physics

package
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Published: Apr 18, 2019 License: BSD-2-Clause Imports: 15 Imported by: 0

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Constants

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Variables

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Functions

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Types

type PhysicsBasic

type PhysicsBasic struct {
	// contains filtered or unexported fields
}

func (*PhysicsBasic) Initialize

func (t *PhysicsBasic) Initialize(a *app.App)

func (*PhysicsBasic) Render

func (t *PhysicsBasic) Render(a *app.App)

type PhysicsSphereBox

type PhysicsSphereBox struct {
	// contains filtered or unexported fields
}

func (*PhysicsSphereBox) Initialize

func (t *PhysicsSphereBox) Initialize(a *app.App)

func (*PhysicsSphereBox) Render

func (t *PhysicsSphereBox) Render(a *app.App)

type PhysicsSpheres

type PhysicsSpheres struct {
	// contains filtered or unexported fields
}

func (*PhysicsSpheres) Initialize

func (t *PhysicsSpheres) Initialize(a *app.App)

func (*PhysicsSpheres) Render

func (t *PhysicsSpheres) Render(a *app.App)

func (*PhysicsSpheres) ThrowBall

func (t *PhysicsSpheres) ThrowBall()

type PhysicsSpheres2

type PhysicsSpheres2 struct {
	// contains filtered or unexported fields
}

func (*PhysicsSpheres2) Initialize

func (t *PhysicsSpheres2) Initialize(a *app.App)

func (*PhysicsSpheres2) Render

func (t *PhysicsSpheres2) Render(a *app.App)

func (*PhysicsSpheres2) ThrowBall

func (t *PhysicsSpheres2) ThrowBall()

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