Documentation ¶
Index ¶
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
This section is empty.
Types ¶
type Blizzard ¶
type Blizzard struct {
// contains filtered or unexported fields
}
func NewBlizzard ¶
func NewBlizzard() *Blizzard
func (*Blizzard) CopyBlizzard ¶
func (*Blizzard) DisplayBlizzard ¶
func (B *Blizzard) DisplayBlizzard()
func (*Blizzard) GetExpeditionLength ¶
func (*Blizzard) GetExpeditionRoundTripLength ¶
type BlizzardPriorityQueue ¶
type BlizzardPriorityQueue []*Blizzard
func (BlizzardPriorityQueue) Len ¶
func (Bpq BlizzardPriorityQueue) Len() int
func (BlizzardPriorityQueue) Less ¶
func (Bpq BlizzardPriorityQueue) Less(i, j int) bool
func (*BlizzardPriorityQueue) Pop ¶
func (Bpq *BlizzardPriorityQueue) Pop() any
func (*BlizzardPriorityQueue) Push ¶
func (Bpq *BlizzardPriorityQueue) Push(x any)
func (BlizzardPriorityQueue) Swap ¶
func (Bpq BlizzardPriorityQueue) Swap(i, j int)
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