectTextures) ObjectsLength ¶
func (rcv *SetObjectTextures) ObjectsLength() int
func (*SetObjectTextures) Table ¶
func (rcv *SetObjectTextures) Table() flatbuffers.Table
type SetWorld ¶
type SetWorld struct {
// contains filtered or unexported fields
}
func GetRootAsSetWorld ¶
func GetRootAsSetWorld(buf []byte, offset flatbuffers.UOffsetT) *SetWorld
func GetSizePrefixedRootAsSetWorld ¶
func GetSizePrefixedRootAsSetWorld(buf []byte, offset flatbuffers.UOffsetT) *SetWorld
func (*SetWorld) AvatarControllerId ¶
func (*SetWorld) Decorations ¶
func (rcv *SetWorld) Decorations(obj *DecorationMetadata, j int) bool
func (*SetWorld) DecorationsLength ¶
func (*SetWorld) LodDistances ¶
func (*SetWorld) LodDistancesLength ¶
func (*SetWorld) SkyboxControllerId ¶
func (*SetWorld) Table ¶
func (rcv *SetWorld) Table() flatbuffers.Table
type StringDefinition ¶
type StringDefinition struct {
// contains filtered or unexported fields
}
func GetRootAsStringDefinition ¶
func GetRootAsStringDefinition(buf []byte, offset flatbuffers.UOffsetT) *StringDefinition
func GetSizePrefixedRootAsStringDefinition ¶
func GetSizePrefixedRootAsStringDefinition(buf []byte, offset flatbuffers.UOffsetT) *StringDefinition
func (*StringDefinition) Data ¶
func (rcv *StringDefinition) Data() []byte
func (*StringDefinition) Init ¶
func (rcv *StringDefinition) Init(buf []byte, i flatbuffers.UOffsetT)
func (*StringDefinition) Label ¶
func (rcv *StringDefinition) Label() []byte
func (*StringDefinition) Table ¶
func (rcv *StringDefinition) Table() flatbuffers.Table
type TextureDefinition ¶
type TextureDefinition struct {
// contains filtered or unexported fields
}
func GetRootAsTextureDefinition ¶
func GetRootAsTextureDefinition(buf []byte, offset flatbuffers.UOffsetT) *TextureDefinition
func GetSizePrefixedRootAsTextureDefinition ¶
func GetSizePrefixedRootAsTextureDefinition(buf []byte, offset flatbuffers.UOffsetT) *TextureDefinition
func (*TextureDefinition) Data ¶
func (rcv *TextureDefinition) Data() []byte
func (*TextureDefinition) Init ¶
func (rcv *TextureDefinition) Init(buf []byte, i flatbuffers.UOffsetT)
func (*TextureDefinition) Label ¶
func (rcv *TextureDefinition) Label() []byte
func (*TextureDefinition) Table ¶
func (rcv *TextureDefinition) Table() flatbuffers.Table
type UserAction ¶
type UserAction struct {
// contains filtered or unexported fields
}
func GetRootAsUserAction ¶
func GetRootAsUserAction(buf []byte, offset flatbuffers.UOffsetT) *UserAction
func GetSizePrefixedRootAsUserAction ¶
func GetSizePrefixedRootAsUserAction(buf []byte, offset flatbuffers.UOffsetT) *UserAction
func (*UserAction) Init ¶
func (rcv *UserAction) Init(buf []byte, i flatbuffers.UOffsetT)
func (*UserAction) MutateType ¶
func (rcv *UserAction) MutateType(n UserActionType) bool
func (*UserAction) Table ¶
func (rcv *UserAction) Table() flatbuffers.Table
func (*UserAction) Type ¶
func (rcv *UserAction) Type() UserActionType
type UserActionType ¶
type UserActionType byte
const ( UserActionTypeHighfive UserActionType = 0 UserActionTypeFireworks UserActionType = 1 UserActionTypeSkybox UserActionType = 2 )
func (UserActionType) String ¶
func (v UserActionType) String() string
type Vec3 ¶
type Vec3 struct {
// contains filtered or unexported fields
}
func (*Vec3) Table ¶
func (rcv *Vec3) Table() flatbuffers.Table
type WowMetadata ¶
type WowMetadata struct {
// contains filtered or unexported fields
}
func GetRootAsWowMetadata ¶
func GetRootAsWowMetadata(buf []byte, offset flatbuffers.UOffsetT) *WowMetadata
func GetSizePrefixedRootAsWowMetadata ¶
func GetSizePrefixedRootAsWowMetadata(buf []byte, offset flatbuffers.UOffsetT) *WowMetadata
func (*WowMetadata) Init ¶
func (rcv *WowMetadata) Init(buf []byte, i flatbuffers.UOffsetT)
func (*WowMetadata) MutateType ¶
func (rcv *WowMetadata) MutateType(n WowType) bool
func (*WowMetadata) StructureId ¶
func (rcv *WowMetadata) StructureId(obj *ID) *ID
func (*WowMetadata) Table ¶
func (rcv *WowMetadata) Table() flatbuffers.Table
func (*WowMetadata) Type ¶
func (rcv *WowMetadata) Type() WowType
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