Documentation ¶
Index ¶
- func GetBag() BasicDefinition.IObjectBasic
- func GetHelmet() BasicDefinition.IObjectBasic
- type DropCommand
- type GetCommand
- func (c *GetCommand) Execute(args string, mudconn *StructCollection.MudClient) (quit bool)
- func (*GetCommand) GetAllFromContainer(conatinerNum int, containerName string, mudconn *StructCollection.MudClient, ...)
- func (*GetCommand) GetAllFromRoom(room *Room.Room, mudconn *StructCollection.MudClient)
- func (*GetCommand) GetFromRoom(actionNum int, actionObjName string, mudconn *StructCollection.MudClient, ...)
- func (c *GetCommand) Settings() (Fullkey string, SupportFuzzyMatch bool)
- type InventoryCommand
- type LockCommand
- type LookCommand
- type PutCommand
- type QuitCommand
- type SaveCommand
- type Test2Space3CommandCommand
- type TestCommand
- type TestSpace3CommandCommand
- type TestSpaceCommand
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
func GetBag ¶
func GetBag() BasicDefinition.IObjectBasic
func GetHelmet ¶
func GetHelmet() BasicDefinition.IObjectBasic
Types ¶
type DropCommand ¶
type DropCommand struct{}
func (*DropCommand) DropAll ¶
func (*DropCommand) DropAll(mudconn *StructCollection.MudClient, room *Room.Room)
func (*DropCommand) Execute ¶
func (c *DropCommand) Execute(args string, mudconn *StructCollection.MudClient) (quit bool)
drop xxx
func (*DropCommand) Settings ¶
func (c *DropCommand) Settings() (Fullkey string, SupportFuzzyMatch bool)
type GetCommand ¶
type GetCommand struct{}
func (*GetCommand) Execute ¶
func (c *GetCommand) Execute(args string, mudconn *StructCollection.MudClient) (quit bool)
get all get xxx get xxx from yyy get xxx yyy get all xxx get all from yyy
func (*GetCommand) GetAllFromContainer ¶
func (*GetCommand) GetAllFromContainer(conatinerNum int, containerName string, mudconn *StructCollection.MudClient, room *Room.Room)
func (*GetCommand) GetAllFromRoom ¶
func (*GetCommand) GetAllFromRoom(room *Room.Room, mudconn *StructCollection.MudClient)
func (*GetCommand) GetFromRoom ¶
func (*GetCommand) GetFromRoom(actionNum int, actionObjName string, mudconn *StructCollection.MudClient, room *Room.Room)
func (*GetCommand) Settings ¶
func (c *GetCommand) Settings() (Fullkey string, SupportFuzzyMatch bool)
type InventoryCommand ¶
type InventoryCommand struct{}
func (*InventoryCommand) Execute ¶
func (c *InventoryCommand) Execute(args string, mudconn *StructCollection.MudClient) (quit bool)
func (*InventoryCommand) Settings ¶
func (c *InventoryCommand) Settings() (Fullkey string, SupportFuzzyMatch bool)
type LockCommand ¶
type LockCommand struct{}
func (*LockCommand) Execute ¶
func (c *LockCommand) Execute(args string, mudconn *StructCollection.MudClient) (quit bool)
func (*LockCommand) Settings ¶
func (c *LockCommand) Settings() (Fullkey string, SupportFuzzyMatch bool)
type LookCommand ¶
type LookCommand struct{}
func (*LookCommand) Execute ¶
func (c *LookCommand) Execute(args string, mudconn *StructCollection.MudClient) (quit bool)
func (*LookCommand) Settings ¶
func (c *LookCommand) Settings() (Fullkey string, SupportFuzzyMatch bool)
type PutCommand ¶
type PutCommand struct{}
func (*PutCommand) Execute ¶
func (c *PutCommand) Execute(args string, mudconn *StructCollection.MudClient) (quit bool)
put actionObj in conatinerObj put xxx in yyy
func (*PutCommand) Settings ¶
func (c *PutCommand) Settings() (Fullkey string, SupportFuzzyMatch bool)
type QuitCommand ¶
type QuitCommand struct{}
func (*QuitCommand) Execute ¶
func (c *QuitCommand) Execute(args string, mudconn *StructCollection.MudClient) (quit bool)
func (*QuitCommand) Settings ¶
func (c *QuitCommand) Settings() (Fullkey string, SupportFuzzyMatch bool)
type SaveCommand ¶
type SaveCommand struct{}
func (*SaveCommand) Execute ¶
func (c *SaveCommand) Execute(args string, mudconn *StructCollection.MudClient) (quit bool)
func (*SaveCommand) Settings ¶
func (c *SaveCommand) Settings() (Fullkey string, SupportFuzzyMatch bool)
type Test2Space3CommandCommand ¶
type Test2Space3CommandCommand struct{}
func (*Test2Space3CommandCommand) Execute ¶
func (c *Test2Space3CommandCommand) Execute(args string, mudconn *StructCollection.MudClient) (quit bool)
func (*Test2Space3CommandCommand) Settings ¶
func (c *Test2Space3CommandCommand) Settings() (Fullkey string, SupportFuzzyMatch bool)
type TestCommand ¶
type TestCommand struct{}
func (*TestCommand) Execute ¶
func (c *TestCommand) Execute(args string, mudconn *StructCollection.MudClient) (quit bool)
func (*TestCommand) Settings ¶
func (c *TestCommand) Settings() (Fullkey string, SupportFuzzyMatch bool)
type TestSpace3CommandCommand ¶
type TestSpace3CommandCommand struct{}
func (*TestSpace3CommandCommand) Execute ¶
func (c *TestSpace3CommandCommand) Execute(args string, mudconn *StructCollection.MudClient) (quit bool)
func (*TestSpace3CommandCommand) Settings ¶
func (c *TestSpace3CommandCommand) Settings() (Fullkey string, SupportFuzzyMatch bool)
type TestSpaceCommand ¶
type TestSpaceCommand struct{}
func (*TestSpaceCommand) Execute ¶
func (c *TestSpaceCommand) Execute(args string, mudconn *StructCollection.MudClient) (quit bool)
func (*TestSpaceCommand) Settings ¶
func (c *TestSpaceCommand) Settings() (Fullkey string, SupportFuzzyMatch bool)
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