Documentation ¶
Overview ¶
Code generated for package webdash by go-bindata DO NOT EDIT. (@generated) sources: webdash/build/asset-manifest.json webdash/build/favicon.ico webdash/build/health.html webdash/build/index.html webdash/build/manifest.json webdash/build/static/css/main.f25bc237.chunk.css webdash/build/static/css/main.f25bc237.chunk.css.map webdash/build/static/js/2.0d0bb7bb.chunk.js webdash/build/static/js/2.0d0bb7bb.chunk.js.LICENSE.txt webdash/build/static/js/2.0d0bb7bb.chunk.js.map webdash/build/static/js/main.a833232b.chunk.js webdash/build/static/js/main.a833232b.chunk.js.map webdash/build/static/js/runtime-main.d960a0db.js webdash/build/static/js/runtime-main.d960a0db.js.map
Index ¶
- func Asset(name string) ([]byte, error)
- func AssetDir(name string) ([]string, error)
- func AssetInfo(name string) (os.FileInfo, error)
- func AssetNames() []string
- func FileServer() http.Handler
- func MustAsset(name string) []byte
- func RestoreAsset(dir, name string) error
- func RestoreAssets(dir, name string) error
- func RootHandler() http.Handler
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
func Asset ¶
Asset loads and returns the asset for the given name. It returns an error if the asset could not be found or could not be loaded.
func AssetDir ¶
AssetDir returns the file names below a certain directory embedded in the file by go-bindata. For example if you run go-bindata on data/... and data contains the following hierarchy:
data/ foo.txt img/ a.png b.png
then AssetDir("data") would return []string{"foo.txt", "img"} AssetDir("data/img") would return []string{"a.png", "b.png"} AssetDir("foo.txt") and AssetDir("notexist") would return an error AssetDir("") will return []string{"data"}.
func AssetInfo ¶
AssetInfo loads and returns the asset info for the given name. It returns an error if the asset could not be found or could not be loaded.
func FileServer ¶
FileServer provides access to the bundled web assets (HTML, CSS, etc) via an http.Handler
func MustAsset ¶
MustAsset is like Asset but panics when Asset would return an error. It simplifies safe initialization of global variables.
func RestoreAsset ¶
RestoreAsset restores an asset under the given directory
func RestoreAssets ¶
RestoreAssets restores an asset under the given directory recursively
func RootHandler ¶
RootHandler returns an http handler which always responds with the /index.html file.
Types ¶
This section is empty.