Documentation ¶
Index ¶
- Variables
- type Alert
- type AlertHeading
- type AlertLink
- type Badge
- type BadgeLinks
- type Button
- type ButtonGroup
- type ButtonLinks
- type ButtonToolbar
- type Card
- type CardBody
- type CardFooter
- type CardGroup
- type CardHeader
- type CardImage
- type CardLink
- type CardText
- type CardTitle
- type CheckInput
- type DropDir
- type DropdownDivider
- type DropdownHeader
- type DropdownLinkItem
- type DropdownMenu
- type FormCheck
- type FormGroup
- type Input
- type InputGroup
- type InputGroupAppend
- type InputGroupPrepend
- type InputGroupText
- type Jumbotron
- type Kind
- type Label
- type ListGroup
- type ListGroupAction
- type ListGroupItem
- type ListGroupItemAction
- type Modal
- type ModalBody
- type ModalContent
- type ModalDialog
- type ModalFooter
- type ModalHeader
- type Nav
- type NavItem
- type NavLink
- type NavList
- type Navbar
- type NavbarBrand
- type NavbarCollapse
- type NavbarNav
- type NavbarToggler
- type PageItem
- type PageLink
- type Pagination
- type Progress
- type ProgressBar
- type Select
- type Size
- type TextArea
Constants ¶
This section is empty.
Variables ¶
Functions ¶
This section is empty.
Types ¶
type Alert ¶
type Alert struct { vecty.Core ID string `vecty:"prop"` Kind Kind `vecty:"prop"` Dismiss bool `vecty:"prop"` Markup vecty.MarkupList `vecty:"prop"` Children vecty.ComponentOrHTML `vecty:"prop"` }
Alert ...
type AlertHeading ¶
type AlertHeading struct { vecty.Core ID string `vecty:"prop"` Children vecty.MarkupOrChild `vecty:"prop"` }
AlertHeading ...
type AlertLink ¶
type AlertLink struct { vecty.Core ID string `vecty:"prop"` Href string `vecty:"prop"` Children vecty.MarkupOrChild `vecty:"prop"` }
AlertLink ...
type Badge ¶
type Badge struct { vecty.Core ID string `vecty:"prop"` Kind Kind `vecty:"prop"` Pill bool `vecty:"prop"` Markup vecty.MarkupList `vecty:"prop"` Children vecty.MarkupOrChild `vecty:"prop"` }
Badge ...
type BadgeLinks ¶
type BadgeLinks struct { vecty.Core ID string `vecty:"prop"` Kind Kind `vecty:"prop"` Href string `vecty:"prop"` Pill bool `vecty:"prop"` Markup vecty.MarkupList `vecty:"prop"` Children vecty.MarkupOrChild `vecty:"prop"` }
BadgeLinks ...
type Button ¶
type Button struct { vecty.Core Kind Kind `vecty:"prop"` Type prop.InputType `vecty:"prop"` ID string `vecty:"prop"` Name string `vecty:"prop"` Value string `vecty:"prop"` Title string `vecty:"prop"` TabIndex int `vecty:"prop"` Active bool `vecty:"prop"` Outline bool `vecty:"prop"` Size Size `vecty:"prop"` Block bool `vecty:"prop"` Disabled bool `vecty:"prop"` Checked bool `vecty:"prop"` Toggle string `vecty:"prop"` Target string `vecty:"prop"` Dismiss string `vecty:"prop"` Markup vecty.MarkupList `vecty:"prop"` Children vecty.ComponentOrHTML `vecty:"prop"` }
Button ...
type ButtonGroup ¶
type ButtonGroup struct { vecty.Core ID string `vecty:"prop"` Large bool `vecty:"prop"` Small bool `vecty:"prop"` Vertical bool `vecty:"prop"` DropDir DropDir `vecty:"prop"` Markup vecty.MarkupList `vecty:"prop"` Children vecty.ComponentOrHTML `vecty:"prop"` }
ButtonGroup ...
type ButtonLinks ¶
type ButtonLinks struct { vecty.Core Kind Kind `vecty:"prop"` Href string `vecty:"prop"` ID string `vecty:"prop"` Title string `vecty:"prop"` TabIndex int `vecty:"prop"` Outline bool `vecty:"prop"` Size Size `vecty:"prop"` Block bool `vecty:"prop"` Disabled bool `vecty:"prop"` Checked bool `vecty:"prop"` WithDropdown bool `vecty:"prop"` Toggle string `vecty:"prop"` Target string `vecty:"prop"` Dismiss string `vecty:"prop"` Markup vecty.MarkupList `vecty:"prop"` Children vecty.ComponentOrHTML `vecty:"prop"` }
ButtonLinks ...
type ButtonToolbar ¶
type ButtonToolbar struct { vecty.Core ID string `vecty:"prop"` Markup vecty.MarkupList `vecty:"prop"` Children vecty.ComponentOrHTML `vecty:"prop"` }
ButtonToolbar ...
type Card ¶
type Card struct { vecty.Core ID string `vecty:"prop"` BackgroundKind Kind `vecty:"prop"` BorderKind Kind `vecty:"prop"` Markup vecty.MarkupList `vecty:"prop"` Children vecty.ComponentOrHTML `vecty:"prop"` }
Card ...
type CardBody ¶
type CardBody struct { vecty.Core ID string `vecty:"prop"` BackgroundKind Kind `vecty:"prop"` BorderKind Kind `vecty:"prop"` TextKind Kind `vecty:"prop"` Markup vecty.MarkupList `vecty:"prop"` Children vecty.ComponentOrHTML `vecty:"prop"` }
CardBody ...
type CardGroup ¶
type CardGroup struct { vecty.Core ID string `vecty:"prop"` Markup vecty.MarkupList `vecty:"prop"` Children vecty.ComponentOrHTML `vecty:"prop"` }
CardGroup ...
type CardHeader ¶
type CardHeader struct { vecty.Core ID string `vecty:"prop"` BackgroundKind Kind `vecty:"prop"` BorderKind Kind `vecty:"prop"` TextKind Kind `vecty:"prop"` Markup vecty.MarkupList `vecty:"prop"` Children vecty.ComponentOrHTML `vecty:"prop"` }
CardHeader ...
type CardImage ¶
type CardImage struct { vecty.Core ID string `vecty:"prop"` Markup vecty.MarkupList `vecty:"prop"` Children vecty.ComponentOrHTML `vecty:"prop"` }
CardImage ...
type CardLink ¶
type CardLink struct { vecty.Core ID string `vecty:"prop"` Href string `vecty:"prop"` Markup vecty.MarkupList `vecty:"prop"` Children vecty.ComponentOrHTML `vecty:"prop"` }
CardLink ...
type CardText ¶
type CardText struct { vecty.Core ID string `vecty:"prop"` Markup vecty.MarkupList `vecty:"prop"` Children vecty.ComponentOrHTML `vecty:"prop"` }
CardText ...
type CardTitle ¶
type CardTitle struct { vecty.Core ID string `vecty:"prop"` Markup vecty.MarkupList `vecty:"prop"` Children vecty.ComponentOrHTML `vecty:"prop"` }
CardTitle ...
type CheckInput ¶
type CheckInput struct { vecty.Core ID string `vecty:"prop"` Type prop.InputType `vecty:"prop"` Name string `vecty:"prop"` Checked bool `vecty:"prop"` Title string `vecty:"prop"` TabIndex int `vecty:"prop"` Size Size `vecty:"prop"` Disabled bool `vecty:"prop"` NoLabel bool `vecty:"prop"` Markup vecty.MarkupList `vecty:"prop"` Children vecty.ComponentOrHTML `vecty:"prop"` }
CheckInput ...
type DropdownDivider ¶
DropdownDivider ...
func (*DropdownDivider) Render ¶
func (c *DropdownDivider) Render() vecty.ComponentOrHTML
Render ...
type DropdownHeader ¶
type DropdownHeader struct { vecty.Core ID string `vecty:"prop"` Markup vecty.MarkupList `vecty:"prop"` Children vecty.ComponentOrHTML `vecty:"prop"` }
DropdownHeader ...
type DropdownLinkItem ¶
type DropdownLinkItem struct { vecty.Core ID string `vecty:"prop"` Href string `vecty:"prop"` Markup vecty.MarkupList `vecty:"prop"` Children vecty.ComponentOrHTML `vecty:"prop"` }
DropdownLinkItem ...
func (*DropdownLinkItem) Render ¶
func (c *DropdownLinkItem) Render() vecty.ComponentOrHTML
Render ...
type DropdownMenu ¶
type DropdownMenu struct { vecty.Core ID string `vecty:"prop"` For string `vecty:"prop"` Right bool `vecty:"prop"` Markup vecty.MarkupList `vecty:"prop"` Children vecty.ComponentOrHTML `vecty:"prop"` }
DropdownMenu ...
type FormCheck ¶
type FormCheck struct { vecty.Core ID string `vecty:"prop"` Markup vecty.MarkupList `vecty:"prop"` Children vecty.ComponentOrHTML `vecty:"prop"` }
FormCheck ...
type FormGroup ¶
type FormGroup struct { vecty.Core ID string `vecty:"prop"` Markup vecty.MarkupList `vecty:"prop"` Children vecty.ComponentOrHTML `vecty:"prop"` }
FormGroup ...
type Input ¶
type Input struct { vecty.Core Type prop.InputType `vecty:"prop"` ID string `vecty:"prop"` Name string `vecty:"prop"` Value string `vecty:"prop"` PlaceHolder string `vecty:"prop"` Title string `vecty:"prop"` TabIndex int `vecty:"prop"` Size Size `vecty:"prop"` Readonly bool `vecty:"prop"` PlainText bool `vecty:"prop"` Markup vecty.MarkupList `vecty:"prop"` Children vecty.ComponentOrHTML `vecty:"prop"` }
Input ...
type InputGroup ¶
type InputGroup struct { vecty.Core ID string `vecty:"prop"` Large bool `vecty:"prop"` Small bool `vecty:"prop"` Markup vecty.MarkupList `vecty:"prop"` Children vecty.ComponentOrHTML `vecty:"prop"` }
InputGroup ...
type InputGroupAppend ¶
type InputGroupAppend struct { vecty.Core ID string `vecty:"prop"` Markup vecty.MarkupList `vecty:"prop"` Children vecty.ComponentOrHTML `vecty:"prop"` }
InputGroupAppend ...
func (*InputGroupAppend) Render ¶
func (c *InputGroupAppend) Render() vecty.ComponentOrHTML
Render ...
type InputGroupPrepend ¶
type InputGroupPrepend struct { vecty.Core ID string `vecty:"prop"` Markup vecty.MarkupList `vecty:"prop"` Children vecty.ComponentOrHTML `vecty:"prop"` }
InputGroupPrepend ...
func (*InputGroupPrepend) Render ¶
func (c *InputGroupPrepend) Render() vecty.ComponentOrHTML
Render ...
type InputGroupText ¶
type InputGroupText struct { vecty.Core ID string `vecty:"prop"` Markup vecty.MarkupList `vecty:"prop"` Children vecty.ComponentOrHTML `vecty:"prop"` }
InputGroupText ...
type Jumbotron ¶
type Jumbotron struct { vecty.Core ID string `vecty:"prop"` Fluid bool `vecty:"prop"` Markup vecty.MarkupList `vecty:"prop"` Children vecty.ComponentOrHTML `vecty:"prop"` }
Jumbotron ...
type Label ¶
type Label struct { vecty.Core ID string `vecty:"prop"` For string `vecty:"prop"` Markup vecty.MarkupList `vecty:"prop"` Children vecty.ComponentOrHTML `vecty:"prop"` }
Label ...
type ListGroup ¶
type ListGroup struct { vecty.Core ID string `vecty:"prop"` Role string `vecty:"prop"` Markup vecty.MarkupList `vecty:"prop"` Children vecty.ComponentOrHTML `vecty:"prop"` }
ListGroup ...
type ListGroupAction ¶
type ListGroupAction struct { vecty.Core ID string `vecty:"prop"` Role string `vecty:"prop"` Markup vecty.MarkupList `vecty:"prop"` Children vecty.ComponentOrHTML `vecty:"prop"` }
ListGroupAction ...
func (*ListGroupAction) Render ¶
func (c *ListGroupAction) Render() vecty.ComponentOrHTML
Render ...
type ListGroupItem ¶
type ListGroupItem struct { vecty.Core ID string `vecty:"prop"` ItemKind Kind `vecty:"prop"` Role string `vecty:"prop"` Active bool `vecty:"prop"` Disabled bool `vecty:"prop"` Markup vecty.MarkupList `vecty:"prop"` Children vecty.ComponentOrHTML `vecty:"prop"` }
ListGroupItem ...
type ListGroupItemAction ¶
type ListGroupItemAction struct { vecty.Core ID string `vecty:"prop"` Kind Kind `vecty:"prop"` Role string `vecty:"prop"` Href string `vecty:"prop"` Active bool `vecty:"prop"` Disabled bool `vecty:"prop"` Markup vecty.MarkupList `vecty:"prop"` Children vecty.ComponentOrHTML `vecty:"prop"` }
ListGroupItemAction ...
func (*ListGroupItemAction) Render ¶
func (c *ListGroupItemAction) Render() vecty.ComponentOrHTML
Render ...
type Modal ¶
type Modal struct { vecty.Core ID string `vecty:"prop"` Markup vecty.MarkupList `vecty:"prop"` Children vecty.ComponentOrHTML `vecty:"prop"` }
Modal ...
type ModalBody ¶
type ModalBody struct { vecty.Core ID string `vecty:"prop"` Markup vecty.MarkupList `vecty:"prop"` Children vecty.ComponentOrHTML `vecty:"prop"` }
ModalBody ...
type ModalContent ¶
type ModalContent struct { vecty.Core ID string `vecty:"prop"` Markup vecty.MarkupList `vecty:"prop"` Children vecty.ComponentOrHTML `vecty:"prop"` }
ModalContent ...
type ModalDialog ¶
type ModalDialog struct { vecty.Core ID string `vecty:"prop"` Centered bool `vecty:"prop"` Markup vecty.MarkupList `vecty:"prop"` Children vecty.ComponentOrHTML `vecty:"prop"` }
ModalDialog ...
type ModalHeader ¶
type ModalHeader struct { vecty.Core ID string `vecty:"prop"` Markup vecty.MarkupList `vecty:"prop"` Children vecty.ComponentOrHTML `vecty:"prop"` }
ModalHeader ...
type PageItem ¶
type PageItem struct { vecty.Core ID string `vecty:"prop"` Disabled bool `vecty:"prop"` Markup vecty.MarkupList `vecty:"prop"` Children vecty.ComponentOrHTML `vecty:"prop"` }
PageItem ...
type PageLink ¶
type PageLink struct { vecty.Core ID string `vecty:"prop"` Href string `vecty:"prop"` Markup vecty.MarkupList `vecty:"prop"` Children vecty.ComponentOrHTML `vecty:"prop"` }
PageLink ...
type Pagination ¶
type Pagination struct { vecty.Core ID string `vecty:"prop"` Size Size `vecty:"prop"` Markup vecty.MarkupList `vecty:"prop"` Children vecty.ComponentOrHTML `vecty:"prop"` }
Pagination ...
type Progress ¶
type Progress struct { vecty.Core ID string `vecty:"prop"` Height string `vecty:"prop"` Markup vecty.MarkupList `vecty:"prop"` Children vecty.ComponentOrHTML `vecty:"prop"` }
Progress ...
type ProgressBar ¶
type ProgressBar struct { vecty.Core ID string `vecty:"prop"` Kind Kind `vecty:"prop"` Width string `vecty:"prop"` Striped bool `vecty:"prop"` Animated bool `vecty:"prop"` Markup vecty.MarkupList `vecty:"prop"` Children vecty.ComponentOrHTML `vecty:"prop"` }
ProgressBar ...
type Select ¶
type Select struct { vecty.Core ID string `vecty:"prop"` Name string `vecty:"prop"` Title string `vecty:"prop"` TabIndex int `vecty:"prop"` Size Size `vecty:"prop"` Readonly bool `vecty:"prop"` Multiple bool `vecty:"prop"` Markup vecty.MarkupList `vecty:"prop"` Children vecty.ComponentOrHTML `vecty:"prop"` }
Select ...
type TextArea ¶
type TextArea struct { vecty.Core ID string `vecty:"prop"` Name string `vecty:"prop"` PlaceHolder string `vecty:"prop"` Title string `vecty:"prop"` TabIndex int `vecty:"prop"` Size Size `vecty:"prop"` Readonly bool `vecty:"prop"` Rows int `vecty:"prop"` Markup vecty.MarkupList `vecty:"prop"` Children vecty.ComponentOrHTML `vecty:"prop"` }
TextArea ...