Documentation ¶
Index ¶
Constants ¶
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Variables ¶
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Functions ¶
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Types ¶
type Cell ¶
type Cell struct {
// contains filtered or unexported fields
}
Cell models the loaded sheet and hold dimensions of glyphs.
func (*Cell) TextureHeight ¶
TextureHeight returns the height of the Texture.
func (*Cell) TextureWidth ¶
TextureWidth returns the width of the Texture.
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