eqstruct

package
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Published: May 2, 2024 License: GPL-3.0 Imports: 5 Imported by: 0

Documentation

Index

Constants

This section is empty.

Variables

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var File_proto_eqstruct_chat_proto protoreflect.FileDescriptor
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var File_proto_eqstruct_common_proto protoreflect.FileDescriptor
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var File_proto_eqstruct_entity_proto protoreflect.FileDescriptor
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var File_proto_eqstruct_guild_proto protoreflect.FileDescriptor
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var File_proto_eqstruct_login_proto protoreflect.FileDescriptor
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var File_proto_eqstruct_player_proto protoreflect.FileDescriptor
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var File_proto_eqstruct_raid_proto protoreflect.FileDescriptor
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var File_proto_eqstruct_spawns_proto protoreflect.FileDescriptor
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var File_proto_eqstruct_world_proto protoreflect.FileDescriptor
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var File_proto_eqstruct_zone_proto protoreflect.FileDescriptor

Functions

This section is empty.

Types

type Action

type Action struct {
	Target        uint32  `protobuf:"varint,1,opt,name=target,proto3" json:"target,omitempty"`
	Source        uint32  `protobuf:"varint,2,opt,name=source,proto3" json:"source,omitempty"`
	Level         uint32  `protobuf:"varint,3,opt,name=level,proto3" json:"level,omitempty"`
	InstrumentMod int32   `protobuf:"varint,4,opt,name=instrument_mod,json=instrumentMod,proto3" json:"instrument_mod,omitempty"`
	Force         float32 `protobuf:"fixed32,5,opt,name=force,proto3" json:"force,omitempty"`
	Sequence      float32 `protobuf:"fixed32,6,opt,name=sequence,proto3" json:"sequence,omitempty"`
	PushupAngle   float32 `protobuf:"fixed32,7,opt,name=pushup_angle,json=pushupAngle,proto3" json:"pushup_angle,omitempty"`
	Type          uint32  `protobuf:"varint,8,opt,name=type,proto3" json:"type,omitempty"`
	TapAmount     int32   `protobuf:"varint,9,opt,name=tap_amount,json=tapAmount,proto3" json:"tap_amount,omitempty"`
	Spell         uint32  `protobuf:"varint,10,opt,name=spell,proto3" json:"spell,omitempty"`
	BuffUnknown   uint32  `protobuf:"varint,11,opt,name=buff_unknown,json=buffUnknown,proto3" json:"buff_unknown,omitempty"`
	// contains filtered or unexported fields
}

func (*Action) Descriptor deprecated

func (*Action) Descriptor() ([]byte, []int)

Deprecated: Use Action.ProtoReflect.Descriptor instead.

func (*Action) GetBuffUnknown

func (x *Action) GetBuffUnknown() uint32

func (*Action) GetForce

func (x *Action) GetForce() float32

func (*Action) GetInstrumentMod

func (x *Action) GetInstrumentMod() int32

func (*Action) GetLevel

func (x *Action) GetLevel() uint32

func (*Action) GetPushupAngle

func (x *Action) GetPushupAngle() float32

func (*Action) GetSequence

func (x *Action) GetSequence() float32

func (*Action) GetSource

func (x *Action) GetSource() uint32

func (*Action) GetSpell

func (x *Action) GetSpell() uint32

func (*Action) GetTapAmount

func (x *Action) GetTapAmount() int32

func (*Action) GetTarget

func (x *Action) GetTarget() uint32

func (*Action) GetType

func (x *Action) GetType() uint32

func (*Action) ProtoMessage

func (*Action) ProtoMessage()

func (*Action) ProtoReflect

func (x *Action) ProtoReflect() protoreflect.Message

func (*Action) Reset

func (x *Action) Reset()

func (*Action) String

func (x *Action) String() string

type Animation

type Animation struct {
	SpawnId  uint32 `protobuf:"varint,1,opt,name=spawn_id,json=spawnId,proto3" json:"spawn_id,omitempty"`
	TargetId uint32 `protobuf:"varint,2,opt,name=target_id,json=targetId,proto3" json:"target_id,omitempty"`
	Action   uint32 `protobuf:"varint,3,opt,name=action,proto3" json:"action,omitempty"`
	Value    uint32 `protobuf:"varint,4,opt,name=value,proto3" json:"value,omitempty"`
	// contains filtered or unexported fields
}

func (*Animation) Descriptor deprecated

func (*Animation) Descriptor() ([]byte, []int)

Deprecated: Use Animation.ProtoReflect.Descriptor instead.

func (*Animation) GetAction

func (x *Animation) GetAction() uint32

func (*Animation) GetSpawnId

func (x *Animation) GetSpawnId() uint32

func (*Animation) GetTargetId

func (x *Animation) GetTargetId() uint32

func (*Animation) GetValue

func (x *Animation) GetValue() uint32

func (*Animation) ProtoMessage

func (*Animation) ProtoMessage()

func (*Animation) ProtoReflect

func (x *Animation) ProtoReflect() protoreflect.Message

func (*Animation) Reset

func (x *Animation) Reset()

func (*Animation) String

func (x *Animation) String() string

type BeginCast

type BeginCast struct {
	CasterId uint32 `protobuf:"varint,1,opt,name=caster_id,json=casterId,proto3" json:"caster_id,omitempty"`
	SpellId  uint32 `protobuf:"varint,2,opt,name=spell_id,json=spellId,proto3" json:"spell_id,omitempty"`
	CastTime uint32 `protobuf:"varint,3,opt,name=cast_time,json=castTime,proto3" json:"cast_time,omitempty"`
	// contains filtered or unexported fields
}

func (*BeginCast) Descriptor deprecated

func (*BeginCast) Descriptor() ([]byte, []int)

Deprecated: Use BeginCast.ProtoReflect.Descriptor instead.

func (*BeginCast) GetCastTime

func (x *BeginCast) GetCastTime() uint32

func (*BeginCast) GetCasterId

func (x *BeginCast) GetCasterId() uint32

func (*BeginCast) GetSpellId

func (x *BeginCast) GetSpellId() uint32

func (*BeginCast) ProtoMessage

func (*BeginCast) ProtoMessage()

func (*BeginCast) ProtoReflect

func (x *BeginCast) ProtoReflect() protoreflect.Message

func (*BeginCast) Reset

func (x *BeginCast) Reset()

func (*BeginCast) String

func (x *BeginCast) String() string

type BuffFade

type BuffFade struct {
	EntityId     uint32 `protobuf:"varint,1,opt,name=entity_id,json=entityId,proto3" json:"entity_id,omitempty"`
	BuffType     uint32 `protobuf:"varint,2,opt,name=buff_type,json=buffType,proto3" json:"buff_type,omitempty"`
	Level        uint32 `protobuf:"varint,3,opt,name=level,proto3" json:"level,omitempty"`
	BardModifier uint32 `protobuf:"varint,4,opt,name=bard_modifier,json=bardModifier,proto3" json:"bard_modifier,omitempty"`
	Activated    uint32 `protobuf:"varint,5,opt,name=activated,proto3" json:"activated,omitempty"`
	SpellId      uint32 `protobuf:"varint,6,opt,name=spell_id,json=spellId,proto3" json:"spell_id,omitempty"`
	Duration     uint32 `protobuf:"varint,7,opt,name=duration,proto3" json:"duration,omitempty"`
	Counters     uint32 `protobuf:"varint,8,opt,name=counters,proto3" json:"counters,omitempty"`
	SlotNumber   uint32 `protobuf:"varint,9,opt,name=slot_number,json=slotNumber,proto3" json:"slot_number,omitempty"`
	BuffFade     uint32 `protobuf:"varint,10,opt,name=buff_fade,json=buffFade,proto3" json:"buff_fade,omitempty"`
	// contains filtered or unexported fields
}

func (*BuffFade) Descriptor deprecated

func (*BuffFade) Descriptor() ([]byte, []int)

Deprecated: Use BuffFade.ProtoReflect.Descriptor instead.

func (*BuffFade) GetActivated

func (x *BuffFade) GetActivated() uint32

func (*BuffFade) GetBardModifier

func (x *BuffFade) GetBardModifier() uint32

func (*BuffFade) GetBuffFade

func (x *BuffFade) GetBuffFade() uint32

func (*BuffFade) GetBuffType

func (x *BuffFade) GetBuffType() uint32

func (*BuffFade) GetCounters

func (x *BuffFade) GetCounters() uint32

func (*BuffFade) GetDuration

func (x *BuffFade) GetDuration() uint32

func (*BuffFade) GetEntityId

func (x *BuffFade) GetEntityId() uint32

func (*BuffFade) GetLevel

func (x *BuffFade) GetLevel() uint32

func (*BuffFade) GetSlotNumber

func (x *BuffFade) GetSlotNumber() uint32

func (*BuffFade) GetSpellId

func (x *BuffFade) GetSpellId() uint32

func (*BuffFade) ProtoMessage

func (*BuffFade) ProtoMessage()

func (*BuffFade) ProtoReflect

func (x *BuffFade) ProtoReflect() protoreflect.Message

func (*BuffFade) Reset

func (x *BuffFade) Reset()

func (*BuffFade) String

func (x *BuffFade) String() string

type CastSpell

type CastSpell struct {
	SpellId       uint32 `protobuf:"varint,1,opt,name=spell_id,json=spellId,proto3" json:"spell_id,omitempty"`
	SpellCrc      uint32 `protobuf:"varint,2,opt,name=spell_crc,json=spellCrc,proto3" json:"spell_crc,omitempty"`
	Slot          uint32 `protobuf:"varint,3,opt,name=slot,proto3" json:"slot,omitempty"`
	TargetId      uint32 `protobuf:"varint,4,opt,name=target_id,json=targetId,proto3" json:"target_id,omitempty"`
	InventorySlot uint32 `protobuf:"varint,5,opt,name=inventory_slot,json=inventorySlot,proto3" json:"inventory_slot,omitempty"`
	// contains filtered or unexported fields
}

func (*CastSpell) Descriptor deprecated

func (*CastSpell) Descriptor() ([]byte, []int)

Deprecated: Use CastSpell.ProtoReflect.Descriptor instead.

func (*CastSpell) GetInventorySlot

func (x *CastSpell) GetInventorySlot() uint32

func (*CastSpell) GetSlot

func (x *CastSpell) GetSlot() uint32

func (*CastSpell) GetSpellCrc

func (x *CastSpell) GetSpellCrc() uint32

func (*CastSpell) GetSpellId

func (x *CastSpell) GetSpellId() uint32

func (*CastSpell) GetTargetId

func (x *CastSpell) GetTargetId() uint32

func (*CastSpell) ProtoMessage

func (*CastSpell) ProtoMessage()

func (*CastSpell) ProtoReflect

func (x *CastSpell) ProtoReflect() protoreflect.Message

func (*CastSpell) Reset

func (x *CastSpell) Reset()

func (*CastSpell) String

func (x *CastSpell) String() string

type Charm

type Charm struct {
	OwnerId uint32 `protobuf:"varint,1,opt,name=owner_id,json=ownerId,proto3" json:"owner_id,omitempty"`
	PetId   uint32 `protobuf:"varint,2,opt,name=pet_id,json=petId,proto3" json:"pet_id,omitempty"`
	Command uint32 `protobuf:"varint,3,opt,name=command,proto3" json:"command,omitempty"` // 0: release, 1: make
	// contains filtered or unexported fields
}

func (*Charm) Descriptor deprecated

func (*Charm) Descriptor() ([]byte, []int)

Deprecated: Use Charm.ProtoReflect.Descriptor instead.

func (*Charm) GetCommand

func (x *Charm) GetCommand() uint32

func (*Charm) GetOwnerId

func (x *Charm) GetOwnerId() uint32

func (*Charm) GetPetId

func (x *Charm) GetPetId() uint32

func (*Charm) ProtoMessage

func (*Charm) ProtoMessage()

func (*Charm) ProtoReflect

func (x *Charm) ProtoReflect() protoreflect.Message

func (*Charm) Reset

func (x *Charm) Reset()

func (*Charm) String

func (x *Charm) String() string

type ClickDoor

type ClickDoor struct {
	DoorId   uint32 `protobuf:"varint,1,opt,name=door_id,json=doorId,proto3" json:"door_id,omitempty"`
	ItemId   uint32 `protobuf:"varint,2,opt,name=item_id,json=itemId,proto3" json:"item_id,omitempty"`
	PlayerId uint32 `protobuf:"varint,3,opt,name=player_id,json=playerId,proto3" json:"player_id,omitempty"`
	// contains filtered or unexported fields
}

func (*ClickDoor) Descriptor deprecated

func (*ClickDoor) Descriptor() ([]byte, []int)

Deprecated: Use ClickDoor.ProtoReflect.Descriptor instead.

func (*ClickDoor) GetDoorId

func (x *ClickDoor) GetDoorId() uint32

func (*ClickDoor) GetItemId

func (x *ClickDoor) GetItemId() uint32

func (*ClickDoor) GetPlayerId

func (x *ClickDoor) GetPlayerId() uint32

func (*ClickDoor) ProtoMessage

func (*ClickDoor) ProtoMessage()

func (*ClickDoor) ProtoReflect

func (x *ClickDoor) ProtoReflect() protoreflect.Message

func (*ClickDoor) Reset

func (x *ClickDoor) Reset()

func (*ClickDoor) String

func (x *ClickDoor) String() string

type Consider

type Consider struct {
	PlayerId uint32 `protobuf:"varint,1,opt,name=player_id,json=playerId,proto3" json:"player_id,omitempty"`
	TargetId uint32 `protobuf:"varint,2,opt,name=target_id,json=targetId,proto3" json:"target_id,omitempty"`
	Faction  uint32 `protobuf:"varint,3,opt,name=faction,proto3" json:"faction,omitempty"`
	Level    uint32 `protobuf:"varint,4,opt,name=level,proto3" json:"level,omitempty"`
	CurrHp   int32  `protobuf:"varint,5,opt,name=curr_hp,json=currHp,proto3" json:"curr_hp,omitempty"`
	MaxHp    int32  `protobuf:"varint,6,opt,name=max_hp,json=maxHp,proto3" json:"max_hp,omitempty"`
	Pvpcon   uint32 `protobuf:"varint,7,opt,name=pvpcon,proto3" json:"pvpcon,omitempty"`
	// contains filtered or unexported fields
}

func (*Consider) Descriptor deprecated

func (*Consider) Descriptor() ([]byte, []int)

Deprecated: Use Consider.ProtoReflect.Descriptor instead.

func (*Consider) GetCurrHp

func (x *Consider) GetCurrHp() int32

func (*Consider) GetFaction

func (x *Consider) GetFaction() uint32

func (*Consider) GetLevel

func (x *Consider) GetLevel() uint32

func (*Consider) GetMaxHp

func (x *Consider) GetMaxHp() int32

func (*Consider) GetPlayerId

func (x *Consider) GetPlayerId() uint32

func (*Consider) GetPvpcon

func (x *Consider) GetPvpcon() uint32

func (*Consider) GetTargetId

func (x *Consider) GetTargetId() uint32

func (*Consider) ProtoMessage

func (*Consider) ProtoMessage()

func (*Consider) ProtoReflect

func (x *Consider) ProtoReflect() protoreflect.Message

func (*Consider) Reset

func (x *Consider) Reset()

func (*Consider) String

func (x *Consider) String() string

type CorpsePosition

type CorpsePosition struct {
	EntityId uint32  `protobuf:"varint,1,opt,name=entity_id,json=entityId,proto3" json:"entity_id,omitempty"`
	X        float32 `protobuf:"fixed32,2,opt,name=x,proto3" json:"x,omitempty"`
	Y        float32 `protobuf:"fixed32,3,opt,name=y,proto3" json:"y,omitempty"`
	Z        float32 `protobuf:"fixed32,4,opt,name=z,proto3" json:"z,omitempty"`
	// contains filtered or unexported fields
}

func (*CorpsePosition) Descriptor deprecated

func (*CorpsePosition) Descriptor() ([]byte, []int)

Deprecated: Use CorpsePosition.ProtoReflect.Descriptor instead.

func (*CorpsePosition) GetEntityId

func (x *CorpsePosition) GetEntityId() uint32

func (*CorpsePosition) GetX

func (x *CorpsePosition) GetX() float32

func (*CorpsePosition) GetY

func (x *CorpsePosition) GetY() float32

func (*CorpsePosition) GetZ

func (x *CorpsePosition) GetZ() float32

func (*CorpsePosition) ProtoMessage

func (*CorpsePosition) ProtoMessage()

func (*CorpsePosition) ProtoReflect

func (x *CorpsePosition) ProtoReflect() protoreflect.Message

func (*CorpsePosition) Reset

func (x *CorpsePosition) Reset()

func (*CorpsePosition) String

func (x *CorpsePosition) String() string

type Damage

type Damage struct {
	Target      uint32  `protobuf:"varint,1,opt,name=target,proto3" json:"target,omitempty"`
	Source      uint32  `protobuf:"varint,2,opt,name=source,proto3" json:"source,omitempty"`
	Type        uint32  `protobuf:"varint,3,opt,name=type,proto3" json:"type,omitempty"`
	SpellId     uint32  `protobuf:"varint,4,opt,name=spell_id,json=spellId,proto3" json:"spell_id,omitempty"`
	Damage      int32   `protobuf:"varint,5,opt,name=damage,proto3" json:"damage,omitempty"`
	Force       float32 `protobuf:"fixed32,6,opt,name=force,proto3" json:"force,omitempty"`
	Sequence    float32 `protobuf:"fixed32,7,opt,name=sequence,proto3" json:"sequence,omitempty"`
	PushupAngle float32 `protobuf:"fixed32,8,opt,name=pushup_angle,json=pushupAngle,proto3" json:"pushup_angle,omitempty"`
	// contains filtered or unexported fields
}

func (*Damage) Descriptor deprecated

func (*Damage) Descriptor() ([]byte, []int)

Deprecated: Use Damage.ProtoReflect.Descriptor instead.

func (*Damage) GetDamage

func (x *Damage) GetDamage() int32

func (*Damage) GetForce

func (x *Damage) GetForce() float32

func (*Damage) GetPushupAngle

func (x *Damage) GetPushupAngle() float32

func (*Damage) GetSequence

func (x *Damage) GetSequence() float32

func (*Damage) GetSource

func (x *Damage) GetSource() uint32

func (*Damage) GetSpellId

func (x *Damage) GetSpellId() uint32

func (*Damage) GetTarget

func (x *Damage) GetTarget() uint32

func (*Damage) GetType

func (x *Damage) GetType() uint32

func (*Damage) ProtoMessage

func (*Damage) ProtoMessage()

func (*Damage) ProtoReflect

func (x *Damage) ProtoReflect() protoreflect.Message

func (*Damage) Reset

func (x *Damage) Reset()

func (*Damage) String

func (x *Damage) String() string

type DataStruct

type DataStruct struct {
	Msg *anypb.Any `protobuf:"bytes,2,opt,name=msg,proto3" json:"msg,omitempty"`
	// contains filtered or unexported fields
}

func (*DataStruct) Descriptor deprecated

func (*DataStruct) Descriptor() ([]byte, []int)

Deprecated: Use DataStruct.ProtoReflect.Descriptor instead.

func (*DataStruct) GetMsg

func (x *DataStruct) GetMsg() *anypb.Any

func (*DataStruct) ProtoMessage

func (*DataStruct) ProtoMessage()

func (*DataStruct) ProtoReflect

func (x *DataStruct) ProtoReflect() protoreflect.Message

func (*DataStruct) Reset

func (x *DataStruct) Reset()

func (*DataStruct) String

func (x *DataStruct) String() string

type Death

type Death struct {
	SpawnId     uint32 `protobuf:"varint,1,opt,name=spawn_id,json=spawnId,proto3" json:"spawn_id,omitempty"`
	KillerId    uint32 `protobuf:"varint,2,opt,name=killer_id,json=killerId,proto3" json:"killer_id,omitempty"`
	CorpseId    uint32 `protobuf:"varint,3,opt,name=corpse_id,json=corpseId,proto3" json:"corpse_id,omitempty"`
	SpawnLevel  uint32 `protobuf:"varint,4,opt,name=spawn_level,json=spawnLevel,proto3" json:"spawn_level,omitempty"`
	SpellId     uint32 `protobuf:"varint,5,opt,name=spell_id,json=spellId,proto3" json:"spell_id,omitempty"`
	AttackSkill uint32 `protobuf:"varint,6,opt,name=attack_skill,json=attackSkill,proto3" json:"attack_skill,omitempty"`
	Damage      uint32 `protobuf:"varint,7,opt,name=damage,proto3" json:"damage,omitempty"`
	IsPc        uint32 `protobuf:"varint,8,opt,name=is_pc,json=isPc,proto3" json:"is_pc,omitempty"`
	// contains filtered or unexported fields
}

func (*Death) Descriptor deprecated

func (*Death) Descriptor() ([]byte, []int)

Deprecated: Use Death.ProtoReflect.Descriptor instead.

func (*Death) GetAttackSkill

func (x *Death) GetAttackSkill() uint32

func (*Death) GetCorpseId

func (x *Death) GetCorpseId() uint32

func (*Death) GetDamage

func (x *Death) GetDamage() uint32

func (*Death) GetIsPc

func (x *Death) GetIsPc() uint32

func (*Death) GetKillerId

func (x *Death) GetKillerId() uint32

func (*Death) GetSpawnId

func (x *Death) GetSpawnId() uint32

func (*Death) GetSpawnLevel

func (x *Death) GetSpawnLevel() uint32

func (*Death) GetSpellId

func (x *Death) GetSpellId() uint32

func (*Death) ProtoMessage

func (*Death) ProtoMessage()

func (*Death) ProtoReflect

func (x *Death) ProtoReflect() protoreflect.Message

func (*Death) Reset

func (x *Death) Reset()

func (*Death) String

func (x *Death) String() string

type DeleteSpawn

type DeleteSpawn struct {
	SpawnId uint32 `protobuf:"varint,1,opt,name=spawn_id,json=spawnId,proto3" json:"spawn_id,omitempty"`
	// contains filtered or unexported fields
}

func (*DeleteSpawn) Descriptor deprecated

func (*DeleteSpawn) Descriptor() ([]byte, []int)

Deprecated: Use DeleteSpawn.ProtoReflect.Descriptor instead.

func (*DeleteSpawn) GetSpawnId

func (x *DeleteSpawn) GetSpawnId() uint32

func (*DeleteSpawn) ProtoMessage

func (*DeleteSpawn) ProtoMessage()

func (*DeleteSpawn) ProtoReflect

func (x *DeleteSpawn) ProtoReflect() protoreflect.Message

func (*DeleteSpawn) Reset

func (x *DeleteSpawn) Reset()

func (*DeleteSpawn) String

func (x *DeleteSpawn) String() string

type EnterWorld

type EnterWorld struct {
	Name string `protobuf:"bytes,1,opt,name=name,proto3" json:"name,omitempty"`
	// contains filtered or unexported fields
}

func (*EnterWorld) Descriptor deprecated

func (*EnterWorld) Descriptor() ([]byte, []int)

Deprecated: Use EnterWorld.ProtoReflect.Descriptor instead.

func (*EnterWorld) GetName

func (x *EnterWorld) GetName() string

func (*EnterWorld) ProtoMessage

func (*EnterWorld) ProtoMessage()

func (*EnterWorld) ProtoReflect

func (x *EnterWorld) ProtoReflect() protoreflect.Message

func (*EnterWorld) Reset

func (x *EnterWorld) Reset()

func (*EnterWorld) String

func (x *EnterWorld) String() string

type EntityID

type EntityID struct {
	EntityId uint32 `protobuf:"varint,1,opt,name=entity_id,json=entityId,proto3" json:"entity_id,omitempty"`
	// contains filtered or unexported fields
}

func (*EntityID) Descriptor deprecated

func (*EntityID) Descriptor() ([]byte, []int)

Deprecated: Use EntityID.ProtoReflect.Descriptor instead.

func (*EntityID) GetEntityId

func (x *EntityID) GetEntityId() uint32

func (*EntityID) ProtoMessage

func (*EntityID) ProtoMessage()

func (*EntityID) ProtoReflect

func (x *EntityID) ProtoReflect() protoreflect.Message

func (*EntityID) Reset

func (x *EntityID) Reset()

func (*EntityID) String

func (x *EntityID) String() string

type ExpUpdate

type ExpUpdate struct {
	Exp uint32 `protobuf:"varint,1,opt,name=exp,proto3" json:"exp,omitempty"`
	// contains filtered or unexported fields
}

func (*ExpUpdate) Descriptor deprecated

func (*ExpUpdate) Descriptor() ([]byte, []int)

Deprecated: Use ExpUpdate.ProtoReflect.Descriptor instead.

func (*ExpUpdate) GetExp

func (x *ExpUpdate) GetExp() uint32

func (*ExpUpdate) ProtoMessage

func (*ExpUpdate) ProtoMessage()

func (*ExpUpdate) ProtoReflect

func (x *ExpUpdate) ProtoReflect() protoreflect.Message

func (*ExpUpdate) Reset

func (x *ExpUpdate) Reset()

func (*ExpUpdate) String

func (x *ExpUpdate) String() string

type GuildEntry

type GuildEntry struct {
	GuildId uint32 `protobuf:"varint,1,opt,name=guild_id,json=guildId,proto3" json:"guild_id,omitempty"`
	Name    string `protobuf:"bytes,2,opt,name=name,proto3" json:"name,omitempty"`
	Exists  uint32 `protobuf:"varint,3,opt,name=exists,proto3" json:"exists,omitempty"`
	// contains filtered or unexported fields
}

func (*GuildEntry) Descriptor deprecated

func (*GuildEntry) Descriptor() ([]byte, []int)

Deprecated: Use GuildEntry.ProtoReflect.Descriptor instead.

func (*GuildEntry) GetExists

func (x *GuildEntry) GetExists() uint32

func (*GuildEntry) GetGuildId

func (x *GuildEntry) GetGuildId() uint32

func (*GuildEntry) GetName

func (x *GuildEntry) GetName() string

func (*GuildEntry) ProtoMessage

func (*GuildEntry) ProtoMessage()

func (*GuildEntry) ProtoReflect

func (x *GuildEntry) ProtoReflect() protoreflect.Message

func (*GuildEntry) Reset

func (x *GuildEntry) Reset()

func (*GuildEntry) String

func (x *GuildEntry) String() string

type GuildList

type GuildList struct {
	Guilds []*GuildEntry `protobuf:"bytes,1,rep,name=guilds,proto3" json:"guilds,omitempty"`
	// contains filtered or unexported fields
}

func (*GuildList) Descriptor deprecated

func (*GuildList) Descriptor() ([]byte, []int)

Deprecated: Use GuildList.ProtoReflect.Descriptor instead.

func (*GuildList) GetGuilds

func (x *GuildList) GetGuilds() []*GuildEntry

func (*GuildList) ProtoMessage

func (*GuildList) ProtoMessage()

func (*GuildList) ProtoReflect

func (x *GuildList) ProtoReflect() protoreflect.Message

func (*GuildList) Reset

func (x *GuildList) Reset()

func (*GuildList) String

func (x *GuildList) String() string

type GuildUpdate

type GuildUpdate struct {
	GuildId uint32      `protobuf:"varint,1,opt,name=guild_id,json=guildId,proto3" json:"guild_id,omitempty"`
	Guild   *GuildEntry `protobuf:"bytes,2,opt,name=guild,proto3" json:"guild,omitempty"`
	// contains filtered or unexported fields
}

func (*GuildUpdate) Descriptor deprecated

func (*GuildUpdate) Descriptor() ([]byte, []int)

Deprecated: Use GuildUpdate.ProtoReflect.Descriptor instead.

func (*GuildUpdate) GetGuild

func (x *GuildUpdate) GetGuild() *GuildEntry

func (*GuildUpdate) GetGuildId

func (x *GuildUpdate) GetGuildId() uint32

func (*GuildUpdate) ProtoMessage

func (*GuildUpdate) ProtoMessage()

func (*GuildUpdate) ProtoReflect

func (x *GuildUpdate) ProtoReflect() protoreflect.Message

func (*GuildUpdate) Reset

func (x *GuildUpdate) Reset()

func (*GuildUpdate) String

func (x *GuildUpdate) String() string

type HPUpdate

type HPUpdate struct {
	SpawnId uint32 `protobuf:"varint,1,opt,name=spawn_id,json=spawnId,proto3" json:"spawn_id,omitempty"`
	HpCur   int32  `protobuf:"varint,2,opt,name=hp_cur,json=hpCur,proto3" json:"hp_cur,omitempty"`
	HpMax   int32  `protobuf:"varint,3,opt,name=hp_max,json=hpMax,proto3" json:"hp_max,omitempty"`
	// contains filtered or unexported fields
}

func (*HPUpdate) Descriptor deprecated

func (*HPUpdate) Descriptor() ([]byte, []int)

Deprecated: Use HPUpdate.ProtoReflect.Descriptor instead.

func (*HPUpdate) GetHpCur

func (x *HPUpdate) GetHpCur() int32

func (*HPUpdate) GetHpMax

func (x *HPUpdate) GetHpMax() int32

func (*HPUpdate) GetSpawnId

func (x *HPUpdate) GetSpawnId() uint32

func (*HPUpdate) ProtoMessage

func (*HPUpdate) ProtoMessage()

func (*HPUpdate) ProtoReflect

func (x *HPUpdate) ProtoReflect() protoreflect.Message

func (*HPUpdate) Reset

func (x *HPUpdate) Reset()

func (*HPUpdate) String

func (x *HPUpdate) String() string

type ItemMove

type ItemMove struct {
	SlotFrom uint32 `protobuf:"varint,1,opt,name=slot_from,json=slotFrom,proto3" json:"slot_from,omitempty"`
	SlotTo   uint32 `protobuf:"varint,2,opt,name=slot_to,json=slotTo,proto3" json:"slot_to,omitempty"`
	StackNum uint32 `protobuf:"varint,3,opt,name=stack_num,json=stackNum,proto3" json:"stack_num,omitempty"`
	// contains filtered or unexported fields
}

func (*ItemMove) Descriptor deprecated

func (*ItemMove) Descriptor() ([]byte, []int)

Deprecated: Use ItemMove.ProtoReflect.Descriptor instead.

func (*ItemMove) GetSlotFrom

func (x *ItemMove) GetSlotFrom() uint32

func (*ItemMove) GetSlotTo

func (x *ItemMove) GetSlotTo() uint32

func (*ItemMove) GetStackNum

func (x *ItemMove) GetStackNum() uint32

func (*ItemMove) ProtoMessage

func (*ItemMove) ProtoMessage()

func (*ItemMove) ProtoReflect

func (x *ItemMove) ProtoReflect() protoreflect.Message

func (*ItemMove) Reset

func (x *ItemMove) Reset()

func (*ItemMove) String

func (x *ItemMove) String() string

type LFG

type LFG struct {
	Name  string `protobuf:"bytes,1,opt,name=name,proto3" json:"name,omitempty"`
	Value uint32 `protobuf:"varint,2,opt,name=value,proto3" json:"value,omitempty"`
	// contains filtered or unexported fields
}

func (*LFG) Descriptor deprecated

func (*LFG) Descriptor() ([]byte, []int)

Deprecated: Use LFG.ProtoReflect.Descriptor instead.

func (*LFG) GetName

func (x *LFG) GetName() string

func (*LFG) GetValue

func (x *LFG) GetValue() uint32

func (*LFG) ProtoMessage

func (*LFG) ProtoMessage()

func (*LFG) ProtoReflect

func (x *LFG) ProtoReflect() protoreflect.Message

func (*LFG) Reset

func (x *LFG) Reset()

func (*LFG) String

func (x *LFG) String() string

type LFGAppearance

type LFGAppearance struct {
	EntityId int32 `protobuf:"varint,1,opt,name=entity_id,json=entityId,proto3" json:"entity_id,omitempty"`
	Value    int32 `protobuf:"varint,2,opt,name=value,proto3" json:"value,omitempty"`
	Unknown  int32 `protobuf:"varint,3,opt,name=unknown,proto3" json:"unknown,omitempty"`
	// contains filtered or unexported fields
}

func (*LFGAppearance) Descriptor deprecated

func (*LFGAppearance) Descriptor() ([]byte, []int)

Deprecated: Use LFGAppearance.ProtoReflect.Descriptor instead.

func (*LFGAppearance) GetEntityId

func (x *LFGAppearance) GetEntityId() int32

func (*LFGAppearance) GetUnknown

func (x *LFGAppearance) GetUnknown() int32

func (*LFGAppearance) GetValue

func (x *LFGAppearance) GetValue() int32

func (*LFGAppearance) ProtoMessage

func (*LFGAppearance) ProtoMessage()

func (*LFGAppearance) ProtoReflect

func (x *LFGAppearance) ProtoReflect() protoreflect.Message

func (*LFGAppearance) Reset

func (x *LFGAppearance) Reset()

func (*LFGAppearance) String

func (x *LFGAppearance) String() string

type LogServer

type LogServer struct {
	ShortName string `protobuf:"bytes,1,opt,name=short_name,json=shortName,proto3" json:"short_name,omitempty"`
	Address   string `protobuf:"bytes,2,opt,name=address,proto3" json:"address,omitempty"`
	Port      uint32 `protobuf:"varint,3,opt,name=port,proto3" json:"port,omitempty"`
	// contains filtered or unexported fields
}

func (*LogServer) Descriptor deprecated

func (*LogServer) Descriptor() ([]byte, []int)

Deprecated: Use LogServer.ProtoReflect.Descriptor instead.

func (*LogServer) GetAddress

func (x *LogServer) GetAddress() string

func (*LogServer) GetPort

func (x *LogServer) GetPort() uint32

func (*LogServer) GetShortName

func (x *LogServer) GetShortName() string

func (*LogServer) ProtoMessage

func (*LogServer) ProtoMessage()

func (*LogServer) ProtoReflect

func (x *LogServer) ProtoReflect() protoreflect.Message

func (*LogServer) Reset

func (x *LogServer) Reset()

func (*LogServer) String

func (x *LogServer) String() string

type LoginAccepted

type LoginAccepted struct {
	Account string `protobuf:"bytes,1,opt,name=account,proto3" json:"account,omitempty"`
	// contains filtered or unexported fields
}

func (*LoginAccepted) Descriptor deprecated

func (*LoginAccepted) Descriptor() ([]byte, []int)

Deprecated: Use LoginAccepted.ProtoReflect.Descriptor instead.

func (*LoginAccepted) GetAccount

func (x *LoginAccepted) GetAccount() string

func (*LoginAccepted) ProtoMessage

func (*LoginAccepted) ProtoMessage()

func (*LoginAccepted) ProtoReflect

func (x *LoginAccepted) ProtoReflect() protoreflect.Message

func (*LoginAccepted) Reset

func (x *LoginAccepted) Reset()

func (*LoginAccepted) String

func (x *LoginAccepted) String() string

type LoginInfo

type LoginInfo struct {
	LoginInfo []byte `protobuf:"bytes,1,opt,name=login_info,json=loginInfo,proto3" json:"login_info,omitempty"`
	Account   string `protobuf:"bytes,2,opt,name=account,proto3" json:"account,omitempty"`
	Password  string `protobuf:"bytes,3,opt,name=password,proto3" json:"password,omitempty"`
	Zoning    uint32 `protobuf:"varint,4,opt,name=zoning,proto3" json:"zoning,omitempty"`
	// contains filtered or unexported fields
}

func (*LoginInfo) Descriptor deprecated

func (*LoginInfo) Descriptor() ([]byte, []int)

Deprecated: Use LoginInfo.ProtoReflect.Descriptor instead.

func (*LoginInfo) GetAccount

func (x *LoginInfo) GetAccount() string

func (*LoginInfo) GetLoginInfo

func (x *LoginInfo) GetLoginInfo() []byte

func (*LoginInfo) GetPassword

func (x *LoginInfo) GetPassword() string

func (*LoginInfo) GetZoning

func (x *LoginInfo) GetZoning() uint32

func (*LoginInfo) ProtoMessage

func (*LoginInfo) ProtoMessage()

func (*LoginInfo) ProtoReflect

func (x *LoginInfo) ProtoReflect() protoreflect.Message

func (*LoginInfo) Reset

func (x *LoginInfo) Reset()

func (*LoginInfo) String

func (x *LoginInfo) String() string

type ManaChange

type ManaChange struct {
	ManaCurr uint32 `protobuf:"varint,1,opt,name=mana_curr,json=manaCurr,proto3" json:"mana_curr,omitempty"`
	SpellId  uint32 `protobuf:"varint,2,opt,name=spell_id,json=spellId,proto3" json:"spell_id,omitempty"`
	// contains filtered or unexported fields
}

func (*ManaChange) Descriptor deprecated

func (*ManaChange) Descriptor() ([]byte, []int)

Deprecated: Use ManaChange.ProtoReflect.Descriptor instead.

func (*ManaChange) GetManaCurr

func (x *ManaChange) GetManaCurr() uint32

func (*ManaChange) GetSpellId

func (x *ManaChange) GetSpellId() uint32

func (*ManaChange) ProtoMessage

func (*ManaChange) ProtoMessage()

func (*ManaChange) ProtoReflect

func (x *ManaChange) ProtoReflect() protoreflect.Message

func (*ManaChange) Reset

func (x *ManaChange) Reset()

func (*ManaChange) String

func (x *ManaChange) String() string

type ManaUpdate

type ManaUpdate struct {
	SpawnId  uint32 `protobuf:"varint,1,opt,name=spawn_id,json=spawnId,proto3" json:"spawn_id,omitempty"`
	ManaCurr uint32 `protobuf:"varint,2,opt,name=mana_curr,json=manaCurr,proto3" json:"mana_curr,omitempty"`
	// contains filtered or unexported fields
}

func (*ManaUpdate) Descriptor deprecated

func (*ManaUpdate) Descriptor() ([]byte, []int)

Deprecated: Use ManaUpdate.ProtoReflect.Descriptor instead.

func (*ManaUpdate) GetManaCurr

func (x *ManaUpdate) GetManaCurr() uint32

func (*ManaUpdate) GetSpawnId

func (x *ManaUpdate) GetSpawnId() uint32

func (*ManaUpdate) ProtoMessage

func (*ManaUpdate) ProtoMessage()

func (*ManaUpdate) ProtoReflect

func (x *ManaUpdate) ProtoReflect() protoreflect.Message

func (*ManaUpdate) Reset

func (x *ManaUpdate) Reset()

func (*ManaUpdate) String

func (x *ManaUpdate) String() string

type MemorizeSpell

type MemorizeSpell struct {
	Slot     uint32 `protobuf:"varint,1,opt,name=slot,proto3" json:"slot,omitempty"`
	SpellId  uint32 `protobuf:"varint,2,opt,name=spell_id,json=spellId,proto3" json:"spell_id,omitempty"`
	Scribing uint32 `protobuf:"varint,3,opt,name=scribing,proto3" json:"scribing,omitempty"`
	// contains filtered or unexported fields
}

func (*MemorizeSpell) Descriptor deprecated

func (*MemorizeSpell) Descriptor() ([]byte, []int)

Deprecated: Use MemorizeSpell.ProtoReflect.Descriptor instead.

func (*MemorizeSpell) GetScribing

func (x *MemorizeSpell) GetScribing() uint32

func (*MemorizeSpell) GetSlot

func (x *MemorizeSpell) GetSlot() uint32

func (*MemorizeSpell) GetSpellId

func (x *MemorizeSpell) GetSpellId() uint32

func (*MemorizeSpell) ProtoMessage

func (*MemorizeSpell) ProtoMessage()

func (*MemorizeSpell) ProtoReflect

func (x *MemorizeSpell) ProtoReflect() protoreflect.Message

func (*MemorizeSpell) Reset

func (x *MemorizeSpell) Reset()

func (*MemorizeSpell) String

func (x *MemorizeSpell) String() string

type MessageChannel

type MessageChannel struct {
	TargetName    string `protobuf:"bytes,1,opt,name=target_name,json=targetName,proto3" json:"target_name,omitempty"`
	Sender        string `protobuf:"bytes,2,opt,name=sender,proto3" json:"sender,omitempty"`
	Language      uint32 `protobuf:"varint,3,opt,name=language,proto3" json:"language,omitempty"`
	ChannelNumber uint32 `protobuf:"varint,4,opt,name=channel_number,json=channelNumber,proto3" json:"channel_number,omitempty"`
	LanguageSkill uint32 `protobuf:"varint,5,opt,name=language_skill,json=languageSkill,proto3" json:"language_skill,omitempty"`
	Message       string `protobuf:"bytes,6,opt,name=message,proto3" json:"message,omitempty"`
	// contains filtered or unexported fields
}

func (*MessageChannel) Descriptor deprecated

func (*MessageChannel) Descriptor() ([]byte, []int)

Deprecated: Use MessageChannel.ProtoReflect.Descriptor instead.

func (*MessageChannel) GetChannelNumber

func (x *MessageChannel) GetChannelNumber() uint32

func (*MessageChannel) GetLanguage

func (x *MessageChannel) GetLanguage() uint32

func (*MessageChannel) GetLanguageSkill

func (x *MessageChannel) GetLanguageSkill() uint32

func (*MessageChannel) GetMessage

func (x *MessageChannel) GetMessage() string

func (*MessageChannel) GetSender

func (x *MessageChannel) GetSender() string

func (*MessageChannel) GetTargetName

func (x *MessageChannel) GetTargetName() string

func (*MessageChannel) ProtoMessage

func (*MessageChannel) ProtoMessage()

func (*MessageChannel) ProtoReflect

func (x *MessageChannel) ProtoReflect() protoreflect.Message

func (*MessageChannel) Reset

func (x *MessageChannel) Reset()

func (*MessageChannel) String

func (x *MessageChannel) String() string

type MessageFormatted

type MessageFormatted struct {
	StringId uint32 `protobuf:"varint,1,opt,name=string_id,json=stringId,proto3" json:"string_id,omitempty"`
	Type     uint32 `protobuf:"varint,2,opt,name=type,proto3" json:"type,omitempty"`
	Message  string `protobuf:"bytes,3,opt,name=message,proto3" json:"message,omitempty"`
	// contains filtered or unexported fields
}

func (*MessageFormatted) Descriptor deprecated

func (*MessageFormatted) Descriptor() ([]byte, []int)

Deprecated: Use MessageFormatted.ProtoReflect.Descriptor instead.

func (*MessageFormatted) GetMessage

func (x *MessageFormatted) GetMessage() string

func (*MessageFormatted) GetStringId

func (x *MessageFormatted) GetStringId() uint32

func (*MessageFormatted) GetType

func (x *MessageFormatted) GetType() uint32

func (*MessageFormatted) ProtoMessage

func (*MessageFormatted) ProtoMessage()

func (*MessageFormatted) ProtoReflect

func (x *MessageFormatted) ProtoReflect() protoreflect.Message

func (*MessageFormatted) Reset

func (x *MessageFormatted) Reset()

func (*MessageFormatted) String

func (x *MessageFormatted) String() string

type MessageSpecial

type MessageSpecial struct {
	Type    uint32 `protobuf:"varint,1,opt,name=type,proto3" json:"type,omitempty"`
	Message string `protobuf:"bytes,2,opt,name=message,proto3" json:"message,omitempty"`
	// contains filtered or unexported fields
}

func (*MessageSpecial) Descriptor deprecated

func (*MessageSpecial) Descriptor() ([]byte, []int)

Deprecated: Use MessageSpecial.ProtoReflect.Descriptor instead.

func (*MessageSpecial) GetMessage

func (x *MessageSpecial) GetMessage() string

func (*MessageSpecial) GetType

func (x *MessageSpecial) GetType() uint32

func (*MessageSpecial) ProtoMessage

func (*MessageSpecial) ProtoMessage()

func (*MessageSpecial) ProtoReflect

func (x *MessageSpecial) ProtoReflect() protoreflect.Message

func (*MessageSpecial) Reset

func (x *MessageSpecial) Reset()

func (*MessageSpecial) String

func (x *MessageSpecial) String() string

type MoveDoor

type MoveDoor struct {
	DoorId int32 `protobuf:"varint,1,opt,name=door_id,json=doorId,proto3" json:"door_id,omitempty"`
	Action int32 `protobuf:"varint,2,opt,name=action,proto3" json:"action,omitempty"`
	// contains filtered or unexported fields
}

func (*MoveDoor) Descriptor deprecated

func (*MoveDoor) Descriptor() ([]byte, []int)

Deprecated: Use MoveDoor.ProtoReflect.Descriptor instead.

func (*MoveDoor) GetAction

func (x *MoveDoor) GetAction() int32

func (*MoveDoor) GetDoorId

func (x *MoveDoor) GetDoorId() int32

func (*MoveDoor) ProtoMessage

func (*MoveDoor) ProtoMessage()

func (*MoveDoor) ProtoReflect

func (x *MoveDoor) ProtoReflect() protoreflect.Message

func (*MoveDoor) Reset

func (x *MoveDoor) Reset()

func (*MoveDoor) String

func (x *MoveDoor) String() string

type NewZone

type NewZone struct {
	Name                 string  `protobuf:"bytes,1,opt,name=name,proto3" json:"name,omitempty"`
	NameShort            string  `protobuf:"bytes,2,opt,name=name_short,json=nameShort,proto3" json:"name_short,omitempty"`
	NameLong             string  `protobuf:"bytes,3,opt,name=name_long,json=nameLong,proto3" json:"name_long,omitempty"`
	Type                 uint32  `protobuf:"varint,4,opt,name=type,proto3" json:"type,omitempty"`
	FogRed               uint32  `protobuf:"varint,5,opt,name=fog_red,json=fogRed,proto3" json:"fog_red,omitempty"`
	FogGreen             uint32  `protobuf:"varint,6,opt,name=fog_green,json=fogGreen,proto3" json:"fog_green,omitempty"`
	FogBlue              uint32  `protobuf:"varint,7,opt,name=fog_blue,json=fogBlue,proto3" json:"fog_blue,omitempty"`
	FogMinClip           float32 `protobuf:"fixed32,8,opt,name=fog_min_clip,json=fogMinClip,proto3" json:"fog_min_clip,omitempty"`
	FogMaxClip           float32 `protobuf:"fixed32,9,opt,name=fog_max_clip,json=fogMaxClip,proto3" json:"fog_max_clip,omitempty"`
	Gravity              float32 `protobuf:"fixed32,10,opt,name=gravity,proto3" json:"gravity,omitempty"`
	TimeType             uint32  `protobuf:"varint,11,opt,name=time_type,json=timeType,proto3" json:"time_type,omitempty"`
	RainChance           uint32  `protobuf:"varint,12,opt,name=rain_chance,json=rainChance,proto3" json:"rain_chance,omitempty"`
	RainDuration         uint32  `protobuf:"varint,13,opt,name=rain_duration,json=rainDuration,proto3" json:"rain_duration,omitempty"`
	SnowChance           uint32  `protobuf:"varint,14,opt,name=snow_chance,json=snowChance,proto3" json:"snow_chance,omitempty"`
	SnowDuration         uint32  `protobuf:"varint,15,opt,name=snow_duration,json=snowDuration,proto3" json:"snow_duration,omitempty"`
	SpecialDates         []byte  `protobuf:"bytes,16,opt,name=special_dates,json=specialDates,proto3" json:"special_dates,omitempty"`
	SpecialCodes         []byte  `protobuf:"bytes,17,opt,name=special_codes,json=specialCodes,proto3" json:"special_codes,omitempty"`
	TimeZone             uint32  `protobuf:"varint,18,opt,name=time_zone,json=timeZone,proto3" json:"time_zone,omitempty"`
	Sky                  uint32  `protobuf:"varint,19,opt,name=sky,proto3" json:"sky,omitempty"`
	WaterMusic           int32   `protobuf:"varint,20,opt,name=water_music,json=waterMusic,proto3" json:"water_music,omitempty"`
	MusicNormalDay       int32   `protobuf:"varint,21,opt,name=music_normal_day,json=musicNormalDay,proto3" json:"music_normal_day,omitempty"`
	MusicNormalNight     int32   `protobuf:"varint,22,opt,name=music_normal_night,json=musicNormalNight,proto3" json:"music_normal_night,omitempty"`
	ZoneExpMultiplier    float32 `protobuf:"fixed32,23,opt,name=zone_exp_multiplier,json=zoneExpMultiplier,proto3" json:"zone_exp_multiplier,omitempty"`
	SafeX                float32 `protobuf:"fixed32,24,opt,name=safe_x,json=safeX,proto3" json:"safe_x,omitempty"`
	SafeY                float32 `protobuf:"fixed32,25,opt,name=safe_y,json=safeY,proto3" json:"safe_y,omitempty"`
	SafeZ                float32 `protobuf:"fixed32,26,opt,name=safe_z,json=safeZ,proto3" json:"safe_z,omitempty"`
	MaxZ                 float32 `protobuf:"fixed32,27,opt,name=max_z,json=maxZ,proto3" json:"max_z,omitempty"`
	Underworld           float32 `protobuf:"fixed32,28,opt,name=underworld,proto3" json:"underworld,omitempty"`
	ClipMin              float32 `protobuf:"fixed32,29,opt,name=clip_min,json=clipMin,proto3" json:"clip_min,omitempty"`
	ClipMax              float32 `protobuf:"fixed32,30,opt,name=clip_max,json=clipMax,proto3" json:"clip_max,omitempty"`
	ForageNovice         uint32  `protobuf:"varint,31,opt,name=forage_novice,json=forageNovice,proto3" json:"forage_novice,omitempty"`
	ForageMedium         uint32  `protobuf:"varint,32,opt,name=forage_medium,json=forageMedium,proto3" json:"forage_medium,omitempty"`
	ForageAdvance        uint32  `protobuf:"varint,33,opt,name=forage_advance,json=forageAdvance,proto3" json:"forage_advance,omitempty"`
	FishingNovice        uint32  `protobuf:"varint,34,opt,name=fishing_novice,json=fishingNovice,proto3" json:"fishing_novice,omitempty"`
	FishingMedium        uint32  `protobuf:"varint,35,opt,name=fishing_medium,json=fishingMedium,proto3" json:"fishing_medium,omitempty"`
	FishingAdvance       uint32  `protobuf:"varint,36,opt,name=fishing_advance,json=fishingAdvance,proto3" json:"fishing_advance,omitempty"`
	SkyLock              uint32  `protobuf:"varint,37,opt,name=sky_lock,json=skyLock,proto3" json:"sky_lock,omitempty"`
	GraveyardTime        uint32  `protobuf:"varint,38,opt,name=graveyard_time,json=graveyardTime,proto3" json:"graveyard_time,omitempty"`
	ScriptPeriodicHour   uint32  `protobuf:"varint,39,opt,name=script_periodic_hour,json=scriptPeriodicHour,proto3" json:"script_periodic_hour,omitempty"`
	ScriptPeriodicMin    uint32  `protobuf:"varint,40,opt,name=script_periodic_min,json=scriptPeriodicMin,proto3" json:"script_periodic_min,omitempty"`
	ScriptPeriodicFast   uint32  `protobuf:"varint,41,opt,name=script_periodic_fast,json=scriptPeriodicFast,proto3" json:"script_periodic_fast,omitempty"`
	ScriptPlayerDead     uint32  `protobuf:"varint,42,opt,name=script_player_dead,json=scriptPlayerDead,proto3" json:"script_player_dead,omitempty"`
	ScriptNpcDead        uint32  `protobuf:"varint,43,opt,name=script_npc_dead,json=scriptNpcDead,proto3" json:"script_npc_dead,omitempty"`
	ScriptPlayerEntering uint32  `protobuf:"varint,44,opt,name=script_player_entering,json=scriptPlayerEntering,proto3" json:"script_player_entering,omitempty"`
	// contains filtered or unexported fields
}

func (*NewZone) Descriptor deprecated

func (*NewZone) Descriptor() ([]byte, []int)

Deprecated: Use NewZone.ProtoReflect.Descriptor instead.

func (*NewZone) GetClipMax

func (x *NewZone) GetClipMax() float32

func (*NewZone) GetClipMin

func (x *NewZone) GetClipMin() float32

func (*NewZone) GetFishingAdvance

func (x *NewZone) GetFishingAdvance() uint32

func (*NewZone) GetFishingMedium

func (x *NewZone) GetFishingMedium() uint32

func (*NewZone) GetFishingNovice

func (x *NewZone) GetFishingNovice() uint32

func (*NewZone) GetFogBlue

func (x *NewZone) GetFogBlue() uint32

func (*NewZone) GetFogGreen

func (x *NewZone) GetFogGreen() uint32

func (*NewZone) GetFogMaxClip

func (x *NewZone) GetFogMaxClip() float32

func (*NewZone) GetFogMinClip

func (x *NewZone) GetFogMinClip() float32

func (*NewZone) GetFogRed

func (x *NewZone) GetFogRed() uint32

func (*NewZone) GetForageAdvance

func (x *NewZone) GetForageAdvance() uint32

func (*NewZone) GetForageMedium

func (x *NewZone) GetForageMedium() uint32

func (*NewZone) GetForageNovice

func (x *NewZone) GetForageNovice() uint32

func (*NewZone) GetGraveyardTime

func (x *NewZone) GetGraveyardTime() uint32

func (*NewZone) GetGravity

func (x *NewZone) GetGravity() float32

func (*NewZone) GetMaxZ

func (x *NewZone) GetMaxZ() float32

func (*NewZone) GetMusicNormalDay

func (x *NewZone) GetMusicNormalDay() int32

func (*NewZone) GetMusicNormalNight

func (x *NewZone) GetMusicNormalNight() int32

func (*NewZone) GetName

func (x *NewZone) GetName() string

func (*NewZone) GetNameLong

func (x *NewZone) GetNameLong() string

func (*NewZone) GetNameShort

func (x *NewZone) GetNameShort() string

func (*NewZone) GetRainChance

func (x *NewZone) GetRainChance() uint32

func (*NewZone) GetRainDuration

func (x *NewZone) GetRainDuration() uint32

func (*NewZone) GetSafeX

func (x *NewZone) GetSafeX() float32

func (*NewZone) GetSafeY

func (x *NewZone) GetSafeY() float32

func (*NewZone) GetSafeZ

func (x *NewZone) GetSafeZ() float32

func (*NewZone) GetScriptNpcDead

func (x *NewZone) GetScriptNpcDead() uint32

func (*NewZone) GetScriptPeriodicFast

func (x *NewZone) GetScriptPeriodicFast() uint32

func (*NewZone) GetScriptPeriodicHour

func (x *NewZone) GetScriptPeriodicHour() uint32

func (*NewZone) GetScriptPeriodicMin

func (x *NewZone) GetScriptPeriodicMin() uint32

func (*NewZone) GetScriptPlayerDead

func (x *NewZone) GetScriptPlayerDead() uint32

func (*NewZone) GetScriptPlayerEntering

func (x *NewZone) GetScriptPlayerEntering() uint32

func (*NewZone) GetSky

func (x *NewZone) GetSky() uint32

func (*NewZone) GetSkyLock

func (x *NewZone) GetSkyLock() uint32

func (*NewZone) GetSnowChance

func (x *NewZone) GetSnowChance() uint32

func (*NewZone) GetSnowDuration

func (x *NewZone) GetSnowDuration() uint32

func (*NewZone) GetSpecialCodes

func (x *NewZone) GetSpecialCodes() []byte

func (*NewZone) GetSpecialDates

func (x *NewZone) GetSpecialDates() []byte

func (*NewZone) GetTimeType

func (x *NewZone) GetTimeType() uint32

func (*NewZone) GetTimeZone

func (x *NewZone) GetTimeZone() uint32

func (*NewZone) GetType

func (x *NewZone) GetType() uint32

func (*NewZone) GetUnderworld

func (x *NewZone) GetUnderworld() float32

func (*NewZone) GetWaterMusic

func (x *NewZone) GetWaterMusic() int32

func (*NewZone) GetZoneExpMultiplier

func (x *NewZone) GetZoneExpMultiplier() float32

func (*NewZone) ProtoMessage

func (*NewZone) ProtoMessage()

func (*NewZone) ProtoReflect

func (x *NewZone) ProtoReflect() protoreflect.Message

func (*NewZone) Reset

func (x *NewZone) Reset()

func (*NewZone) String

func (x *NewZone) String() string

type Object

type Object struct {
	Prev         uint32  `protobuf:"varint,1,opt,name=prev,proto3" json:"prev,omitempty"`
	Next         uint32  `protobuf:"varint,2,opt,name=next,proto3" json:"next,omitempty"`
	Unknown_008  uint32  `protobuf:"varint,3,opt,name=unknown_008,json=unknown008,proto3" json:"unknown_008,omitempty"`
	DropId       uint32  `protobuf:"varint,4,opt,name=drop_id,json=dropId,proto3" json:"drop_id,omitempty"`
	ZoneId       uint32  `protobuf:"varint,5,opt,name=zone_id,json=zoneId,proto3" json:"zone_id,omitempty"`
	ZoneInstance uint32  `protobuf:"varint,6,opt,name=zone_instance,json=zoneInstance,proto3" json:"zone_instance,omitempty"`
	Heading      float32 `protobuf:"fixed32,7,opt,name=heading,proto3" json:"heading,omitempty"`
	Z            float32 `protobuf:"fixed32,8,opt,name=z,proto3" json:"z,omitempty"`
	X            float32 `protobuf:"fixed32,9,opt,name=x,proto3" json:"x,omitempty"`
	Y            float32 `protobuf:"fixed32,10,opt,name=y,proto3" json:"y,omitempty"`
	Name         string  `protobuf:"bytes,11,opt,name=name,proto3" json:"name,omitempty"`
	ObjectType   uint32  `protobuf:"varint,12,opt,name=object_type,json=objectType,proto3" json:"object_type,omitempty"`
	SpawnId      uint32  `protobuf:"varint,13,opt,name=spawn_id,json=spawnId,proto3" json:"spawn_id,omitempty"`
	// contains filtered or unexported fields
}

func (*Object) Descriptor deprecated

func (*Object) Descriptor() ([]byte, []int)

Deprecated: Use Object.ProtoReflect.Descriptor instead.

func (*Object) GetDropId

func (x *Object) GetDropId() uint32

func (*Object) GetHeading

func (x *Object) GetHeading() float32

func (*Object) GetName

func (x *Object) GetName() string

func (*Object) GetNext

func (x *Object) GetNext() uint32

func (*Object) GetObjectType

func (x *Object) GetObjectType() uint32

func (*Object) GetPrev

func (x *Object) GetPrev() uint32

func (*Object) GetSpawnId

func (x *Object) GetSpawnId() uint32

func (*Object) GetUnknown_008

func (x *Object) GetUnknown_008() uint32

func (*Object) GetX

func (x *Object) GetX() float32

func (*Object) GetY

func (x *Object) GetY() float32

func (*Object) GetZ

func (x *Object) GetZ() float32

func (*Object) GetZoneId

func (x *Object) GetZoneId() uint32

func (*Object) GetZoneInstance

func (x *Object) GetZoneInstance() uint32

func (*Object) ProtoMessage

func (*Object) ProtoMessage()

func (*Object) ProtoReflect

func (x *Object) ProtoReflect() protoreflect.Message

func (*Object) Reset

func (x *Object) Reset()

func (*Object) String

func (x *Object) String() string

type PetCommand

type PetCommand struct {
	Command  uint32 `protobuf:"varint,1,opt,name=command,proto3" json:"command,omitempty"`
	TargetId uint32 `protobuf:"varint,2,opt,name=target_id,json=targetId,proto3" json:"target_id,omitempty"`
	// contains filtered or unexported fields
}

func (*PetCommand) Descriptor deprecated

func (*PetCommand) Descriptor() ([]byte, []int)

Deprecated: Use PetCommand.ProtoReflect.Descriptor instead.

func (*PetCommand) GetCommand

func (x *PetCommand) GetCommand() uint32

func (*PetCommand) GetTargetId

func (x *PetCommand) GetTargetId() uint32

func (*PetCommand) ProtoMessage

func (*PetCommand) ProtoMessage()

func (*PetCommand) ProtoReflect

func (x *PetCommand) ProtoReflect() protoreflect.Message

func (*PetCommand) Reset

func (x *PetCommand) Reset()

func (*PetCommand) String

func (x *PetCommand) String() string

type PlayRequest

type PlayRequest struct {
	IP string `protobuf:"bytes,1,opt,name=IP,proto3" json:"IP,omitempty"`
	// contains filtered or unexported fields
}

func (*PlayRequest) Descriptor deprecated

func (*PlayRequest) Descriptor() ([]byte, []int)

Deprecated: Use PlayRequest.ProtoReflect.Descriptor instead.

func (*PlayRequest) GetIP

func (x *PlayRequest) GetIP() string

func (*PlayRequest) ProtoMessage

func (*PlayRequest) ProtoMessage()

func (*PlayRequest) ProtoReflect

func (x *PlayRequest) ProtoReflect() protoreflect.Message

func (*PlayRequest) Reset

func (x *PlayRequest) Reset()

func (*PlayRequest) String

func (x *PlayRequest) String() string

type PlayerProfile

type PlayerProfile struct {
	Checksum      uint32  `protobuf:"varint,1,opt,name=checksum,proto3" json:"checksum,omitempty"`
	UniqueGuildId uint32  `protobuf:"varint,2,opt,name=unique_guild_id,json=uniqueGuildId,proto3" json:"unique_guild_id,omitempty"`
	Gender        uint32  `protobuf:"varint,3,opt,name=gender,proto3" json:"gender,omitempty"`
	Race          uint32  `protobuf:"varint,4,opt,name=race,proto3" json:"race,omitempty"`
	Class         uint32  `protobuf:"varint,5,opt,name=class,proto3" json:"class,omitempty"`
	BodyType      uint32  `protobuf:"varint,6,opt,name=body_type,json=bodyType,proto3" json:"body_type,omitempty"`
	Level         uint32  `protobuf:"varint,7,opt,name=level,proto3" json:"level,omitempty"`
	Exp           uint32  `protobuf:"varint,8,opt,name=exp,proto3" json:"exp,omitempty"`
	Points        int32   `protobuf:"varint,9,opt,name=points,proto3" json:"points,omitempty"`
	Mana          int32   `protobuf:"varint,10,opt,name=mana,proto3" json:"mana,omitempty"`
	CurrHp        int32   `protobuf:"varint,11,opt,name=curr_hp,json=currHp,proto3" json:"curr_hp,omitempty"`
	Status        uint32  `protobuf:"varint,12,opt,name=status,proto3" json:"status,omitempty"`
	Str           uint32  `protobuf:"varint,13,opt,name=str,proto3" json:"str,omitempty"`
	Sta           uint32  `protobuf:"varint,14,opt,name=sta,proto3" json:"sta,omitempty"`
	Cha           uint32  `protobuf:"varint,15,opt,name=cha,proto3" json:"cha,omitempty"`
	Dex           uint32  `protobuf:"varint,16,opt,name=dex,proto3" json:"dex,omitempty"`
	Int           uint32  `protobuf:"varint,17,opt,name=int,proto3" json:"int,omitempty"`
	Agi           uint32  `protobuf:"varint,18,opt,name=agi,proto3" json:"agi,omitempty"`
	Wis           uint32  `protobuf:"varint,19,opt,name=wis,proto3" json:"wis,omitempty"`
	Face          uint32  `protobuf:"varint,20,opt,name=face,proto3" json:"face,omitempty"`
	Position      uint32  `protobuf:"varint,21,opt,name=position,proto3" json:"position,omitempty"`
	ZoneId        uint32  `protobuf:"varint,22,opt,name=zone_id,json=zoneId,proto3" json:"zone_id,omitempty"`
	Hunger        int32   `protobuf:"varint,23,opt,name=hunger,proto3" json:"hunger,omitempty"`
	Thirst        int32   `protobuf:"varint,24,opt,name=thirst,proto3" json:"thirst,omitempty"`
	X             float32 `protobuf:"fixed32,50,opt,name=x,proto3" json:"x,omitempty"`
	Y             float32 `protobuf:"fixed32,51,opt,name=y,proto3" json:"y,omitempty"`
	Z             float32 `protobuf:"fixed32,52,opt,name=z,proto3" json:"z,omitempty"`
	Heading       float32 `protobuf:"fixed32,53,opt,name=heading,proto3" json:"heading,omitempty"`
	Name          string  `protobuf:"bytes,91,opt,name=name,proto3" json:"name,omitempty"`
	LastName      string  `protobuf:"bytes,92,opt,name=last_name,json=lastName,proto3" json:"last_name,omitempty"`
	LevelChar     string  `protobuf:"bytes,93,opt,name=level_char,json=levelChar,proto3" json:"level_char,omitempty"`
	GenderChar    string  `protobuf:"bytes,94,opt,name=gender_char,json=genderChar,proto3" json:"gender_char,omitempty"`
	// contains filtered or unexported fields
}

func (*PlayerProfile) Descriptor deprecated

func (*PlayerProfile) Descriptor() ([]byte, []int)

Deprecated: Use PlayerProfile.ProtoReflect.Descriptor instead.

func (*PlayerProfile) GetAgi

func (x *PlayerProfile) GetAgi() uint32

func (*PlayerProfile) GetBodyType

func (x *PlayerProfile) GetBodyType() uint32

func (*PlayerProfile) GetCha

func (x *PlayerProfile) GetCha() uint32

func (*PlayerProfile) GetChecksum

func (x *PlayerProfile) GetChecksum() uint32

func (*PlayerProfile) GetClass

func (x *PlayerProfile) GetClass() uint32

func (*PlayerProfile) GetCurrHp

func (x *PlayerProfile) GetCurrHp() int32

func (*PlayerProfile) GetDex

func (x *PlayerProfile) GetDex() uint32

func (*PlayerProfile) GetExp

func (x *PlayerProfile) GetExp() uint32

func (*PlayerProfile) GetFace

func (x *PlayerProfile) GetFace() uint32

func (*PlayerProfile) GetGender

func (x *PlayerProfile) GetGender() uint32

func (*PlayerProfile) GetGenderChar

func (x *PlayerProfile) GetGenderChar() string

func (*PlayerProfile) GetHeading

func (x *PlayerProfile) GetHeading() float32

func (*PlayerProfile) GetHunger

func (x *PlayerProfile) GetHunger() int32

func (*PlayerProfile) GetInt

func (x *PlayerProfile) GetInt() uint32

func (*PlayerProfile) GetLastName

func (x *PlayerProfile) GetLastName() string

func (*PlayerProfile) GetLevel

func (x *PlayerProfile) GetLevel() uint32

func (*PlayerProfile) GetLevelChar

func (x *PlayerProfile) GetLevelChar() string

func (*PlayerProfile) GetMana

func (x *PlayerProfile) GetMana() int32

func (*PlayerProfile) GetName

func (x *PlayerProfile) GetName() string

func (*PlayerProfile) GetPoints

func (x *PlayerProfile) GetPoints() int32

func (*PlayerProfile) GetPosition

func (x *PlayerProfile) GetPosition() uint32

func (*PlayerProfile) GetRace

func (x *PlayerProfile) GetRace() uint32

func (*PlayerProfile) GetSta

func (x *PlayerProfile) GetSta() uint32

func (*PlayerProfile) GetStatus

func (x *PlayerProfile) GetStatus() uint32

func (*PlayerProfile) GetStr

func (x *PlayerProfile) GetStr() uint32

func (*PlayerProfile) GetThirst

func (x *PlayerProfile) GetThirst() int32

func (*PlayerProfile) GetUniqueGuildId

func (x *PlayerProfile) GetUniqueGuildId() uint32

func (*PlayerProfile) GetWis

func (x *PlayerProfile) GetWis() uint32

func (*PlayerProfile) GetX

func (x *PlayerProfile) GetX() float32

func (*PlayerProfile) GetY

func (x *PlayerProfile) GetY() float32

func (*PlayerProfile) GetZ

func (x *PlayerProfile) GetZ() float32

func (*PlayerProfile) GetZoneId

func (x *PlayerProfile) GetZoneId() uint32

func (*PlayerProfile) ProtoMessage

func (*PlayerProfile) ProtoMessage()

func (*PlayerProfile) ProtoReflect

func (x *PlayerProfile) ProtoReflect() protoreflect.Message

func (*PlayerProfile) Reset

func (x *PlayerProfile) Reset()

func (*PlayerProfile) String

func (x *PlayerProfile) String() string

type RaidAddMember

type RaidAddMember struct {
	RaidGeneral     *RaidGeneral `protobuf:"bytes,1,opt,name=raid_general,json=raidGeneral,proto3" json:"raid_general,omitempty"`
	Class           uint32       `protobuf:"varint,2,opt,name=class,proto3" json:"class,omitempty"`
	Level           uint32       `protobuf:"varint,3,opt,name=level,proto3" json:"level,omitempty"`
	GroupLeaderFlag uint32       `protobuf:"varint,4,opt,name=group_leader_flag,json=groupLeaderFlag,proto3" json:"group_leader_flag,omitempty"` //flags here if needed
	// contains filtered or unexported fields
}

func (*RaidAddMember) Descriptor deprecated

func (*RaidAddMember) Descriptor() ([]byte, []int)

Deprecated: Use RaidAddMember.ProtoReflect.Descriptor instead.

func (*RaidAddMember) GetClass

func (x *RaidAddMember) GetClass() uint32

func (*RaidAddMember) GetGroupLeaderFlag

func (x *RaidAddMember) GetGroupLeaderFlag() uint32

func (*RaidAddMember) GetLevel

func (x *RaidAddMember) GetLevel() uint32

func (*RaidAddMember) GetRaidGeneral

func (x *RaidAddMember) GetRaidGeneral() *RaidGeneral

func (*RaidAddMember) ProtoMessage

func (*RaidAddMember) ProtoMessage()

func (*RaidAddMember) ProtoReflect

func (x *RaidAddMember) ProtoReflect() protoreflect.Message

func (*RaidAddMember) Reset

func (x *RaidAddMember) Reset()

func (*RaidAddMember) String

func (x *RaidAddMember) String() string

type RaidCreate

type RaidCreate struct {
	Action     uint32 `protobuf:"varint,1,opt,name=action,proto3" json:"action,omitempty"`
	LeaderName string `protobuf:"bytes,2,opt,name=leader_name,json=leaderName,proto3" json:"leader_name,omitempty"`
	LeaderId   uint32 `protobuf:"varint,3,opt,name=leader_id,json=leaderId,proto3" json:"leader_id,omitempty"`
	// contains filtered or unexported fields
}

func (*RaidCreate) Descriptor deprecated

func (*RaidCreate) Descriptor() ([]byte, []int)

Deprecated: Use RaidCreate.ProtoReflect.Descriptor instead.

func (*RaidCreate) GetAction

func (x *RaidCreate) GetAction() uint32

func (*RaidCreate) GetLeaderId

func (x *RaidCreate) GetLeaderId() uint32

func (*RaidCreate) GetLeaderName

func (x *RaidCreate) GetLeaderName() string

func (*RaidCreate) ProtoMessage

func (*RaidCreate) ProtoMessage()

func (*RaidCreate) ProtoReflect

func (x *RaidCreate) ProtoReflect() protoreflect.Message

func (*RaidCreate) Reset

func (x *RaidCreate) Reset()

func (*RaidCreate) String

func (x *RaidCreate) String() string

type RaidGeneral

type RaidGeneral struct {
	Action     uint32 `protobuf:"varint,1,opt,name=action,proto3" json:"action,omitempty"`
	PlayerName string `protobuf:"bytes,2,opt,name=player_name,json=playerName,proto3" json:"player_name,omitempty"`
	LeaderName string `protobuf:"bytes,3,opt,name=leader_name,json=leaderName,proto3" json:"leader_name,omitempty"`
	Parameter  uint32 `protobuf:"varint,4,opt,name=parameter,proto3" json:"parameter,omitempty"`
	// contains filtered or unexported fields
}

func (*RaidGeneral) Descriptor deprecated

func (*RaidGeneral) Descriptor() ([]byte, []int)

Deprecated: Use RaidGeneral.ProtoReflect.Descriptor instead.

func (*RaidGeneral) GetAction

func (x *RaidGeneral) GetAction() uint32

func (*RaidGeneral) GetLeaderName

func (x *RaidGeneral) GetLeaderName() string

func (*RaidGeneral) GetParameter

func (x *RaidGeneral) GetParameter() uint32

func (*RaidGeneral) GetPlayerName

func (x *RaidGeneral) GetPlayerName() string

func (*RaidGeneral) ProtoMessage

func (*RaidGeneral) ProtoMessage()

func (*RaidGeneral) ProtoReflect

func (x *RaidGeneral) ProtoReflect() protoreflect.Message

func (*RaidGeneral) Reset

func (x *RaidGeneral) Reset()

func (*RaidGeneral) String

func (x *RaidGeneral) String() string

type RandomReply

type RandomReply struct {
	Low      uint32 `protobuf:"varint,1,opt,name=low,proto3" json:"low,omitempty"`
	High     uint32 `protobuf:"varint,2,opt,name=high,proto3" json:"high,omitempty"`
	Result   uint32 `protobuf:"varint,3,opt,name=result,proto3" json:"result,omitempty"`
	CharName string `protobuf:"bytes,4,opt,name=char_name,json=charName,proto3" json:"char_name,omitempty"`
	// contains filtered or unexported fields
}

func (*RandomReply) Descriptor deprecated

func (*RandomReply) Descriptor() ([]byte, []int)

Deprecated: Use RandomReply.ProtoReflect.Descriptor instead.

func (*RandomReply) GetCharName

func (x *RandomReply) GetCharName() string

func (*RandomReply) GetHigh

func (x *RandomReply) GetHigh() uint32

func (*RandomReply) GetLow

func (x *RandomReply) GetLow() uint32

func (*RandomReply) GetResult

func (x *RandomReply) GetResult() uint32

func (*RandomReply) ProtoMessage

func (*RandomReply) ProtoMessage()

func (*RandomReply) ProtoReflect

func (x *RandomReply) ProtoReflect() protoreflect.Message

func (*RandomReply) Reset

func (x *RandomReply) Reset()

func (*RandomReply) String

func (x *RandomReply) String() string

type RandomReq

type RandomReq struct {
	Low  uint32 `protobuf:"varint,1,opt,name=low,proto3" json:"low,omitempty"`
	High uint32 `protobuf:"varint,2,opt,name=high,proto3" json:"high,omitempty"`
	// contains filtered or unexported fields
}

func (*RandomReq) Descriptor deprecated

func (*RandomReq) Descriptor() ([]byte, []int)

Deprecated: Use RandomReq.ProtoReflect.Descriptor instead.

func (*RandomReq) GetHigh

func (x *RandomReq) GetHigh() uint32

func (*RandomReq) GetLow

func (x *RandomReq) GetLow() uint32

func (*RandomReq) ProtoMessage

func (*RandomReq) ProtoMessage()

func (*RandomReq) ProtoReflect

func (x *RandomReq) ProtoReflect() protoreflect.Message

func (*RandomReq) Reset

func (x *RandomReq) Reset()

func (*RandomReq) String

func (x *RandomReq) String() string

type ServerMOTD

type ServerMOTD struct {
	Name    string `protobuf:"bytes,1,opt,name=name,proto3" json:"name,omitempty"`
	Message string `protobuf:"bytes,2,opt,name=message,proto3" json:"message,omitempty"`
	// contains filtered or unexported fields
}

func (*ServerMOTD) Descriptor deprecated

func (*ServerMOTD) Descriptor() ([]byte, []int)

Deprecated: Use ServerMOTD.ProtoReflect.Descriptor instead.

func (*ServerMOTD) GetMessage

func (x *ServerMOTD) GetMessage() string

func (*ServerMOTD) GetName

func (x *ServerMOTD) GetName() string

func (*ServerMOTD) ProtoMessage

func (*ServerMOTD) ProtoMessage()

func (*ServerMOTD) ProtoReflect

func (x *ServerMOTD) ProtoReflect() protoreflect.Message

func (*ServerMOTD) Reset

func (x *ServerMOTD) Reset()

func (*ServerMOTD) String

func (x *ServerMOTD) String() string

type Spawn

type Spawn struct {
	SpawnId      uint32  `protobuf:"varint,1,opt,name=spawn_id,json=spawnId,proto3" json:"spawn_id,omitempty"`
	Acceleration int32   `protobuf:"varint,2,opt,name=acceleration,proto3" json:"acceleration,omitempty"`
	Heading      uint32  `protobuf:"varint,3,opt,name=heading,proto3" json:"heading,omitempty"`
	HeadingDelta int32   `protobuf:"varint,4,opt,name=heading_delta,json=headingDelta,proto3" json:"heading_delta,omitempty"`
	Y            int32   `protobuf:"varint,5,opt,name=y,proto3" json:"y,omitempty"`
	X            int32   `protobuf:"varint,6,opt,name=x,proto3" json:"x,omitempty"`
	Z            float32 `protobuf:"fixed32,7,opt,name=z,proto3" json:"z,omitempty"`
	YDelta       float32 `protobuf:"fixed32,8,opt,name=y_delta,json=yDelta,proto3" json:"y_delta,omitempty"`
	XDelta       float32 `protobuf:"fixed32,9,opt,name=x_delta,json=xDelta,proto3" json:"x_delta,omitempty"`
	ZDelta       float32 `protobuf:"fixed32,10,opt,name=z_delta,json=zDelta,proto3" json:"z_delta,omitempty"`
	PetOwner     uint32  `protobuf:"varint,11,opt,name=pet_owner,json=petOwner,proto3" json:"pet_owner,omitempty"`
	Animation    uint32  `protobuf:"varint,12,opt,name=animation,proto3" json:"animation,omitempty"`
	HairColor    uint32  `protobuf:"varint,13,opt,name=hair_color,json=hairColor,proto3" json:"hair_color,omitempty"`
	BeardColor   uint32  `protobuf:"varint,14,opt,name=beard_color,json=beardColor,proto3" json:"beard_color,omitempty"`
	EyeColor_1   uint32  `protobuf:"varint,15,opt,name=eye_color_1,json=eyeColor1,proto3" json:"eye_color_1,omitempty"`
	EyeColor_2   uint32  `protobuf:"varint,16,opt,name=eye_color_2,json=eyeColor2,proto3" json:"eye_color_2,omitempty"`
	HairStyle    uint32  `protobuf:"varint,17,opt,name=hair_style,json=hairStyle,proto3" json:"hair_style,omitempty"`
	Beard        uint32  `protobuf:"varint,18,opt,name=beard,proto3" json:"beard,omitempty"`
	Title        uint32  `protobuf:"varint,19,opt,name=title,proto3" json:"title,omitempty"`
	Size         float32 `protobuf:"fixed32,20,opt,name=size,proto3" json:"size,omitempty"`
	WalkSpeed    float32 `protobuf:"fixed32,21,opt,name=walk_speed,json=walkSpeed,proto3" json:"walk_speed,omitempty"`
	RunSpeed     float32 `protobuf:"fixed32,22,opt,name=run_speed,json=runSpeed,proto3" json:"run_speed,omitempty"`
	BodyType     int32   `protobuf:"varint,23,opt,name=body_type,json=bodyType,proto3" json:"body_type,omitempty"`
	HpCurr       int32   `protobuf:"varint,24,opt,name=hp_curr,json=hpCurr,proto3" json:"hp_curr,omitempty"`
	GuildId      int32   `protobuf:"varint,25,opt,name=guild_id,json=guildId,proto3" json:"guild_id,omitempty"`
	Race         int32   `protobuf:"varint,26,opt,name=race,proto3" json:"race,omitempty"`
	Npc          uint32  `protobuf:"varint,27,opt,name=npc,proto3" json:"npc,omitempty"`
	ClassB       uint32  `protobuf:"varint,28,opt,name=class_b,json=classB,proto3" json:"class_b,omitempty"`
	Gender       uint32  `protobuf:"varint,29,opt,name=gender,proto3" json:"gender,omitempty"`
	Level        uint32  `protobuf:"varint,30,opt,name=level,proto3" json:"level,omitempty"`
	Invis        uint32  `protobuf:"varint,31,opt,name=invis,proto3" json:"invis,omitempty"`
	Sneaking     uint32  `protobuf:"varint,32,opt,name=sneaking,proto3" json:"sneaking,omitempty"`
	Pvp          uint32  `protobuf:"varint,33,opt,name=pvp,proto3" json:"pvp,omitempty"`
	AnimType     uint32  `protobuf:"varint,34,opt,name=anim_type,json=animType,proto3" json:"anim_type,omitempty"`
	Light        uint32  `protobuf:"varint,35,opt,name=light,proto3" json:"light,omitempty"`
	Anon         int32   `protobuf:"varint,36,opt,name=anon,proto3" json:"anon,omitempty"`
	Afk          int32   `protobuf:"varint,37,opt,name=afk,proto3" json:"afk,omitempty"`
	SummonedPc   int32   `protobuf:"varint,38,opt,name=summoned_pc,json=summonedPc,proto3" json:"summoned_pc,omitempty"`
	Ld           int32   `protobuf:"varint,39,opt,name=ld,proto3" json:"ld,omitempty"`
	Gm           int32   `protobuf:"varint,40,opt,name=gm,proto3" json:"gm,omitempty"`
	FlyMode      int32   `protobuf:"varint,41,opt,name=fly_mode,json=flyMode,proto3" json:"fly_mode,omitempty"`
	BodyTexture  int32   `protobuf:"varint,42,opt,name=body_texture,json=bodyTexture,proto3" json:"body_texture,omitempty"`
	Helm         int32   `protobuf:"varint,43,opt,name=helm,proto3" json:"helm,omitempty"`
	Face         uint32  `protobuf:"varint,44,opt,name=face,proto3" json:"face,omitempty"`
	GuildRank    int32   `protobuf:"varint,45,opt,name=guild_rank,json=guildRank,proto3" json:"guild_rank,omitempty"`
	Diety        int32   `protobuf:"varint,46,opt,name=diety,proto3" json:"diety,omitempty"`
	TempPet      int32   `protobuf:"varint,47,opt,name=temp_pet,json=tempPet,proto3" json:"temp_pet,omitempty"`
	Name         string  `protobuf:"bytes,48,opt,name=name,proto3" json:"name,omitempty"`
	Surname      string  `protobuf:"bytes,49,opt,name=surname,proto3" json:"surname,omitempty"`
	// contains filtered or unexported fields
}

func (*Spawn) Descriptor deprecated

func (*Spawn) Descriptor() ([]byte, []int)

Deprecated: Use Spawn.ProtoReflect.Descriptor instead.

func (*Spawn) GetAcceleration

func (x *Spawn) GetAcceleration() int32

func (*Spawn) GetAfk

func (x *Spawn) GetAfk() int32

func (*Spawn) GetAnimType

func (x *Spawn) GetAnimType() uint32

func (*Spawn) GetAnimation

func (x *Spawn) GetAnimation() uint32

func (*Spawn) GetAnon

func (x *Spawn) GetAnon() int32

func (*Spawn) GetBeard

func (x *Spawn) GetBeard() uint32

func (*Spawn) GetBeardColor

func (x *Spawn) GetBeardColor() uint32

func (*Spawn) GetBodyTexture

func (x *Spawn) GetBodyTexture() int32

func (*Spawn) GetBodyType

func (x *Spawn) GetBodyType() int32

func (*Spawn) GetClassB

func (x *Spawn) GetClassB() uint32

func (*Spawn) GetDiety

func (x *Spawn) GetDiety() int32

func (*Spawn) GetEyeColor_1

func (x *Spawn) GetEyeColor_1() uint32

func (*Spawn) GetEyeColor_2

func (x *Spawn) GetEyeColor_2() uint32

func (*Spawn) GetFace

func (x *Spawn) GetFace() uint32

func (*Spawn) GetFlyMode

func (x *Spawn) GetFlyMode() int32

func (*Spawn) GetGender

func (x *Spawn) GetGender() uint32

func (*Spawn) GetGm

func (x *Spawn) GetGm() int32

func (*Spawn) GetGuildId

func (x *Spawn) GetGuildId() int32

func (*Spawn) GetGuildRank

func (x *Spawn) GetGuildRank() int32

func (*Spawn) GetHairColor

func (x *Spawn) GetHairColor() uint32

func (*Spawn) GetHairStyle

func (x *Spawn) GetHairStyle() uint32

func (*Spawn) GetHeading

func (x *Spawn) GetHeading() uint32

func (*Spawn) GetHeadingDelta

func (x *Spawn) GetHeadingDelta() int32

func (*Spawn) GetHelm

func (x *Spawn) GetHelm() int32

func (*Spawn) GetHpCurr

func (x *Spawn) GetHpCurr() int32

func (*Spawn) GetInvis

func (x *Spawn) GetInvis() uint32

func (*Spawn) GetLd

func (x *Spawn) GetLd() int32

func (*Spawn) GetLevel

func (x *Spawn) GetLevel() uint32

func (*Spawn) GetLight

func (x *Spawn) GetLight() uint32

func (*Spawn) GetName

func (x *Spawn) GetName() string

func (*Spawn) GetNpc

func (x *Spawn) GetNpc() uint32

func (*Spawn) GetPetOwner

func (x *Spawn) GetPetOwner() uint32

func (*Spawn) GetPvp

func (x *Spawn) GetPvp() uint32

func (*Spawn) GetRace

func (x *Spawn) GetRace() int32

func (*Spawn) GetRunSpeed

func (x *Spawn) GetRunSpeed() float32

func (*Spawn) GetSize

func (x *Spawn) GetSize() float32

func (*Spawn) GetSneaking

func (x *Spawn) GetSneaking() uint32

func (*Spawn) GetSpawnId

func (x *Spawn) GetSpawnId() uint32

func (*Spawn) GetSummonedPc

func (x *Spawn) GetSummonedPc() int32

func (*Spawn) GetSurname

func (x *Spawn) GetSurname() string

func (*Spawn) GetTempPet

func (x *Spawn) GetTempPet() int32

func (*Spawn) GetTitle

func (x *Spawn) GetTitle() uint32

func (*Spawn) GetWalkSpeed

func (x *Spawn) GetWalkSpeed() float32

func (*Spawn) GetX

func (x *Spawn) GetX() int32

func (*Spawn) GetXDelta

func (x *Spawn) GetXDelta() float32

func (*Spawn) GetY

func (x *Spawn) GetY() int32

func (*Spawn) GetYDelta

func (x *Spawn) GetYDelta() float32

func (*Spawn) GetZ

func (x *Spawn) GetZ() float32

func (*Spawn) GetZDelta

func (x *Spawn) GetZDelta() float32

func (*Spawn) ProtoMessage

func (*Spawn) ProtoMessage()

func (*Spawn) ProtoReflect

func (x *Spawn) ProtoReflect() protoreflect.Message

func (*Spawn) Reset

func (x *Spawn) Reset()

func (*Spawn) String

func (x *Spawn) String() string

type SpawnAppearance

type SpawnAppearance struct {
	SpawnId   uint32 `protobuf:"varint,1,opt,name=spawn_id,json=spawnId,proto3" json:"spawn_id,omitempty"`
	Type      uint32 `protobuf:"varint,2,opt,name=type,proto3" json:"type,omitempty"`
	Parameter uint32 `protobuf:"varint,3,opt,name=parameter,proto3" json:"parameter,omitempty"`
	// contains filtered or unexported fields
}

func (*SpawnAppearance) Descriptor deprecated

func (*SpawnAppearance) Descriptor() ([]byte, []int)

Deprecated: Use SpawnAppearance.ProtoReflect.Descriptor instead.

func (*SpawnAppearance) GetParameter

func (x *SpawnAppearance) GetParameter() uint32

func (*SpawnAppearance) GetSpawnId

func (x *SpawnAppearance) GetSpawnId() uint32

func (*SpawnAppearance) GetType

func (x *SpawnAppearance) GetType() uint32

func (*SpawnAppearance) ProtoMessage

func (*SpawnAppearance) ProtoMessage()

func (*SpawnAppearance) ProtoReflect

func (x *SpawnAppearance) ProtoReflect() protoreflect.Message

func (*SpawnAppearance) Reset

func (x *SpawnAppearance) Reset()

func (*SpawnAppearance) String

func (x *SpawnAppearance) String() string

type SpawnDoor

type SpawnDoor struct {
	Name      string  `protobuf:"bytes,1,opt,name=name,proto3" json:"name,omitempty"`
	Y         float32 `protobuf:"fixed32,2,opt,name=y,proto3" json:"y,omitempty"`
	X         float32 `protobuf:"fixed32,3,opt,name=x,proto3" json:"x,omitempty"`
	Z         float32 `protobuf:"fixed32,4,opt,name=z,proto3" json:"z,omitempty"`
	Heading   float32 `protobuf:"fixed32,5,opt,name=heading,proto3" json:"heading,omitempty"`
	Incline   uint32  `protobuf:"varint,6,opt,name=incline,proto3" json:"incline,omitempty"`
	Size      uint32  `protobuf:"varint,7,opt,name=size,proto3" json:"size,omitempty"`
	DoorId    uint32  `protobuf:"varint,8,opt,name=door_id,json=doorId,proto3" json:"door_id,omitempty"`
	OpenType  uint32  `protobuf:"varint,9,opt,name=open_type,json=openType,proto3" json:"open_type,omitempty"`
	OpenFlag  uint32  `protobuf:"varint,10,opt,name=open_flag,json=openFlag,proto3" json:"open_flag,omitempty"`
	Inverted  uint32  `protobuf:"varint,11,opt,name=inverted,proto3" json:"inverted,omitempty"`
	Parameter uint32  `protobuf:"varint,12,opt,name=parameter,proto3" json:"parameter,omitempty"`
	// contains filtered or unexported fields
}

func (*SpawnDoor) Descriptor deprecated

func (*SpawnDoor) Descriptor() ([]byte, []int)

Deprecated: Use SpawnDoor.ProtoReflect.Descriptor instead.

func (*SpawnDoor) GetDoorId

func (x *SpawnDoor) GetDoorId() uint32

func (*SpawnDoor) GetHeading

func (x *SpawnDoor) GetHeading() float32

func (*SpawnDoor) GetIncline

func (x *SpawnDoor) GetIncline() uint32

func (*SpawnDoor) GetInverted

func (x *SpawnDoor) GetInverted() uint32

func (*SpawnDoor) GetName

func (x *SpawnDoor) GetName() string

func (*SpawnDoor) GetOpenFlag

func (x *SpawnDoor) GetOpenFlag() uint32

func (*SpawnDoor) GetOpenType

func (x *SpawnDoor) GetOpenType() uint32

func (*SpawnDoor) GetParameter

func (x *SpawnDoor) GetParameter() uint32

func (*SpawnDoor) GetSize

func (x *SpawnDoor) GetSize() uint32

func (*SpawnDoor) GetX

func (x *SpawnDoor) GetX() float32

func (*SpawnDoor) GetY

func (x *SpawnDoor) GetY() float32

func (*SpawnDoor) GetZ

func (x *SpawnDoor) GetZ() float32

func (*SpawnDoor) ProtoMessage

func (*SpawnDoor) ProtoMessage()

func (*SpawnDoor) ProtoReflect

func (x *SpawnDoor) ProtoReflect() protoreflect.Message

func (*SpawnDoor) Reset

func (x *SpawnDoor) Reset()

func (*SpawnDoor) String

func (x *SpawnDoor) String() string

type SpawnDoors

type SpawnDoors struct {
	Doors []*SpawnDoor `protobuf:"bytes,1,rep,name=doors,proto3" json:"doors,omitempty"`
	// contains filtered or unexported fields
}

func (*SpawnDoors) Descriptor deprecated

func (*SpawnDoors) Descriptor() ([]byte, []int)

Deprecated: Use SpawnDoors.ProtoReflect.Descriptor instead.

func (*SpawnDoors) GetDoors

func (x *SpawnDoors) GetDoors() []*SpawnDoor

func (*SpawnDoors) ProtoMessage

func (*SpawnDoors) ProtoMessage()

func (*SpawnDoors) ProtoReflect

func (x *SpawnDoors) ProtoReflect() protoreflect.Message

func (*SpawnDoors) Reset

func (x *SpawnDoors) Reset()

func (*SpawnDoors) String

func (x *SpawnDoors) String() string

type SpawnPosition

type SpawnPosition struct {
	SpawnId      uint32  `protobuf:"varint,1,opt,name=spawn_id,json=spawnId,proto3" json:"spawn_id,omitempty"`
	AnimType     int32   `protobuf:"varint,2,opt,name=anim_type,json=animType,proto3" json:"anim_type,omitempty"`
	Heading      uint32  `protobuf:"varint,3,opt,name=heading,proto3" json:"heading,omitempty"`
	HeadingDelta int32   `protobuf:"varint,4,opt,name=heading_delta,json=headingDelta,proto3" json:"heading_delta,omitempty"`
	X            int32   `protobuf:"varint,5,opt,name=x,proto3" json:"x,omitempty"`
	Y            int32   `protobuf:"varint,6,opt,name=y,proto3" json:"y,omitempty"`
	Z            float32 `protobuf:"fixed32,7,opt,name=z,proto3" json:"z,omitempty"`
	DeltaX       float32 `protobuf:"fixed32,9,opt,name=deltaX,proto3" json:"deltaX,omitempty"`
	DeltaY       float32 `protobuf:"fixed32,10,opt,name=deltaY,proto3" json:"deltaY,omitempty"`
	DeltaZ       float32 `protobuf:"fixed32,11,opt,name=deltaZ,proto3" json:"deltaZ,omitempty"`
	// contains filtered or unexported fields
}

func (*SpawnPosition) Descriptor deprecated

func (*SpawnPosition) Descriptor() ([]byte, []int)

Deprecated: Use SpawnPosition.ProtoReflect.Descriptor instead.

func (*SpawnPosition) GetAnimType

func (x *SpawnPosition) GetAnimType() int32

func (*SpawnPosition) GetDeltaX

func (x *SpawnPosition) GetDeltaX() float32

func (*SpawnPosition) GetDeltaY

func (x *SpawnPosition) GetDeltaY() float32

func (*SpawnPosition) GetDeltaZ

func (x *SpawnPosition) GetDeltaZ() float32

func (*SpawnPosition) GetHeading

func (x *SpawnPosition) GetHeading() uint32

func (*SpawnPosition) GetHeadingDelta

func (x *SpawnPosition) GetHeadingDelta() int32

func (*SpawnPosition) GetSpawnId

func (x *SpawnPosition) GetSpawnId() uint32

func (*SpawnPosition) GetX

func (x *SpawnPosition) GetX() int32

func (*SpawnPosition) GetY

func (x *SpawnPosition) GetY() int32

func (*SpawnPosition) GetZ

func (x *SpawnPosition) GetZ() float32

func (*SpawnPosition) ProtoMessage

func (*SpawnPosition) ProtoMessage()

func (*SpawnPosition) ProtoReflect

func (x *SpawnPosition) ProtoReflect() protoreflect.Message

func (*SpawnPosition) Reset

func (x *SpawnPosition) Reset()

func (*SpawnPosition) String

func (x *SpawnPosition) String() string

type SpawnPositions

type SpawnPositions struct {
	Positions []*SpawnPosition `protobuf:"bytes,1,rep,name=positions,proto3" json:"positions,omitempty"`
	// contains filtered or unexported fields
}

func (*SpawnPositions) Descriptor deprecated

func (*SpawnPositions) Descriptor() ([]byte, []int)

Deprecated: Use SpawnPositions.ProtoReflect.Descriptor instead.

func (*SpawnPositions) GetPositions

func (x *SpawnPositions) GetPositions() []*SpawnPosition

func (*SpawnPositions) ProtoMessage

func (*SpawnPositions) ProtoMessage()

func (*SpawnPositions) ProtoReflect

func (x *SpawnPositions) ProtoReflect() protoreflect.Message

func (*SpawnPositions) Reset

func (x *SpawnPositions) Reset()

func (*SpawnPositions) String

func (x *SpawnPositions) String() string

type Spawns

type Spawns struct {
	Spawns []*Spawn `protobuf:"bytes,1,rep,name=spawns,proto3" json:"spawns,omitempty"`
	// contains filtered or unexported fields
}

func (*Spawns) Descriptor deprecated

func (*Spawns) Descriptor() ([]byte, []int)

Deprecated: Use Spawns.ProtoReflect.Descriptor instead.

func (*Spawns) GetSpawns

func (x *Spawns) GetSpawns() []*Spawn

func (*Spawns) ProtoMessage

func (*Spawns) ProtoMessage()

func (*Spawns) ProtoReflect

func (x *Spawns) ProtoReflect() protoreflect.Message

func (*Spawns) Reset

func (x *Spawns) Reset()

func (*Spawns) String

func (x *Spawns) String() string

type StaminaUpdate

type StaminaUpdate struct {
	Food    int32 `protobuf:"varint,1,opt,name=food,proto3" json:"food,omitempty"`
	Water   int32 `protobuf:"varint,2,opt,name=water,proto3" json:"water,omitempty"`
	Fatigue int32 `protobuf:"varint,3,opt,name=fatigue,proto3" json:"fatigue,omitempty"`
	// contains filtered or unexported fields
}

func (*StaminaUpdate) Descriptor deprecated

func (*StaminaUpdate) Descriptor() ([]byte, []int)

Deprecated: Use StaminaUpdate.ProtoReflect.Descriptor instead.

func (*StaminaUpdate) GetFatigue

func (x *StaminaUpdate) GetFatigue() int32

func (*StaminaUpdate) GetFood

func (x *StaminaUpdate) GetFood() int32

func (*StaminaUpdate) GetWater

func (x *StaminaUpdate) GetWater() int32

func (*StaminaUpdate) ProtoMessage

func (*StaminaUpdate) ProtoMessage()

func (*StaminaUpdate) ProtoReflect

func (x *StaminaUpdate) ProtoReflect() protoreflect.Message

func (*StaminaUpdate) Reset

func (x *StaminaUpdate) Reset()

func (*StaminaUpdate) String

func (x *StaminaUpdate) String() string

type Target

type Target struct {
	TargetId uint32 `protobuf:"varint,1,opt,name=target_id,json=targetId,proto3" json:"target_id,omitempty"`
	// contains filtered or unexported fields
}

func (*Target) Descriptor deprecated

func (*Target) Descriptor() ([]byte, []int)

Deprecated: Use Target.ProtoReflect.Descriptor instead.

func (*Target) GetTargetId

func (x *Target) GetTargetId() uint32

func (*Target) ProtoMessage

func (*Target) ProtoMessage()

func (*Target) ProtoReflect

func (x *Target) ProtoReflect() protoreflect.Message

func (*Target) Reset

func (x *Target) Reset()

func (*Target) String

func (x *Target) String() string

type Time

type Time struct {
	Hour   uint32 `protobuf:"varint,1,opt,name=hour,proto3" json:"hour,omitempty"`
	Minute uint32 `protobuf:"varint,2,opt,name=minute,proto3" json:"minute,omitempty"`
	Day    uint32 `protobuf:"varint,3,opt,name=day,proto3" json:"day,omitempty"`
	Month  uint32 `protobuf:"varint,4,opt,name=month,proto3" json:"month,omitempty"`
	Year   uint32 `protobuf:"varint,5,opt,name=year,proto3" json:"year,omitempty"`
	// contains filtered or unexported fields
}

func (*Time) Descriptor deprecated

func (*Time) Descriptor() ([]byte, []int)

Deprecated: Use Time.ProtoReflect.Descriptor instead.

func (*Time) GetDay

func (x *Time) GetDay() uint32

func (*Time) GetHour

func (x *Time) GetHour() uint32

func (*Time) GetMinute

func (x *Time) GetMinute() uint32

func (*Time) GetMonth

func (x *Time) GetMonth() uint32

func (*Time) GetYear

func (x *Time) GetYear() uint32

func (*Time) ProtoMessage

func (*Time) ProtoMessage()

func (*Time) ProtoReflect

func (x *Time) ProtoReflect() protoreflect.Message

func (*Time) Reset

func (x *Time) Reset()

func (*Time) String

func (x *Time) String() string

type TintStruct

type TintStruct struct {
	Blue  uint32 `protobuf:"varint,1,opt,name=blue,proto3" json:"blue,omitempty"`
	Green uint32 `protobuf:"varint,2,opt,name=green,proto3" json:"green,omitempty"`
	Red   uint32 `protobuf:"varint,3,opt,name=red,proto3" json:"red,omitempty"`
	Use   uint32 `protobuf:"varint,4,opt,name=use,proto3" json:"use,omitempty"`
	// contains filtered or unexported fields
}

func (*TintStruct) Descriptor deprecated

func (*TintStruct) Descriptor() ([]byte, []int)

Deprecated: Use TintStruct.ProtoReflect.Descriptor instead.

func (*TintStruct) GetBlue

func (x *TintStruct) GetBlue() uint32

func (*TintStruct) GetGreen

func (x *TintStruct) GetGreen() uint32

func (*TintStruct) GetRed

func (x *TintStruct) GetRed() uint32

func (*TintStruct) GetUse

func (x *TintStruct) GetUse() uint32

func (*TintStruct) ProtoMessage

func (*TintStruct) ProtoMessage()

func (*TintStruct) ProtoReflect

func (x *TintStruct) ProtoReflect() protoreflect.Message

func (*TintStruct) Reset

func (x *TintStruct) Reset()

func (*TintStruct) String

func (x *TintStruct) String() string

type WearChange

type WearChange struct {
	SpawnId    uint32      `protobuf:"varint,1,opt,name=spawn_id,json=spawnId,proto3" json:"spawn_id,omitempty"`
	WearSlotId uint32      `protobuf:"varint,2,opt,name=wear_slot_id,json=wearSlotId,proto3" json:"wear_slot_id,omitempty"`
	Material   uint32      `protobuf:"varint,3,opt,name=material,proto3" json:"material,omitempty"`
	Color      *TintStruct `protobuf:"bytes,4,opt,name=color,proto3" json:"color,omitempty"`
	// contains filtered or unexported fields
}

func (*WearChange) Descriptor deprecated

func (*WearChange) Descriptor() ([]byte, []int)

Deprecated: Use WearChange.ProtoReflect.Descriptor instead.

func (*WearChange) GetColor

func (x *WearChange) GetColor() *TintStruct

func (*WearChange) GetMaterial

func (x *WearChange) GetMaterial() uint32

func (*WearChange) GetSpawnId

func (x *WearChange) GetSpawnId() uint32

func (*WearChange) GetWearSlotId

func (x *WearChange) GetWearSlotId() uint32

func (*WearChange) ProtoMessage

func (*WearChange) ProtoMessage()

func (*WearChange) ProtoReflect

func (x *WearChange) ProtoReflect() protoreflect.Message

func (*WearChange) Reset

func (x *WearChange) Reset()

func (*WearChange) String

func (x *WearChange) String() string

type Weather

type Weather struct {
	Type      uint32 `protobuf:"varint,1,opt,name=type,proto3" json:"type,omitempty"`
	Intensity uint32 `protobuf:"varint,2,opt,name=intensity,proto3" json:"intensity,omitempty"`
	// contains filtered or unexported fields
}

func (*Weather) Descriptor deprecated

func (*Weather) Descriptor() ([]byte, []int)

Deprecated: Use Weather.ProtoReflect.Descriptor instead.

func (*Weather) GetIntensity

func (x *Weather) GetIntensity() uint32

func (*Weather) GetType

func (x *Weather) GetType() uint32

func (*Weather) ProtoMessage

func (*Weather) ProtoMessage()

func (*Weather) ProtoReflect

func (x *Weather) ProtoReflect() protoreflect.Message

func (*Weather) Reset

func (x *Weather) Reset()

func (*Weather) String

func (x *Weather) String() string

type WorldApprove

type WorldApprove struct {
	Response uint32 `protobuf:"varint,1,opt,name=response,proto3" json:"response,omitempty"`
	Name     string `protobuf:"bytes,2,opt,name=name,proto3" json:"name,omitempty"`
	// contains filtered or unexported fields
}

func (*WorldApprove) Descriptor deprecated

func (*WorldApprove) Descriptor() ([]byte, []int)

Deprecated: Use WorldApprove.ProtoReflect.Descriptor instead.

func (*WorldApprove) GetName

func (x *WorldApprove) GetName() string

func (*WorldApprove) GetResponse

func (x *WorldApprove) GetResponse() uint32

func (*WorldApprove) ProtoMessage

func (*WorldApprove) ProtoMessage()

func (*WorldApprove) ProtoReflect

func (x *WorldApprove) ProtoReflect() protoreflect.Message

func (*WorldApprove) Reset

func (x *WorldApprove) Reset()

func (*WorldApprove) String

func (x *WorldApprove) String() string

type ZoneChange

type ZoneChange struct {
	CharName   string   `protobuf:"bytes,1,opt,name=char_name,json=charName,proto3" json:"char_name,omitempty"`
	ZoneId     uint32   `protobuf:"varint,2,opt,name=zone_id,json=zoneId,proto3" json:"zone_id,omitempty"`
	ZoneReason uint32   `protobuf:"varint,3,opt,name=zone_reason,json=zoneReason,proto3" json:"zone_reason,omitempty"`
	Success    uint32   `protobuf:"varint,4,opt,name=success,proto3" json:"success,omitempty"`
	Error      []uint32 `protobuf:"varint,5,rep,packed,name=error,proto3" json:"error,omitempty"`
	// contains filtered or unexported fields
}

func (*ZoneChange) Descriptor deprecated

func (*ZoneChange) Descriptor() ([]byte, []int)

Deprecated: Use ZoneChange.ProtoReflect.Descriptor instead.

func (*ZoneChange) GetCharName

func (x *ZoneChange) GetCharName() string

func (*ZoneChange) GetError

func (x *ZoneChange) GetError() []uint32

func (*ZoneChange) GetSuccess

func (x *ZoneChange) GetSuccess() uint32

func (*ZoneChange) GetZoneId

func (x *ZoneChange) GetZoneId() uint32

func (*ZoneChange) GetZoneReason

func (x *ZoneChange) GetZoneReason() uint32

func (*ZoneChange) ProtoMessage

func (*ZoneChange) ProtoMessage()

func (*ZoneChange) ProtoReflect

func (x *ZoneChange) ProtoReflect() protoreflect.Message

func (*ZoneChange) Reset

func (x *ZoneChange) Reset()

func (*ZoneChange) String

func (x *ZoneChange) String() string

type ZoneChangeReq

type ZoneChangeReq struct {
	ZoneId  uint32  `protobuf:"varint,1,opt,name=zone_id,json=zoneId,proto3" json:"zone_id,omitempty"`
	X       float32 `protobuf:"fixed32,2,opt,name=x,proto3" json:"x,omitempty"`
	Y       float32 `protobuf:"fixed32,3,opt,name=y,proto3" json:"y,omitempty"`
	Z       float32 `protobuf:"fixed32,4,opt,name=z,proto3" json:"z,omitempty"`
	Heading float32 `protobuf:"fixed32,5,opt,name=heading,proto3" json:"heading,omitempty"`
	Type    uint32  `protobuf:"varint,6,opt,name=type,proto3" json:"type,omitempty"`
	// contains filtered or unexported fields
}

func (*ZoneChangeReq) Descriptor deprecated

func (*ZoneChangeReq) Descriptor() ([]byte, []int)

Deprecated: Use ZoneChangeReq.ProtoReflect.Descriptor instead.

func (*ZoneChangeReq) GetHeading

func (x *ZoneChangeReq) GetHeading() float32

func (*ZoneChangeReq) GetType

func (x *ZoneChangeReq) GetType() uint32

func (*ZoneChangeReq) GetX

func (x *ZoneChangeReq) GetX() float32

func (*ZoneChangeReq) GetY

func (x *ZoneChangeReq) GetY() float32

func (*ZoneChangeReq) GetZ

func (x *ZoneChangeReq) GetZ() float32

func (*ZoneChangeReq) GetZoneId

func (x *ZoneChangeReq) GetZoneId() uint32

func (*ZoneChangeReq) ProtoMessage

func (*ZoneChangeReq) ProtoMessage()

func (*ZoneChangeReq) ProtoReflect

func (x *ZoneChangeReq) ProtoReflect() protoreflect.Message

func (*ZoneChangeReq) Reset

func (x *ZoneChangeReq) Reset()

func (*ZoneChangeReq) String

func (x *ZoneChangeReq) String() string

type ZoneEntryClient

type ZoneEntryClient struct {
	Unknown_000 uint32 `protobuf:"varint,1,opt,name=unknown_000,json=unknown000,proto3" json:"unknown_000,omitempty"`
	CharName    string `protobuf:"bytes,2,opt,name=char_name,json=charName,proto3" json:"char_name,omitempty"`
	// contains filtered or unexported fields
}

func (*ZoneEntryClient) Descriptor deprecated

func (*ZoneEntryClient) Descriptor() ([]byte, []int)

Deprecated: Use ZoneEntryClient.ProtoReflect.Descriptor instead.

func (*ZoneEntryClient) GetCharName

func (x *ZoneEntryClient) GetCharName() string

func (*ZoneEntryClient) GetUnknown_000

func (x *ZoneEntryClient) GetUnknown_000() uint32

func (*ZoneEntryClient) ProtoMessage

func (*ZoneEntryClient) ProtoMessage()

func (*ZoneEntryClient) ProtoReflect

func (x *ZoneEntryClient) ProtoReflect() protoreflect.Message

func (*ZoneEntryClient) Reset

func (x *ZoneEntryClient) Reset()

func (*ZoneEntryClient) String

func (x *ZoneEntryClient) String() string

type ZoneEntryServer

type ZoneEntryServer struct {
	Type       uint32  `protobuf:"varint,1,opt,name=type,proto3" json:"type,omitempty"`
	Name       string  `protobuf:"bytes,2,opt,name=name,proto3" json:"name,omitempty"`
	ZoneId     uint32  `protobuf:"varint,3,opt,name=zone_id,json=zoneId,proto3" json:"zone_id,omitempty"`
	PosY       float32 `protobuf:"fixed32,4,opt,name=pos_y,json=posY,proto3" json:"pos_y,omitempty"`
	PosX       float32 `protobuf:"fixed32,5,opt,name=pos_x,json=posX,proto3" json:"pos_x,omitempty"`
	PosZ       float32 `protobuf:"fixed32,6,opt,name=pos_z,json=posZ,proto3" json:"pos_z,omitempty"`
	Heading    float32 `protobuf:"fixed32,7,opt,name=heading,proto3" json:"heading,omitempty"`
	MyChar     int32   `protobuf:"varint,8,opt,name=my_char,json=myChar,proto3" json:"my_char,omitempty"`
	HpMax      uint32  `protobuf:"varint,9,opt,name=hp_max,json=hpMax,proto3" json:"hp_max,omitempty"`
	HpCur      uint32  `protobuf:"varint,10,opt,name=hp_cur,json=hpCur,proto3" json:"hp_cur,omitempty"`
	GuildId    int32   `protobuf:"varint,11,opt,name=guild_id,json=guildId,proto3" json:"guild_id,omitempty"`
	Class      uint32  `protobuf:"varint,12,opt,name=class,proto3" json:"class,omitempty"`
	Race       uint32  `protobuf:"varint,13,opt,name=race,proto3" json:"race,omitempty"`
	Gender     uint32  `protobuf:"varint,14,opt,name=gender,proto3" json:"gender,omitempty"`
	Level      uint32  `protobuf:"varint,15,opt,name=level,proto3" json:"level,omitempty"`
	Invis      uint32  `protobuf:"varint,16,opt,name=invis,proto3" json:"invis,omitempty"`
	Sneaking   uint32  `protobuf:"varint,17,opt,name=sneaking,proto3" json:"sneaking,omitempty"`
	Pvp        uint32  `protobuf:"varint,18,opt,name=pvp,proto3" json:"pvp,omitempty"`
	Checksum   []byte  `protobuf:"bytes,19,opt,name=checksum,proto3" json:"checksum,omitempty"`
	Unknown_70 []byte  `protobuf:"bytes,20,opt,name=unknown_70,json=unknown70,proto3" json:"unknown_70,omitempty"`
	// contains filtered or unexported fields
}

func (*ZoneEntryServer) Descriptor deprecated

func (*ZoneEntryServer) Descriptor() ([]byte, []int)

Deprecated: Use ZoneEntryServer.ProtoReflect.Descriptor instead.

func (*ZoneEntryServer) GetChecksum

func (x *ZoneEntryServer) GetChecksum() []byte

func (*ZoneEntryServer) GetClass

func (x *ZoneEntryServer) GetClass() uint32

func (*ZoneEntryServer) GetGender

func (x *ZoneEntryServer) GetGender() uint32

func (*ZoneEntryServer) GetGuildId

func (x *ZoneEntryServer) GetGuildId() int32

func (*ZoneEntryServer) GetHeading

func (x *ZoneEntryServer) GetHeading() float32

func (*ZoneEntryServer) GetHpCur

func (x *ZoneEntryServer) GetHpCur() uint32

func (*ZoneEntryServer) GetHpMax

func (x *ZoneEntryServer) GetHpMax() uint32

func (*ZoneEntryServer) GetInvis

func (x *ZoneEntryServer) GetInvis() uint32

func (*ZoneEntryServer) GetLevel

func (x *ZoneEntryServer) GetLevel() uint32

func (*ZoneEntryServer) GetMyChar

func (x *ZoneEntryServer) GetMyChar() int32

func (*ZoneEntryServer) GetName

func (x *ZoneEntryServer) GetName() string

func (*ZoneEntryServer) GetPosX

func (x *ZoneEntryServer) GetPosX() float32

func (*ZoneEntryServer) GetPosY

func (x *ZoneEntryServer) GetPosY() float32

func (*ZoneEntryServer) GetPosZ

func (x *ZoneEntryServer) GetPosZ() float32

func (*ZoneEntryServer) GetPvp

func (x *ZoneEntryServer) GetPvp() uint32

func (*ZoneEntryServer) GetRace

func (x *ZoneEntryServer) GetRace() uint32

func (*ZoneEntryServer) GetSneaking

func (x *ZoneEntryServer) GetSneaking() uint32

func (*ZoneEntryServer) GetType

func (x *ZoneEntryServer) GetType() uint32

func (*ZoneEntryServer) GetUnknown_70

func (x *ZoneEntryServer) GetUnknown_70() []byte

func (*ZoneEntryServer) GetZoneId

func (x *ZoneEntryServer) GetZoneId() uint32

func (*ZoneEntryServer) ProtoMessage

func (*ZoneEntryServer) ProtoMessage()

func (*ZoneEntryServer) ProtoReflect

func (x *ZoneEntryServer) ProtoReflect() protoreflect.Message

func (*ZoneEntryServer) Reset

func (x *ZoneEntryServer) Reset()

func (*ZoneEntryServer) String

func (x *ZoneEntryServer) String() string

type ZonePoint

type ZonePoint struct {
	Iterator uint32  `protobuf:"varint,1,opt,name=iterator,proto3" json:"iterator,omitempty"`
	X        float32 `protobuf:"fixed32,2,opt,name=x,proto3" json:"x,omitempty"`
	Y        float32 `protobuf:"fixed32,3,opt,name=y,proto3" json:"y,omitempty"`
	Z        float32 `protobuf:"fixed32,4,opt,name=z,proto3" json:"z,omitempty"`
	Heading  float32 `protobuf:"fixed32,5,opt,name=heading,proto3" json:"heading,omitempty"`
	ZoneId   uint32  `protobuf:"varint,6,opt,name=zone_id,json=zoneId,proto3" json:"zone_id,omitempty"`
	// contains filtered or unexported fields
}

func (*ZonePoint) Descriptor deprecated

func (*ZonePoint) Descriptor() ([]byte, []int)

Deprecated: Use ZonePoint.ProtoReflect.Descriptor instead.

func (*ZonePoint) GetHeading

func (x *ZonePoint) GetHeading() float32

func (*ZonePoint) GetIterator

func (x *ZonePoint) GetIterator() uint32

func (*ZonePoint) GetX

func (x *ZonePoint) GetX() float32

func (*ZonePoint) GetY

func (x *ZonePoint) GetY() float32

func (*ZonePoint) GetZ

func (x *ZonePoint) GetZ() float32

func (*ZonePoint) GetZoneId

func (x *ZonePoint) GetZoneId() uint32

func (*ZonePoint) ProtoMessage

func (*ZonePoint) ProtoMessage()

func (*ZonePoint) ProtoReflect

func (x *ZonePoint) ProtoReflect() protoreflect.Message

func (*ZonePoint) Reset

func (x *ZonePoint) Reset()

func (*ZonePoint) String

func (x *ZonePoint) String() string

type ZonePoints

type ZonePoints struct {
	ZonePoints []*ZonePoint `protobuf:"bytes,1,rep,name=zone_points,json=zonePoints,proto3" json:"zone_points,omitempty"`
	// contains filtered or unexported fields
}

func (*ZonePoints) Descriptor deprecated

func (*ZonePoints) Descriptor() ([]byte, []int)

Deprecated: Use ZonePoints.ProtoReflect.Descriptor instead.

func (*ZonePoints) GetZonePoints

func (x *ZonePoints) GetZonePoints() []*ZonePoint

func (*ZonePoints) ProtoMessage

func (*ZonePoints) ProtoMessage()

func (*ZonePoints) ProtoReflect

func (x *ZonePoints) ProtoReflect() protoreflect.Message

func (*ZonePoints) Reset

func (x *ZonePoints) Reset()

func (*ZonePoints) String

func (x *ZonePoints) String() string

type ZoneServerInfo

type ZoneServerInfo struct {
	Ip   string `protobuf:"bytes,1,opt,name=ip,proto3" json:"ip,omitempty"`
	Port uint32 `protobuf:"varint,2,opt,name=port,proto3" json:"port,omitempty"`
	// contains filtered or unexported fields
}

func (*ZoneServerInfo) Descriptor deprecated

func (*ZoneServerInfo) Descriptor() ([]byte, []int)

Deprecated: Use ZoneServerInfo.ProtoReflect.Descriptor instead.

func (*ZoneServerInfo) GetIp

func (x *ZoneServerInfo) GetIp() string

func (*ZoneServerInfo) GetPort

func (x *ZoneServerInfo) GetPort() uint32

func (*ZoneServerInfo) ProtoMessage

func (*ZoneServerInfo) ProtoMessage()

func (*ZoneServerInfo) ProtoReflect

func (x *ZoneServerInfo) ProtoReflect() protoreflect.Message

func (*ZoneServerInfo) Reset

func (x *ZoneServerInfo) Reset()

func (*ZoneServerInfo) String

func (x *ZoneServerInfo) String() string

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